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See also: Old Axe Armor

The Axe Armor, also known as Axe Knight, is a common enemy in the Castlevania series. They are heavily armored zombie warriors that wield an equally heavy axe which they may throw like a boomerang.

Description[]

An Axe Armor, as its name implies, uses a heavy axe as its primary weapon. They attack by throwing the axe, which then returns to their hands, or more rarely, is thrown in an arc. Some Axe Armors can also hack with this axe. Some variants also hold shields, making them tougher to defeat, and may block some attacks. A playable version of this enemy is available in Castlevania: Symphony of the Night and Castlevania: Portrait of Ruin (see Old Axe Armor). Axe Armors carrying a long handled axe that is used only for hacking are called Great Axe Armors.

In the early platform side-scrolling adventures, the Axe Armor could throw axes horizontally at either high or low elevation levels; both elevations offered the player a chance to avoid being hit by crouching or jumping, respectively. Some later revisions of this behavior don't allow the player to crouch under higher thrown axes, forcing them to either jump over or retreat from their trajectory. Some Axe Armors are also able to throw their axes in an Arc or slice with them while holding them.

There are a few special varieties of Axe Armors, including the Double Axe Armor, which throws two axes at a time. A special version, the Red Axe Armor, will reassemble itself a short moment after being destroyed, in a similar way as the classic Red Skeletons.

In the opening for Castlevania: Dawn of Sorrow, an Axe Armor attempts to attack a hooded figure, only for this, revealed to be Soma Cruz, to dodge the attack after discarding his cloak and cut down the foe with a sword.

Game specific information[]

Castlevania[]

The Axe-Man carries a shield and an axe. It remains relatively stationary until approached, at which point it backs away if able. It occasionally stops to throw axes, some high, and some low, which return to it like a boomerang.

Vampire Killer (video game)[]

See: Golden Knight

The Axe-Man carries a shield and an axe as in Castlevania. It's design is distinct from the one in Castlevania and it dons golden armor. It paces back and forth, occasionally throwing an Axe toward the player, always at a high level, which return to it like a boomerang.

Haunted Castle[]

The Knight wields and axe and carries a shield in the hallways of Haunted Castle. Unlike previous knights that have wielded axes, this one will not throw them. Instead, it blocks Simon's path and engages in melee combat with him, occasionally striking him with its axe.

Haunted Castle Revisited[]

In this game, classic axe knights have returned and will throw boomerang axes. It is notable that their shields can degrad when being hit. Also, when using a Cross against these enemies, the shield will protect them from a single attack and break.

Castlevania III: Dracula's Curse[]

The Axe Knight Guard behaves much the same as it did in the original Castlevania. It was given a graphical update that includes for the first time animations for throwing the axe.

Super Castlevania IV[]

The Axe Knight Guard in Super Castlevania IV appears as a graphical update to the one found in Dracula's Curse. It is shown lowering itself with its knees when throwing it axe low.

Castlevania Chronicles[]

See: Golden Knight

The design of the Axe Armor in Castlevania Chronicles appears to be an update to the one found in Vampire Killer, in that it also dons golden armor. It also has distinct spikes on its pauldrons and helmet. It builds on Haunted Castle's Knight in that it can perform melee axe attacks with one axe, while still being able to perform the traditional high low boomerang-like attacks with another axe. It has one new capability, which involves the ability to move its shield up or down to block high or low.

Castlevania: Order of Ecclesia[]

While Axe Knights can drop the Ascia glyph, this can only happen when they have an axe falling off their hands. Killing them before taking another axe out will not yield any glyph.

Other appearances[]

Vampire Survivors[]

Axe Armors appears as common enemies in the Ode To Castlevania DLC.

An Axe Armor also appears as a secret character.

