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{{Infobox GenericEnemy
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{{Infobox Enemy
|name = Blackmore
+
|name = Blackmore
|image = [[fILE:Blackmore.gif]]
+
|image = Blackmore2.gif
  +
|caption = Blackmore as he appears in Order of Ecclesia
|jname =
 
  +
|jname = ブラックモア ''Burakkumoa''
|aname = N/A
+
|aname =
|game = ''[[Castlevania: Order of Ecclesia|Order of Ecclesia]]''
 
|abil =
+
|abil = Control over his shadow
  +
|type = [[:category:Witches and Wizards|Wizard]]
|type =
 
|lore =
+
|lore =
  +
|eng voice = [[Sam Riegel]]
  +
|jpn voice =
 
|game = ''[[Castlevania: Order of Ecclesia|Order of Ecclesia]]''
  +
|gallery =
  +
|stuff1 =
  +
|stuff2 =
 
}}
 
}}
  +
{{Q|I will take your shadow!|Blackmore at the start of the fight.}}
 
'''Blackmore''' is a [[:category:Order of Ecclesia Bosses|boss]] in ''[[Castlevania: Order of Ecclesia]]''. He is a man who sustains himself on the essence of his victims' souls. He appears in a section of [[Dracula's Castle]] known as the [[Underground Labyrinth]], as the game's eleventh boss.
   
  +
==Strategy==
'''Blackmore''' is a boss found in ''[[Castlevania: Order of Ecclesia]]''. He appears in a section of Dracula's Castle known as [[Underground Labyrinth]], as the game's eleventh boss.
 
 
When [[Shanoa]] encounters Blackmore, he will say: "I will take your shadow!", then his own shadow will turn into a demon and start attacking her. His weak point is the shadow he casts, and he is weak against [[Fire|Flame]] and [[Holy|Light]] attacks. Melee weapons will not hurt him, so a good option is to equip the [[Piercing Beam|Nitesco]] [[glyph]], which deals both Flame and Light damage.
   
 
His attacks are extremely powerful, with few spots in which to dodge them, so learning his patterns is very important for surviving the fight. Be aware that he can chain and combine many of his attacks randomly:
__TOC__
 
  +
*The shadow pulls way back and launches four fireballs from its mouth (one of them offscreen). These fall with a considerable distance between each other. Stay at the corner of the room to avoid.
{{-}}
 
  +
*The shadow pulls back slightly and launches three fireballs from its mouth, all three falling very close one of each other and landing at the corner of the room. Walk near Blackmore to avoid.
  +
*Swipes the ground with its claw. Jump to avoid.
  +
*Smashes the ground with either one or both of its hands. Stay at the corner of the room to avoid.
  +
*Crouches to ground level and unleashes a powerful beam of [[Dark]] energy from its mouth. Stay at the corner and jump to avoid.
   
  +
Once his health has been reduced to a half, he will say ''"That was quite entertaining"'', and his shadow will develop an aura, which makes him faster and harder to avoid. All of his attacks will then be enhanced in one way or another and he will be more prone to chain them together (be aware that he can still use all of his previous attacks too):
==Battle==
 
  +
*The shadow now unleashes three swipes with its claws consecutively. Jump over the first one, crouch under the second and jump again over the third one.
When Shanoa encounters him, he will say "I will take your shadow!" and his own shadow will turn into a demon and start attacking her. His weak point is the shadow he casts, and he is weak against fire and light attacks. Melee weapons will not hurt him, so a good option is to equip the [[Nitesco]] glyph, which does fire and light damage.
 
  +
*Launches four fireballs and immediately follows up with a swipe. Stay at the corner of the room and jump over its swipe.
  +
*Combines launching the three and four fireball sets. Move close to Blackmore to avoid them altogether.
  +
*Smashes the ground with both of its arms and immediately follows up by shooting a Dark energy beam from its mouth. Stay at the corner and jump over the beam.
   
