Body Armor includes a variety of armor that protects the chest area, such as breastplates, cuirasses, and mails. They are the primary DEF-boosting equipment.
Castlevania: Symphony of the Night[]
Item Data: Castlevania: Symphony of the Night | ||||||||
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Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
Tanned leather cuirass | DEF +2 |
Find: Alchemy Laboratory Drop: Dhuron |
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Resists fire, lightning, ice? | DEF +2 |
Find: Marble Gallery (requires Double Jump and Stopwatch) |
Effect: Does not have any elemental resistance. Equip with Alucart Sword and Alucart Shield for Alucart status (LCK +30) | |||||
Bronze cuirass | DEF +3 |
Find: Long Library Drop: Axe Knight |
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Polished to resist stoning | Attrib: Stone |
DEF +3 |
Find: Outer Wall |
Effect: Grants immunity to Stone status | ||||
Iron cuirass | DEF +4 |
Buy: $1,500 Drop: Flea Armor, Spear Guard |
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Restores HP while walking | DEF +4 |
Find: Clock Tower |
Effect: HP +1 per 3 seconds when walking | |||||
Strong vs. fire-based attacks | Attrib: Fire |
DEF +4 |
Find: Castle Keep Drop: Gremlin, Hellfire Beast, Efreet (Saturn-only) |
Effect: Cuts Fire damage by half | ||||
Steel cuirass | DEF +5 |
Buy: $4,000 |
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Silver breastplate | DEF +6 |
Find: Royal Chapel |
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Gold breastplate | DEF +8 |
Find: Clock Tower Drop: Blade, Gurkha, Hammer |
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Strong vs. lightning attacks | Attrib: Thunder |
DEF +8 |
Find: Reverse Keep Drop: Hellfire Beast |
Effect: Cuts Thunder damage by half | ||||
Strong vs. ice-based attacks | Attrib: Ice |
DEF +8 |
Find: Clock Tower Drop: Frozen Shade |
Effect: Cuts Ice damage by half | ||||
Impervious to evil attacks | Attrib: Dark |
DEF +8 |
Drop: Malachi |
Effect: Grants immunity to Dark | ||||
Platinum breastplate | DEF +10 |
Find: Castle Keep Drop: Rock Knight |
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Strong vs. holy attacks | Attrib: Holy |
DEF +11 |
Find: Entrance |
Effect: Cuts Holy damage by half | ||||
Spike-breaking armor | DEF +12 |
Find: Catacombs |
Effect: Destroys spikes upon contact | |||||
Increases sub-weapon strength | DEF +12, INT +1 |
Drop: Sniper of Goth |
Effect: +10 ATT for sub-weapons | |||||
DEF goes up when damage taken | DEF +13 |
Find: Reverse Colosseum Drop: Minotaur |
Effect: Additional temporary DEF +20 after damage taken | |||||
Diamond breastplate | DEF +15 |
Buy: $12,000 |
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Increases magic attack power | DEF +15 |
Drop: Tin Man |
Effect: Spell and Familiar ATT * 1.5 | |||||
Wearer becomes an Axe Knight | DEF +15, ATT +2 |
Find: (May start with), Long Library (under Master Librarian) Drop: Spiked Ball on top of Bone Pillar |
Effect: Turns Alucard into an Axe Knight | |||||
Resists fire, lightning, ice | Attrib: Fire, Thunder, Ice |
DEF +20 |
Find: Starts with and loses; Death Wing's Lair |
Effect: Cuts Fire, Thunder, and Ice damage by half | ||||
DEF increases with map coverage | DEF + #rooms/60, INT -5 |
Find: Catacombs |
Effect: DEF increases by 1 for every 60 rooms visited (not hard-capped, but the highest legitimate value is at +31/32, depending on the port played) |
Castlevania: Circle of the Moon[]
Item Data: Circle of the Moon | ||||||||
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Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
Armor made from leather | DEF +30 |
Drop: Axe Armor, Skeleton, Electric Skeleton, Skeleton Spear, Skeleton Soldier, Skeleton Knight, Brain Float |
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Armor made from bronze | DEF +50 |
Drop: Skeleton Soldier, Skeleton Knight, Flame Armor |
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Armor made of gold | DEF +80 |
Drop: Earth Armor, Thunder Armor, Were-Jaguar |
