Bridges

Bridges are areas found commonly within Castlevania games. Often, they serve as connector areas between parts of the castle, or between different areas outside of the castle. They usually connect a certain area of the castle to the Clock Tower, and in some cases, the clock tower to the Castle Keep or Top Floor.

Most commonly in older games, some bridges collapse when the player moves across them. The penalty for falling with the bridge is usually instant death, but in Symphony of the Night, there was no penalty due to the fact that no damage was taken from falling into pits.

Geography
Bridges usually are not counted as their own area, and instead serve as smaller parts of an entire area. However, in some appearances, the bridge comprises the entire stage.

Bridges are usually suspended above bodies of water, though in the upper areas of the castle, often nothing but an endless pit can be seen below the bridge. These pits or water bodies result in death upon contact in the event that it is possible to fall into them, and to serve as an extra hazard, there are usually gaps within the bridge, or the bridge may collapse, in order to send the player to their doom.

Game Appearances

 * Castlevania: Clock Tower
 * Haunted Castle: Cave, Castle Keep
 * Castlevania II: Simon's Quest: East Bridge, South Bridge, West Bridge, North Bridge
 * Castlevania III: Dracula's Curse: Causeway of Chaos
 * Super Castlevania IV: Castle Keep
 * Castlevania: Rondo of Blood: *Castlevania: Rondo of Blood: Town Ruins, Lake Bridge, Hidden Docks, Clock Tower
 * Castlevania Chronicles: Toy Room, Castle Keep
 * Castlevania: Bloodlines: The Castle Proserpina
 * Castlevania: Dracula X: Castle Entrance
 * Castlevania: Symphony of the Night: Clock Tower
 * Castlevania: Portrait of Ruin: Master's Keep
 * Castlevania: The Adventure ReBirth: Graveyard, Chapel