Skeleton Cave (Order of Ecclesia)


 * See also Skeleton Cave (Harmony of Dissonance).

Skeleton Cave (葬送の骸窟 (そうそうのがいくつ) Sōsō no Gaikutsu, lit. "Skeleton Cave of Funeral") is a location in Castlevania: Order of Ecclesia. In the game it is described as a mysterious temple that was built by a horde of skeletons who rose from their graves one moonlessnight. It is filled with walking skeletons who regularly leave to rob more graves or kill victims to add more bones to the cave. It is unknown what possesed so many skeletons do rise and do such a thing, but the cave is ruled by the massive insect Man Eater who must use a large skull as a shell. One thing to be noted is that some parts of the cave have the bones arranged in very decorative creative ways, while others have them just in piles on the floor, implying some inteligent thought on behalf of the undead horde.

Description and Story
Skeletons seem to have a need to mark their territory (as they did in Harmony of Dissonance), which is why on a moonless night they open graves, steal the skeletal remains, and using their prize build a temple from the bones of the fallen. It works, too, as a recruitment tool for the boney undead, which rise from their tombs in search of a new home. Shanoa will wander through the cave's many rooms--whose walls, floors and platforms are composed wholly of bones--and battle its skeletal enemies exclusive to them. Undead humans, dragon heads, and dinosaurs are just some of the habitants. After defeating the cave's guardian, Shanoa will again find Albus, who as a gesture releases a villager but makes known his intent to head back to Wygol.

Bestiary

 * Skeleton Frisky
 * Dullahan
 * Bone Pillar
 * Skeleton Hero
 * White Dragon
 * Skeleton Rex
 * Skeleton Beast(Albus Mode)
 * Blade Master(Hard Mode)
 * Winged Guard(Hard Mode)

Boss
Man Eater

Background Music
Unholy Vespers