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Armor made from chain | DEF +100 |
Drop: Fish Head, Forest Armor, Flame Demon, Lizardman |
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Plate armor made of interlinking metal loops | DEF +120 |
Drop: Ice Armor, Evil Pillar, Golem, Thunder Armor |
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Plate armor made of platinum | DEF +150 |
Drop: Dark Armor, Dullahan, Holy Armor |
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Armor made from diamonds | DEF +210 |
Drop: Ice Demon |
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Armor polished to a mirror like surface | DEF +300 |
Drop: Devil |
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Plate armor covered in spikes | DEF +400, STR +10 |
Drop: Nightmare |
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Cursed armor | DEF +550, STR -10, INT -10, LCK -10 |
Drop: Lilim |
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Armor that gleams with light | DEF +500, STR +10, INT +10, LCK +10 |
Find: Battle Arena |
Castlevania: Lament of Innocence[]
Castlevania: Curse of Darkness[]
Item Data: Castlevania: Curse of Darkness | ||||||||
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Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
Look carefully, one letter is different! It's not who you think! Also offers terrible defense. | DEF +1 Sell: $1 |
Create: Half Plate + Midas' Gold |
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Worn by operatives on special missions; proof of the top brass's implicit trust. | DEF +2 Sell: $46 |
Create: School Cap + Bat |
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How many times have I told you?! Take this home and get it washed every once in a while! It stinks! | DEF +2, STR +5 Sell: $10 |
Create: Hide Armor + Ceremonial Tool |
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Clothing covered in animal furs. Mainly used by hunters; popular because of its warmth. | DEF +3, CON +5 Sell: $4 |
Create: Soft Leather Armor + Sun Tears |
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Girls may wear this to avoid the looks from boys brought on by a sports kit...or so I'm told. | DEF +3, CON +5 Sell: $12 |
Create: Sports Kit + Bat |
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Worn by the heroic Vampire Hunter Comesafter C. Filled with the rage of those he killed. | DEF +3, LCK +5 Sell: $450 |
Create: Sports Jersey + Piko Piko Hammer |
Evolve: Prince's Clothes | |||||
Oh, my prince! All the girls dream of a shining prince coming to whisk them away...or so I've heard. | DEF +3, LCK +10 Sell: $500 |
Create: Clown Suit + Midas' Gold |
Evolve: Dracula's Clothes | |||||
Cheap and easy to find, great armor for the beginner. Crafted with love and care. | DEF +5 Sell: $50 |
Buy: $100 Find: Julia's Shop Rare Drop: Iron Gladiator Lv.31/47 Create: Wild Memory |
Evolve: Hard Leather Armor, Hide Armor | |||||
The color of the belt indicates rank, with black being the highest. Proof of a lethal fighter. | DEF +5, STR +5, CON +5 Sell: $46 |
Create: Sports Jersey + Spirit of Fuji |
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Layer upon layer of leather built up to make tough armor, yet still allows free movement. Very popular. | DEF +8 Sell: $150 |
Create: Soft Leather Armor + Jet Black |
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A traditional sword-play uniform from a small, far Eastern island. Boiling hot in the summer. | DEF +10 Sell: $93 |
Create: Barbarian Armor + Bamboo Sword |
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Old but sturdy armor detailed with beautiful relief, a symbol of the metallurgic quality at the time. | DEF +10 Sell: $100 |
Create: Bronze + Ancient Memory |
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Said to have been worn by a famous assassin from the Far East with much tension and suspense. | DEF +10, STR +10, CON +10 Sell: $250 |
Create: Black Belt Suit + Shuriken |
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Beautiful armor made of leather scales. A historical piece from a once mighty empire. | DEF +12 Sell: $300 |
