Trevor Belmont

See also Trevor Belmont in Fandom

Trevor C. Belmont is a vampire hunter that lived during the 15th century in the Castlevania series.

Castlevania III: Dracula's Curse
1476: Trevor is the main character of Castlevania III: Dracula's Curse.

In the late 15th Century Europe, the Dark Lord Dracula began a war on humanity for the death of his wife. The people of Wallachia once exiled the Belmonts (out of fear for their supernatural powers), but now called upon Trevor Belmont, descendant of the legendary vampire-hunter clan, to help them fight Dracula.

During Trevor's journey in Transylvania, he was joined by several companions: Grant DaNasty, Sypha Belnades and Alucard. With their help, they defeated the demon army, and Trevor killed Dracula. Because he was the first man to destroy Dracula, the Belmont's reputation was renowned in Wallachia; they were welcome to stay.

Trevor Belmont and Sypha Belnades married after the end of the game, and continued both the Belmont and Belnades legacies.

Castlevania: Judgment
One day, Trevor encounters an unknown man called Aeon, who says Trevor has entered a Time Rift and explains him that he has many trials to pass before returning home. Trevor encounters many other characters, including his friend Grant DaNasty and his wife Sypha Belnades. Trevor is happy to see Grant and askes him why he didn't come to his wedding with Sypha. He quickly understand that Grant loved Sypha and then they fight. Trevor encounters a younger Sypha in the Time Rift and she doesn't know him. Trevor finally encounters Dracula who wants to take revenge upon him. After a hard struggle, Trevor subdues Dracula one more time and then gets informations about the Time Reaper from Aeon. Trevor defeats Aeon and battles the Time Reaper. When the Time Reaper is destroyed, Trevor comes back to Valachia. It's said that he chases then two allies of Dracula, which are Isaac and Hector, leading to Castlevania: Curse of Darkness's events.

Castlevania: Curse of Darkness
1479: Trevor's role Castlevania: Curse of Darkness is surprisingly large. He is a playable character, and also a boss. Throughout the game, he has a cautious, friendly rivalry with Hector, the game's protagonist. When they first meet, Trevor distrusts Hector for being a Devil Forgemaster, and a battle ensues. Trevor then defeats Hector and mocks him for being a weak ally of Dracula, then starts to believe Hector's story that he is indeed no longer working for the evil Count. Afterwards, Trevor becomes a cautious ally, working behind the scenes. He isn't seen again until much later in the game, in the Aiolon Ruins, when Hector stumbles upon Isaac and Trevor in the midst of battle. Isaac notices Hector and runs off. Trevor warns Hector not to interfere and takes off. Shortly after, Hector discovers a secret room in the Abandoned Castle. Another battle ensues, and after Trevor concedes, he once more becomes Hector's ally, giving him the key he needs to follow Isaac into the secret chambers beneath the castle: a Belmont's Blood. Later on, Trevor is seriously wounded from a surprise attack by the possessed Isaac and comes close to death, but manages to survive. This plot device was most likely used to keep Trevor out of the picture temporarily so Hector would have to face Dracula alone without interference from Dracula's long time enemy, the Belmont clan. Trevor isn't seen from this point on, and most likely went back home to his household assured that Hector can take care of himself and end the curse.

In the Curse of Darkness Manga, Trevor is called Ralph as he is in Japan, and is depicted with bandages covering his eye, much the same as his depiction in Castlevania Judgement. He lives with Sypha Belnades, who is seen treating his wounds shortly after the defeat of Dracula.

Castlevania III: Dracula's Curse
Trevor controls like his descendant, Simon Belmont. As his first weapon, Trevor has the Vampire Killer. The Vampire Killer can be upgraded with the whip upgrades. This increases its length, and power. Also, with hearts, Trevor can use the sub-weapons (Dagger, Holy Water, Cross, Axe and the Pocket Watch).

Castlevania: Curse of Darkness
Once the game has been beaten once, Trevor can be unlocked as secret character by entering the name '@TREVOR' in Castlevania fashion. The game is basically the same except Trevor carries all the classic subweapons with him, and can perform many interesting attacks as well as use the Item Crushes (or 'Item Crashes', a common mistranslation used in other Castlevania games) from previous games, including the "Holy Cross" spell.

Trevor plays like a hybrid between Hector (the main hero in this game) and Leon Belmont from Lament of Innocence. He has all his classic subweapons from Trevor's previous game, but this time he can Item Crush them like the Belmonts can in the previous games. His combos are just like his boss version, but you execute them in a similar fashion that Leon did, but he has a new list of attacks. Unlike his boss fight in Hector's game, his whip doesn't have a green aura. He also collects stat increase items, and his stats boost when he defeats bosses as well, similar to a level up. He can also collect new whips that add new elements and colors. Lastly, there are no story points or cutscenes, but he does have a different ending than Hector.

Combos
Some details are from the Bradygames Curse of Darkness Official Strategy Guide Trevor's attack combo system is considered similar to that of Leon Belmont in Castlevania: Lament of Innocence in that he has multiple combos that he can use. Their are three buttons that can be used in a chain attacks, the "whip button" (assigned to the square button by default) and the "melee button" (circle button), and the "jump button" ('x' button). Chain attacks may only start with a whip attack. They can be chained together until a chain finishing move is performed or if he touches the ground after being in the air. His attacks are as follows:

