Money

Money is an addition to Castlevania games that has changed over time. In the older games prior to Symphony of the Night, bags of money could be found in candles or dropped by enemies, increasing your points and the chances of getting an extra life. However, in Symphony of the Night, bags of money, as well as individual coins, could be used to buy things from the Master Librarian. Since then, most Castlevania games include a merchant somewhere, such as Hammer in Dawn of Sorrow, the wandering merchant in Harmony of Dissonance, and the townspeople in Order of Ecclesia. Money can be used to buy things from these merchants, such as items, weapons, armor and occasionally, spells.

Coins are usually reserved for smaller incriments of money, such as the gold $1 and blue $5. Enemies usually drop bags of money, with their color denoting their value, such as violet $25, orange $50 and gold $100. The higher values of money, such as the white $1000 or the black $2000 are much more rare, and noticably bigger in size than their smaller values. These bags are usually only found in hard to reach candles, although they will always appear in those candles, making farming those bags easier.

There are also many equipable items that make finding money easier. The Gold Ring increases the chance of a monster dropping money in many games, as does the Greed Amulet. In Aria of Sorrow, the Mimic Soul increases the amount of money you get every time you get hit.