Castlevania Wiki
Castlevania Wiki
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{{Infobox Enemy
 
{{Infobox Enemy
 
|name = Black Panther
 
|name = Black Panther
|image = Panther.gif
+
|image = X68-leopard-1-.gif
|caption = Black Panther as it appears in Symphony of the Night
+
|caption = Black Panther as it appears in Chronicles
 
|jname = 黒ヒョウ ''Kuro hyō''
 
|jname = 黒ヒョウ ''Kuro hyō''
 
|aname =
 
|aname =
Line 26: Line 26:
 
|stuff2 =
 
|stuff2 =
 
}}
 
}}
The '''Black Panther''', also known as '''Black Leopard''', is an [[:category:Enemies|enemy]] in the ''[[Castlevania (series)|Castlevania]]'' series. They are jet-black [[Carnivores|predators]] that have lived in the [[Dracula's Castle|castle]] for ages. They run at great speed and, in some instances, they are referred to as liquid creatures that take the shape of a panther.
+
The '''Black Panther''' (also known as '''Black Leopard''') is an [[:category:Enemies|enemy]] in the ''[[Castlevania (series)|Castlevania]]'' series. It is a jet-black [[Carnivores|predator]] that has lived in the [[Dracula's Castle|castle]] for ages. It runs at great speed and, in some instances, it is referred to as a liquid creature that takes the shape of a panther.
   
 
==Description==
 
==Description==
The Black Panther is a large shadowy feline that resides in [[Dracula]]'s [[Dracula's Castle|castle]]. This jet-black cat likes to sit and wait for a hapless adventurer to wander by and then dash at full speed at them. If it lands behind its prey after a jump, it will turn around and dash back for one more attack. Sometimes, it will even stop in the middle of a dash and turn around to charge back at the player.
+
The Black Panther is a large shadowy feline that resides in [[Dracula]]'s [[Dracula's Castle|castle]]. This jet-black cat likes to sit and wait for a hapless adventurer to wander by and then dashes at full speed at them. If it lands behind its prey after a jump, it will turn around and dash back for one more attack. Sometimes, it will even stop in the middle of a dash and turn around to charge back at the player.
   
 
Some Black Panthers can assume human-form and are thus called [[Were-Panther]]s.
 
Some Black Panthers can assume human-form and are thus called [[Were-Panther]]s.
   
When [[Soma Cruz]] gets a hold of the Black Panther's soul, he gains the [[Sonic Dash]] ability, which allows him to move at a very high speed and create a sonic barrier around him that will instantly kill weaker enemies.
+
When [[Soma Cruz]] gets a hold of the Black Panther's soul, he gains the [[Sonic Dash]] ability, which allows him to move at an absurdly high speed and create a sonic barrier around him that will instantly kill weaker enemies and damage larger ones.
   
Black Panthers were replaced by other types of similar [[carnivores]] in some sequels, but have reappeared in recent installments.
+
Black Panthers were replaced by other types of similar [[carnivores]] in some sequels, although they have reappeared in recent installments.
   
 
==Appearances==
 
==Appearances==
Line 42: Line 42:
   
 
Black Panthers can also be dispatched with ranged attacks. A well placed [[Axe]] will take care of them before they even attack. Alternatively, the player may approach the leopard to a certain distance, jump in place and throw a bottle of [[Holy Water]]; if it didn't hit the leopard directly, the bursting flame afterward will provide a brief moment of protection, making the leopard to run right into it.
 
