- "The dhampir son of Dracula who once fought and defeated his father so that his mother's soul might find peace. Alucard can wield a variety of Dark Magic by collecting the right scrolls."
- — Official background
Alucard is one of the five starting playable characters in Castlevania: Harmony of Despair. He generally plays the same way he did in Castlevania: Symphony of the Night. He's also the only character playable in the game's demo.
Starting gear[]
Item Data: Starting Gear | ||||||||
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Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
Resembles a certain family heirloom... | Attrib: Slash #hands: 1 |
ATK +3 Sell: $250 |
Rarity: * Find: (starts with) |
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Consume: 15 MP |
Rarity: * Find: (starts with) |
Sequence: [Personal Skill] (default RB) Effect: Turns into mist to avoid an attack. | ||||||
Call forth a fierce spirit. | Attrib: Darkness Consume: 10 MP |
ATK +5 |
Rarity: ** Find: Found in Purple Chest on (Normal) or (Hard) Drop: Ectoplasm (4.3%) |
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Clothes worn regularly. | DEF +1 Sell: $100 |
Rarity: * Find: Start with (Alucard) |
Dark Magic[]
Alucard's Hunter Skill attacks are his Dark Magic spells. Up to four of them can equipped at a time, and can be performed by pressing the B button, up+B, down+B, or left or right + B, depending on which slot they are assigned to (although the Dark Inferno variation of Hellfire can be performed if Hellfire is equipped and holding B instead of simply pressing). This make them a lot easier to pull off than in Symphony of the Night, where a complicated series of button presses was needed to be activated (although they did not have to be equipped to be able to be used). The Dark Magic also replace Alucard's sub-weapons in this game, as Jonathan is the only starting playable character able to use those in Harmony of Despair. Alucard starts the game with Summon Spirit available to use and can gain use of others by finding scrolls, which can be found in chests or dropped by enemies. Finding a scroll for a spell he already has increases that spell's power.
Item Data: Dark Magic (edit) | ||||||||
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Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
Recover HP when you come in contact with blood. | Consume: 10 MP |
Rarity: ** Find: Found in Purple and Gold Chest on Ch.2 and Ch.4 Drop: Cave Troll (3.3%) |
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Call forth a fierce spirit. | Attrib: Darkness Consume: 10 MP |
ATK +5 |
Rarity: ** Find: Found in Purple Chest on (Normal) or (Hard) Drop: Ectoplasm (4.3%) |
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Perform fire attacks. | Attrib: Fire Consume: 10 MP |
ATK +8 |
Rarity: ** Find: Found on Ch.6 and Ch.3 Drop: Dracula (Hard) Menace Purple chests Ch. 3 |
Special: Hold [Hunter Skill] for Dark Inferno variation (ATK +12, Attrib: Fire, Darkness) | ||||
Call forth four spirits at once. | Attrib: Darkness Consume: 30 MP |
ATK +5 |
Rarity: *** Find: Found on Ch.4 Purple Chests (Hard) Drop: Brauner (Normal) |
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Steal HP from nearby foes. | Attrib: Darkness Consume: 30 MP |
ATK +9 |
Rarity: *** Find: Ch. 5 (Normal) Ch. 6 Purple Chest (Hard) |
Effect: Heals 1 HP per hit |
Dual Crushes[]
Item Data: Dual Crushes (edit) | ||||||||
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Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
Attrib: None Consume: 60 MP |
Find: (innate) |
Effect: Laser beams will appear on the sides of the screen as well as the top and bottom. | ||||||
Attrib: Fire, Darkness Consume: 60 MP |
Find: (innate) |
Effect: A dark explosion. | ||||||
Attrib: Slash Consume: 60 MP |
Find: (innate) |
Effect: A dark cross will rise and damage enemies multiple times. Each successful hit will also heal the users for 1 HP. | ||||||
Attrib: Ice Consume: 60 MP |
Find: (innate) |
Effect: An attack where ice is rapidly shot in one direction. | ||||||
Attrib: Fire Consume: 60 MP |
Find: (innate) |
Effect: An attack where flame will cover the floor and walls. | ||||||
Attrib: Lightning Consume: 60 MP |
Find: (innate) |
Effect: A powerful horizontal lightning beam is summoned. |
Attack weapons[]
Like in Castlevania: Symphony of the Night, Alucard is able to equip two attack weapons, unless he is equipping a two-handed weapon. Many Attack weapons can be used by either Alucard or Soma Cruz, although they will not necessarily attack like they did in Symphony of the Night for Alucard. All of Alucard's swords now swing in a horizontal swipe and swords that were swung overhand in Symphony of the Night no longer do so. Most special abilities from Symphony of the Night also appear in this game, except that they now have no more than one special attack, which is always performed using the down, down/forward, forward + attack key combination. One time use weapons from Symphony of the Night cannot be used by Alucard in this game.
Unlike Soma, Alucard cannot equip any Axes, Lances, or Firearms, however, Alucard can equip some swords that Soma Cruz cannot.
Daggers are small blades that can perform either a stabbing, slashing, swiping, or thrusting attack for Alucard.
Most of Alucard's Short Swords in Symphony of the Night are classified as Daggers in this game, except for the Short Sword itself (now a sword), the Stone Sword (now called Milican's Sword and classified as a Sword), and the Rapier (now a Rapier). Alucard and Soma Cruz are both able to use the Basilard and the Combat Knife. The Holbein Dagger, Were Bane, and Shotel are unique to Alucard. Alucard is unable to use the Soma's Cutall or Cinquedea. The Jewel Sword from Symphony of the Night is missing from this game (as are salable Jewel rings). The Saturn-exclusive Astral Dagger also does not appear.
