Talk:Innocent Devil Abilities

Issues
I've been completing the missing info in the Innocent Devil Abilities Template for the past few weeks. Thanks to Tartarus RPG Classics and Estebant's previous uploads. However, this thing is still incomplete and there are questions, and some notes: --KevzMarz 14:34, February 17, 2016 (UTC)
 * Goals:
 * To resolve a long count of a wanted link
 * To replace old ability table codes with a proper format
 * Structure: I just continued the work of Estebant, from the Battle-Type I.D. Abilities which were filled way before.
 * The rows are arranged alphabetically by I.D. type, and following the Tartarus RPG's. I don't know any proper arrangement to conform with.
 * Header: When placing it in an I.D. evolution page like this, is it okay to use the word Abilities? Second, if this is placed in the individual ability pages like this, does the word Item Data fit properly?
 * Icons: There are still missing images and I won't be uploading the low-res ones. (Might probably wait for those who have high-res resources)
 * Antidote
 * Curse Breaker
 * Decipher
 * Lullaby
 * Poison Powder
 * Press it & See
 * Refresh
 * Stone Breaker
 * Twinkle Shot
 * Unlock
 * Flame Breath
 * Twinkle Star
 * Page:
 * I don't know where to categorize this page
 * Is it okay to link this one from the Curse of Darkness Inventory page by having its own page, or should we just merge it to the Inventory page itself?
 * I was planning to split this template, or this page into six sections consisting of I.D. spells exclusive to their types. (e.g. separate Fairy-Type abilities from Battle-Type abilities etc...).