Cathedrals, Churches and Chapels

Chapels are common areas within the Castlevania series. The nature of chapels varies, but almost always, they are a part of Dracula's Castle. Who and what is worshiped in these areas is debatable, considering that Dracula has renounced God and there is no mention of Satan within the main continuity.

Enemies
While Dracula's Castle is usually filled with monsters that have an affinity to darkness, commonly, enemies within chapels are weak to darkness, and strong to the light or holy attribute. Here, it is common to encounter enemies such as the Amalaric Sniper. Ghostly enemies are also common within these areas, such as ghost dancers and giant ghosts.

Features
Chapels are usually found in towers. Like clock towers, chapels usually link to the Castle Keep.

The most common feature of chapel areas is the stained-glass window. These windows are featured in nearly every appearance of the chapel. In addition, chapels also may feature massive bells, which players can often stand on top of to play a tune, and in late games, jump inside of to collect the Bell item.

Other features typical of chapels are large stairways and long vertical climbs up towers.

Game Appearances

 * Castlevania — Stage 2


 * Vampire Killer — Stage 2


 * Castlevania III: Dracula's Curse — Stage 1


 * Castlevania: Rondo of Blood — Stage 3


 * Akumajou Dracula X68000/Chronicles — Stage 4


 * Castlevania: Symphony of the Night — Royal Chapel


 * Castlevania Legends — Stage 5


 * Castlevania 64/Legacy of Darkness — Tower of Sorcery


 * Castlevania: Circle of the Moon — Chapel Tower


 * Castlevania: Harmony of Dissonance — Chapel of Dissonance


 * Castlevania: Aria of Sorrow — Chapel


 * Castlevania: Lament of Innocence — House of Sacred Remains


 * Castlevania: Dawn of Sorrow — Dark Chapel


 * Castlevania: Curse of Darkness — Garibaldi Temple


 * Castlevania: Order of Shadows — Inner Sanctum


 * Castlevania: Order of Ecclesia — Ecclesia, Monastery, Oblivion Ridge


 * Castlevania: The Adventure ReBirth — Stage 4