Enemy Data[]

Main article: Axe Armor/Enemy Data

Item Data[]

Item Data: Axe Knight
Image Name - Game
  Type - Users
Description
Attributes / Consume Statistics / Sell Found Notes
Big Heart - Chronicles
  Item - Simon Belmont
[edit]
Increases your stock of hearts by 5.
Axe - Symphony of the Night
  Sub-Weapon - Alucard, Richter, Maria (Saturn only)
[edit]
Travels in an arc, ideal for defeating overhead foes. (...) Attrib: Holy/Cut
Consume: 4 Hearts (Alucard/Maria), 1 (Richter)
ATT +10 (Alucard); ATT +50 (Richter); ATT +20 (Maria)
Find: Containers (requires Cube of Zoe for Alucard)
Drop: Axe Knight
Effect: Arc Throw (Alucard/Richter); Triple Axe (Maria)
Special: Item Crash (Spiral Axe, Richter only; Cost: 10 Hearts; ATT +50, Attrib: Holy/Cut)
Bronze Cuirass (Copper Breastplate) - Symphony of the Night
  Body (Body Armor) - Alucard
[edit]
Bronze cuirass DEF +3
Find: Long Library
Drop: Axe Knight
AxeLord Shield (Axe Armor Shield) - Symphony of the Night
  Shield - Alucard
[edit]
Favorite shield of Axe Lords DEF +3
Drop: Axe Knight
Effect: Projectile block
Special: Shield Rod or Mablung Sword spell (20 MP): Summon Axe Lord (runs toward enemy then Axe Chop) (ATT +20, Attrib: Hit)
Leather Armor (Leather Plate) - Circle of the Moon
  Body (Body Armor) - Nathan
[edit]
Armor made from leather DEF +30
Drop: Axe Armor, Skeleton, Electric Skeleton, Skeleton Spear, Skeleton Soldier, Skeleton Knight, Brain Float
Mandragora - Circle of the Moon
  Attribute Card - Nathan
[edit]
The Mandragora is represented as a humanoid with roots instead of feet. Has the power of Plants. Attrib: Plants
Drop: Axe Armor (1.4%), Lizard Man (1.34%)
Iron Boots - Harmony of Dissonance
  Legs - Juste Belmont
[edit]
Boots made of iron. Cold in the wintertime. DEF +9
Common Drop: Axe Armor
Bangle (Bangle) - Harmony of Dissonance
  Goods - Juste Belmont
[edit]
A wrist protector. DEF +3
Buy: 550G
Find: Merchant's shop (Clock Tower A and B, Castle Treasury (Castle A), Castle Top Floor A and B
Drop: Axe Armor
Kettle Hat - Harmony of Dissonance
  Head - Juste Belmont
[edit]
A kettle-shaped helmet. DEF +20
Common Drop: Axe Armor Lv2
Ancient Armor (Armor of Legend) - Harmony of Dissonance
  Body - Juste Belmont
[edit]
Legend has it that this armor was worn by ancient gods. DEF +45
Rare Drop: Axe Armor Lv2
Leather Plate (Leather Breastplate) - Aria of Sorrow
  Armor - Soma
[edit]
Breastplate made of leather. DEF +10
Sell: $700
Buy: $1,400
Find: Hammer's shop
Common Drop: Axe Armor
Axe Armor - Spinning Edge - Aria of Sorrow
  Bullet Soul - Soma
[edit]
Throws axes at enemies. Attrib: Sword
Consume: 22 MP
60 ATK
Rarity: 30
Drop: Axe Armor
Effect: Axe Boomerang (not catchable)
Zircon - Lament of Innocence
   - Leon Belmont
[edit]
An imitation diamond. Sell: $200
Buy: $400
Find: Rinaldo's shop
Drop: Axe Armor
Effect: With the Jewel Crush, grants a random amount of gold.
Opal - Lament of Innocence
   - Leon Belmont
[edit]
A beautiful jewel the color of a rainbow. Sell: $500
Buy: $1,000
