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{{Infobox GenericEnemy
+
{{Infobox Enemy
 
|name = Behemoth
 
|name = Behemoth
 
|image = Rob-bbull-1-.gif
 
|image = Rob-bbull-1-.gif
 
|caption = Behemoth as it appears in Rondo of Blood
 
|caption = Behemoth as it appears in Rondo of Blood
 
|jname = ベヒーモス ''Behīmosu''<br />ベヒモス ''Behimosu''
 
|jname = ベヒーモス ''Behīmosu''<br />ベヒモス ''Behimosu''
|aname = Bull, Mammoth Bull Demon
+
|aname = Dead Behemoth, Bull, Mammoth Bull Demon
|abil = *Great strength and resilience
+
|abil =
  +
*Great strength, resilience and stamina
 
*Laser breath
 
*Laser breath
*Lashes with "tongue" made of entrails
+
*Lashes "tongue" made of entrails
 
*Spews out guts
 
*Spews out guts
 
|type = [[:category:Demons|Demon]]
 
|type = [[:category:Demons|Demon]]
  +
|lore =
|lore = ''[[:category:Biblical Monsters|The Bible]]''<br />''[[:category:Dictionnaire Infernal Demons|Dictionnaire Infernal]]''
 
  +
''[[:category:Biblical Monsters|The Bible]]''<br />
 
''[[:category:Dictionnaire Infernal Demons|Dictionnaire Infernal]]''
 
|eng voice =
 
|eng voice =
 
|jpn voice =
 
|jpn voice =
  +
|game =
|game = ''[[Castlevania: Rondo of Blood|Rondo of Blood]]''<br />''[[Castlevania: Dracula X|Dracula X]]''<br />''[[Castlevania (Nintendo 64)|Castlevania]]'' ([[Nintendo 64|N64]])<br />''[[Castlevania: Legacy of Darkness|Legacy of Darkness]]''<br />''[[Castlevania: Portrait of Ruin|Portrait of Ruin]]''<br />''[[Castlevania: The Dracula X Chronicles|The Dracula X Chronicles]]''
 
 
''[[Castlevania: Rondo of Blood|Rondo of Blood]]''<br />
 
''[[Castlevania: Dracula X|Dracula X]]''<br />
  +
''[[Castlevania (Nintendo 64)|Castlevania]]'' ([[Nintendo 64|N64]])<br />
  +
''[[Castlevania: Legacy of Darkness|Legacy of Darkness]]''<br />
  +
''[[Castlevania: Portrait of Ruin|Portrait of Ruin]]''<br />
  +
''[[Castlevania: The Dracula X Chronicles|The Dracula X Chronicles]]''
 
|gallery =
 
|gallery =
 
|stuff1 =
 
|stuff1 =
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{{clr}}
 
{{clr}}
 
==Appearances==
 
==Appearances==
===''[[Castlevania: Rondo of Blood]]''===
+
===''[[Castlevania: Rondo of Blood]]'' / ''[[Castlevania: Dracula X]]''===
First appearance of the Behemoth in the series. Its glowing eyes can barely be seen approaching in the background the moment the player crosses the drawbridge and enters the [[Dracula's Castle|castle]] at the end of the first section of the [[Rondo of Blood Stage 2|Entrance]] stage. Shortly afterward, the Behemoth breaks into the building through a wall and starts rushing at the player. Since it is more likely that [[Maria Renard|Maria]] has not been rescued yet, this chasing scene can prove to be rather difficult for [[Richter Belmont|Richter]]. If the player cannot kill the Behemoth but manages to make it to the next section of the stage, the creature will ram into a wall and die.
+
First appearance of the Behemoth in the series. Its introduction is both mysterious as well as a bit ominous, as before it even properly appears, its glowing eyes can barely be seen approaching in the background the moment the player crosses the drawbridge and enters the [[Dracula's Castle|castle]] at the end of the first section of the [[Rondo of Blood Stage 2|Entrance]] stage. Shortly afterward, the Behemoth breaks into the building through a wall and starts charging at the player. Since it's more likely that [[Maria Renard|Maria]] has not been rescued yet (unless replaying the level), this chasing scene can prove to be rather difficult for [[Richter Belmont|Richter]]. If the player cannot kill the Behemoth but manages to make it to the next section of the stage, the creature will ram into a wall and die.
  +
 
In ''The Dracula X Chronicles'', it could be considered to be a mid-boss who stalks the player until they reach a large wall after passing through the entrance of the castle. It takes a considerable amount of effort to kill it, as it dies in 12 hits. One trick is to gather at least 40 [[Heart]]s (most likely carried over from the previous level) and use the [[Holy Water]]'s [[Item Crash|item crash]], [[Hydro Storm]], to defeat it. Once beaten, the Behemoth will leave behind a [[Sound Item#Castlevania: The Dracula X Chronicles|Sound Item]].
   