Black Panthers can also be dispatched with ranged attacks. A well placed [[Axe]] will take care of them before they even attack. Alternatively, the player may approach the leopard to a certain distance, jump in place and throw a bottle of [[Holy Water]]; if it didn't hit the leopard directly, the bursting flame afterward will provide a brief moment of protection, making the leopard to run right into it.
  +
  +
{{Enemy Stats/Castlevania
  +
|Image = [[File:Panther CV1.gif|40px]][[File:C64cv1-panther.gif|40px]]<br />[[File:Amigacv-leopard.gif|40px]][[File:Pccv-leopard.gif|40px]]<br />(NES/C64/AMI/PC)
  +
|Name = Black Leopard
  +
|JPN = 黒ヒョウ ''Kuro hyō''
  +
|HP = 1
  +
|EXP = 200
  +
|ATK = 2
  +
|Location = [[Castlevania Block 1|Block 1. Main Hall]]
  +
|Description = When you come within a certain distance of this enemy, he charges you.<br />He's very fast, so make sure you strike your Whip before he strikes you.
  +
}}
   
 
===''[[Vampire Killer (video game)|Vampire Killer]]''===
 
===''[[Vampire Killer (video game)|Vampire Killer]]''===
Black Leopards behave pretty much the same as in ''[[Castlevania (video game)|Castlevania]]''; however, since in ''Vampire Killer'' the player advances through stationary screens instead of a scrolling background, they may get caught unprepared by a leopard ready to attack on the next screen. Fortunately, this factor sometimes makes them a bit easier to be dealt with, as the leopard will frequently reach the edge of the screen and exit without even having to attack it.
+
Black Leopards behave pretty much the same as in ''[[Castlevania (video game)|Castlevania]]''; however, since in ''Vampire Killer'' the player advances through stationary screens instead of a scrolling background, they may get caught unprepared by a leopard ready to attack on the next screen. Fortunately, this factor sometimes makes them a bit easier to be dealt with, as the leopard will frequently reach the edge of the screen and exit without even having to fight it.
  +
  +
{{Enemy Stats/Vampire Killer
  +
|Image = [[File:Vkill-leopard.gif|85px]]
  +
|Name = Black Leopard
  +
|JPN =
  +
|HP =
  +
|EXP = 19
  +
|Location = [[Vampire Killer Block 1|Block 1. Entrance Halls]]
  +
}}
  +
  +
===''[[Castlevania Chronicles]]''===
  +
His behavior remains the same as in previous opus. However his sprite is darker and doesn't have a colored outline, so that it can be not only difficult to discern, but in addition his load can take the player by surprise.
  +
  +
Due to the technical capabilities of the console, this is the first time its roar can be heard.
  +
  +
{{Enemy Stats/Chronicles
  +
|Image = [[File:X68-leopard-1-.gif|125px]]
 
|Name = Black Panther
  +
|HP = 2
  +
|EXP = 200
  +
|Location = [[Chronicles Block 1|1. Monastery]], [[Chronicles Block 8|8. Dracula's Tower]]
  +
}}
   
 
===''[[Castlevania: Rondo of Blood]]'' / ''[[Castlevania: Dracula X]]''===
 
===''[[Castlevania: Rondo of Blood]]'' / ''[[Castlevania: Dracula X]]''===
Line 54: Line 87:
   
 
===''[[Castlevania: Symphony of the Night]]''===
 
===''[[Castlevania: Symphony of the Night]]''===
In ''Symphony of the Night'', the Black Panther can dissolve into a puddle of black liquid that cannot be attacked and cannot attack. It then moves to another location, reforms and charges again. However, it can easily be dispatched with a well-timed hit when it reforms or with ranged attacks. This behavior might be a reference to [[wikipedia:Babel II#Three servants|Lodem]] from [[wikipedia:Mitsuteru Yokoyama|Mitsuteru Yokoyama]]'s ''[[wikipedia:Babel II|Babel II]]'', a shapeshifting creature whose favorite form was that of a black panther.
+
In ''Symphony of the Night'', the Black Panther can dissolve into a puddle of black liquid that cannot be attacked and cannot attack. It then moves to another location, reforms and charges again. However, it can easily be dispatched with a well-timed hit when it reforms or with ranged attacks.
  +
  +
{{Enemy Stats/Symphony of the Night
  +
|Image = [[File:Panther.gif|116px]]
  +
|No. = 109
  +
|Name = Black Panther
  +
|JPN =
  +
|Level = 35
  +
|HP = 35
  +
|Strong = -
  +
|Immune = -
  +
|Weak = [[Fire]]
  +
|Absorb = -
  +
|EXP = 600
  +
|Location = [[Anti-Chapel]]
  +
|Drop = [[Meal Ticket]], [[Masamune]]
  +
|Guard =
  +
|Description = Liquid creature. Takes black panther shape.
  +
}}
   
