Axe Armors, also known as Axe Knights, are common enemies in the Castlevania series. They are heavily armored zombie warriors that wield an equally heavy axe which they may throw like a boomerang.
Description
An Axe Armor, as its name implies, uses a heavy axe as its primary weapon. They attack by throwing the axe, which then returns to their hands, or more rarely, is thrown in an arc. Some Axe Armors can also hack with this axe. Some variants also hold shields, making them tougher to defeat, and may block some attacks. A playable version of this enemy is available in Castlevania: Symphony of the Night and Castlevania: Portrait of Ruin (see Old Axe Armor). Axe Armors carrying a long handled axe that is used only for hacking are called Great Axe Armors.
In the early platform side-scrolling adventures, the Axe Armor could throw axes horizontally at either high or low elevation levels. Both elevations offered the player a chance to avoid being hit by crouching or jumping respectively. Some later revisions of this behavior don't allow the player to crouch under higher thrown axes, forcing them to either jump over or retreat from their trajectory.
There are a few special varieties of Axe Armors, including the DoubleAxe Armor, which throws two axes at a time. A special version, the Red Axe Armor, will reassemble itself a short moment after being destroyed, in a similar was as the classic Red Skeletons.
Enemy Data
Enemy Data: Axe Knight | |||||
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Image | Name - Game Description |
Statistics | Items | Location | Notes |
(NES/C64/AMI/PC) |
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He repels your attack with his shield and throws an Axe which returns to him like a boomerang. He is a very powerful enemy.(*) | HP: 10 Exp: 500 Atk: 4 |
5. Main Building |
Weapons: Axe (Axe Boomerang (high/low), 100 points), Axe-Man Shield | ||
' | Exp: 300 |
5. Torture Laboratory 6. Castle Keep |
Weapons: Axe (Axe Boomerang (high-only), Axe-Man Shield | ||
' | HP: 5 Exp: 500 Atk: 1 |
3. Banquet Room 5. Clocktower |
Weapons: Axe (Axe Chop, Tomahawk Throw, Chained Throw), Knight Shield | ||
' | Atk: (before/after block 8)3/4, 2/3(axe) |
5A. Tower, 6. Basement, 6A. Causeway, 7. Mountains, 7A. Courtyard, 8. Main Hall, 9. Inner Tower |
Weapons: Axe (Axe Boomerang (high/low)), Axe Knight Shield | ||
' | HP: 144 Exp: 100 Atk: 3 |
6. The Halls, 7. Unliving Quarters, 8. The Dungeons, A. Clocktower |
Weapons: Axe (Axe Boomerang (high/low)), Axe Knight Shield | ||
' | HP: 16 Exp: 500 |
Drop: Big Heart |
6. Floating Corridor, 7. Torture Chamber/Lab |
Weapons: Axe (Axe Boomerang (high/low), Axe Chop), Axe Armor Shield (high/low) | |
(RoB/DXC) |
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' | HP: 14 Exp: 500 |
2. Entrance, 4. Torture Chamber, 5'. Piers |
(Strategy)Weapons: Axe, Axe Armor Shield | ||
(RoB/DXC) |
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' | HP: 14 Exp: 500 |
4. Torture Chamber, 5'. Piers |
(Strategy)Weapons: Axe, Axe Armor Shield | ||
' | 5. Versailles Palace |
Weapons: Axe | |||
' | 6. The Castle Proserpina |
Weapons: Axe | |||
' | HP: 7 |
2. Entrance, 3. Hall, 5. Courtyard, 6. Clock Tower, 7. Dracula |
Weapons: Axe, Axe Armor Shield | ||
' | HP: 7 |
4. Dungeon, 4'. Caves, 5. Courtyard, 6. Clock Tower |
Weapons: Axe, Axe Armor Shield | ||
Low level axe knight. | Weak: Hit Level: 4 HP: 32 Exp: 10 |
Drop: Axe, Bronze Cuirass |
Alchemy Laboratory, Marble Gallery |
Weapons: Axe | |
Well armored axe knight. | Weak: Hit (DXC only) Level: 9 HP: 42 Exp: 50 |
Drop: Axe, AxeLord Shield |
Castle Keep, Colosseum, Outer Wall |
Weapons: Axe, Axe Knight Shield | |
' | Strong: Darkness HP: 55 Exp: 31 Atk: 120 Def: 130 Timestop: Affected |
Common Drop: Leather Armor (4%) Rare Drop: Mandragora (1.5%) |
Abyss Stairway, Audience Room, Outer Wall |
Weapons: Axe | |
' | Strong: Fire Weak: Thunder Level: 15 HP: 80 Exp: 62 |
Common Drop: Iron Boots Rare Drop: Bangle |
Castle B: Luminous Cavern |
Weapons: Axe | |
' | Weak: Thunder Level: 24 HP: 192 Exp: 165 |
Common Drop: Kettle Hat Rare Drop: Ancient Armor |