 
{{Enemy Stats/Rondo of Blood
 
{{Enemy Stats/Rondo of Blood
|Image = [[File:Rob-bbull-1-.gif|190px]]
+
|Image = [[File:Rob-bbull-1-.gif|150px]][[File:Behemoth DXC.png|180px]]<br />(PCE/PSP)
 
|Name = Behemoth
 
|Name = Behemoth
 
|HP = 24
 
|HP = 24
Line 38: Line 49:
 
}}
 
}}
   
  +
The reanimated carcass of the Behemoth returns as part of [[Shaft|Shaft Ghost]]'s fight at the end of the [[Rondo of Blood Stage 7|Clock Tower]]. In this fight, the beast is burrowed under the ground and only attacks along this medium. It telegraphs its attack by first peeking its head from either side of the screen followed by it charging forward, digging out its head from underneath and dragging it from one side of the screen to the other, in a move that covers almost the entire room. Due to her innate [[Double Jump|double jumping]] ability, Maria will have a much easier time avoiding this attack, while Richter will most likely have to rely on his [[somersault]] move or just try to get away from the creature's path altogether.
The reanimated carcass of the Behemoth returns once more as part of [[Shaft|Shaft Ghost]]'s fight at the end of the [[Rondo of Blood Stage 7|Clock Tower]].
 
  +
  +
The carcasses of both the Behemoth and the [[Wyvern]] will take turns between performing their respective attacks during this fight, although each following its own timing, so eventually the player could be facing both creatures attacking at once. They cannot be hurt by any means and only by defeating Shaft Ghost will they permanently die.
   
 
{{Enemy Stats/Rondo of Blood
 
{{Enemy Stats/Rondo of Blood
|Image = [[File:Rob-dbull-1-.gif|110px]]
+
|Image = [[File:Rob-dbull-1-.gif|90px]][[File:Dead Behemoth DXC.png|90px]]<br />(PCE/PSP)
 
|Name = Dead Behemoth
 
|Name = Dead Behemoth
 
|HP = -
 
|HP = -
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|Location = [[Rondo of Blood Stage 7|Stage 7: Clock Tower]] (summoned during the boss fight)
 
|Location = [[Rondo of Blood Stage 7|Stage 7: Clock Tower]] (summoned during the boss fight)
 
}}
 
}}
  +
  +
===''[[Castlevania: Bloodlines]]''===
  +
The Behemoth was planned to appear in this game and it can still be fought in the 1993 prototype version. Its size was drastically reduced (now being just a bit taller than the player character) and its horns now point backward, although it still loses skin and flesh as it receives damage, like it did in previous incarnations, and it also charges at the player. It was eventually replaced by the [[Cerberus]] in the final version of the game.
   
 
===''[[Castlevania: Dracula X]]''===
 
===''[[Castlevania: Dracula X]]''===
A graphically enhanced reenactment from its appearance in ''[[Castlevania: Rondo of Blood|Rondo of Blood]]''; the Behemoth chases after [[Richter Belmont|Richter]] in the very [[Dracula X Stage 1|first level]] of the game. Upon defeat, it drops a [[Meat|Food]] item; otherwise, the player can just run away or lure it into falling down a chasm at the end of that section of the stage.
+
A graphically enhanced reenactment from its appearance in ''[[Castlevania: Rondo of Blood|Rondo of Blood]]''; the Behemoth chases after [[Richter Belmont|Richter]] in the very [[Dracula X Stage 1|first level]] of the game. Because it doesn't drop anything after being defeated, the best strategy is just to run away and it will die by falling into a chasm at the end of that section of the stage. 
   
