Devil

Aria of Sorrow
In Aria of Sorrow, the Devil fights like his demon cousins, Flame Demon, Arc Demon, and Demon Lord, but is much weaker.

Castlevania: Circle of the Moon
Circle of the Moon Form: A floating purple humanoid, with a variety of attacks. Several attacks involve purple flames that the Devil seems to be able to control at will. The Devil can also put up a shield that blocks all frontal attacks. Dark type.

Castlevania: Harmony of Dissonance
The boss enemy of the Chapel of Dissonance, the Devil attacks by flying, spitting fireballs, producing a sweeping ground-laser, and directly swiping at Juste Belmont. Direct contact with it causes curse status, which can be countered if the player already has the Eye of Vlad beforehand. Devils appear as regular enemies near the end of the game.

Links

 * You Tube Battle Video

Castlevania: Dawn of Sorrow
Dawn of Sorrow form: A flying monster in the same family as Arc Demons and Flame Demons. Appears from a large rune when approached, then proceeds to attack with a low flying dip kick.When it dies,it will sucks in into a portal.It's soul make Soma get a lot stronger but each second,he will be damaged 10 HP

Castlevania: Order of Ecclesia
Devils appear in two sections of Dracula's Castle known as Barracks "Distant Memory" & Final Approach "Dust to Dust". Unlike their appearances in their last games, they behave much like the Malachi enemy from Dawn of Sorrow. However, unlike Malachi, they cannot conjure up shields that fire off dark energy. Instead, they can fly in the air for a limited amount of time, as well as shoot off fireballs in midair. Their other attack is much like Malachi's other attack. They reel back & try to strike you. However, unlike Malachi, Devil will also fire off a wave of dark energy that does ice damage if it connects.