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{{Infobox GenericEnemy
+
{{Infobox Enemy
 
|name = Axe Armor
 
|name = Axe Armor
|image = 005.png
+
|image = Axe Armor - 01.png
|caption = Axe Armor as it appears in Lament of Innocence
+
|caption = Axe Armor as he appears in Dawn of Sorrow
 
|jname = アックスアーマー ''Akkusuāmā''
 
|jname = アックスアーマー ''Akkusuāmā''
 
|aname = Axe-Man, Axe Knight, Axe Knight Guard, Knight
 
|aname = Axe-Man, Axe Knight, Axe Knight Guard, Knight
 
|abil =
|abil = Hacks with a heavy axe<br />May rush at enemies<br />Throws its axe like a boomerang
 
  +
*Hacks with a heavy axe
|type = [[:Category:Armored Enemies|Armored Enemy]], [[:Category:Knights|Knight]]
 
  +
*May rush at enemies
  +
*Throws his axe like a boomerang
 
|type = [[:category:Armored Enemies|Armored enemy]], [[:category:Knights|knight]], [[:category:Zombies|zombie]]
 
|lore = Original ''[[Castlevania (series)|Castlevania]]'' lore
 
|lore = Original ''[[Castlevania (series)|Castlevania]]'' lore
 
|eng voice =
 
|eng voice =
 
|jpn voice =
 
|jpn voice =
|game = Most games (see [[Axe Knight#Enemy Data|list]] below)
+
|game = Most games (see [[Axe Armor/Enemy Data|Enemy Data]])
|gallery =
+
|gallery = Yes
|stuff1 =
+
|stuff1 = [[Axe Armor/Enemy Data|Enemy Data]]
 
|stuff2 =
 
|stuff2 =
 
}}
 
}}
  +
{{Seealso|Old Axe Armor}}
'''Axe Armors''', also known as '''Axe Knights''', are common [[:Category:Enemies|enemies]] in the ''[[Castlevania (series)|Castlevania]]'' series. They are heavily [[:Category:Armored Enemies|armored]] [[zombie]] [[:Category:Knights|warriors]] that wield an equally heavy axe which they may throw like a boomerang.
+
The '''Axe Armor''', also known as '''Axe Knight''', is a common [[:category:Enemies|enemy]] in the ''[[Castlevania (series)|Castlevania]]'' series. They are heavily [[:category:Armored Enemies|armored]] [[zombie]] [[:category:Knights|warriors]] that wield an equally heavy [[axe]] which they may throw like a boomerang.
   
 
==Description==
 
==Description==
Line 22: Line 26:
 
In the early platform side-scrolling adventures, the Axe Armor could throw axes horizontally at either high or low elevation levels. Both elevations offered the player a chance to avoid being hit by crouching or jumping respectively. Some later revisions of this behavior don't allow the player to crouch under higher thrown axes, forcing them to either jump over or retreat from their trajectory.
 
In the early platform side-scrolling adventures, the Axe Armor could throw axes horizontally at either high or low elevation levels. Both elevations offered the player a chance to avoid being hit by crouching or jumping respectively. Some later revisions of this behavior don't allow the player to crouch under higher thrown axes, forcing them to either jump over or retreat from their trajectory.
   
There are a few special varieties of Axe Armors, including the '''Double Axe Armor''', which throw two axes at a time. A special version, the '''Red Axe Armor''', will reassemble itself a short moment after being destroyed, in a similar was as the classic [[Red Skeleton]]s.
+
There are a few special varieties of Axe Armors, including the [[DoubleAxe Armor]], which throws two axes at a time. A special version, the [[Red Axe Armor]], will reassemble itself a short moment after being destroyed, in a similar way as the classic [[Red Skeleton]]s.
   
