List of Statistics by game

This page is intended to list the different player and game statistics used in games.

Statistics in Curse of Darkness
(On submenus, description from Castlevania Curse of Darkness English Manual)

Player Statistics
 * Level (LV) - Current experience level.
 * Hit Points (HP) - Hector's health. If this reaches 0, the game is over.
 * Attack Power (ATK) - Total attack power. Combines Hector's innate attack and I.D. enhancement
 * Defense Power (DEF) - Total defense power. Combines Hector's innate defense and I.D. enhancement
 * Strength (STR) - Strength
 * Constitution (CON) - Constitution. Determines recovery time when poisoned or cursed.  The higher the number, the faster the recovery time.
 * Luck (LCK) - Luck. Determines your chance of finding rare items.
 * Experience (EXP) - Current experience points.
 * Next (NEXT) - EXP required to reach the next level.
 * Gold (GOLD) - The amount of gold on hand.
 * Time (TIME) - The time played.

Player Resistance
 * Resistance to Poison (Poison) - Resistance to poison attacks.
 * Resistance to Curse (Curse) - Resistance to curse attacks.
 * Resistance to Stone (Stone) - Resistance to stone attacks.
 * Resistance to Parlyze (Parlyze) - Resistance to paralyze attacks.
 * Resistance to Fire (Fire) - Resistance to fire attacks.
 * Resistance to Ice (Ice) - Resistance to ice attacks.
 * Resistance to Thunder (Thunder) - Resistance to thunder attacks.
 * Resistance to Wind (Wind) - Resistance to wind attacks.
 * Resistance to Earth (Earth) - Resistance to earth attacks.
 * Resistance to Light (Light) - Resistance to light attacks.
 * Resistance to Dark (Dark) - Resistance to dark attacks.

Innocent Devil Statistics
 * Level (LV) - Current level of Innocent Devil
 * Heart Total (Heart Symbol) - Current heart total. Hearts decrease as the I.D. takes damage or uses a special ability.  The I.D. will no longer be able to do anything if its heart total reaches 0.  Collect a certain amount of hearts to restore the I.D. to its material form.
 * Attack Power (ATK) - I.D. attack power
 * Defense Power (DEF) - I.D. defense power
 * Magical Attack Power (MAG) - I.D. magical attack power
 * Agility (AGL) - I.D. agility
 * Strength Boost (+ STR) - Strength boost added to Hector
 * Constitution Boost (+ CON) - Constitution boost added to Hector
 * Luck Boost (+ LCK) - Luck boost added to Hector
 * Eat (EAT) - The number of evolution crystals given to the Innocent Devil, broken down by Sword/Axe/Spear/Knuckle/Special. The evolution route will be determined by the most accumulated evolution crystal type.
 * Experience (EXP) - Accumulated experience points

Statistics in Portrait of Ruin
(On submenus, name from Castlevania Portrait of Ruin English Manual) Parameters (different for each character)
 * Attack Power (ATK)
 * Defense (DEF)
 * Strength (STR)
 * Constitution (CON)
 * Intelligence (INT)
 * Mind (MND)
 * Luck (LCK)

Game Menu (shared by each character)
 * Play Time (TIME) - Current play time
 * Game Completion Rate (RATE) - Game completion rate
 * Experience (EXP) - Experience earned
 * Experience Needed (NEXT) - Experience needed to level up
 * Gold (GOLD) - Current money
 * Level (LV) - Characters' current level
 * Hit Points/Maximum Hit Points (HIT) - Current and maximum hit points
 * Magic Points/Maximum Magic Points (MP) - Current and maximum magic points
 * Total Kills (TOTAL KILLS) - Total number of enemies defeated