 
===''[[Castlevania: Harmony of Dissonance]]''===
 
===''[[Castlevania: Harmony of Dissonance]]''===
  +
{{Main|Shadow}}
One form of the shapeshifting [[Shadow]] [[:category:Harmony of Dissonance Bosses|boss]] in ''Harmony of Dissonance'' is a black panther. Shadow usually starts the battle in this form, which is arguably the easiest. The panther only makes runs from one side of the room to the other, occasionally performing leaps in an attempt to catch the player in midair if they attempt to jump too soon.
 
  +
 
One form of the shapeshifting [[Shadow]] boss in ''Harmony of Dissonance'' is a black panther. Shadow usually starts the battle in this form, which is arguably the easiest. The panther only makes runs from one side of the room to the other, occasionally performing leaps in an attempt to catch the player in midair if they jump too soon.
   
 
===''[[Castlevania: Aria of Sorrow]]''===
 
===''[[Castlevania: Aria of Sorrow]]''===
Although the Black Panther doesn't make an appearance in ''Aria of Sorrow'', its soul does. If [[Soma Cruz|Soma]] delivers the last hit to [[Graham Jones]] with the [[Flame Demon]], [[Giant Bat]] and [[Succubus]] souls equipped, he will get to continue to the next room and find a [[Soul-Keeper|soul-keeper]] containing the Black Panther [[Guardian Soul|guardian soul]]. This soul grants Soma the [[Sonic Dash]] ability, which enables him to run at high speeds and create a shockwave around him as he runs.
+
Although the Black Panther doesn't make an appearance in ''Aria of Sorrow'', its soul does. If [[Soma Cruz|Soma]] delivers the last blow to [[Graham Jones]] with the [[Flame Demon]], [[Giant Bat]] and [[Succubus]] souls equipped, he will get to continue to the next room and find a [[Soul-Keeper|soul-keeper]] containing the Black Panther [[Guardian Soul|guardian soul]]. This soul grants Soma the [[Sonic Dash]] ability, which enables him to run at high speeds and create a shockwave around him as he runs.
   
 
===''[[Castlevania: Dawn of Sorrow]]''===
 
===''[[Castlevania: Dawn of Sorrow]]''===
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As in ''Aria of Sorrow'', gaining [[Power of Dominance|dominance]] of its [[Guardian Soul|soul]] grants the [[Sonic Dash]] ability, although this time the soul must be stolen from the beast itself.
 
As in ''Aria of Sorrow'', gaining [[Power of Dominance|dominance]] of its [[Guardian Soul|soul]] grants the [[Sonic Dash]] ability, although this time the soul must be stolen from the beast itself.
  +
  +
{{Enemy Stats/Dawn of Sorrow
  +
|Image = [[File:Panther.gif|85px]]
  +
|No. = 88
  +
|Name = Black Panther
  +
|JPN = ブラックパンサー ''Burakkupansā''
  +
|HP = 40
  +
|MP = 60
  +
|ATK = 50
  +
|Tolerance = [[Strike|Bashing]]
  +
|Weakness = [[Pierce|Piercing]], [[Slash]]ing, [[Time Stop]] (affected)
  +
|Location = [[The Abyss]]
  +
|Common Drop = -
  +
|Rare Drop = -
  +
|Soul = [[Sonic Dash]] (64%)
  +
|EXP = 200
  +
|Description = A jet-black beast that runs with great speed.
  +
}}
   
 
===''[[Castlevania: Order of Ecclesia]]''===
 
===''[[Castlevania: Order of Ecclesia]]''===
 
In ''Order of Ecclesia'', the Black Panther is an anthropomorphic female panther. [[Shanoa]] can obtain the [[Arma Felix]] [[glyph]] from it, which allows her to transform into a black panther herself. In this state, she can communicate with several [[Cat (Order of Ecclesia)|cats]] found along her journey, which will then share their secrets. Furthermore, all feline enemies will now be oblivious to her and not harm her in any way.
 