 
==Enemy Data==
 
==Enemy Data==
{{Enemy Table Begin|Axe Knight}}
+
{{See|Axe Armor/Enemy Data}}
{{Castlevania Enemy Data|15}}
 
{{Vampire Killer Enemy Data|13}}
 
{{Haunted Castle Enemy Data|7}}
 
{{Dracula's Curse Enemy Data|5}}
 
{{Super Castlevania IV Enemy Data|13}}
 
{{Chronicles Enemy Data|Axe Armor}}
 
{{Rondo of Blood Enemy Data|Axe Armor}}
 
{{Rondo of Blood Enemy Data|Red Axe Armor}}
 
{{Bloodlines Enemy Data|Axe Knight}}
 
{{Bloodlines Enemy Data|Axe Knight [Dark]}}
 
{{Dracula X Enemy Data|Axe Armor [Blue]}}
 
{{Dracula X Enemy Data|Axe Armor [Red]}}
 
{{Symphony of the Night Enemy Data|Axe Knight [Lv. 4]}}
 
{{Symphony of the Night Enemy Data|Axe Knight [Lv. 9]}}
 
{{Circle of the Moon Enemy Data|Axe Armor}}
 
{{Harmony of Dissonance Enemy Data|Axe Armor}}
 
{{Harmony of Dissonance Enemy Data|Axe Armor Lv2}}
 
{{Aria of Sorrow Enemy Data|Axe Armor}}
 
{{Lament of Innocence Enemy Data|5}}
 
{{Lament of Innocence Enemy Data|63}}
 
{{Dawn of Sorrow Enemy Data|Axe Armor}}
 
{{Portrait of Ruin Enemy Data|4}}
 
{{Portrait of Ruin Enemy Data|71}}
 
{{Portrait of Ruin Enemy Data|92}}
 
{{Portrait of Ruin Enemy Data|122}}
 
{{Order of Shadows Enemy Data|Axe Armor}}
 
{{Order of Ecclesia Enemy Data|9}}
 
{{Enemy Table Row
 
|name = Axe Knight
 
|image =
 
|game = [[Arcade Bestiary|The Arcade]]
 
|no =
 
|desc =
 
|lv =
 
|exp =
 
|hp =
 
|abil =
 
|atk =
 
|tol =
 
|weak =
 
|stop =
 
|drop =
 
|steal =
 
|location = [[Arcade Stage 2|Castle]], [[Arcade Stage 5|Clock Tower]]
 
}}
 
{{Encore of the Night Enemy Data|Axe Knight [Alchemy Laboratory]}}
 
{{Encore of the Night Enemy Data|Axe Knight [Marble Gallery]}}
 
{{Encore of the Night Enemy Data|Axe Knight [Outer Wall]}}
 
{{Harmony of Despair Enemy Data|5}}
 
{{Harmony of Despair Enemy Data/Origins|R. Axe-Man}}
 
{{Enemy Table End}}
 
   
==Soul Data==
+
==Item Data==
 
{{Item Table Begin|Axe Knight}}
 
{{Item Table Begin|Axe Knight}}
 
{{Chronicles Item Data|Big Heart}}
 
{{Symphony of the Night Item Data/Sub-Weapons|Axe}}
 
{{Symphony of the Night Item Data/Body|Bronze Cuirass}}
  +
{{Symphony of the Night Item Data/Shields|AxeLord Shield}}
 
{{Circle of the Moon Item Data/Body|Leather Armor}}
  +
{{Circle of the Moon Item Data/Attribute Cards|Mandragora (card)}}
 
{{Harmony of Dissonance Item Data/Legs|Iron Boots}}
  +
{{Harmony of Dissonance Item Data/Goods|Bangle}}
  +
{{Harmony of Dissonance Item Data/Head|Kettle Hat}}
 
{{Harmony of Dissonance Item Data/Body|Ancient Armor}}
 
{{Aria of Sorrow Item Data/Armor|Leather Plate}}
 
{{Aria of Sorrow Item Data/Red Souls|Axe Armor}}
 
{{Aria of Sorrow Item Data/Red Souls|Axe Armor}}
  +
{{Lament of Innocence Item Data/Items|Zircon}}
 