 
{{Enemy Stats/Dracula X
 
{{Enemy Stats/Dracula X
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===''[[Castlevania: Symphony of the Night]]''===
 
===''[[Castlevania: Symphony of the Night]]''===
A corpse of a Behemoth (probably the same [[Richter Belmont|Richter]] avoided) can be seen in the [[Colosseum]]. However, it is only as a scenario ornament and nothing else.
+
A corpse of a Behemoth (probably the same one [[Richter Belmont|Richter]] encountered in ''[[Castlevania: Rondo of Blood|Rondo of Blood]]'') can be seen in the [[Colosseum]], although it only forms part of the background and cannot be interacted with in any way.
   
===''[[Castlevania (Nintendo 64)|Castlevania]]'' ([[Nintendo 64|N64]])===
+
===''[[Castlevania (Nintendo 64)|Castlevania]]'' ([[Nintendo 64|N64]]) / ''[[Castlevania: Legacy of Darkness]]''===
  +
One of the major boss battles in both games. The body of the Behemoth (called "'''Mammoth Bull Demon'''" in ''Castlevania 64'' and simply "'''Bull'''" in ''Legacy of Darkness'') is first found presumably dead in a large [[Arenas|arena]] at the [[Castle Center]].
One of the major boss battles in the game. The Behemoth is first found presumably dead in a large [[Arenas|arena]] at the [[Castle Center]]. Once the player activates the big crystal revealed after exploding the previously sealed wall, the Behemoth will come back to life, making it probably an undead creature. This appearance is so far the first time the Behemoth has shown its real power in the series other than just chasing the player. It shoots huge laser beams from the eye inside its mouth, causing a great nuclear-like explosion. It also rushes at the player, finishing with a heave that throws them far away. It's worth mentioning that the more hits it takes, the more skin, muscle tissue, and bones it loses; so depending on how the player fights it, the creature will have a different appearance. Also, if the player manages to take down its legs, it will collapse and start roaring in pain, no longer being able to move or attack, thus awarding the victory in the player's favor as all they have to do then is finish it off.
 
   
 
Once the player activates the big crystal revealed after exploding the previously sealed wall, the Behemoth will come back to life (or more properly, become an undead creature). This appearance is so far the first time the Behemoth has shown its real power in the series other than just chasing the player. It shoots a huge laser beam from the eye inside its mouth, causing a great nuclear-like explosion. It also rushes at the player, finishing with a heave that throws them far away. It's worth mentioning that the more hits it takes, the more skin, muscle tissue, and bones it loses; so depending on how the player fights it, the creature will have a different appearance.
  +
  +
If the player manages to take down its legs, it will collapse and start roaring in pain, no longer being able to move or attack, thus awarding the victory in the player's favor as all they have to do then is finish it off.
  +
  +
<tabber>Castlevania 64=
 
{{Enemy Stats/Castlevania 64
 
{{Enemy Stats/Castlevania 64
 
|Image = [[File:64-MBD.png|150px]]
 
|Image = [[File:64-MBD.png|150px]]
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|Location = [[Castle Center]]
 
|Location = [[Castle Center]]
 
}}
 
}}
  +
|-|Legacy of Darkness=
 
===''[[Castlevania: Legacy of Darkness]]''===
 
Same appearance as in the previous game, only its name has been changed and its [[Hit Points|HP]] slightly reduced.
 
 
 
{{Enemy Stats/Legacy of Darkness
 
{{Enemy Stats/Legacy of Darkness
 
|Image = [[File:64-MBD.png|150px]]
 
|Image = [[File:64-MBD.png|150px]]
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|Location = [[Castle Center]]
 
|Location = [[Castle Center]]
 
}}
 
}}
  +
</tabber>
   
 
===''[[Castlevania: Harmony of Dissonance]]''===
 
===''[[Castlevania: Harmony of Dissonance]]''===
A carcass of a Behemoth can be found in the [[Skeleton Cave (Harmony of Dissonance)|Skeleton Cave]]. As in ''[[Castlevania: Symphony of the Night|Symphony of the Night]]'', it appears only as an ornament to the level.
+
A carcass of a Behemoth can be found in the [[Skeleton Cave (Harmony of Dissonance)|Skeleton Cave]]. Similar to the one in ''[[Castlevania: Symphony of the Night|Symphony of the Night]]'', it only appears as an ornament to the level.
   