Find: Rinaldo's shop
Drop: Axe Knight
Effect: With the Jewel Crush, blows an enemy away but deals out small damage.
Wine - Lament of Innocence
  Recovery Item - Leon Belmont
[edit]
1000 years old, millennium vintage. HP +80
Sell: $790
Drop: Axe Knight, Dullahan
Axe (jpn) - Dawn of Sorrow
  Axe - Soma
[edit]
A sturdy axe with a single-edged head Attrib: Slashing
Consume: 100 MP (Special Attack)
ATK +45
Sell: $400
Buy: $800
Find: Hammer's shop
Drop: Axe Armor
Effect: Axe Chop
Special: Axe Critical Art
Evolve: + Axe Armor Soul >> Battle Axe
Leather Armor (jpn) - Dawn of Sorrow
  Armor - Soma
[edit]
A suit of armor crafted out of leather. DEF +8
Sell: $400
Buy: $800
Find: Hammer's shop
Rare Drop: Axe Armor
Axe Armor - Spinning Edge - Dawn of Sorrow
  Bullet Soul - Soma
[edit]
Throw an axe upwards. Attrib: Slashing
Consume: 25 MP
Rarity: *
Drop: Axe Armor
Effect: Arc Throw
Copper Plate (jpn) - Portrait of Ruin
  Body Gear (Armor) - Jonathan
[edit]
A breastplate made of copper. DEF +9
Sell: $500
Find: Buried Chamber
Drop: Axe Armor
Axe (jpn) - Portrait of Ruin
  Sub-Weapon - Jonathan
[edit]
A throwing axe that is especially effective against targets overhead. Attrib: Slash
Consume: 22 MP
ATK +14 (0 SP), ATK +37 (Mastered)
Drop: Axe Armor
Effect: Arc Throw
Special: Mastered - Axe increases in size.
Evolve: 1,000 SP to master.
Copper Ore (jpn) - Order of Ecclesia
  Item - Shanoa
[edit]
A chunk of copper ore. Drop: Axe Knight, Spear Guard
Ascia (Axes) - Order of Ecclesia
  Glyph (Axe) - Shanoa
[edit]
An axe glyph. Attrib: Slash
Consume: 15 MP
ATK +8
Find: Ruvas Forest, Minera Prison Island, Monastery (Hard Mode)
Drop: Axe Knight
Effect: Arc Throw
Special: Glyph Unions: + any Ascia = Union Ascia; + Elemental Glyph = Elemental Weapon Union; + Other = Pulsus
Six of Crosses - Encore of the Night
  Card - Alucard
[edit]
Drop: Axe Knight (Outer Wall)
Four of Skulls - Encore of the Night
  Card - Alucard
[edit]
Drop: Axe Knight (Marble Gallery)
Axe [Attack] (jpn) - Harmony of Despair
  Axe - Soma
[edit]
Heavy single-edged axe. Attrib: Slash
#hands: 2
ATK +8
Sell: $300
Rarity: *
Buy: $1,200
Find: Starts with
Drop: Axe Knight
Effect: Axe Chop
Special: ↓↘→ + [Attack] for Axe Critical Art (15 MP)
Axe Knight Shield (Axe Armor Shield) - Harmony of Despair
  Shield - Alucard
[edit]
Favorite shield of axe-wielding terrors. DEF +3
Sell: $500
Rarity: *
Drop: Axe Knight
Axe Knight - Harmony of Despair
  Bullet Soul - Soma
[edit]
Throw an axe. Attrib: Slash
Consume: 12 MP
ATK +8
Rarity: *
Steal: Axe Knight (2.8%)
Effect: Arc Axe Throw
Evolve: Double edge at Lv. 5; Large axe at Lv. 9
R. Axe-Man - Harmony of Despair
  Bullet Soul - Soma
[edit]
Throw axes. Attrib: Slash
Consume: 12 MP
ATK +10
Rarity: ***
Steal: R. Axe-Man (5.5%)
First Obtained: Chapter 10
Effect: Retro Axe Arc Throw
Evolve: Stronger with each soul; Double Axe at 5 Souls, Triple Axe at 9 Souls

Gallery[]

Main article: Axe Armor/Gallery

See also[]

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