Castle A: Castle Treasury, Luminous Cavern Castle B: Sky Walkway, Chapel of Dissonance, Marble Corridor |
Weapons: Axe, Axe Armor Shield | |
An armored soldier that wields an axe. | Weak: Thunder, Stone HP: 60 MP: 80 Exp: 10 Atk: 15 Def: 8 |
Common Drop: Leather Plate Soul: Spinning Edge (Rarity = 30) |
Castle Corridor, Chapel |
Weapons: Axe, Axe Armor Shield | |
An armored knight that wields a giant axe. | Strong: Knife Weak: Thunder, Axe HP: 160 |
Drop: Zircon |
House of Sacred Remains (Crazy Mode only), Anti-Soul Mysteries Lab, Garden Forgotten by Time, Dark Palace of Waterfalls, Ghostly Theatre |
Weapons: Axe, Axe Armor Shield | |
An Axe Armor that throws its axe like a boomerang. | Strong: Fire, Ice, Knife Weak: Thunder, Axe HP: 250 |
Drop: Opal, Wine |
Anti-Soul Mysteries Lab, Garden Forgotten by Time, Ghostly Theatre, Pagoda of the Misty Moon |
Weapons: Axe, Axe Knight Shield | |
An armor-clad soldier that is highly skilled with axes. | Strong: Fire, Water Weak: Bashing, Electric HP: 18 MP: 1 Exp: 10 Atk: 12 Timestop: Affected |
Common Drop: Axe (8%) Rare Drop: Leather Armor (4%) Soul: Spinning Edge (3.91%) |
The Lost Village, Wizardry Lab, Demon Guest House |
Weapons: Axe | |
A zombie warrior in heavy armor, equipped with a devastating axe. | Strong: Ice Weak: Strike, Whip, Electric HP: 28 Exp: 4 Skill Pt: 1 |
Drop: Copper Plate, Axe |
Entrance, City of Haze |
Weapons: Axe | |
An armored warrior powered by blood. It cannot be killed. | Strong: Ice Weak: Strike, Whip, Electric HP: 63 Exp: 255 Skill Pt: 12 |
Drop: Magical Ticket |
Forest of Doom, 13th Street |
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A veteran zombie warrior wearing antique armor. | Strong: Ice Weak: Strike, Whip, Electric HP: 145 Exp: 156 Skill Pt: 0 |
Drop: Voulge, Ancient Armor |
Dark Academy, Forgotten City, 13th Street, Burnt Paradise, Nest of Evil |
Weapons: Axe | |
An elite Axe Armor warrior who wields two axes with deadly precision. | Strong: Ice Weak: Strike, Whip, Electric HP: 191 Exp: 287 Skill Pt: 14 |
Drop: Berserker Mail, Super Potion |
Burnt Paradise, Nest of Evil |
Weapons: Double Axe (Axe Boomerang (high/low)) | |
' | 2. The Bat's Belfry, 4. The Inner Sanctum |
Weapons: Axe | |||
A heavily-armored warrior with an equally heavy axe. | Strong: Flame Weak: Strike, Thunder HP: 23 Exp: 9 Skill Pt: 1 Atk: 15 |
Drop: Copper Ore (5%), Ascia (12%) |
Ruvas Forest, Minera Prison Island, Monastery (Hard Mode) |
Weapons: Axe | |
' | Castle, Clock Tower |
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' | HP: 100 Exp: ~100 |
Drop: Apple, Banana; Leather Shield Steal: ~60C |
Alchemy Laboratory |
Weapons: Axe | |
' | HP: 100 Exp: ~100 |
Drop: Banana; Four of Skulls Steal: ~60C |
Marble Gallery |
Weapons: Axe | |
' | HP: 100 Exp: ~100 Timestop: Cheese, Frankfurter; Six of Crosses |
Steal: ~60C |
Outer Wall |
Weapons: Axe, Axe Knight Shield | |
A zombie warrior in heavy armor, equipped with a devastating axe. | Strong: Pierce, Ice Weak: Strike, Lightning, Petrify, Curse, Poison |
Drop: Axe (8.30%) Axe Knight Shield (2.30%) Soul: Red (2.80%) |
Chapter 1, Chapter 2, Chapter 3, Chapter 4, Chapter 5, Chapter 7 |
Weapons: Axe, Axe Knight Shield | |
An ancient castle guardian. Wields axes. | Strong: Slash, Pierce, Fire, Ice, Darkness Weak: Strike, Lightning, Holy Exp: 500 |
Drop: Axe, Great Axe Soul: Red |
Chapter 10 |
Weapons: Axe, R. Axe-Man Shield |
Soul Data
Item Data: Axe Knight | ||||||||
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Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
Throws axes at enemies. | Attrib: Sword Consume: 22 MP |
60 ATK |
Rarity: 30 Drop: Axe Armor |
Effect: Axe Boomerang (not catchable) | ||||
Throw an axe. | Attrib: Slash Consume: 12 MP |
ATK +8 |
Rarity: * Steal: Axe Knight (2.8%) |
Effect: Arc Axe Throw Evolve: Double edge at Lv. 5; Large axe at Lv. 9 | ||||
Throw axes. | Attrib: Slash Consume: 12 MP |
ATK +10 |
Rarity: *** Steal: R. Axe-Man (5.5%) First Obtained: Chapter 10 |
Effect: Retro Axe Arc Throw Evolve: Stronger with each soul; Double Axe at 5 Souls, Triple Axe at 9 Souls |