Double Jump

 is the ability to perform a second jump following an earlier Jump. Characters who possess a Triple Jump can jump again after a Double Jump. It is also possible for a character to obtain an Infinite Jump.

Character Specific Information
The Double Jump, introduced in the 1993 NEC PC Engine game Castlevania: Rondo of Blood along with Maria Renard, is an ability that most characters of later Castlevania titles can use. The player jumps into the air and jumps again, in order to Double jump. This skill has been used to reach places previously inaccessible. It is also used for boss battles where the boss is either too big, or too hard to dodge normally.

Alucard is able to double jump once he has found the Leap Stone relic in Castlevania: Symphony of the Night. Nathan is able to do the same once he has found the Double Jump necklace in Castlevania: Circle of the Moon. Juste Belmont can double jump with the Sylph Feather in Castlevania: Harmony of Dissonance, while the Infinite Boots gives him an infinite jump. Maxim is able to perform a triple jump in that game as well. Soma Cruz can double jump upon obtaining the Malphas Soul in Castlevania: Aria of Sorrow and Castlevania: Dawn of Sorrow. Charlotte and Jonathan can do a double jump with the Stone of Flight in Castlevania: Portrait of Ruin. Shanoa can perform this move with the Ordinary Rock in Castlevania: Order of Ecclesia. Desmond Belmont is able to perform this move once he defeats Medusa in Castlevania: Order of Shadows.

Maria was the first character who could perform a double jump, which she could do without the need for any items in Castlevania: Rondo of Blood, Dracula X Chronicles, Castlevania: Portrait of Ruin, and the Dracula X Chronicles version of Castlevania: Symphony of the Night. She could perform a Triple Jump in the Saturn version of Castlevania: Symphony of the Night.

The double jump ability is an innate power of most unlockable characters and several main characters, Maxim in Castlevania: Harmony of Dissonance (who can also Triple Jump), Julius in Castlevania: Aria of Sorrow, Alucard, Julius, and Yoko in Castlevania: Dawn of Sorrow, Leon, Joachim, and Pumpkin in Castlevania: Lament of Innocence, Hector and Trevor in Castlevania: Curse of Darkness, and most characters in Castlevania: Judgment.

In some games, once you find the relic needed for this ability, the user can also perform a Jump Kick in mid-air after the second jump.