Thread:Shadowmaster/@comment-5052823-20171122213312/@comment-453181-20171123043458

Estebant wrote: Getting hold of all that info must have taken ages.

Any plans on adding Hard Mode differences in other games?

Yeah, I just kinda started up Portrait's hard mode out of curiosity and didn't even realize just how far the changes went until I reached Dullahan. Then I realized that none of these changes seemed to be documented, so I just wrote them all down in a notepad file as I went.

I'm definitely down for recording the Order of Ecclesia differences, since it's been years since my last full run through that game and to my memory the changes are even more extensive than Portrait's. The other two games to take care of would be Lament of Innocence and Dracula's Curse. Lament will be a little harder to take care of since its main difference is in enemy placements (i.e. enemies from the final level show up in pretty much every stage now) - although, for what it's worth, most of the enemy placement changes seem to be logged in LoI's enemy data already. Dracula's Curse will be harder because, from the four stages I've played thus far, the game's hard mode is just that hard (and I've never beaten the normal mode to begin with), although I'm looking forward to seeing just how much they changed it when I actually do manage a playthrough. I'm aiming for getting all of those differences recorded eventually, though.