Talk:Isaac (animated series)/@comment-123.217.42.138-20181030224050/@comment-1255618-20181113014530

Am I only one here who didn't like how they made Makoto caucasin in the Ghost in the Shell movie AND isn't a fan of race-swapping in most other instances, regardless of the races involved? :p  Also, I have read the original Ghost in the Shell manga (and Ghost in the Shell 2: Man-Machine Interface, even though that one's terrible) and I disagree that Makoto's design is obviously Caucasian, although I'll admit that the style of animè makes Caucasian and some Asian characters hard to tell apart. It especially doesn't help when the designs appear whimsical (for example, giving characters purple hair and eyes).

Back to Castlevania, I love the new Isaac's character, but as a matter of principle I'm in favor of creating new diverse characters rather than changing the race of old ones. I agree that it comes across as creatively lazy to just to change an existing character's race; for example, we would have a plethora of new, diverse superheroes by now if there were fewer race-swaps of existing characters or inheritors to existing superhero identities; just because it occasionally works out or makes sense in the narrative doesn't change the fact that it greatly reduces the incentive to create original characters. That being said, to play devil's advocate in this case, maybe they just hated Isaac's original design and decided to do something interesting with the character once it was decided his design was going to be changed anyway; I like Isaac's design from the games, but I can sympathize with their decision to change his race if this was their line of reasoning. Honestly, though, I could see the games' Isaac having also been a slave once, since not all slaves in the Middle Ages were of African descent (although Ottoman slavers certainly had access to Africa in addition to parts of Europe and Asia).