Item Data: Alucard's Daggers (edit) | ||||||||
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Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
Dagger with an I-shaped shaft. | Attrib: Pierce #hands: 1 |
ATK +5 Sell: $650 |
Rarity: * |
Effect: Overhand Stab (Alucard), Knife Thrust (Soma) Special: ↓↘→ + [Attack] for Slash (Alucard); ↓↘→ + [Attack] for Step Attack (Soma) | ||||
Flat combat dagger. | Attrib: Pierce #hands: 1 |
ATK +8 Sell: $950 |
Rarity: ** Buy: $3,800 Find: Chapter 7 |
Effect: Overhand Stab (Alucard, can be followed up with is a Slash with another normal attack), Knife Thrust (Soma) Special: ↓↘→ + [Attack] for Slash (Alucard); ↓↘→ + [Attack] for Step Attack (Soma) | ||||
Enables a swift slashing attack. | Attrib: Slash #hands: 1 |
ATK +8 Sell: $2,500 |
Rarity: *** Drop: Puppet Master (Normal) |
Effect: Swift Slash that can be done while walking | ||||
Strong against werebeasts. | Attrib: Pierce #hands: 1 |
ATK +21 Sell: $5,500 |
Rarity: *** |
Effect: Thrust Special: ↓↘→ + [Attack] for flurry of thrusts | ||||
Abyssinian curved sword. | Attrib: Pierce #hands: 1 |
ATK +35 Sell: $8,000 |
Rarity: **** |
Effect: Swing Special: ↓↘→ + [Attack] for spinning throw (15 MP) |
Swords are usually swung in a horizontal motion. For Alucard, they can also be swung diagonally downward by attacking while pressing the down button.
Item Data: Alucard's Swords (edit) | ||||||||
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Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
Dark, cursed sword. | Attrib: Slash #hands: 1 |
ATK +6 Sell: $200 |
Rarity: * Find: Chapter 2, 3, 4 |
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Resembles a certain family heirloom... | Attrib: Slash #hands: 1 |
ATK +3 Sell: $250 |
Rarity: * Find: (starts with) |
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Standard sword with a short blade. | Attrib: Slash #hands: 1 |
ATK +4 Sell: $300 |
Rarity: * Find: Chapter 1, 2, 3 |
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Light sword used by cavalry riders. | Attrib: Slash #hands: 1 |
ATK +6 Sell: $550 |
Rarity: * Find: Chapter 2, 3, 4 |
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Curved, single-edged sword. | Attrib: Slash #hands: 1 |
ATK +7 Sell: $700 |
Rarity: * Buy: $2,800 Find: Chapter 2, 3, 4, 5 |
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Plain, easy-to-wield war sword. | Attrib: Slash #hands: 1 |
ATK +8 Sell: $850 |
Rarity: ** Find: Chapter 6 |
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A simple sword, often used by mercenaries. | Attrib: Slash #hands: 1 |
ATK +9 Sell: $1,075 |
Rarity: ** Buy: $4,300 Find: Chapter 3, 4, 5, 6 |
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Standard cavalry sword. | Attrib: Slash #hands: 1 |
ATK +10 Sell: $1,250 |
Rarity: ** Find: Chapter 4, 5, 6 |
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Elegant yet deadly sword. | Attrib: Slash #hands: 1 |
ATK +11 Sell: $1,400 |
Rarity: ** Buy: $5,600 |
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A standard blade. | Attrib: Slash #hands: 1 |
ATK +12 Sell: $1,500 |
Rarity: ** Find: Chapter 3, 5, 6 |
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Superior sword that never loses its razor-sharp edge. | Attrib: Slash #hands: 1 |
ATK +13 Sell: $1,525 |
Rarity: ** Buy: $6,300 |
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Curved Indian sword. | Attrib: Slash #hands: 1 |
ATK +14 Sell: $1,625 |
Rarity: ** Find: Chapter 5 |
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Sword used in ancient Rome | Attrib: Slash #hands: 1 |
ATK +16 Sell: $1,925 |
Rarity: ** Buy: $7,700 |
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Lightning sword of the storm god Indra. | Attrib: Slash, Lightning #hands: 1 |
ATK +5 Sell: $2,000 |
Rarity: ** Drop: Thunder Demon |
Special: ↓↘→ + [Attack] for Lightning Blast (15 MP) | ||||
Flaming blade of the fire god Agni. | Attrib: Slash, Fire #hands: 1 |
ATK +15 Sell: $2,000 |
Rarity: ** Drop: Fire Demon |
Special: ↓↘→ + [Attack] for Fire Blast (15 MP) | ||||
Icy blade made from the fang of the water-dragon Rahab. | Attrib: Slash, Ice #hands: 1 |
ATK +7 Sell: $2,000 |
Rarity: ** Drop: Sea Demon |
Special: ↓↘→ + [Attack] for Ice Blast (15 MP) | ||||
Sword with a hilt crafted to resemble a red serpent. | Attrib: Slash #hands: 1 |
ATK +17 Sell: $2,250 |
Rarity: ** Find: Chapter 6 |
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Weapon legends say was used to killed Medusa. | Attrib: Slash #hands: 1 |
ATK +18 Sell: $2,300 |
Rarity: ** Find: Chapter 6, 2 (Hard) |
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Dark blade, strong against holy foes. | Attrib: Slash, Darkness #hands: 1 |
ATK +18 Sell: $2,500 |
Rarity: ** Find: Chapter 2 (Hard) Drop: Dracula (Gold Chest) |
