Locations Index (Dawn of Sorrow)



Like the other Castlevania games, the castle is divided into many areas. They are as follows:
 * The Lost Village - A snow covered village in front of the castle. The different buildings are accessible by rope and wood bridges. Unlike other areas, this one is modern-day, sporting vehicles and streetlamps. In this place you can advance in the roofs and the streets.You can go to the Wizardry Lab via a secret passageway by draining the castle moat from here, though this place also connects to Demon Guest House's main entrance via the drawbridge and upper Demon Guest House via the secret puzzle area.


 * Wizardry Lab - An area where most experiments are done in secret. It has many shelves for books housing dark recipes and tables for chemistry equipment. The lab is located under the castle, and is the most modern looking of the castle's environments, with power generators taking up a good deal of space.You can find all kind of experiments and an aquatic water baths housing Homunculus. It connects to the Lost Village and Subterranean Hell via an underground tunnel.


 * Garden of Madness - A stony, dank area, overrun with ivy, trees, roots, and gloom. It functions as the castle's green house with various plants.The upper rooms, however, seem to lack the sustenance to maintain the plantlife. It is the center of the castle and connects to the Demon Guest House, Subterranean Hell, Cursed Clock Tower, and the Pinnacle.


 * The Dark Chapel - The Dark Chapel is comprised of the inner halls and chambers, as well as an outside complex built in overview to a lake, and a dungeon that apparently houses no living prisoners. It connects to the Garden of Madness, Subterranean Hell and Condemned Tower.


 * Demon Guest House - One of the biggest areas in the castle. It contains many vertical passage-ways and brightly wallpapered rooms. There are seven guest rooms that have either items, enemies, or both. Also, it rightfully earns the name Guest House because, if the player are to enter the main castle from Lost Village, they will enter this first.


 * Condemned Tower - A tall tower, enveloped by clouds and moonlight, whose multiple floors collapse during the fight with Gergoth. The outer sides of the tower have many ramps and platforms for climbing purposes. The top of the tower connects to the Cursed Clock Tower and under the tower is the Mine of Judgement.


 * Cursed Clock Tower - The next incarnation of the well-known and oft-hated Castlevania area. Not much has changed here, though the spikes can cause much more of a problem than usual. If one reaches the top, they will be treated to a full view of the clock's face and a light snowfall. It connects to the Pinnacle and the Garden of Madness.


 * Subterranean Hell - A mostly dark series of caverns, illuminated only by holes in the rocky walls and ceilings. It initially begins above ground, where the moon and lake are exposed. It then continues underwater though a series of air pockets underwater, where several lifeforms are found. It connects to the Garden of Madness, Wizardry Lab, The Dark Chapel and is the only place that connects to the Silenced Ruin without a portal.


 * Silenced Ruins - Time has mysteriously stopped in the first room of this area thanks to the Chronomage. The environment as a whole mimics the look of the Entrance Hallway in the first Castlevania (even the Vampire Killer theme is played here), but as the name implies, it has been neglected, and many pillars and walls are broken. It is also located underground. It connects to the Subterranean Hell.


 * The Pinnacle - The climax of the castle's areas. Snow may fall here as it does in the Lost Village, and there are grand views of multiple towers and a mountain range. At the top is the throne room which has been prepared for Dracula's return. If one looks carefully at the area with 3 Dead Warrior, one can see the Dark Chapel, The Clock Tower, and far in the distance is the Condemned Tower on a small island. The sea that divides the mainland and the Condemned Tower houses the Subterranean Hell. The Pinnacle connects to the Clock Tower and The Demon Guest House.


 * Mine of Judgement - The opposite end of the Condemned Tower It houses the portal to The Abyss where the castle fuels it's existence from. As the name implies, there are many tunnels for mining and various fossils of unknown creatures fill it's carved walls. The Mine of Judgement also have skeletons in cages, suggesting something more sinister at play, as well as the room where Death is fought, there are many skull shelves. It holds a pair of familiar bosses to many Castlevania games and connects The Abyss to the rest of the game.


 * The Abyss - A variant of Hell. The map consists of six separated "Hells" that are magically linked and experienced: A flaming hell area filled with an Arc Demon, with giant fire pillars coming from the ground; A sandy area where you acquire the Hippogryph soul; An icy aura part filled with Malachis and Frozen Shades; A blood red aura area (almost looking like a gastric organ) with moving shadows of tortured beings in the background; An outer space area (complete with aurora), filled with a Stolas and Black Panthers; And, finally a spike filled area. One should note that when all areas of The Abyss are linked, a hexagram-like shape is formed on the map. This the game's finishing point, with some of the hardest enemies/enemy combination in the game (Stolas who summons Erinys or Flame Demons constantly is a great danger in small rooms, for example). An extra note is the Boss Abaddon is found in the Abyss is a reference in the Christian Bible's Book of Revelation regarding Abaddon.