{{Lament of Innocence Item Data/Items|Opal}}
 
{{Lament of Innocence Item Data/Items|Wine}}
 
{{Dawn of Sorrow Item Data/Axes|Axe}}
 
{{Dawn of Sorrow Item Data/Armor|Leather Armor}}
 
{{Dawn of Sorrow Item Data/Bullet Souls|Axe Armor}}
 
{{Portrait of Ruin Item Data/Body Gear|Copper Plate}}
 
{{Portrait of Ruin Item Data/Subweapons and Spells|Axe J}}
 
{{Order of Ecclesia Item Data/Items|Copper Ore}}
 
{{Order of Ecclesia Item Data/Glyphs|Ascia}}
 
{{Harmony of Despair Item Data/Axes|Axe [Attack]}}
 
{{Harmony of Despair Item Data/Shields|Axe Knight Shield}}
 
{{Harmony of Despair Item Data/Red Souls|Axe Knight}}
 
{{Harmony of Despair Item Data/Red Souls|Axe Knight}}
 
{{Harmony of Despair Item Data/Red Souls|R. Axe-Man}}
 
{{Harmony of Despair Item Data/Red Souls|R. Axe-Man}}
 
{{Item Table End}}
 
{{Item Table End}}
 
==Gallery==
 
<gallery position="center" captionalign="center" caption="Axe Knight">
 
C1 Axe Armor.JPG|'''Axe Armor''' from the Japanese ''[[Castlevania (video game)|Castlevania]]'' instruction booklet
 
VK Axe Armor.JPG|'''Axe Fighter''' from the Japanese ''[[Vampire Killer (video game)|Vampire Killer]]'' instruction booklet
 
NP C3 Axe Armor.JPG|'''Axe Knight Guard''' from the ''[[Nintendo Power Dracula's Curse Guide]]''
 
17axeknight.jpg|'''Axe Knight Guard''' from the ''[[All About Akumajō Dracula]]'' guide for ''[[Super Castlevania IV]]''
 
Dream castleres screenshot68.jpg|Axe Knight from ''[[Castlevania: Resurrection|Resurrection]]'' (canceled)
 
Dream castleres screenshot24.jpg|[[Victor Belmont|Victor]] encountering an Axe Knight in ''[[Castlevania: Resurrection|Resurrection]]'' (canceled)
 
Dxc 012.png|'''Axe Knight''''s enemy list entry from the ''[[Castlevania: The Dracula X Chronicles|Dracula X Chronicles]]'' version of ''[[Castlevania: Symphony of the Night/DXC|Symphony of the Night]]''
 
Dxc 030.png|'''Axe Knight''''s enemy list entry from the ''[[Castlevania: The Dracula X Chronicles|Dracula X Chronicles]]'' version of ''[[Castlevania: Symphony of the Night/DXC|Symphony of the Night]]''
 
</gallery>
 
   
 
==See also==
 
==See also==
 
*[[Armors]]
 
*[[Armors]]
  +
*[[DoubleAxe Armor]]
 
*[[Great Axe Armor]]
 
*[[Great Axe Armor]]
  +
*[[Old Axe Armor]]
   
  +
[[es:Axe Armor]]
{{Enemy Footer}}
 
 
<!-- Interwiki Links -->
 
[[es:Armadura Hacha]]
 
 
[[Category:Armored Enemies]]
 
[[Category:Armored Enemies]]
 
[[Category:Knights]]
 
[[Category:Knights]]
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[[Category:Dracula's Curse Enemies]]
 
[[Category:Dracula's Curse Enemies]]
 
[[Category:Encore of the Night Enemies]]
 
[[Category:Encore of the Night Enemies]]
  +
[[Category:Grimoire of Souls Enemies]]
 
[[Category:Harmony of Despair Enemies]]
 
[[Category:Harmony of Despair Enemies]]
 
[[Category:Harmony of Dissonance Enemies]]
 
[[Category:Harmony of Dissonance Enemies]]
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[[Category:Symphony of the Night Enemies]]
 
[[Category:Symphony of the Night Enemies]]
 
[[Category:Vampire Killer Enemies]]
 
[[Category:Vampire Killer Enemies]]
  +
[[Category:Dark Enemies]]

Revision as of 14:49, 1 January 2020

See also: Old Axe Armor

The Axe Armor, also known as Axe Knight, is a common enemy in the Castlevania series. They are heavily armored zombie warriors that wield an equally heavy axe which they may throw like a boomerang.

Description

An Axe Armor, as its name implies, uses a heavy axe as its primary weapon. They attack by throwing the axe, which then returns to their hands, or more rarely, is thrown in an arc. Some Axe Armors can also hack with this axe. Some variants also hold shields, making them tougher to defeat, and may block some attacks. A playable version of this enemy is available in Castlevania: Symphony of the Night and Castlevania: Portrait of Ruin (see Old Axe Armor). Axe Armors carrying a long handled axe that is used only for hacking are called Great Axe Armors.

In the early platform side-scrolling adventures, the Axe Armor could throw axes horizontally at either high or low elevation levels. Both elevations offered the player a chance to avoid being hit by crouching or jumping respectively. Some later revisions of this behavior don't allow the player to crouch under higher thrown axes, forcing them to either jump over or retreat from their trajectory.