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Frightening sword that contains venom in its blade. | Attrib: Slash, Poison #hands: 1 |
ATK +18 Sell: $2,500 |
Rarity: ** Buy: $10,000 Find: Chapter 6 |
Effect: May inflict Poison | ||||
Blessed cross hilt, strong against undead creatures. | Attrib: Slash, Holy #hands: 1 |
ATK +18 Sell: $2,500 |
Rarity: ** Find: Chapter 6 |
Special: ↓↘→ + [Attack] for Holy Burst (10 MP) | ||||
Sword that sometimes turns those it strikes into stone. | Attrib: Slash, Petrify #hands: 1 |
ATK +10 Sell: $3,000 |
Rarity: *** Find: Chapter 5 Drop: Death |
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Slices cleanly through enemies. | Attrib: Slash #hands: 1 |
ATK +10 Sell: $3,250 |
Rarity: *** Find: Chapter 6, 10 Drop: Dracula, R. The Count |
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A deadly aura surrounds this infamous blade. | Attrib: Slash #hands: 1 |
ATK +22 Sell: $4,500 |
Rarity: *** Buy: $18,000 |
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Demonic sword in the shape of a cross. | Attrib: Slash, Darkness #hands: 1 |
ATK +25 Sell: $5,000 |
Rarity: *** Find: Chapter 4 (Hard) |
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Intensely hot sword that scorches everything it touches. | Attrib: Slash, Fire #hands: 1 |
ATK +15 Sell: $6,250 |
Rarity: *** Buy: $25,000 |
Effect: Summons large stream of fire, deals approx. two hits per "swing" Special: ↓↘→ + [Attack] for Inferno Blast (15 MP) (Alucard) | ||||
Sword whose power increases based on your total play time. | Attrib: Slash #hands: 1 |
ATK +30 (max cap ATK +60) Sell: $12,500 |
Rarity: ***** Find: Chapter 7 (Hard) Drop: Astarte (Hard) |
Evolve: ATK +1 every 2 hours of game play. | ||||
Alucard's favorite sword. | Attrib: Slash #hands: 1 |
ATK +40 Sell: (cannot be sold) |
Rarity: ***** Find: Chapter 4 (Hard) Drop: Brauner |
Special: ↓↘→ + [Attack] for Attack From Behind Strike (20 MP) | ||||
Sword whose name means "Blessed Wind." | Attrib: Slash #hands: 1 |
ATK +10 Sell: (cannot be sold) |
Rarity: ***** Find: Chapter 6, 7, 8 (Hard) Drop: Dracula (Hard), Astarte (Hard), Legion (Hard) |
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Alucard's favorite sword. | Attrib: Slash #hands: 1 |
ATK +60 Sell: (cannot be sold) |
Rarity: ***** Find: Chapter 9 (Hard) Drop: Beelzebub (Hard) |
Special: ↓↘→ + [Attack] for Attack From Behind Strike (20 MP) | ||||
Sword whose name means "Blessed Wind." | Attrib: Slash #hands: 1 |
ATK +15 Sell: (cannot be sold) |
Rarity: ***** Find: Chapter 10 (Hard) Drop: R. The Count (Hard) |
The Rapier and Estoc are the only Rapiers that Alucard can use (the Fleuret, Main Gauche, Small Sword, and Kris Naga are unavailable to him). The Rapier was classed in Symphony of the Night as a Short Sword, can thrust forward or attack in a flurry of zig-zag motions. The Were Bane is similar to this sword, but is classed as a Dagger. The Estoc used to be a two handed sword, but is a one handed sword in this game. It is a massive sword that causes Alucard to move forward while thrusting, even while in the air.
Item Data: Alucard's Rapiers (edit) | ||||||||
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Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
Thrusting sword with a tapered blade. | Attrib: Pierce #hands: 1 |
ATK +5 Sell: $700 |
Rarity: * |
Effect: Swing (for Alucard) Special: ↓↘→ + [Attack] for repeated attack (15 MP) (Alucard) | ||||
Blade primarily designed as a stabbing weapon. | Attrib: Pierce #hands: 1 |
ATK +38 Sell: $8,250 |
Rarity: **** Buy: $33,000 |
Greatswords are two-handed swords. Most of them perform a slow swing with a long reach for Alucard. Most can also dash while thrusting as their special attack. This differs from Soma, who generally uses these weapons with an overhead arching attack. The Daybreak (aka Sword of Dawn) is an exception to this, which can summon warriors as its special. This sword was changed in the December 2010 patch so that it is now his strongest greatsword and is now a match for some of Soma's strongest greatswords. The Falchion attacks like an unremarkable regular sword without a special for Alucard, but still takes two hands. The Dainslef (aka Gurthang) used to be Alucard's strongest Greatsword, though it is relatively unremarkable now as it does not have a thrusting ability.
All of Alucard's Greatswords from Symphony of the Night appear in this game, although the Estoc is classified as a Rapier. Both Alucard and Soma are able to use the Falchion, Claymore, Great Sword, and Dainslef, while the Flamberge, Zweihander, Obsidian Sword, and Daybreak are exclusive to Alucard. None of the four or five star greatswords are available to Alucard , nor is the bizarre Terror Bear.