 
===''[[Castlevania: Portrait of Ruin]]''===
 
===''[[Castlevania: Portrait of Ruin]]''===
In ''Portrait of Ruin'', this is an early undead [[:category:Portrait of Ruin Bosses|boss]] the player must first flee from, and later come back to fight. The Behemoth resembles a giant bull who's hind quarters have been torn off. During its introductory scene, the heroes must run ahead of the creature, smashing pillars along the way. The beast will continue on its path, smashing through walls and leaving rubble behind, leaving the heroes with no means to give further pursuit.
+
In ''Portrait of Ruin'', this is an early undead [[:category:Portrait of Ruin Bosses|boss]] the player must first flee from and later come back to fight. The Behemoth resembles a giant bull who's hind quarters have been torn off.
   
  +
During its introductory scene (and similar to its ''[[Castlevania: Rondo of Blood|Rondo of Blood]]'' counterpart), the beast first breaks into the room while the heroes are traversing a long hallway at the [[Entrance (Portrait of Ruin)|Entrance]], and then charges forward without stopping for anything, destroying any marble columns that happen to be in its path. The heroes must then run ahead of the creature, smashing pillars along the way to be able to escape the charging monster. The beast will continue on its path, smashing through walls and leaving rubble behind, leaving the heroes with no means to give further pursuit.
After obtaining the [[Acrobat Cube]] in the [[City of Haze]], [[Jonathan Morris|Jonathan]] and [[Charlotte Aulin|Charlotte]] will have the means necessary to reach what looks like a coliseum, where they must fight and kill the Behemoth. It is a fairly straightforward fight, but since the heroes will most likely not be at a high level and have not yet got access to more powerful weaponry, it may prove to be a challenging battle.
 
  +
 
After obtaining the [[Acrobat Cube]] in the [[City of Haze]], [[Jonathan Morris|Jonathan]] and [[Charlotte Aulin|Charlotte]] will have the means necessary to catch up with the beast. The item will allow them to climb a ledge that was previously out of reach and arrive to what looks like a coliseum, where they must fight and kill the Behemoth. It's a fairly straightforward fight, but since the heroes will most likely not be at a high level and not yet have more powerful weaponry, it may prove to be a challenging battle.
  +
  +
Its attacks include:
  +
*Performs a bull-like charge toward one edge of the screen and exits the arena, returning a short moment later.
  +
*Performs a big leap/pounce forward in an attempt to crush the player.
  +
*Vomits chunks of guts as a manner of boulders that fly in an arcing pattern.
  +
*Sticks out a very large "tongue" straightforward made with its own entrails.
  +
  +
Throughout the fight, the Behemoth will be leaving lots of small [[maggot]]s along its trail, although these are neither harmful nor can they be interacted with.
   
 
{{Enemy Stats/Portrait of Ruin
 
{{Enemy Stats/Portrait of Ruin
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}}
 
}}
   
  +
==Item Data==
===''[[Castlevania: The Dracula X Chronicles]]''===
 
  +
{{Item Table Begin|Behemoth}}
In ''Dracula X Chronicles'', the Behemoth appears on the second stage. It could be considered a mid-boss who stalks the player until it reaches a large wall after passing through the entrance of the castle. It takes a considerable amount of effort to kill it as it dies in 12 hits. One trick is to gather at least 40 [[Heart]]s (usually carried over from the previous level) and use the [[Holy Water]]'s [[Item Crash|item crash]], [[Hydro Storm]], to defeat it. Once beaten, the Behemoth leaves behind a [[Sound Item#Castlevania: The Dracula X Chronicles|Sound Item]].
 
  +
{{Rondo of Blood Item Data/Sound Item|Sound Item 14}}
  +
{{Item Table End}}
   
 
==Gallery==
 
==Gallery==
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Por 4koma 10.jpg|'''Behemoth''' in the official [[Official Koma Comic Strips#Castlevania: Order of Ecclesia|Koma comic strips]] for ''[[Castlevania: Portrait of Ruin|Portrait of Ruin]]''
 
Por 4koma 10.jpg|'''Behemoth''' in the official [[Official Koma Comic Strips#Castlevania: Order of Ecclesia|Koma comic strips]] for ''[[Castlevania: Portrait of Ruin|Portrait of Ruin]]''
 