Create: 2 Steels |
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From a small country in the Far East, comprised of many small metal disks. A collector's item. | DEF +15, CON +5 Sell: $140 |
Create: Lamellar + Ancient Memory + Spirit of Fuji |
Evolve: Barbarian Armor | |||||
The tightly fitted golden plates comprising this armor could be dragon scales. A snug fit. | DEF +16 Sell: $160 |
Create: Eastern Armor + Knight's Vein |
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Countless metal rings linked to form armor. Takes a long, long time to make. | DEF +20 Sell: $375 |
Create: 2 Indigo Steels |
Evolve: Banded Mail | |||||
Safe, sturdy armor that also allows freedom of movement. Highly decorated and attractive. | DEF +24 Sell: $200 |
Create: Brigandine + Carbon Steel |
Evolve: Alucart Mail, Banded Mail | |||||
Created by an empire in the West, but taken and improved by an island in the orient. | DEF +28, CON +5 Sell: $240 |
Create: Eastern Armor + Half Plate |
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Additional metal plates added to chain mail to create very tough armor. However, also very heavy. | DEF +30 Sell: $250 |
Create: Chain Mail + Half Plate + White Steel |
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Created over thousands of years by the denizens of the dark, they absorb human blood. All powerful. | DEF +30, STR +10, CON +10, LCK -5 Sell: $333 |
Create: Prince's Clothes + Vampire Blood |
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Armor created with the requests of wearers in mind. Perfect in battle; standard garb for many soldiers. | DEF +32 Sell: $280 |
Create: 2 White Steels |
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Armored focused on high defense for heavy infantry. So heavy that few wear it by choice. | DEF +35 Sell: $400 |
Create: 2 Red Steels |
Evolve: Cuirassair Armor | |||||
Designed to cover the weak points of field armor; very easy to use and wear. | DEF +40 Sell: $500 |
Create: Field Armor + Adamantine |
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Armor designed for formal occasions, but offers such high defense that it is now also used in battle. | DEF +45 Sell: $550 |
Create: Field Armor + 2 Orichalcums + 3 Ceramics |
Evolve: Maximillian Armor | |||||
High level techniques are required to created this aerodynamic armor. So smooth that it's very light. | DEF +50 Sell: $600 |
Create: Parade Armor + Angel Halo + 2 Holy Man's Veins |
Castlevania: Harmony of Despair[]
Castlevania: Harmony of Despair[]
Item Data: Body Armor | ||||||||
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Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
Breastplate made of tanned leather. | DEF +3 Sell: $250 |
Rarity: * |
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Breastplate made of burnished copper. | DEF +4 Sell: $500 |
Rarity: * |
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Standard breastplate made of iron. | Attrib: Lightning -25 |
DEF +6 Sell: $750 |
Rarity: ** |
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Mail suit with scale-like plates sewn on. | DEF +7 Sell: $1,075 |
Rarity: ** |
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Breastplate made of quality steel. | Attrib: Strike +5, Lightning -20 |
DEF +12 Sell: $1,700 |
Rarity: ** Drop: Disc Armor (5.3%) |
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Mail made up of mesh of metal links. | Attrib: Slash +10, Pierce -10 |
DEF +10 Sell: $2,000 |
Rarity: ** |
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An apron fashioned from Iron. | Attrib: Pierce +10 |
DEF +11 Sell: $2,100 |
Rarity: ** |
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Boosts DEF when you take damage. | DEF +8 Sell: $2,250 |
Rarity: ** |
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Suit with metal rings sewn on. | Attrib: Strike +5, Slash +5, Pierce -10 |
DEF +13 Sell: $2,500 |
Rarity: *** Drop: Final Guard |
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Chain mail made for easy movement. | Attrib: Slash +5, Pierce -5 |
HP +5, DEF +14 Sell: $3,000 |
