Mummy

A pair of Mummies were among the bosses in the first Castlevania game. Boss varieties are often called Mummy Man or Akmodan (I or II).

Castlevania III: Dracula's Curse
Mummies sometimes appear as bosses, being summoned from caskets to fight a round against the hero, before or after a round of also battling against a Cyclops or Fire Demon.

Super Castlevania IV
Known as simply "Mummy" in the Japanese verson. Found in the Clock Tower in Super Castlevania IV, Akmodan fights Simon on the actual hands of the clock, giving him little space to maneuver. This embalmbed and wrapped mummy creature releases waving shards and emits many short-ranged fireballs, and can teleport in and out via its wrappings.

Castlevania: Rondo of Blood and Dracula X Chronicles
One of the four classic bosses that Shaft brought back from the dead was the Mummy Man. In additon to the usual mummy abilities, the Mummy Man can now control stone. When the Mummy Man appeared, he would summon large stone blocks (the kind used to build pyramids out of), and send them towards Richter or Maria to try and crush them.

Castlevania: Portrait of Ruin
Mummies are constantly-respawning enemies who appear in the desert stage. They are slow-moving, but when they attack, they can stretch their limbs out and enhance their reach several times.

The Mummy Man boss from Rondo of Blood also makes an appearance in this game. The ablity to control stones from that game returned in this game, but in a different way. Instead of trying to crush the hero, the Mummy Man tries to trap the hero between the wall and the blocks, and then unleash spiked from within the blocks to skewer the hero. On top of that, Mummy Man can also summon the blocks from the background and fling them towards the heroes to do some nasty damage.