In ''Order of Ecclesia'', the Black Panther is an anthropomorphic female panther. [[Shanoa]] can obtain the [[Arma Felix]] [[glyph]] from it, which allows her to transform into a black panther herself. In this state, she can communicate with several [[Cat (Order of Ecclesia)|cats]] found along her journey, which will then share their secrets. Furthermore, all feline enemies will now be oblivious to her and not harm her in any way.
   
  +
{{Enemy Stats/Order of Ecclesia
==Enemy Data==
 
  +
|Image = [[File:Blackpanther1.gif|60px]]
{{Enemy Table Begin|Black Panther}}
 
  +
|No. = 77
{{Castlevania Enemy Data|Black Leopard}}
 
  +
|Name = Black Panther
{{Vampire Killer Enemy Data|Black Leopard}}
 
  +
|JPN =
{{Chronicles Enemy Data|Black Panther}}
 
  +
|HP = 168
{{Rondo of Blood Enemy Data|Were-Panther Skeleton [Beast Form]}}
 
  +
|ATK = 63
{{Dracula X Enemy Data|Were-Panther Skeleton}}
 
  +
|Tolerance = [[Strike]], [[Holy|Light]]
{{Symphony of the Night Enemy Data|Black Panther}}
 
  +
|Weakness = [[Slash]], [[Fire|Flame]], [[Poison]], [[Curse]], [[Stone]]
{{Harmony of Dissonance Enemy Data|Shadow}}
 
  +
|Location = [[Castle Entrance (Order of Ecclesia)|Castle Entrance]], [[Library]]
{{Dawn of Sorrow Enemy Data|Black Panther}}
 
  +
|Drop = -
{{Order of Ecclesia Enemy Data|Black Panther}}
 
  +
|Glyph = [[Arma Felix]] (3%)
{{Harmony of Despair Enemy Data/Origins|R. Black Leopard}}
 
  +
|EXP = 152
{{Enemy Table End}}
 
  +
|AP = 3
  +
|Description = A black, female panther.
  +
}}
  +
  +
===''[[Castlevania: Harmony of Despair]]''===
  +
It reappears in ''[[Origins]]'', in his original ''Castlevania'' form. He functions as he did in the original game, as a simple enemy. However, his soul doesn't allow [[Soma Cruz|Soma]] to multiply his speed or create a shockwave while moving. Instead, it allows to summon an 8-bit black panther.
  +
  +
{{Enemy Stats/Harmony of Despair
  +
|Image = [[File:Panther CV1.gif|85px]]
  +
|No. = 65
  +
|Name = R. Black Leopard (Retro Black Leopard)
  +
|JPN = Legends Black Panther
  +
|HP = ???
  +
|MP = ???
  +
|EXP = 200
  +
|Tolerance = -
  +
|Weakness = -
  +
|Chapter = Chapter 10 - [[Harmony of Despair Stage 10|Origins]]
  +
|Drop = -
  +
|Bind = -
  +
|Soul = [[Bullet Soul]]
  +
|Description = A dark predator that has lived in the castle for ages.
  +
}}
   
 
==Item Data==
 
==Item Data==
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===Artworks===
 
===Artworks===
 
<gallery position="center" captionalign="center">
 
<gallery position="center" captionalign="center">
C1 Black Leopard.JPG|'''Black Leopard''' from the ''[[Castlevania (video game)|Castlevania]]'' instruction booklet
+
C1 Black Leopard.JPG|'''Black Leopard''' from the ''[[Akumajō Dracula Perfect]]'' strategy guide
 
VK Black Leopard.JPG|'''Black Leopard''' from the ''[[Vampire Killer (video game)|Vampire Killer]]'' instruction booklet
 