Eng DXC 4kom 03 edit.jpg|'''Behemoth''' in the official [[Official Koma Comic Strips#Castlevania: The Dracula X Chronicles|Koma comic strips]] for ''[[Castlevania: The Dracula X Chronicles|The Dracula X Chronicles]]''
 
Eng DXC 4kom 03 edit.jpg|'''Behemoth''' in the official [[Official Koma Comic Strips#Castlevania: The Dracula X Chronicles|Koma comic strips]] for ''[[Castlevania: The Dracula X Chronicles|The Dracula X Chronicles]]''
  +
Eternal Knights 2 Richter vs Bull.JPG|Possibly a Behemoth in ''[[Eternal Knights (series)|Eternal Knights 2]]''
 
</gallery>
 
</gallery>
   
 
===Screenshots===
 
===Screenshots===
<gallery position="center" captionalign="center" bordercolor="transparent">
+
<gallery position="center" captionalign="center">
 
Rondo of Blood - Hydro Storm - 01.png|'''Behemoth''' from ''[[Castlevania: Rondo of Blood|Rondo of Blood]]''
 
Rondo of Blood - Hydro Storm - 01.png|'''Behemoth''' from ''[[Castlevania: Rondo of Blood|Rondo of Blood]]''
  +
Early hellhound.PNG|The '''Behemoth''' in an early prototype of ''[[Castlevania: Bloodlines]]''. It was eventually replaced by the [[Cerberus]] in the final version of the game.
 
Dracula X - Behemoth - 01.png|The '''Behemoth''' pursuing villagers in ''[[Castlevania: Dracula X|Dracula X]]''
 
Dracula X - Behemoth - 01.png|The '''Behemoth''' pursuing villagers in ''[[Castlevania: Dracula X|Dracula X]]''
 
SoN-Behemoth.png|The '''Behemoth''''s remains in ''[[Castlevania: Symphony of the Night|Symphony of the Night]]''
 
SoN-Behemoth.png|The '''Behemoth''''s remains in ''[[Castlevania: Symphony of the Night|Symphony of the Night]]''
 
Harmony of Dissonance - Behemoth - 01.jpg|The '''Behemoth''''s remains in ''[[Castlevania: Harmony of Dissonance|Harmony of Dissonance]]''
 
Harmony of Dissonance - Behemoth - 01.jpg|The '''Behemoth''''s remains in ''[[Castlevania: Harmony of Dissonance|Harmony of Dissonance]]''
Portrait of Ruin - Entrance - 04.png|'''Behemoth''' from ''[[Castlevania: Portrait of Ruin|Portrait of Ruin]]''
+
Portrait of Ruin - Entrance - 04.png|'''Behemoth''' from ''[[Castlevania: Portrait of Ruin|Portrait of Ruin]]''<br />(introductory cutscene)
Portrait of Ruin - Entrance - 13.png|'''Behemoth''' from ''[[Castlevania: Portrait of Ruin|Portrait of Ruin]]''
+
Portrait of Ruin - Entrance - 13.png|'''Behemoth''' from ''[[Castlevania: Portrait of Ruin|Portrait of Ruin]]''<br />(boss battle)
Screen-temp7.jpg|'''Behemoth''' from ''[[Castlevania: The Dracula X Chronicles|The Dracula X Chronicles]]''
+
Screen-temp7.jpg|'''Behemoth''' from ''[[Castlevania: The Dracula X Chronicles|The Dracula X Chronicles]]''<br />(introductory cutscene)
 
Dracula X Chronicles - Hydro Storm - 01.png|'''Behemoth''' from ''[[Castlevania: The Dracula X Chronicles|The Dracula X Chronicles]]''
 
Dracula X Chronicles - Hydro Storm - 01.png|'''Behemoth''' from ''[[Castlevania: The Dracula X Chronicles|The Dracula X Chronicles]]''
  +
Behemoth GoS.png|'''Behemoth''' in ''[[Castlevania: Grimoire of Souls|Grimoire of Souls]]''
Dead Behemoth DXC.png
 
Behemoth DXC.png
 
 
</gallery>
 
</gallery>
   
 
==Trivia==
 
==Trivia==
*In ''[[Castlevania (Nintendo 64)|Castlevania]]'' ([[Nintendo 64|N64]]) the Behemoth has 340 [[Hit Points|HP]], which makes it have the most health out of any boss in the game. Only [[Dracula (Nintendo 64)|Dracula]] surpasses it with the combined HP of his two forms: his first form has 160 HP and his second form has 200 HP for a total of 360 HP.
+
*In ''[[Castlevania (Nintendo 64)|Castlevania 64]]'', the Behemoth has 340 [[Hit Points|HP]], which makes it have the most health out of any boss in the game. Only [[Dracula (Nintendo 64)|Dracula]] surpasses it with the combined HP of his two forms (his first form has 160 HP and his second form has 200 HP for a total of 360 HP).
 