Item Data: Alucard's Greatswords (edit) | ||||||||
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Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
Norman sword with a wide, crescent-shaped blade. | Attrib: Slash #hands: 2 |
ATK +6 Sell: $250 |
Rarity: * |
Special: ↓↘→ + [Attack] for quick hit (15 MP) (Soma) | ||||
Flame-edged sword. | Attrib: Slash #hands: 2 |
ATK +12 Sell: $1,000 |
Rarity: ** |
Special: ↓↘→ + [Attack] for Step Attack (15 MP) | ||||
German two-handed sword. | Attrib: Slash #hands: 2 |
ATK +16 Sell: $1,500 |
Rarity: ** |
Special: ↓↘→ + [Attack] for Step Attack (15 MP) | ||||
Large Scottish blade. | Attrib: Slash #hands: 2 |
ATK +20 Sell: $2,000 |
Rarity: ** Buy: $8,000 |
Effect: Slow Swing Special: ↓↘→ + [Attack] for Step Attack (15 MP) (Alucard) | ||||
Two-handed blade, forged of volcanic glass. | Attrib: Slash #hands: 2 |
ATK +22 Sell: $2,500 |
Rarity: ** |
Special: ↓↘→ + [Attack] for Step Attack (15 MP) | ||||
Massive sword designed to smash through its targets. | Attrib: Slash #hands: 2 |
ATK +27 Sell: $5,000 |
Rarity: *** Buy: $20,000 |
Special: ↓↘→ + [Attack] for Step Attack (15 MP) (Alucard) | ||||
Demonic sword of finality. | Attrib: Slash, Darkness #hands: 2 |
ATK +31 Sell: $6,000 |
Rarity: *** Buy: $24,000 Find: Chapter 9 (Normal) |
Special: ↓↘→ + [Attack] for stronger hit with Dark Metamorphosis effect (10 MP) (Alucard) | ||||
Enchanted sword with the power to summon an undead army. | Attrib: Slash #hands: 2 |
ATK +44 Sell: $4,500 |
Rarity: *** Find: Chapter 4 (Normal) |
Special: ↓↘→ + [Attack] to Summon Undead (20 MP). Occasionally summons Undead Army. |
Katanas are much like regular swords for Alucard, except that they are generally faster, and many can perform a multi-hit attack or other special attack. This differs from how Soma uses them, who takes them out of their scabbard in a swift upward-diagonal attack.
All of Alucard's Katanas from Symphony of the Night are present in this game except for the Red Rust. The Takemitsu (which cannot perform a diagonal attack and deals Hit damage instead of Cut), is the only Katana exclusive to Alucard. The Blunt Sword, Katana, Masamune, Osafune, Yasutsuna, and Muramasa are available to both Alucard and Soma. The mid-level Kotetsu and Kunitsuna are the only Katanas unavailable to Alucard. Unlike in Symphony of the Night, Katanas only take one hand to use.
Item Data: Alucard's Katanas (edit) | ||||||||
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Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
Bamboo sword. | Attrib: Slash #hands: 1 |
ATK +3 Sell: $150 |
Rarity: * |
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Sword with a dull cutting edge. | Attrib: Slash #hands: 1 |
ATK +5 Sell: $450 |
Rarity: * Buy: $1,800 |
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Traditional sword used by samurai. | Attrib: Slash #hands: 1 |
ATK +10 Sell: $1,125 |
Rarity: ** Buy: $4,500 |
Special: ↓↘→ + [Attack] for Critical Art (15 MP) (Soma) | ||||
Famed Japanese samurai sword. | Attrib: Slash #hands: 1 |
ATK +20 Sell: $3,000 |
Rarity: *** Drop: Death (Chapter 5 Normal) |
Special: ↓↘→ + [Attack] for Critical Art (15 MP) | ||||
Japanese sword with the full name of Bizen Osafune Nagamitsu. | Attrib: Slash #hands: 1 |
ATK +30 Sell: $8,500 |
Rarity: *** |
Special: ↓↘→ + [Attack] for Critical Art (15 MP) | ||||
Doujikiri Yasutsuna, a sword said to have cut off a demon's arm. | Attrib: Slash #hands: 1 |
ATK +36 Sell: $11,500 |
Rarity: **** Find: Purple Chest (Chapter 5 Hard) Drop: Death (Hard), Dracula (Hard), Pejora's Mask |
Special: ↓↘→ + [Attack] for Critical Art (15 MP) | ||||
Sword with a macabre reputation. | Attrib: Slash, Darkness, Curse #hands: 1 |
ATK +52 Sell: (cannot be sold) |
Rarity: ***** Drop: Puppet Master (Hard), Ryukotsuki (Normal) |
Effect: Curse Special: ↓↘→ + [Attack] for Critical Art (15 MP) |
Cestuses are weapons that Alucard wears on his fist. Most punch just like Alucard does when he has his bare fists equipped, though the Blue Knuckles performs uppercuts and other weapons have special moves they can also perform.
All of the Knuckles from Symphony of the Night are present in this game. Both Alucard and Soma have several Cestuses, but only the Kaiser Knuckles (aka Iron Fist) can be used by both of them. Alucard is unable to use the Brass Knuckles, Cestus, Mach Punch, or Whip Knuckle. Alucard is able to use the only 4-star Cestus, which is the Fist of Tulkas, which can throw fireballs as its special.