There are a few special varieties of Axe Armors, including the DoubleAxe Armor, which throws two axes at a time. A special version, the Red Axe Armor, will reassemble itself a short moment after being destroyed, in a similar way as the classic Red Skeletons.

Enemy Data

See: Axe Armor/Enemy Data

Item Data

Item Data: Axe Knight
Image Name - Game
  Type - Users
Description
Attributes / Consume Statistics / Sell Found Notes
Big Heart CH Icon Big Heart - Chronicles
  Item - Simon Belmont
[edit]
Increases your stock of hearts by 5.
Axe Icon Axe - Symphony of the Night
  Sub-Weapon - Alucard, Richter, Maria (Saturn only)
[edit]
Travels in an arc, ideal for defeating overhead foes. (...) Attrib: Holy/Cut
Consume: 4 Hearts (Alucard/Maria), 1 (Richter)
ATT +10 (Alucard); ATT +50 (Richter); ATT +20 (Maria)
Find: Containers (requires Cube of Zoe for Alucard)
Drop: Axe Knight
Effect: Arc Throw (Alucard/Richter); Triple Axe (Maria)
Special: Item Crash (Spiral Axe, Richter only; Cost: 10 Hearts; ATT +50, Attrib: Holy/Cut)
Bronze Cuirass Icon Bronze Cuirass (Copper Breastplate) - Symphony of the Night
  Body (Body Armor) - Alucard
[edit]
Bronze cuirass DEF +3
Find: Long Library
Drop: Axe Knight
AxeLord Shield Icon AxeLord Shield (Axe Armor Shield) - Symphony of the Night
  Shield - Alucard
[edit]
Favorite shield of Axe Lords DEF +3
Drop: Axe Knight
Effect: Projectile block
Special: Shield Rod or Mablung Sword spell (20 MP): Summon Axe Lord (runs toward enemy then Axe Chop) (ATT +20, Attrib: Hit)
Leather Armor CotM Icon Leather Armor (Leather Plate) - Circle of the Moon
  Body (Body Armor) - Nathan
[edit]
Armor made from leather DEF +30
Drop: Axe Armor, Skeleton, Electric Skeleton, Skeleton Spear, Skeleton Soldier, Skeleton Knight, Brain Float
Mandragora card Mandragora - Circle of the Moon
  Attribute Card - Nathan
[edit]
The Mandragora is represented as a humanoid with roots instead of feet. Has the power of Plants. Attrib: Plants
Drop: Axe Armor (1.4%), Lizard Man (1.34%)
Iron Boots Icon Iron Boots - Harmony of Dissonance
  Legs - Juste Belmont
[edit]
Boots made of iron. Cold in the wintertime. DEF +9
Common Drop: Axe Armor
Bangle Icon Bangle (jpn) - Harmony of Dissonance
  Goods - Juste Belmont
[edit]
A wrist protector. DEF +3
Buy: 550G
Find: Merchant's shop (Clock Tower A and B, Castle Treasury (Castle A), Castle Top Floor A and B
Drop: Axe Armor
Kettle Hat Icon Kettle Hat - Harmony of Dissonance
  Head - Juste Belmont
[edit]
A kettle-shaped helmet. DEF +20
Common Drop: Axe Armor Lv2
Ancient Armor Icon Ancient Armor (Armor of Legend) - Harmony of Dissonance
  Body - Juste Belmont
[edit]
Legend has it that this armor was worn by ancient gods. DEF +45
Rare Drop: Axe Armor Lv2
Leather Plate AoS Icon Leather Plate (Leather Breastplate) - Aria of Sorrow
  Armor - Soma
[edit]
Breastplate made of leather. DEF +10
Sell: $700
Buy: $1,400
Find: Hammer's shop
Common Drop: Axe Armor
Red Soul Axe Armor - Spinning Edge - Aria of Sorrow
  Bullet Soul - Soma
[edit]
Throws axes at enemies. Attrib: Sword
Consume: 22 MP
60 ATK
Rarity: 30
Drop: Axe Armor
Effect: Axe Boomerang (not catchable)
Zircon Zircon - Lament of Innocence
   - Leon Belmont