*A preliminary version of the Behemoth appears in the November 1993 prototype of ''[[Castlevania: Bloodlines]]''. It was intended to be the game's first miniboss before being replaced by the [[Cerberus]] in the final release.
 
*A preliminary version of the Behemoth appears in the November 1993 prototype of ''[[Castlevania: Bloodlines]]''. It was intended to be the game's first miniboss before being replaced by the [[Cerberus]] in the final release.
   
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{{ROB}}
 
{{ROB}}
  +
{{CV64}}
 
{{POR}}
 
{{POR}}
 
[[Category:Biblical Monsters]]
 
[[Category:Biblical Monsters]]
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[[Category:Rondo of Blood Enemies]]
 
[[Category:Rondo of Blood Enemies]]
 
[[Category:Portrait of Ruin Bosses]]
 
[[Category:Portrait of Ruin Bosses]]
  +
[[Category:Animal-Type Enemies]]

Revision as of 11:12, 9 June 2020

The Behemoth is an enemy in the Castlevania series. It is a great beast of biblical origins. It is usually portrayed as a half rotting giant bull-like creature.

Origins

File:Behemoth - 01.png

Behemoth and Leviathan by William Blake, from his Illustrations of the Book of Job.

The Behemoth is a beast mentioned in the Book of Job 40:15-24, where it is referred to as the largest living thing in existence and also implied to be aquatic. Suggested identities range from a mythological creature to an elephant, hippopotamus, rhinoceros, or buffalo. Some creationists believe it to be a description of a sauropod, due to its tail being described as like a "cedar tree".

The name "Behemoth" also comes from the same root word as "Bahamut". Metaphorically, the name has come to be used for any extremely large or powerful entity.

Appearances

Castlevania: Rondo of Blood / Castlevania: Dracula X

First appearance of the Behemoth in the series. Its introduction is both mysterious as well as a bit ominous, as before it even properly appears, its glowing eyes can barely be seen approaching in the background the moment the player crosses the drawbridge and enters the castle at the end of the first section of the Entrance stage. Shortly afterward, the Behemoth breaks into the building through a wall and starts charging at the player. Since it's more likely that Maria has not been rescued yet (unless replaying the level), this chasing scene can prove to be rather difficult for Richter. If the player cannot kill the Behemoth but manages to make it to the next section of the stage, the creature will ram into a wall and die.

In The Dracula X Chronicles, it could be considered to be a mid-boss who stalks the player until they reach a large wall after passing through the entrance of the castle. It takes a considerable amount of effort to kill it, as it dies in 12 hits. One trick is to gather at least 40 Hearts (most likely carried over from the previous level) and use the Holy Water's item crash, Hydro Storm, to defeat it. Once beaten, the Behemoth will leave behind a Sound Item.

Rob-bbull-1-Behemoth DXC
(PCE/PSP)
Name Alt. Name HP EXP
Behemoth 24 1,000
Location
Stage 2: Entrance

The reanimated carcass of the Behemoth returns as part of Shaft Ghost's fight at the end of the Clock Tower. In this fight, the beast is burrowed under the ground and only attacks along this medium. It telegraphs its attack by first peeking its head from either side of the screen followed by it charging forward, digging out its head from underneath and dragging it from one side of the screen to the other, in a move that covers almost the entire room. Due to her innate double jumping ability, Maria will have a much easier time avoiding this attack, while Richter will most likely have to rely on his somersault move or just try to get away from the creature's path altogether.

The carcasses of both the Behemoth and the Wyvern will take turns between performing their respective attacks during this fight, although each following its own timing, so eventually the player could be facing both creatures attacking at once. They cannot be hurt by any means and only by defeating Shaft Ghost will they permanently die.