VK Black Leopard.JPG|'''Black Leopard''' from the ''[[Vampire Killer (video game)|Vampire Killer]]'' instruction booklet
 
</gallery>
 
</gallery>
Line 107: Line 201:
 
Dxc 111.png|'''Black Panther''''s enemy list entry from ''[[Castlevania: The Dracula X Chronicles|The Dracula X Chronicles]]'' version of ''[[Castlevania: Symphony of the Night/DXC|Symphony of the Night]]''
 
Dxc 111.png|'''Black Panther''''s enemy list entry from ''[[Castlevania: The Dracula X Chronicles|The Dracula X Chronicles]]'' version of ''[[Castlevania: Symphony of the Night/DXC|Symphony of the Night]]''
 
</gallery>
 
</gallery>
  +
  +
==Trivia==
  +
*Its behavior in ''Symphony of the Night'' might be a reference to [[wikipedia:Babel II#Three servants|Lodem]] from [[wikipedia:Mitsuteru Yokoyama|Mitsuteru Yokoyama]]'s ''[[wikipedia:Babel II|Babel II]]'', a shapeshifting creature whose favorite form was that of a black panther.
  +
*Its female humanoid appearance in ''Order of Ecclesia'' may be a reference to ''[[wikipedia:Cat People (1942 film)|Cat People]]'', where the character Irena Dubrovna can turn into a panther.
  +
*''[[w:c:konami:Black Panther|Black Panther]]'' is also the name of a 1987 [[Konami]] game where the player controls a cybernetic panther in a side-scrolling action-platformer.
   
 
==See also==
 
==See also==
Line 117: Line 216:
 
==Footnotes==
 
==Footnotes==
 
<references />
 
<references />
[[Category:Animals]]
+
[[Category:Animal-Type Enemies]]
 
[[Category:Castlevania I Enemies]]
 
[[Category:Castlevania I Enemies]]
 
[[Category:Chronicles Enemies]]
 
[[Category:Chronicles Enemies]]
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[[Category:Vampire Killer Enemies]]
 
[[Category:Vampire Killer Enemies]]
 
[[Category:Female Monsters]]
 
[[Category:Female Monsters]]
[[Category:Animal-Type Enemies]]
 

Revision as of 22:54, 1 January 2020

The Black Panther (also known as Black Leopard) is an enemy in the Castlevania series. It is a jet-black predator that has lived in the castle for ages. It runs at great speed and, in some instances, it is referred to as a liquid creature that takes the shape of a panther.

Description

The Black Panther is a large shadowy feline that resides in Dracula's castle. This jet-black cat likes to sit and wait for a hapless adventurer to wander by and then dashes at full speed at them. If it lands behind its prey after a jump, it will turn around and dash back for one more attack. Sometimes, it will even stop in the middle of a dash and turn around to charge back at the player.

Some Black Panthers can assume human-form and are thus called Were-Panthers.

When Soma Cruz gets a hold of the Black Panther's soul, he gains the Sonic Dash ability, which allows him to move at an absurdly high speed and create a sonic barrier around him that will instantly kill weaker enemies and damage larger ones.

Black Panthers were replaced by other types of similar carnivores in some sequels, although they have reappeared in recent installments.

Appearances

Castlevania

First appearance of the Black Leopard in the series. The first one is encountered near the beginning of the game, lying on a platform of the main hall. When approached, it will quickly pounce forward over Simon and change direction once it lands. It can be easily dispatched with a single strike of the whip (there's no need to crouch). The second leopard is encountered shortly after, on a higher platform. The railing on the background makes it a bit hard to see and thus may take the player by surprise. Another one lies just a bit further.

Black Panthers can also be dispatched with ranged attacks. A well placed Axe will take care of them before they even attack. Alternatively, the player may approach the leopard to a certain distance, jump in place and throw a bottle of Holy Water; if it didn't hit the leopard directly, the bursting flame afterward will provide a brief moment of protection, making the leopard to run right into it.