Item Data: Alucard's Cestuses (edit) | ||||||||
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Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
Iron-studded brass knuckles. | Attrib: Strike #hands: 1 |
ATK +3 Sell: $195 |
Rarity: * |
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Jewel reinforced knuckles. | Attrib: Strike #hands: 1 |
ATK +14 Sell: $1,820 |
Rarity: ** Find: Chapter 6 Normal |
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Specially designed for devastating uppercuts. | Attrib: Strike #hands: 1 |
ATK +11 Sell: $2,450 |
Rarity: *** Drop: Gergoth Normal |
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Imbues knuckles with divine rage. | Attrib: Strike #hands: 1 |
ATK +25, HP +3 Sell: $4,200 |
Rarity: *** Drop: Chapter 2 hard |
Effect: Two-hit punch (Soma); Punch (Alucard) Special: ↓↘→ + [Attack] for Mighty Strikes (15 MP) (Alucard) | ||||
Blessed by Tulkas the Valar. | Attrib: Strike #hands: 1 |
ATK +40, HP +5 Sell: $9,200 |
Rarity: **** Drop: Chapter 9 Hard, Chapter 6 Hard boss chest |
Special: ↓↘→ + [Attack] to fire a ball of energy (15 MP) | ||||
Imbues knuckles with divine rage. | Attrib: Strike #hands: 1 |
ATK +49, HP +3 Sell: (cannot be sold) |
Rarity: ***** First Obtained: Chapter 9 Hard Boss |
Effect: Two-hit punch (Soma); Punch (Alucard) Special: ↓↘→ + [Attack] for Mighty Strikes (15 MP) (Alucard) |
Cudgels are club-like weapons. They do hit damage. Some of them can release a burst of energy as their special for a stronger attack.
All of Alucard's clubs from Symphony of the Night are present in this game, except for the Shield Rod, which means his shields aren't as effective in this game. Alucard and Soma can both use the low-level Mace and Morning Star, while the rods with special abilities, Star Flail, Holy Rod, and Moon Rod (which can summon four powerful crescent moon blades as its special), are exclusive to Alucard. The only Cudgel that Alucard is not able to use is the thunder hammer Mjollnjr.
Item Data: Alucard's Cudgels (edit) | ||||||||
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Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
A large club. | Attrib: Strike #hands: 1 |
ATK +5 Sell: $450 |
Rarity: * |
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Club with a vicious, spike-studded head. | Attrib: Strike #hands: 1 |
ATK +15 Sell: $1,950 |
Rarity: ** |
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Flail topped with spiked balls. | Attrib: Strike #hands: 1 |
ATK +19 Sell: $2,450 |
Rarity: ** |
Special: ↓↘→ + [Attack] for stronger hit (10 MP) | ||||
Scepter anointed with divine power. | Attrib: Strike, Holy #hands: 1 |
ATK +25, INT +2 Sell: $4,500 |
Rarity: *** |
Special: ↓↘→ + [Attack] for stronger hit (10 MP) | ||||
Scepter adorned with lunar markings. | Attrib: Strike #hands: 1 |
ATK +40, INT +2 Sell: $8,250 |
Rarity: ***** Drop: Lvl 5 (Hard) - Purple chest, Lvl 10 (Hard) - Purple Chest just before R. The Count |
Special: ↓↘→ + [Attack] to shoot Moon Blades (4) (20 MP) |
The only one of Alucard's throw items from Symphony of the Night to make it into this game is the Heaven's Sword, which is the only weapon categorized as a Throwing Sword. This sword is normally thrown and then returns. The Rune Sword is not in this game. The Chakram (classified as a Firearm) can be used by Soma, but not by Alucard.
Item Data: Throwing Swords (edit) | ||||||||
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Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
A demon-slaying sword once wielded by an Angel. | Attrib: Slash #hands: 1 |
ATK +30 Sell: $1,925 |
Rarity: *** Find: Chapter 3 Drop: Menace (Normal) |
Special: Multiple swords appear behind and thrust forward (must have in both hands) (20 MP). |
Alucard can use his Tonfa from Symphony of the Night. This is a two-handed weapon that strikes twice. The North American version of Symphony of the Night misnames this weapon Nunchakus. Nunchakus are present in this game, but can only be used by Soma in this game, not Alucard.
Item Data: Alucard's Miscellaneous Weapons (edit) | ||||||||
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Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
Strike your enemies twice. | Attrib: Strike #hands: 2 |
ATK +7 Sell: $750 |
Rarity: * Find: Chapter 4 (Normal) |
Defensive gear[]
Alucard, Soma, and occasionally Shanoa have many items related to the dark powers that only they are able to equip. There are a few items that only Alucard can equip as well.