Ground Combos

 * Whip Attack 1 (first whip attack in any chain) - A quick whip attack with a snap.
 * Whip Attack 2 (second whip attack in a chain that does not involve any melee attacks) - Another quick snap attack.
 * Whip Attack 3 (third whip attack in a chain that does not involve any melee attacks) - Swings down his whip.
 * Whip Attack 4 (fourth whip attack in a chain that does not involve any melee attacks) - Trevor spins at high speeds while tipping forwards slightly, while the whip is swung in a propeller-like fashion
 * Left Hook (melee attack when it is the second attack in a chain) - A left hook while advancing. Can stun enemies.
 * High Kick (melee attack when it is the third attack in any chain) - Trevor spins around and performs a high kick.
 * Final Rush (melee attack when it is the fourth attack in any chain) - After numerous kicks, the enemy is knocked backwards with a high heel attack. Ends the chain.
 * Spiral Charge (whip attack when it is the third attack in a chain that involves a melee attack) - Trevor dives forwards while spinning, causing his whip to spin in front of him. Ends the chain.
 * Rising Shot (whip attack when it is the fourth attack in a chain that involves a melee attack) - Trevor jumps up and launches his enemy with his whip. Now that he is in the air, he may perform any move that he could if he had jumped once.
 * Spinning Blast (whip attack following a Rising Shot) - Trevor dives down from the sky, blasting away the enemies around him with a shockwave. Ends the chain.

Air Combos

 * Jump (press jump button while on the ground) - Trevor jumps into the air. Ends any previous chains and begins a new one.
 * Somersault Kick (press the jump and whip attack button simultaneously while on the ground) - Trevor performs a rising somersault attack, launching his enemies into the air. Now that he is in the air, he can perform any move that he could if he had jumped once.  Ends any previous chains and begins a new one.
 * Double Jump (jump while in the air) - Trevor jumps while in mid-air. Cannot be performed if a double jump has already been performed in this air combo.
 * Air Whip (whip attack while in the air) - Trevor whips once while in the air
 * Air Whip 2 (a second whip attack while in the air) - Trevor whips again while in the air.
 * Spinning Smash (melee attack after whipping in the air) - Trevor hovers and spins around in a ball for a few seconds(while the whip spins in a wheel-like fashion) and then he smashes himself directly downwards into the ground. Ends the chain.

Castlevania: Judgment
Trevor Belmont has been confirmed as a playable character for the upcoming Castlevania: Judgment for the Wii. The Castlevania: Order of Ecclesia Strategy Guide has confirmed his in-game appearance. He wears lots of leather, much like Simon Belmont. However, Trevor's outfit isn't colored, his hair has been cut shorter than Simon's, and he now wears an eyepatch over his left eye.

Judgment Quotes

 * Short description: The man who defeated Dracula for the first time.
 * Before a fight: "Come then--to battle"
 * Before fighting Simon: "We shall see if you possess skills worthy of my whip."
 * After finishing move: "That's the power of legend."
 * After winning: "That is the power men feared."

Castlevania: Legends
Trevor (presumably) appears as an infant in the best ending of the Game Boy game Castlevania: Legends. He is the son of Sonia Belmont, the protagonist this game. Alucard is presumed to be his father in this game, which, among other conflicts with the storyline- such as Trevor being established as the first Belmont to defeat Dracula in every other source, and Dracula starting his war twenty years early- caused the game to be removed from canon.

Captain N
In the Captain N: The Game Master cartoon, during the episode "Return To Castlevania", Trevor Belmont is the great-grandfather to Simon Belmont. As with most Captain N series, this is not consistent with the original series, as Trevor Belmont existed over 200 years before Simon, which would make him more like the great great great grandfather. However, the "great-grandfather" information likely came from the North American instruction manual.

Belmont Legacy
In the Belmont Legacy comics, Trevor appears in a painting in Legacy Cemetery facing off against a skeleton, which is very similar to the box-art of 'Castlevania III: Dracula's Curse''. He is one of Christopher Belmont's ancestors.

Animated Castlevania
Trevor, along with the other Dracula's Curse characters, is featured in concept art for an animated ''Castlevania' series by Project 51 Productions. He will be the lead character in the first Dracula's Curse Animated Movie.

Appearance Gallery
For more artwork, please see category.

Trivia

 * In Castlevania: Symphony of the Night, he is mentioned several times in the story from the intro, Alucard, and even his own descendant, Richter. Also a doppelganger takes the shape of Trevor Belmont, as well as Grant and Sypha. All three are bosses.
 * In the fight against the three undead doppelgangers of the Dracula's Curse cast, if Alucard kills Trevor before Sypha, she'll continue to resurrect his dead body until she is defeated.
 * What the "C" in Trevor's name stands for is unknown. But some speculate that it stands for "Christopher", as he was intended to be the Christopher Belmont spoken of as Simon's anscestor before the name was given to the Christopher from Castlevania: The Adventure.
 * Trevor's doppelganger from Symphony of the Night can use three of the basic sub-weapons: The Cross, Holy Water, and Daggers. Fake Trevor's Holy Water acts like Richter's in that the flames skim across the ground after it's throw instead of remaining stationary.  The Cross Boomerang is also made of bone instead of wood and when thrown, it leaves a trail of blood.  This version of the cross is sometimes unofficially referred to as the "Bone Boomerang".
 * In both Symphony of the Night and Portrait of Ruin, Fake Trevor can "Item Crush" if given enough time and provocation. Defeating his allies before defeating him causes the impersonator to occasionally use one of two Item Crushes: a weaker version Thousand Edge or giant bone crosses which cannot be blocked by a shield.
 * In the Japanese Version of Castlevania III: Dracula's Curse, Trevor's name is Ralph. The name "Ralph" also appears in the Time Attack on a repeat playthrough of the original US version of Symphony of the Night as "Defeated Fake Ralph, Grant, and Sypha".
 * Castlevania Legends, which has since been retconned from the official timeline, hinted strongly that Trevor was Alucard's son; even if this is no longer canonical, it is interesting to note that Trevor is the only Belmont depicted as ambidextrous (which Alucard also is).
 * Trevor's theme in Castlevania: Judgment is "Beginning".