While members of the Belmont Clan are usually playable characters, they sometimes appear as enemies, or enemies take their forms. These enemies will fight you with their whip and holy or dark arts.
Enemy Data[]
Enemy Data: Belmont-Like Enemies | |||||
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Image | Name - Game Description |
Statistics | Items | Location | Notes |
' | 3. Forest, 4. Swamp, 7A. Courtyard, A. Final Clock Tower |
Weapons: Bone Whip | |||
' | 6. Basement, 7. Mountains, A. Final Clock Tower |
Weapons: Bloody Whip | |||
' | 9. Inner Tower |
Weapons: Matches Trevor's Whip (Mystic Whip, Chain Whip, or Long Chain Whip), Banshee Boomerang | |||
' | Chapel |
Weapons: Morning Star, Triple Dagger (Homing Attack) | |||
' | HP: 64 Exp: 200 Atk: 3 |
5. Castle Court, 6. The Halls, 9. The Treasury [gold], A. Clocktower |
Weapons: Bone Whip | ||
(original/arranged) |
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' | HP: 31 Exp: 30,000 |
6. Floating Corridor |
Weapons: Same whip as player (Mysterious Whip, Chain Whip, or Morning Star Whip), Same sub-weapon as player (Dagger (Dagger Throw), Axe (Arc Throw), Holy Water, Boomerang; consumes 1 of player's hearts) | ||
' | 1. Ruins of the Castle Dracula |
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' | 4. The Munitions Factory |
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' | 4. The Munitions Factory |
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' | 1. Ruins of the Castle Dracula, 4. The Munitions Factory |
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' | 4. The Munitions Factory |
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Zombie disguised as Ralph Belmondo to deceive Alucard. (...) | Level: 41 HP: 1,200 Exp: 1,000 |
Guard: Life Vessel |
Reverse Colosseum |
Weapons: Morning Star, Bone Cross, Dagger (Dagger Throw), Holy Water | |
(PSX/Saturn) |
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It is the strongest vampire hunter. It's been a year since he disappeared. (...) | Strong: Holy, Stone (both immune) Weak: Dark Level: 48 HP: 400 Exp: n/a |
Castle Keep (Alucard only) |
Weapons: Vampire Killer (Standard Attack, Flame Whip), Cross (Cross Boomerang, Grand Cross), Holy Water (normal attack, Hydro Storm), Axe (Arc Throw, Spiral Axe), Agunea (Lightning Bolt), Holy Book (Item Crash) | ||
' | Weak: Fire Level: 41 HP: 360 Exp: 488 |
Common Drop: High Potion Rare Drop: Noon Star |
Castle B: The Wailing Way, Shrine of the Apostates |
Weapons: Bone Whip | |
A monster that looks like Leon. The weapons are not perfect copies. | HP: 1,000 |
Dark Palace of Waterfalls |
Weapons: Copies of Whip of Alchemy and Holy Water (Normal Attack, Flame Sparks, Cross Blazer) | ||
A Doppelganger that is only a copy of Leon's appearance and fights with its fists. | HP: 1,500 |
Drop: HP Max Up |
Pagoda of the Misty Moon |
Weapons: Copy of Holy Water (Normal Attack, Flame Sparks, Cross Blazer) | |
The most powerful Vampire Hunter. Recently regained his memory. | Strong: Holy, Poison, Curse, Stone HP: 6,000 MP: 9,999 Exp: 0 Atk: 95 Def: 80 Timestop: Unaffected |
Soul: N/A |
Floating Garden (as a boss) |
Weapons: Vampire Killer, Cross (Cross Boomerang, Grand Cross), Axe (Arc Throw), Holy Water (Normal Attack) | |
A true Vampire Hunter and hero of the Belmont family. Agrees to lend his strength to Hector. | Strong: Light Weak: Dark Level: 40 HP: 4700 Exp: 2220 |
Steal: Curry |
Abandoned Castle |
Weapons: Vampire Killer, Cross (Cross Boomerang, Grand Cross) | |
' | Weak: Light Level: 16 HP: 2100 Exp: 145 |
Drop: Crest |
Garibaldi Temple |
Weapons: Vampire Killer, Holy Water (Roaring Flames, Energy Wave) | |
' | Strong: Dark Weak: Light Level: 40 HP: 4700 Exp: 2220 |
Drop: Crest |
Abandoned Castle |
Weapons: Vampire Killer, Cross (Cross Boomerang, Grand Cross) | |
A demon who assumes the form of its intended victims before killing them. | Weak: Slash HP: 2000 Exp: 2000 Skill Pt: 99 |
Guard: Greatest Five |
Nest of Evil |
Weapons: Any equipped by the player when first entering the boss room | |
A zombie disguised as Trevor Belmont. | Strong: Whip, Holy Weak: Slash HP: 3,800 Exp: 3,000 Skill Pt: 60 |
Drop: Curry |
Nest of Evil |
Weapons: Morning Star, Bone Cross, Dagger (Dagger Throw, 1,000 Blades), Holy Water | |
A memory of the last Belmont to wield the Vampire Killer. | Strong: Holy Weak: Dark HP: 5,000 Exp: 0 Skill Pt: 0 |
Master's Keep |
Weapons: Vampire Killer, Axe (Arc Throw), Cross (Cross Boomerang, Grand Cross), Holy Water (Normal Attack), Dagger (Double Knife Throw) | ||
' | HP: 2550 Exp: +1 level |
Steal: ~75S |
Castle Keep |
Weapons: Cross (Cross Boomerang) Abil: Cross Toss - The opponent instantly does 20 damage to the player. | |
Some say this is what happened to Simon Belmont in the end. | Strong: Ice, Darkness Weak: Strike, Fire, Holy |
Drop: Simon's Plate Soul: Hellmont (2.5%) |
Chapter 11 |
Weapons: Bone Whip | |
' | Whip's Memory: 1, 2, 3 |
Abil: Frozen; Uppercut, Lightning Kick, Axe, Grand Cruz | |||
A former knight chosen by the Brotherhood to defeat the Lords of Shadow and restore light to the world, Gabriel fulfilled his mission but at a heavy price. Tormented by the death of his wife, betrayed by his faith and led down a path to eternal darkness, he returns from oblivion to the highest tower of the castle, in search of revenge on those who wronged him. | Strong: Bat Projectile, Stopwatch, Boomerang, Electric Bomb Difficulty: 5/5 HP: 1200 (Act II), 1500 (Act III) Exp: 2500 (Act II), 3000 (Act III) |
Throne Room, Mirror of Fate |
Weapons: Shadow Whip (Act II), Void Sword, Chaos Claws (Act III) Allies: Simon (mind controlled, Act III, Combat Cross, Throwing Axe (Arc Throw)) | ||
A man with an unknown face walks swiftly through the city avoiding the wandering dark forces. (...) | Weapons: Combat Cross, Holy Water Flasks (Holy Water Flasks, Divine Shield), Silver Dagger (Dagger Wave), Dark Crystal |