Item Data: Signature Defensive Gear | ||||||||
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Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
Unique to Alucard | ||||||||
Strong against fire, lightning, and ice attacks. | Attrib: Fire +10, Ice +10, Lightning +10 |
HP +12, MP +12, DEF +24, MND +8 Sell: $8,750 |
Rarity: **** |
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Improves blood-healing ability. | Sell: $2,800 |
Rarity: **** |
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Shared with Soma | ||||||||
Frightens enemies, lowers DEF. | Attrib: Holy -6 |
HP +6, DEF +6 |
Rarity: **** Find: Chapter 5, 6 (Both Hard) Drop: Death, Dracula |
Effect: Reduces an enemy's DEF. | ||||
Suit the color of inky darkness. | Attrib: Darkness +10 |
HP +1, MP +1, DEF +6 Sell: $1,650 |
Rarity: ** Find: Chapter 5, 6 |
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Suit favored by Count Olrox. | Attrib: Darkness +6 |
DEF +11, CON +4, MND +4 Sell: Cannot be sold |
Rarity: *** Find: Chapter 4 Drop: Brauner |
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Garment imbued with Dracula's dark power. | Attrib: Fire +13, Ice +13, Lightning +13, Holy -13, Darkness +13 |
DEF +26, STR +6, CON +6, INT +6, MND +6 Sell: Cannot be sold |
Rarity: ***** Find: Chapter 6 (Hard) Drop: Dracula |
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Cloak that has a vivid red hue. | Attrib: Fire +10, Ice +10 |
HP +8, MP +8, DEF +5, STR +2, MND +2 Sell: $3,750 |
Rarity: **** First Obtained: Chapter 9 (Hard) |
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Cloak the color of inky darkness. | Attrib: Fire +15, Ice +15, Darkness +10 |
HP +13, MP +13, DEF +6, CON +2 Sell: $5,000 |
Rarity: **** |
|||||
Shared with Soma and Shanoa | ||||||||
Suit of mail imbued with dark powers. | Attrib: Fire -13, Ice -13, Lightning -13, Holy -13, Darkness +13 |
HP +13, DEF +29, STR +4, CON +4 Sell: $6,250 |
Rarity: **** Find: Purple Chest (Chapter 6 Hard) |
Alucard's signature Dragon Helm is available in this game, which only he or Soma Cruz can wear, and is arguably the best head gear in the game. Like in Symphony of the Night, it reduces its enemy's attacks. It makes its wearer more susceptible to Holy based damage in this game. Alucard is able to wear any other head gear item that any male is able to wear. As such, he is unable to wear any of the Tiaras (even though he wore the Silver Crown in Symphony of the Night) or Veils, the Witch's Hat, or the Arachne Hennin. All of his Head Gear from Symphony of the Night is available to him here, except for the Holy Glasses, Felt Hat, or any of his Circlets that allowed him to absorb damage. Some interesting enhancements to some of his other equipment includes the fact that the Stone Mask now offers some protection against Earth attacks and Sunglasses now offer protection against Holy attacks.
Item Data: All Head Gear (edit) | ||||||||
---|---|---|---|---|---|---|---|---|
Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
Make you look older and wiser. | DEF +1 Sell: $125 |
Rarity: * Buy: $500 |
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Pair of glasses with very thick lenses. | MP +1, DEF +2, INT +1 Sell: $275 |
Rarity: * Buy: $1,500 |
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A lens for one eye. Favorite among distinguished gentlemen. | DEF +2, CON +1, MND +1 Sell: $400 |
Rarity: ** Find: Chapter 3, 4, 5, 6 Drop: Peeping Eye |
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Protective eyewear that provides safety. | DEF +3 Sell: $500 |
Rarity: ** Find: Chapter 5, 6 |
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Stylish frames that protect the eyes from ultraviolet rays. | Attrib: Holy +10 |
DEF +2 Sell: $700 |
Rarity: ** Buy: $2,800 |
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Enables the wearer to see enemy item drop percentages. | Sell: $2,500 |
Rarity: **** Drop: Peeping Eye |
Effect: Allows you to see item drop percentages in the item compendium while worn. | |||||
Creepy mask used in ancient rituals. | Attrib: Petrify +15 |
DEF +2, LCK +1 Sell: $500 |
Rarity: ** Find: Chapter 3, 4, 5, 6 |
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Mask worn by nobles at formal dances. | DEF +3, CON +1 Sell: $600 |
Rarity: ** Buy: $2,400 Find: Chapter 3, 4, 5, 6, 1 (Hard) |
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Frightening mask designed to resemble a human skull. | Attrib: Curse -10 |
DEF +6, CON -3, MND -3, LCK -3 Sell: $750 |
Rarity: ** Find: Chapter 5, 6, 1 (Hard) |
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Piece of cloth to protect forehead. | HP +2, DEF +1, CON +1 Sell: $250 |
Rarity: * Buy: $1,000 Find: Chapter 1, 2, 4 |
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Tanned leather hat. | HP +2, DEF +2 Sell: $200 |
Rarity: * Find: Chapter 1, 2, 3 |
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Stylish hat that is soft to the touch. | HP +2, DEF +3 Sell: $250 |
Rarity: * Find: Chapter 1, 2, 3, 4, 5 |
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Fashionable hat that just feels right with a whip. | HP +2, DEF +2 Sell: $250 |
Rarity: * Find: Chapter 1, 3, 4, 5 |
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Felt hat with a small brim. | DEF +4 Sell: $650 |
Rarity: ** Find: Chapter 5, 6, 1 (Hard) |
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Hat of a true aristocrat. | DEF +4, INT +3 Sell: $1,600 |
