Magic Crystal



The Magic Crystal (魔力の玉 Maryoku no Tama, literally "The Magic Ball"), also known as the Mystic Sphere, is a red spherical item used in different ways in various Castlevania titles.

The Magic Crystal first appeared in the original Castlevania game. It usually shows up whenever a stage is clear. The crystal has the power to restore a hero's health to top condition. However, in some games hearts will be reset to 5 or 10 after obtaining it.

Castlevania

 * [[Image:Cv1-magiccrystal.gif|15px]]

Vampire Killer

 * [[Image:Vk-magiccrystal.gif|15px]]

Castlevania III: Dracula's Curse

 * [[Image:dc-crystal.gif|15px]]

Castlevania II: Belmont's Revenge

 * [[Image:Br-crystal.jpg|15px]]

A Magic Crystal shows up whenever the player clears a stage. However, the crystals in this game will rise toward the sky, instead of materializing in mid-air and falling to the ground for the player to collect, like in other games.

Super Castlevania IV

 * [[Image:Cv4-magiccrystal.gif|15px]]

A Magic Crystal will show up after the player defeats a boss to clear the stage. It should be noted that some of the stages don't have a Magic Crystal.

Akumajo Dracula (Sharp X 68000)

 * [[Image:Cvx68-magiccrystal.gif|15px]]

Castlevania: Rondo of Blood

 * [[Image:Rob-magiccrystal.gif|15px]]

Castlevania: Bloodlines

 * [[Image:Bloodlines-crystal.gif|15px]]

Castlevania: Dracula X

 * [[Image:Dx-mysticsphere.gif|15px]]

Castlevania Legends

 * [[Image:legends-soul-wind.gif|30px]][[Image:legends-soul-ice.gif|30px]][[Image:legends-soul-flame.gif|30px]][[Image:legends-soul-saint.gif|30px]][[Image:legends-soul-magic.gif|30px]]

After using a stage boss as the sacrifice, the power of a spirit will be captured in a crystal. The power of a spirit can be used as the Soul Weapon, Sonia Belmont's sub-weapons.

Castlevania Chronicles

 * [[Image:Cvx68-magiccrystal.gif|15px]]

Castlevania: Harmony of Dissonance

 * [[Image:Hod-crystal.gif|15px]]

A Magic Crystal shows up whenever the player clears a stage. However, if Juste jumps and attacks with his whip, catching the Crystal Ball at the same time, a message will appear on the screen. If his timing was almost perfect and he caught the crystal near top height, where it materialized, the message will read: "Excellent!!!". However, if he caught it at mid-height on its way down, the message will read: "Cool!!". If Juste only jumps and gets the Magic Crystal near top height without performing a whiplash, the message: "Good!" will appear. There doesn't seem to be any benefit for achieving this, however, other than for amusement.

Castlevania: Aria of Sorrow

 * [[Image:Aos-crystal.gif|15px]]

Castlevania: Lament of Innocence


Instead of the Magic Crystal, the game introduced the Orb System, which allows an Orb combined with a Sub-Weapon to create an advanced attack. An Orb can be acquired after clearing a stage, except for the White and Black Orbs, which are hidden within specific stages.

Castlevania: Dawn of Sorrow

 * [[Image:Dos-crystal.gif|15px]]

Castlevania: Curse of Darkness
Even though there are no Magic Crystals in the game, a small circular area, filled with holy light, will appear after defeating each boss. The player can enter this area to cure his wounds.

Castlevania: Portrait of Ruin

 * [[Image:Por-crystal.gif|15px]]

Castlevania: Order of Ecclesia

 * [[Image:Ooe-crystal.gif|15px]]

A Magic Crystal shows up whenever the player clears a stage. Interestingly enough, the Magic Crystal can also be seen on a boss door, acting as the "seal" to it; disappearing when the door opens and reappearing when it closes.