  +
Since virtually all of Blackmore's attacks have the Dark attribute, a player concerned with survivability would do well to equip a set of [[Onyx Pins]] before fighting him, allowing them to ignore much more damage than other head-slot items acquired at this point in time. Other good suggestions would be equipment that increases [[Intelligence]] (INT), rather than [[Strength]] (STR), as Blackmore shrugs off physical damage better than most of the enemies encountered prior to him. [[Piercing Beam|Nitesco]] is a great [[glyph]] to use against him, as Blackmore is weak to [[Fire|Flame]] and [[Holy|Light]], and Nitesco deals damage of both of these attributes. The [[Venus]] [[Glyph Union|glyph union]] (Weapon + Nitesco) can deal heavy damage to him, as it can be used consecutively and only costs 15 [[Heart]]s per cast.
His attacks are extremely powerful with few spots in which to dodge his attacks, so learning his patterns can be very important in surviving the fight. When his health is reduced to half, he will say "That was quite entertaining," and his shadow will develop an aura, which makes him faster and harder to avoid. Onyx Pins can greatly reduce the damage he deals with his attacks though.
 
   
It is a good idea to equip Onyx Pins before fighting Blackmore as well as equipment that increases Intelligence (INT). Nitesco is a great glyph to use against him, as Blackmore is weak to fire and light and Nitesco deals damage of both of these attributes. Another good glyph to use would be Ignis. It hits 3 times and can be fired more rapidly than Nitesco. Vol Ignis is another option. It is a slower way of killing Blackmore but it has the advantage that the player never runs out of MP when using it.
+
Another good glyph to use would be [[Ignis]]. It hits three times and can be fired more rapidly than Nitesco. Vol Ignis is another option. It's a slower way of killing Blackmore but it has the advantage that the player never runs out of [[Mind Points|MP]] when using it.
   
 
==Enemy Data==
 
==Enemy Data==
{{Enemy Table Begin|Blackmore}}
+
{{Enemy Stats/Order of Ecclesia
  +
|Image = [[File:Blackmore.gif|70px]]
{{Order of Ecclesia Enemy Data|118}}
 
  +
|No. = 118
{{Enemy Table End}}
 
  +
|Name = Blackmore
  +
|JPN = ブラックモア ''Burakkumoa''
  +
|HP = 5,000
  +
|ATK = 120
  +
|Tolerance = [[Dark]]ness
  +
|Weakness = [[Fire|Flame]], [[Holy|Light]]
  +
|Location = [[Underground Labyrinth]]
  +
|Drop = [[Boss Medal|Blackmore Medal]]
  +
|Glyph = -
  +
|EXP = 4,300
  +
|AP = 99
  +
|Description = Sustains himself on the essence of his victims' souls.
  +
}}
   
 
==Item Data==
 
==Item Data==
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==Trivia==
 
==Trivia==
  +
*Blackmore's shadow resembles a [[Werewolf]].
*Blackmore's name may be a reference to [[Wikipedia:Ritchie Blackmore|Ritchie Blackmore]], an English musician, well-known for his work with the band Deep Purple.
 
  +
*Blackmore's name may be a reference to [[wikipedia:Ritchie Blackmore|Ritchie Blackmore]], an English musician renowned for his work as guitarist and songwriter for the rock band [[wikipedia:Deep Purple|Deep Purple]]. This is further supported as many characters from several other classic [[Konami]] franchises are also named after famous rock musicians and bands.
   
 
{{OOE}}
 
{{OOE}}
  +
[[Category:Witches and Wizards]]
 
[[Category:Order of Ecclesia Bosses]]
 
[[Category:Order of Ecclesia Bosses]]
  +
[[Category:Dark Bosses]]

Revision as of 07:05, 16 August 2019

Quotebg.pngQuotebg2.png
"I will take your shadow!"
— Blackmore at the start of the fight.

Blackmore is a boss in Castlevania: Order of Ecclesia. He is a man who sustains himself on the essence of his victims' souls. He appears in a section of Dracula's Castle known as the Underground Labyrinth, as the game's eleventh boss.

Strategy

When Shanoa encounters Blackmore, he will say: "I will take your shadow!", then his own shadow will turn into a demon and start attacking her. His weak point is the shadow he casts, and he is weak against Flame and Light attacks. Melee weapons will not hurt him, so a good option is to equip the Nitesco glyph, which deals both Flame and Light damage.