Rarity: *** Find: Chapter 3, 4 (Both Hard) |
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Wide-brimmed hat, perfect for the well-traveled man. | DEF +6, CON +2, MND +3 Sell: $2,000 |
Rarity: **** Buy: $8,000 |
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Standard adventurer's helm. | HP +1, DEF +1 Sell: $125 |
Rarity: * Find: Chapter 1, 2, 3, 4 |
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Protects the head from sudden impact. | Attrib: Strike +5 |
DEF +4, CON +2 Sell: $800 |
Rarity: ** Find: Chapter 6 |
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Simple helm made of the tough metal. | Attrib: Lightning -5 |
DEF +5 Sell: $1,000 |
Rarity: ** Find: Chapter 6 |
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Distinct two-horned helm worn by Viking warriors. | HP +5, DEF +4, STR +2 Sell: $1,375 |
Rarity: *** Find: Chapter 3, 6 (Both Hard) |
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Helmet worn by the tyrant shogun Nobunaga. | DEF +5, STR +3, CON -5, INT -5 Sell: $2,000 |
Rarity: *** Find: Chapter 4 (Hard) Drop: Brauner |
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The traditional helmet of samurai warriors. | HP +3, DEF +8, STR +3, CON +3 Sell: $2,800 |
Rarity: **** Find: Chapter 6 (Hard) |
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Frightens enemies, lowers DEF. | Attrib: Holy -6 |
HP +6, DEF +6 |
Rarity: **** Find: Chapter 5, 6 (Both Hard) Drop: Death, Dracula |
Effect: Reduces an enemy's DEF. | ||||
Add some style to your brow with a simple metal hoop. | MP +1, DEF +2, MND +1 Sell: $450 |
Rarity: ** Find: Chapter 4, 6 |
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Egyptian royal crown adorned with a golden cobra. | Attrib: Curse +10 |
DEF +5, LCK +5 Sell: $3,000 |
Rarity: **** Find: Purple Chest First Obtained: Chapter 7 |
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Crown encrusted with precious jewels from all over the world. | HP +15, MP +15, DEF +10, INT +5, MND +5, LCK +5 Sell: $12,500 |
Rarity: ***** First Obtained: Chapter 7 |
The Alucard Mail is the one chest piece that is unique to Alucard in this game. Alucard also has several vampiric, demonic, or otherwise "Black" chest items that are uniquely available to him and Soma Cruz, including the Ninja Suit, Pitch Black Suit, Olrox's Suit, Dracula's Tunic, and Demon's Mail (also usable by Shanoa). He can also use any item that is available to males, which includes most Clothes, Coats, and body armor, and excludes most Robes, Dresses, and Corsets. Items exclusive to Soma (Tailcoat, Aquarius, Eversing), Jonathan and the Belmonts (Kung Fu Suit, any plane mails, or simple historical armor, Brilliant Mail, or Shanoa (Crimson Mail, Valkyrie Mail, Minerva Mail) are also unavailable to Alucard.
Most of Alucard's chest gear from Castlevania: Symphony of the Night is also available to him in this game. Exceptions are the Healing Mail (available only to whip-wielders and Shanoa for some reason), Brilliant Mail (available only to characters with Sub-weapons in this game), Alucart Mail (which makes it not possible to obtain Alucart status), Spike Breaker (no breakable spikes in this game), Axe Lord Armor (Axe Armors are used for characters that have not been purchased), Walk Armor (no concept of map percent complete), and the Dark Armor (replaced with Demon's Mail).
Item Data: Chest Gear (edit) | ||||||||
---|---|---|---|---|---|---|---|---|
Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
Ragged, worn clothes. Your mother would be ashamed. | DEF +2 Sell: $75 |
Rarity: * Drop: Zombie |
||||||
Simple garment made of cloth. | DEF +1 Sell: $100 |
Rarity: * Find: Chapter 1, 2, 3, 4 |
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Clothes worn regularly. | DEF +1 Sell: $100 |
Rarity: * Find: Start with (Alucard) |
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Athletic training suit. | HP +1, DEF +3, STR +1 Sell: $600 |
Rarity: * Find: Chapter 1, 3, 4 |
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Simple piece of clothing: A blanket with a hole on top. | DEF +6, CON +1 Sell: $950 |
Rarity: ** Find: Chapter 3, 6, 1 (Hard) |
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Ninja's combat outfit. | HP +2, DEF +10, CON +1, MND +1 Sell: $1,625 |
Rarity: ** Find: Chapter 6 |
||||||
Suit the color of inky darkness. | Attrib: Darkness +10 |
HP +1, MP +1, DEF +6 Sell: $1,650 |
Rarity: ** Find: Chapter 5, 6 |
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Sturdy clothes made for military use. | HP +3, DEF +10, INT +2 Sell: $2,075 |
Rarity: ** Find: Chapter 6, 1 (Hard) |
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Suit favored by Count Olrox. | Attrib: Darkness +6 |
DEF +11, CON +4, MND +4 Sell: Cannot be sold |
Rarity: *** Find: Chapter 4 Drop: Brauner |
|||||
Boosts all resistances. | Attrib: Strike +8, Slash +8, Pierce +8, Fire +8, Ice +8, Lightning +8, Petrify +8, Holy +8, Darkness +8, Curse +8, Poison +8 |
HP +10, MP +10, DEF +23, CON +5, MND +5 Sell: $8,750 |
Rarity: **** Find: Chapter 6, 7, 8, 9, 10, 11 (all Hard) |
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Clothes that bring good luck. | DEF +7, LCK +7 Sell: Cannot be sold |
Rarity: **** Find: Chapter 3 (Hard) |
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Magical clothes that extend the distance you fall back when hit. | Attrib: Strike +15, Slash +15, Pierce +15, Fire +15, Ice +15, Lightning +15, Holy +15, Darkness +15 |
