R. The Count

R. The Count is the 8-bit boss of Stage 10, Origins. Unlike his stage 6 counterpart, he has 2 forms, not 3. His initial form teleports and casts R. Fireballs in a spread. In Normal mode, he only fires one burst per teleport, making them easy to avoid with good jumping technique.

In Hard Mode, he is much more difficult. Each time he teleports he will fire 3 bursts of R. Fireballs. The speed and directions of these shotgun style fireballs makes them exceptionally difficult to avoid. Methods for doing so include Soma's Final Guard ability, and timed jumping. If he appears in or slides to a corner of the boss room, crouching in the opposite corner before or just after he fires a volley will avoid damage.

Wearing Ancient armor is recommended as all of his attacks cause massive damage. Those who cannot avoid damage should stand outside the boss room on the stairs leading to it with potions on standby. WARNING!!! If the boss fight has been activated and there are no living characters inside the boss room, R. The Count will spawn spirals of star shaped attacks in rapid succession that cannot be avoided/blocked. These are 99% likely to kill anyone skulking on the stairs outside or making potion runs.

If you are able to avoid his attack pattern and damage him until his head "falls off" then he will enter his second form. It is a grey winged demon. His attacks include jumping towards you, firing spirals of star shaped destruction, and dashing forward in a super attack. When he simply hops around, pile on the damage.