Attribute Points

Attribute Points (commonly abbreviated as AP) are a statistic found in Castlevania: Order of Ecclesia. They determine how skillful Shanoa becomes with a certain physical or magical affinity (attributes), acting similarly to how Experience affects in developing a character's stats.

Attribute Points help in developing Shanoa's affinity to both her physical and elemental attributes (Strike, Slash, Flame, Ice, Lightning, Light and Darkness). These are gained every time she defeats an enemy. Depending on the type of glyph she uses to achieve this, certain attributes will raise. Many glyphs can raise more than one attribute at a time (e.g.: Nitesco raises both Flame and Light), so she can effectively raise various attributes at once. The amount of Skill Points accumulated for each attribute can be consulted in the PAUSE menu. Each time an attribute reaches a certain amount of Skill Points, it will upgrade, allowing Shanoa to deal more damage with glyphs affected by that attribute and also become more resistant if damaged by attacks affected by the same attribute.

Wearing the Master Ring will double the amount of Skill Points received for each kill. This ring is a present from Nikolai if Shanoa manages to complete all of the villager's quests in Wygol Village.