[edit]
An imitation diamond. Sell: $200
Buy: $400
Find: Rinaldo's shop
Drop: Axe Armor
Effect: With the Jewel Crush, grants a random amount of gold.
Opal Opal - Lament of Innocence
   - Leon Belmont
[edit]
A beautiful jewel the color of a rainbow. Sell: $500
Buy: $1,000
Find: Rinaldo's shop
Drop: Axe Knight
Effect: With the Jewel Crush, blows an enemy away but deals out small damage.
Wine Wine - Lament of Innocence
  Recovery Item - Leon Belmont
[edit]
1000 years old, millennium vintage. HP +80
Sell: $790
Drop: Axe Knight, Dullahan
Axe DoS Icon Axe (jpn) - Dawn of Sorrow
  Axe - Soma
[edit]
A sturdy axe with a single-edged head Attrib: Slashing
Consume: 100 MP (Special Attack)
ATK +45
Sell: $400
Buy: $800
Find: Hammer's shop
Drop: Axe Armor
Effect: Axe Chop
Special: Axe Critical Art
Evolve: + Axe Armor Soul >> Battle Axe
Leather Armor DoS Icon Leather Armor (jpn) - Dawn of Sorrow
  Armor - Soma
[edit]
A suit of armor crafted out of leather. DEF +8
Sell: $400
Buy: $800
Find: Hammer's shop
Rare Drop: Axe Armor
Bullet Soul Axe Armor - Spinning Edge - Dawn of Sorrow
  Bullet Soul - Soma
[edit]
Throw an axe upwards. Attrib: Slashing
Consume: 25 MP
Rarity: *
Drop: Axe Armor
Effect: Arc Throw
Copper Plate PoR Icon Copper Plate (jpn) - Portrait of Ruin
  Body Gear (Armor) - Jonathan
[edit]
A breastplate made of copper. DEF +9
Sell: $500
Find: Buried Chamber
Drop: Axe Armor
Subweapon PoR Icon Axe (jpn) - Portrait of Ruin
  Sub-Weapon - Jonathan
[edit]
A throwing axe that is especially effective against targets overhead. Attrib: Slash
Consume: 22 MP
Base Attack: 14/37 (0 SP/Mastered)
Drop: Axe Armor
Effect: Arc Throw
Special: Mastered - Axe increases in size.
Evolve: 1,000 SP to master.
Copper Ore Icon Copper Ore (jpn) - Order of Ecclesia
  Item - Shanoa
[edit]
A chunk of copper ore. Drop: Axe Knight, Spear Guard
Ascia Icon Ascia (Axes) - Order of Ecclesia
  Glyph (Axe) - Shanoa
[edit]
An axe glyph. Attrib: Slash
Consume: 15 MP
ATK +8
Find: Ruvas Forest, Minera Prison Island, Monastery (Hard Mode)
Drop: Axe Knight
Effect: Arc Throw
Special: Glyph Unions: + any Ascia = Union Ascia; + Elemental Glyph = Elemental Weapon Union; + Other = Pulsus
Axe DoS Icon Axe [Attack] (jpn) - Harmony of Despair
  Axe - Soma
[edit]
Heavy single-edged axe. Attrib: Slash
#hands: 2
ATK +8
Sell: $300
Rarity: *
Buy: $1,200
Find: Starts with
Drop: Axe Knight
Effect: Axe Chop
Special: ↓↘→ + [Attack] for Axe Critical Art (15 MP)
AxeLord Shield Icon Axe Knight Shield (Axe Armor Shield) - Harmony of Despair
  Shield - Alucard
[edit]
Favorite shield of axe-wielding terrors. DEF +3
Sell: $500
Rarity: *
Drop: Axe Knight
Bullet Soul HD Icon Axe Knight - Harmony of Despair
  Bullet Soul - Soma
[edit]
Throw an axe. Attrib: Slash
Consume: 12 MP
ATK +8
Rarity: *
Steal: Axe Knight (2.8%)
Effect: Arc Axe Throw
Evolve: Double edge at Lv. 5; Large axe at Lv. 9
Bullet Soul HD Icon R. Axe-Man - Harmony of Despair
  Bullet Soul - Soma
[edit]
Throw axes. Attrib: Slash
Consume: 12 MP
ATK +10
Rarity: ***
Steal: R. Axe-Man (5.5%)
First Obtained: Chapter 10
Effect: Retro Axe Arc Throw
Evolve: Stronger with each soul; Double Axe at 5 Souls, Triple Axe at 9 Souls

See also