His attacks are extremely powerful, with few spots in which to dodge them, so learning his patterns is very important for surviving the fight. Be aware that he can chain and combine many of his attacks randomly:

  • The shadow pulls way back and launches four fireballs from its mouth (one of them offscreen). These fall with a considerable distance between each other. Stay at the corner of the room to avoid.
  • The shadow pulls back slightly and launches three fireballs from its mouth, all three falling very close one of each other and landing at the corner of the room. Walk near Blackmore to avoid.
  • Swipes the ground with its claw. Jump to avoid.
  • Smashes the ground with either one or both of its hands. Stay at the corner of the room to avoid.
  • Crouches to ground level and unleashes a powerful beam of Dark energy from its mouth. Stay at the corner and jump to avoid.

Once his health has been reduced to a half, he will say "That was quite entertaining", and his shadow will develop an aura, which makes him faster and harder to avoid. All of his attacks will then be enhanced in one way or another and he will be more prone to chain them together (be aware that he can still use all of his previous attacks too):

  • The shadow now unleashes three swipes with its claws consecutively. Jump over the first one, crouch under the second and jump again over the third one.
  • Launches four fireballs and immediately follows up with a swipe. Stay at the corner of the room and jump over its swipe.
  • Combines launching the three and four fireball sets. Move close to Blackmore to avoid them altogether.
  • Smashes the ground with both of its arms and immediately follows up by shooting a Dark energy beam from its mouth. Stay at the corner and jump over the beam.

Since virtually all of Blackmore's attacks have the Dark attribute, a player concerned with survivability would do well to equip a set of Onyx Pins before fighting him, allowing them to ignore much more damage than other head-slot items acquired at this point in time. Other good suggestions would be equipment that increases Intelligence (INT), rather than Strength (STR), as Blackmore shrugs off physical damage better than most of the enemies encountered prior to him. Nitesco is a great glyph to use against him, as Blackmore is weak to Flame and Light, and Nitesco deals damage of both of these attributes. The Venus glyph union (Weapon + Nitesco) can deal heavy damage to him, as it can be used consecutively and only costs 15 Hearts per cast.

Another good glyph to use would be Ignis. It hits three times and can be fired more rapidly than Nitesco. Vol Ignis is another option. It's a slower way of killing Blackmore but it has the advantage that the player never runs out of MP when using it.

Enemy Data

Blackmore
No. Name JPN HP ATK
118 Blackmore ブラックモア Burakkumoa 5,000 120
Tolerance Weakness
Darkness Flame, Light
Location Drop Glyph EXP AP
Underground Labyrinth Blackmore Medal - 4,300 99
Description "Sustains himself on the essence of his victims' souls."

Item Data

Item Data: Blackmore
Image Name - Game
  Type - Users
Description
Attributes / Consume Statistics / Sell Found Notes
Medal OoE Icon Blackmore Medal (jpn) - Order of Ecclesia
  Item (Boss Medal) - Shanoa
[edit]
Medal awarded for defeating the devilish Blackmore. Sell: (cannot be sold)
Drop: Blackmore
Conditions: Defeat Blackmore without taking damage.

Trivia

  • Blackmore's shadow resembles a Werewolf.
  • Blackmore's name may be a reference to Ritchie Blackmore, an English musician renowned for his work as guitarist and songwriter for the rock band Deep Purple. This is further supported as many characters from several other classic Konami franchises are also named after famous rock musicians and bands.
Castlevania: Order of Ecclesia
Characters
Members of Ecclesia
ShanoaAlbusBarlowe
Villagers
NikolaiJacobAbramLauraEugenAeon
MarcelGeorgeSergeAnnaMonicaIrinaDaniela
Bosses
ArthrovertaGiant SkeletonBrachyuraManeaterRusalkaGoliathGravedorcus
WallmanBlackmoreEligorDeathDracula
Areas
The search for Dominus
Argila SwampEcclesiaGiant's DwellingKalidus ChannelLarge CavernLighthouse
Minera Prison IslandMisty Forest RoadMonasteryMystery ManorOblivion RidgeRuvas Forest
Skeleton CaveSomnus ReefTraining HallTristis PassTymeo MountainsWygol Village
Castle areas
Arms DepotBarracksCastle EntranceFinal ApproachForsaken Cloister
LibraryMechanical TowerUnderground Labyrinth
Music
An Empty TomeCastlevania: Order of Ecclesia Original Soundtrack
Guides
BradyGames Order of Ecclesia Official Strategy GuideKonami Akumajō Dracula: Ubawareta Kokuin Official Guide
Archives
BestiaryInventoryAlbus ModeUse of Latin in the game