Rob-dbull-1-Dead Behemoth DXC
(PCE/PSP)
Name Alt. Name HP EXP
Dead Behemoth - -
Location
Stage 7: Clock Tower (summoned during the boss fight)

Castlevania: Bloodlines

The Behemoth was planned to appear in this game and it can still be fought in the 1993 prototype version. Its size was drastically reduced (now being just a bit taller than the player character) and its horns now point backward, although it still loses skin and flesh as it receives damage, like it did in previous incarnations, and it also charges at the player. It was eventually replaced by the Cerberus in the final version of the game.

Castlevania: Dracula X

A graphically enhanced reenactment from its appearance in Rondo of Blood; the Behemoth chases after Richter in the very first level of the game. Because it doesn't drop anything after being defeated, the best strategy is just to run away and it will die by falling into a chasm at the end of that section of the stage. 

Dx-bigbull-1-
Name JPN
Behemoth
Locatiom
Stage 1: Village
Requirement None

Castlevania: Symphony of the Night

A corpse of a Behemoth (probably the same one Richter encountered in Rondo of Blood) can be seen in the Colosseum, although it only forms part of the background and cannot be interacted with in any way.

Castlevania (N64) / Castlevania: Legacy of Darkness

One of the major boss battles in both games. The body of the Behemoth (called "Mammoth Bull Demon" in Castlevania 64 and simply "Bull" in Legacy of Darkness) is first found presumably dead in a large arena at the Castle Center.

Once the player activates the big crystal revealed after exploding the previously sealed wall, the Behemoth will come back to life (or more properly, become an undead creature). This appearance is so far the first time the Behemoth has shown its real power in the series other than just chasing the player. It shoots a huge laser beam from the eye inside its mouth, causing a great nuclear-like explosion. It also rushes at the player, finishing with a heave that throws them far away. It's worth mentioning that the more hits it takes, the more skin, muscle tissue, and bones it loses; so depending on how the player fights it, the creature will have a different appearance.

If the player manages to take down its legs, it will collapse and start roaring in pain, no longer being able to move or attack, thus awarding the victory in the player's favor as all they have to do then is finish it off.

64-MBD
Name JPN HP
Mammoth Bull Demon ベヒモス Behimosu 340
Location
Castle Center

64-MBD
Name JPN HP
Bull ベヒモス Behimosu 320
Location
Castle Center

Castlevania: Harmony of Dissonance

A carcass of a Behemoth can be found in the Skeleton Cave. Similar to the one in Symphony of the Night, it only appears as an ornament to the level.

Castlevania: Portrait of Ruin

In Portrait of Ruin, this is an early undead boss the player must first flee from and later come back to fight. The Behemoth resembles a giant bull who's hind quarters have been torn off.

During its introductory scene (and similar to its Rondo of Blood counterpart), the beast first breaks into the room while the heroes are traversing a long hallway at the Entrance, and then charges forward without stopping for anything, destroying any marble columns that happen to be in its path. The heroes must then run ahead of the creature, smashing pillars along the way to be able to escape the charging monster. The beast will continue on its path, smashing through walls and leaving rubble behind, leaving the heroes with no means to give further pursuit.

After obtaining the Acrobat Cube in the City of Haze, Jonathan and Charlotte will have the means necessary to catch up with the beast. The item will allow them to climb a ledge that was previously out of reach and arrive to what looks like a coliseum, where they must fight and kill the Behemoth. It's a fairly straightforward fight, but since the heroes will most likely not be at a high level and not yet have more powerful weaponry, it may prove to be a challenging battle.

Its attacks include:

  • Performs a bull-like charge toward one edge of the screen and exits the arena, returning a short moment later.
  • Performs a big leap/pounce forward in an attempt to crush the player.
  • Vomits chunks of guts as a manner of boulders that fly in an arcing pattern.
  • Sticks out a very large "tongue" straightforward made with its own entrails.

Throughout the fight, the Behemoth will be leaving lots of small maggots along its trail, although these are neither harmful nor can they be interacted with.

Behemoth
No. Name JPN HP
140 Behemoth ベヒモス Behimosu 800
Tolerance Weakness
Dark Slash, Fire, Holy
Location Common Drop Rare Drop EXP SP
Entrance - - 1,000 45
Description "A beast who rebelled against heaven; it fought on even after it was killed."