Panther CV1C64cv1-panther
Amigacv-leopardPccv-leopard
(NES/C64/AMI/PC)
Name JPN HP EXP ATK Location
Black Leopard 黒ヒョウ Kuro hyō 1 200 2 Block 1. Main Hall
Description
When you come within a certain distance of this enemy, he charges you.
He's very fast, so make sure you strike your Whip before he strikes you.

Vampire Killer

Black Leopards behave pretty much the same as in Castlevania; however, since in Vampire Killer the player advances through stationary screens instead of a scrolling background, they may get caught unprepared by a leopard ready to attack on the next screen. Fortunately, this factor sometimes makes them a bit easier to be dealt with, as the leopard will frequently reach the edge of the screen and exit without even having to fight it.

Vkill-leopard
Name JPN HP EXP
Black Leopard 19
Location
Block 1. Entrance Halls

Castlevania Chronicles

His behavior remains the same as in previous opus. However his sprite is darker and doesn't have a colored outline, so that it can be not only difficult to discern, but in addition his load can take the player by surprise.

Due to the technical capabilities of the console, this is the first time its roar can be heard.

X68-leopard-1-
Name JPN HP EXP
Black Panther 2 200
Location
1. Monastery, 8. Dracula's Tower

Castlevania: Rondo of Blood / Castlevania: Dracula X

Main article: Were-Panther Skeleton

Skeletal panthers appear in both Rondo of Blood and Dracula X, this time called Were-Panther Skeletons. There are two variants, one that stands on its hind legs and has a wider repertoire of attacks, and another which is more beast-like and charges on all fours the same way as a regular black panther.

Similar "Wolf Skeletons" have appeared in later games.

Castlevania: Symphony of the Night

In Symphony of the Night, the Black Panther can dissolve into a puddle of black liquid that cannot be attacked and cannot attack. It then moves to another location, reforms and charges again. However, it can easily be dispatched with a well-timed hit when it reforms or with ranged attacks.

Panther
No. Name JPN Level HP
109 Black Panther 35 35
Strong Immune Weak Absorb EXP
- - Fire - 600
Location Drop Guard
Anti-Chapel Meal Ticket, Masamune
Description "Liquid creature. Takes black panther shape."

Castlevania: Harmony of Dissonance

Main article: Shadow

One form of the shapeshifting Shadow boss in Harmony of Dissonance is a black panther. Shadow usually starts the battle in this form, which is arguably the easiest. The panther only makes runs from one side of the room to the other, occasionally performing leaps in an attempt to catch the player in midair if they jump too soon.

Castlevania: Aria of Sorrow

Although the Black Panther doesn't make an appearance in Aria of Sorrow, its soul does. If Soma delivers the last blow to Graham Jones with the Flame Demon, Giant Bat and Succubus souls equipped, he will get to continue to the next room and find a soul-keeper containing the Black Panther guardian soul. This soul grants Soma the Sonic Dash ability, which enables him to run at high speeds and create a shockwave around him as he runs.

Castlevania: Dawn of Sorrow

Unlike in Aria of Sorrow, the Black Panther does make an appearance in this installment, although very late in the game. Only two appear in the entire game, both in the second section of The Abyss. Its appearance is a throwback to its original incarnation in the first game, just lying there in wait for prey to come by. Likewise, the pitch black of its fur and absence of movement makes it hard to see, with its red eyes being the only easily discernible feature to locate it. When approached, it will launch in a fast dash forward; this time, however, if it hits a wall, it will bounce back in a somersault and continue the race in the opposite direction.

As in Aria of Sorrow, gaining dominance of its soul grants the Sonic Dash ability, although this time the soul must be stolen from the beast itself.

Panther
No. Name JPN HP MP ATK
88 Black Panther ブラックパンサー Burakkupansā 40 60 50
Tolerance Weakness
Bashing Piercing, Slashing, Time Stop (affected)
Location Common Drop Rare Drop Soul EXP
The Abyss - - Sonic Dash (64%) 200
Description "A jet-black beast that runs with great speed."