DEF +23 Sell: $10,500 |
Rarity: ***** Find: Chapter 4 (Hard) Drop: Brauner |
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Garment imbued with Dracula's dark power. | Attrib: Fire +13, Ice +13, Lightning +13, Holy -13, Darkness +13 |
DEF +26, STR +6, CON +6, INT +6, MND +6 Sell: Cannot be sold |
Rarity: ***** Find: Chapter 6 (Hard) Drop: Dracula |
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Extravagantly decorated 17th century coat. | HP +2, DEF +6, MND +1 Sell: $1,000 |
Rarity: ** Find: Start with (Soma); Chapter 3, 5, 6 |
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Woven with a special fabric that resists cuts. | Attrib: Slash +15 |
DEF +8 Sell: $1,500 |
Rarity: ** Find: Chapter 5, 6 |
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A garment bearing a noble family crest. | HP +3, MP +2, DEF +9 Sell: $1,550 |
Rarity: ** Find: Chapter 5, 6 |
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Jacket with protective padding. | Attrib: Strike +10 |
HP +3, DEF +11, STR +2, INT +2 Sell: $2,300 |
Rarity: ** Find: Chapter 6, 1 (Hard) |
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The finest of formalwear in classic black (of course). | DEF +13, LCK +2 Sell: $3,100 |
Rarity: *** Find: Chapter 2 (Hard) Drop: Puppet Master |
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Roomy robe with large, hanging sleeves. | DEF +5 Sell: $575 |
Rarity: * Find: Chapter 1, 2, 3, 4, 5 |
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Translucent robe worm by ancient Egyptian nobility. | DEF +14, INT +1, MND +1, LCK +1 Sell: $3,650 |
Rarity: **** First Obtained: Chapter 7 |
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Raiment once worn by Death. | Attrib: Petrify +13, Holy -13, Darkness +13, Curse +13, Poison +13 |
MP +44, DEF +26, STR +4, CON +4, INT +4, MND +4, LCK +4 Sell: $11,000 |
Rarity: ***** Find: Chapter 5 (Hard) Drop: Death, R. Grim Reaper |
|||||
A plain, long dress. | DEF +2, CON +1 Sell: $375 |
Rarity: * Find: Chapter 1, 2, 4 |
||||||
Breastplate made of tanned leather. | DEF +3 Sell: $250 |
Rarity: * |
||||||
Breastplate made of burnished copper. | DEF +4 Sell: $500 |
Rarity: * |
||||||
Standard breastplate made of iron. | Attrib: Lightning -25 |
DEF +6 Sell: $750 |
Rarity: ** |
|||||
Breastplate made of quality steel. | Attrib: Strike +5, Lightning -20 |
DEF +12 Sell: $1,700 |
Rarity: ** Drop: Disc Armor (5.3%) |
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Boosts DEF when you take damage. | DEF +8 Sell: $2,250 |
Rarity: ** |
||||||
Breastplate made of sterling sliver. | DEF +10 Sell: $3,550 |
Rarity: *** |
||||||
Strong against lightning attacks. | Attrib: Lightning +30 |
DEF +16 Sell: $3,950 |
Rarity: *** |
|||||
Strong against fire attacks. | Attrib: Fire +30 |
DEF +16 Sell: $3,950 |
Rarity: *** |
|||||
Strong against holy attacks. | Attrib: Holy +30 |
DEF +16 Sell: $3,950 |
Rarity: *** |
|||||
Strong against Ice Attacks | Attrib: Ice +30 |
DEF +16 Sell: $3,950 |
Rarity: *** |
|||||
Traditional body armor worn by samurai warriors. | HP +12, DEF +16, INT +3, MND +3 Sell: $4,250 |
Rarity: **** |
||||||
Breastplate covered in real gold. | DEF +17 Sell: $4,325 |
Rarity: **** |
||||||
Mirrored armor that protects the wearer from petrification. | Attrib: Petrify +30 |
HP +8, DEF +17 Sell: $5,000 |
Rarity: **** |
|||||
Increases magic attack power. | Attrib: Darkness +30 |
DEF +18, CON +3, INT +3 Sell: $5,000 |
Rarity: **** |
|||||
Platinum breastplate. | DEF +22 Sell: $5,000 |
Rarity: **** |
||||||
Diamond breastplate. | DEF +30 Sell: $6,000 |
Rarity: **** |
||||||
Suit of mail imbued with dark powers. | Attrib: Fire -13, Ice -13, Lightning -13, Holy -13, Darkness +13 |
HP +13, DEF +29, STR +4, CON +4 Sell: $6,250 |
Rarity: **** Find: Purple Chest (Chapter 6 Hard) |
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Cumbersome armor. High defense, but slows down the wearer. | Attrib: Strike +10, Slash +10, Pierce +10 |
HP +20, DEF +33, CON +5, MND +5 Sell: $6,250 |
Rarity: **** |
Effect: Decreases movement speed by 20% | ||||
Strong against fire, lightning, and ice attacks. | Attrib: Fire +10, Ice +10, Lightning +10 |
HP +12, MP +12, DEF +24, MND +8 Sell: $8,750 |
Rarity: **** |
|||||
Armor that increases damage, both dealt and received. | Attrib: Strike -50, Slash -50, Pierce -50, Fire -50, Ice -50, Lightning -50, Holy -50, Darkness -50 |
HP -20, STR +10, CON -20, MND -20 Sell: $11,250 |
Rarity: ***** Drop: Death (Hard), R. The Creature |
|||||
Armor that can completely block some attacks. | DEF +15 Sell: $16,650 |
Rarity: ***** Drop: Dracula (Hard) |
Effect: +10% chance to negate damage | |||||
Any damage taken reduces HP by 20% of the Maximum HP. | Sell: Cannot be sold |
Rarity: ***** Drop: Death (Hard) |
Quotes[]
- When selected: "Shall we?"
- Multiplayer message ["Got it."]: "Alright."
- Multiplayer message ["Thanks."]: "Thank you."
- Multiplayer message ["Hello."]: "Well met, friend."
- Multiplayer message ["Good work."]: "Impressive."
- Multiplayer message ["All yours."]: "All yours."
- Multiplayer message ["Here."]: "Here."
- Multiplayer message ["Goodbye."]: "If you'll excuse me."
- Multiplayer message ["Sorry."]: "My apologies."
- Multiplayer message ["Oops."]: "No..."
- When revived: "I owe you."
- When reviving another: "Are you alright?"
- When poisoned: "No..."