Item Data

Item Data: Behemoth
Image Name - Game
  Type - Users
Description
Attributes / Consume Statistics / Sell Found Notes
Sound Item SOTN DXC Icon Sound Item 14 - Rondo of Blood (Dracula X Chronicles only)
  Item
[edit]
Find: 2. Entrance (...)
Effect: Adds Vampire Killer (RoB) to the collection.

Gallery

Artworks

Screenshots

Trivia

  • In Castlevania 64, the Behemoth has 340 HP, which makes it have the most health out of any boss in the game. Only Dracula surpasses it with the combined HP of his two forms (his first form has 160 HP and his second form has 200 HP for a total of 360 HP).
  • A preliminary version of the Behemoth appears in the November 1993 prototype of Castlevania: Bloodlines. It was intended to be the game's first miniboss before being replaced by the Cerberus in the final release.

External links

Castlevania: Rondo of Blood
Characters
Protagonists
Richter BelmontMaria Renard
Supporting cast
AnnetteTeraIrisFerryman
Antagonists
DraculaShaft
Lesser roles
Sacrificial maiden
Bosses
WyvernSerpentWerewolfBone GolemMinotaurDogetherDullahanCarmillaLauraHydra
DeathGiant BatMedusaMummy ManThe CreatureShaft GhostDead BehemothDead Wyvern
Areas
Common areas
PrologueDinner of FlamesA Nightmare RebornHear Now the Requiem of BloodBloodlines
Main path
God, Grant Me StrengthAn Evil Prayer Summons DarknessAtop Countless TerrorsThe Devil Flies By Night
Alternate path
Breaking Through the FrontRelease from the Thirst for BloodFortress of the Water DemonWandering
Music
Divine BloodlinesSlashAkumajō Dracula XCastlevania: The Dracula X Chronicles Original Soundtrack
Guides
Akumajō Dracula X: Chi no Rondo Strategy GuideAkumajō Dracula X: Chi no Rondo Official Guide
Konami Akumajō Dracula X Chronicle Official Guide
Archives
BestiaryInventoryMaria ModeAkumajyo Dracula PekeVoice Translations
Castlevania 64
Characters
Protagonist

Reinhardt SchneiderCarrie Fernandez

Supporting cast

Charlie VincentRosaHeinrich Meyer

Antagonists

ActriseGilles de RaisDeathCamilla FernandezRenonMalus (Dracula)

Bosses

King SkeletonWhite DragonMammoth Bull Demon

Areas
Forest of SilenceCastle WallVillaCastle CenterRoom of ClocksClock TowerCastle Keep
Reinhardt
TunnelDuel TowerTower of Execution
Carrie
Underground WaterwayTower of ScienceTower of Sorcery
Music

Castlevania: The Original Game SoundtrackAkumajō Dracula Best Music Collections BOX

Guides

FutabashaShinkigensha Official GuideNTT Pub Official GuideMillennium Official Strategy GuideBradyGames Totally Unauthorized Strategy GuidePrima's Unauthorized Strategy Guide

Archives

BestiaryInventory

Castlevania: Portrait of Ruin
Characters
Protagonists
Jonathan MorrisCharlotte AulinWindVincent Dorin
Antagonists
BraunerStellaLorettaDeathDracula
Lesser roles
Richter BelmontMaria RenardOld Axe Armor
Bosses
Main game bosses
DullahanBehemothKeremetAstarteLegionDagon
The CreatureMummy ManWerewolfMedusa
Nest of Evil bosses
BaloreGergothZephyrAguniAbaddonDoppelganger
Fake Trevor, Fake Sypha and Fake Grant
Areas
Castle areas
EntranceGreat StairwayBuried ChamberTower of DeathMaster's KeepThe Throne Room
Portraits
City of HazeNation of FoolsSandy GraveForest of Doom
13th StreetBurnt ParadiseForgotten CityDark AcademyNest of Evil
Music
Castlevania: Portrait of Ruin Original Soundtrack
Guides
BradyGames Castlevania: Portrait of Ruin Official Strategy GuideKonami Akumajō Dracula: Gallery of Labyrinth Official Guide
Archives
BestiaryInventorySisters ModeRichter ModeOld Axe Armor Mode