Castlevania: Order of Ecclesia

In Order of Ecclesia, the Black Panther is an anthropomorphic female panther. Shanoa can obtain the Arma Felix glyph from it, which allows her to transform into a black panther herself. In this state, she can communicate with several cats found along her journey, which will then share their secrets. Furthermore, all feline enemies will now be oblivious to her and not harm her in any way.

Blackpanther1
No. Name JPN HP ATK
77 Black Panther 168 63
Tolerance Weakness
Strike, Light Slash, Flame, Poison, Curse, Stone
Location Drop Glyph EXP AP
Castle Entrance, Library - Arma Felix (3%) 152 3
Description "A black, female panther."

Castlevania: Harmony of Despair

It reappears in Origins, in his original Castlevania form. He functions as he did in the original game, as a simple enemy. However, his soul doesn't allow Soma to multiply his speed or create a shockwave while moving. Instead, it allows to summon an 8-bit black panther.

Panther CV1
No. Name JPN HP MP
65 R. Black Leopard (Retro Black Leopard) Legends Black Panther ??? ???
Tolerance Weakness
- -
Chapter Drop Bind Soul
Chapter 10 - Origins - - Bullet Soul
Description "A dark predator that has lived in the castle for ages."

Item Data

Item Data: Meal Ticket
Image Name - Game
  Type - Users
Description
Attributes / Consume Statistics / Sell Found Notes
Library Card Icon Meal Ticket (jpn) - Symphony of the Night
  Food - Alucard
[edit]
Mystery food ticket [use] Buy: $2,000
Find: Black Marble Gallery, Reverse Caverns, Underground Caverns
Drop: Black Panther, Stone Rose
Effect: Makes a random food item appear, which can be collected
Katana Icon Masamune (jpn) - Symphony of the Night
  2 Handed Weapon (Katana) - Alucard
[edit]
Legendary Masamune katana [2] Attrib: Cut
ATT +90 DEF -30
Drop: Black Panther
Effect: Slash Flurry
Special: ↓↘→ + [Attack] for Warp Forward Sonic Edge (ATT +200)
Blue Soul Black Panther - Sonic Dash - Aria of Sorrow
  Guardian Soul - Soma
[edit]
Generate shock waves while you dash. Attrib: Sword
Consume: 2 MP/sec
8 ATK
Find: Top Floor
Guardian Soul Black Panther - Sonic Dash - Dawn of Sorrow
  Guardian Soul - Soma
[edit]
Move at high speed while creating a shockwave. Attrib: Slashing
Consume: 3 MP/sec
Rarity: *
Drop: Black Panther
Arma Felix Icon Arma Felix (jpn) - Order of Ecclesia
  Back Glyph - Shanoa
[edit]
Grants cat-like abilities. Consume: 80 MP
Drop: Black Panther
Effect: Transforms Shanoa into a werecat. She can attack with claw-swipes and rapid tail-whips, both at the cost of MP.
Special: Shanoa is able to talk to the cats in Wygol Village. Black Panthers and Ladycats become allies.
Bullet Soul HD Icon R. Black Leopard - Harmony of Despair
  Bullet Soul - Soma
[edit]
Summon an 8-bit black leopard. Attrib: Strike
Consume: 12 MP
ATK +8
Steal: R. Black Leopard (5.5 %)
First Obtained: Chapter 10
Effect: Summon Black Leopard

Gallery

Artworks

Screenshots

Trivia

  • Its behavior in Symphony of the Night might be a reference to Lodem from Mitsuteru Yokoyama's Babel II, a shapeshifting creature whose favorite form was that of a black panther.
  • Its female humanoid appearance in Order of Ecclesia may be a reference to Cat People, where the character Irena Dubrovna can turn into a panther.
  • Black Panther is also the name of a 1987 Konami game where the player controls a cybernetic panther in a side-scrolling action-platformer.

See also

References

  1. Mr. P's Castlevania Realm

Footnotes

  1. As part of the Shadow boss fight.