Magic Seal

Magic seals were introduced in Castlevania: Dawn of Sorrow and involves the player using the touch screen to draw a symbol. The magic seals were used by Soma Cruz to open doors in Celia Fortner's castle and were also needed to permenently destroy bosses. Magic seals are used automatically on doors but if Soma fails to use one properly on a boss then the boss would continue living until suffering even further damage which would give the player another chance to perform the seal. Julius Belmont claims to not need magic seals because he can destroy boss enemies before they regenerate, a feat that Soma finds "impossible".

Magic seals

 * Magic Seal 1: The first Magic Seal you obtain in the game. it has two parts, forming the shape of a V, and is used to seal the♙Flying Armor and Balore. Yoko gives it to you and trains you in the performance and use of it and later Seals.
 * Magic Seal 2:The second seal that you obtain in the game. It has one more line compared to Magic seal 1, making a total of 3 parts. It is used to open the door to Dmitrii and Dario and is also used to seal Malphas. It is obtained in the Garden of Madness.
 * Magic Seal 3: The Third seal you obtain in the game. It has 5 parts, Resembling a diamond with it's lower left line gone. It is used to seal Puppet Master, Gergoth and Rahab. It is obtained in the Demon Guest House.
 * Magic Seal 4: The fourth seal that you obtain in the game. It has 6 parts total. It is used to seal Zephyr, Bat Company, Paranoia, Dario (Although in Dario's case it is automatically drawn), and Aguni. There is a glitch where this seal might fail to complete even when the correct sequence is drawn, which annoyed many players - this happens because it doesn't cancel after running out of time or mistake, but it still makes the seal unfinishale (to cancel it player has to stop drawing). It is found in the Cursed Clock Tower.
 * Magic Seal 5: The final seal you obtain in the game. It has 12 parts, Forming a hexagon with two lines and a cross in it. However, a circle can be drawn in place of a hexagon if the player follows the right sequence. It is used to seal Death and Abaddon, as well as opening a door in garden of madness where a cutscene will be shown, and a bad ending if the player does not wear the Mina's Talisman before entering the room.

Drawing Magic Seals are often referred by many players as highly annoying and makes the game more complicated than it should be, especially in Magical Seal 4, where the seal doesn't work as it should, and magical seal 5 where it is highly complicated.