Castlevania Judgment

Shortly after a patent for the game Castlevania: Order of Ecclesia for the Nintendo DS was found, a patent for another game called "Castlevania: Judgment" was found. In late 2007, Iga had indicated that the next game Konami was planning on releasing after their third Dual Screen game would be a next gen game. At that time Konami was leaning towards making the game an X-Box 360 exclusive game due to the success of that platform in the United States, which is where the majority of sales for Castlevania games come from. However, the July issue of Nintendo Power reveled that Castlevania: Judgment was a fighting game for the Wii, with character design by Takeshi Obata, famous for his work in Hikaru No Go and Death Note. So far, this news has been met with positive and negetive reactions from fans. About the decision to make a fighting game, Igarashi says, "I guess some fans may worry about the game quality, but I am confident that we can achieve a very high-quality game. I think that fans…will see that it stays true to the Castlevania series. Even though this is a fighting game I can guarantee that it will be fun.”

Story
The story is unknown for this game. Each character has been confirmed to have their own role in the story. Due to the presence of characters from different time periods, it is possible that the story will involve time travel, or this may simply be left unexplained.

Gameplay
As of June 26th, it was unofficially announced that Castlevania Judgment has evolved into a 3D fighting game, complete with subweapons, hearts and generation bending characters. Confirmed characters (so far) include Simon Belmont, Alucard, Shanoa, Death, Dracula, Golem, Maria Renard, Eric Lecarde, and an original character known as Aeon. Reportedley, Shanoa is unlocked by connecting a DS with Castlevania: Order of Ecclesia to Castlevania: Judgement.