Food

Food can be consumed to recover Health in Castlevania games. In classic-style games, the health is recovered immediately when the food is obtained. In newer-style games, the food can be stored in an inventory and used at a moment of one's choosing.

In earlier games, food was usually some kind of Meat. Castlevania: Rondo of Blood introduced other types of food which Maria Renard could eat instead. Castlevania: Symphony of the Night was the first game to have a wide variety of food types which could be added to an inventory and used at a later time. Some food is hazardous to ones health and will poison the one who eats it or will reduce HP (see Bad Food). In later games, some food will also increase the amount of MP one has. In Castlevania: Harmony of Despair, many food items have a side benefit of increasing another attribute in addition to replenishing HP.