Rarity: *** |
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Torso armor with a rounded profile. | Attrib: Pierce +10 |
HP +8, DEF +16 Sell: $3,450 |
Rarity: *** |
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Increases subweapon strength. | DEF +15, INT +4 Sell: $3,450 |
Rarity: *** |
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Breastplate made of sterling sliver. | DEF +10 Sell: $3,550 |
Rarity: *** |
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Strong against lightning attacks. | Attrib: Lightning +30 |
DEF +16 Sell: $3,950 |
Rarity: *** |
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Strong against fire attacks. | Attrib: Fire +30 |
DEF +16 Sell: $3,950 |
Rarity: *** |
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Strong against holy attacks. | Attrib: Holy +30 |
DEF +16 Sell: $3,950 |
Rarity: *** |
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Strong against Ice Attacks | Attrib: Ice +30 |
DEF +16 Sell: $3,950 |
Rarity: *** |
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Beautiful suit of armor in translucent red. | Attrib: Fire +10 |
HP +10, MP +5, DEF +15, STR +4, MND +2 Sell: $4,050 |
Rarity: *** |
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Traditional body armor worn by samurai warriors. | HP +12, DEF +16, INT +3, MND +3 Sell: $4,250 |
Rarity: **** |
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Breastplate covered in real gold. | DEF +17 Sell: $4,325 |
Rarity: **** |
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Mirrored armor that protects the wearer from petrification. | Attrib: Petrify +30 |
HP +8, DEF +17 Sell: $5,000 |
Rarity: **** |
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Increases magic attack power. | Attrib: Darkness +30 |
DEF +18, CON +3, INT +3 Sell: $5,000 |
Rarity: **** |
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Platinum breastplate. | DEF +22 Sell: $5,000 |
Rarity: **** |
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Armor with a muscular design. Worn by roman officers. | Attrib: Pierce +10 |
HP +10, DEF +20, STR +3, MND +5 Sell: $5,250 |
Rarity: **** |
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Armor blessed by a war maiden. It prevents poison effects. | Attrib: Poison +30 |
HP +5, MP +10, DEF +18, STR +3, MND +4 Sell: $5,750 |
Rarity: **** |
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Diamond breastplate. | DEF +30 Sell: $6,000 |
Rarity: **** |
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Suit of mail imbued with dark powers. | Attrib: Fire -13, Ice -13, Lightning -13, Holy -13, Darkness +13 |
HP +13, DEF +29, STR +4, CON +4 Sell: $6,250 |
Rarity: **** Find: Purple Chest (Chapter 6 Hard) |
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Cumbersome armor. High defense, but slows down the wearer. | Attrib: Strike +10, Slash +10, Pierce +10 |
HP +20, DEF +33, CON +5, MND +5 Sell: $6,250 |
Rarity: **** |
Effect: Decreases movement speed by 20% | ||||
Strong against fire, lightning, and ice attacks. | Attrib: Fire +10, Ice +10, Lightning +10 |
HP +12, MP +12, DEF +24, MND +8 Sell: $8,750 |
Rarity: **** |
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Armor tempered by a waterfall over many millennia. | Attrib: Strike +15, Ice +15 |
DEF +27, MND +10 Sell: Cannot be sold |
Rarity: **** |
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Armor studded with sharp spikes. Wear with Caution. | DEF +15 Sell: $8,750 |
Rarity: ***** Drop: Gergoth (Hard) |
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Armor that heals HP as the wearer walks. | DEF +12 Sell: $9,750 |
Rarity: ***** Drop: Puppet Master (Hard), Ryukotsuki (Normal) |
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Armor that increases damage, both dealt and received. | Attrib: Strike -50, Slash -50, Pierce -50, Fire -50, Ice -50, Lightning -50, Holy -50, Darkness -50 |
HP -20, STR +10, CON -20, MND -20 Sell: $11,250 |
Rarity: ***** Drop: Death (Hard), R. The Creature |
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Breastplate passed down through generations of Belmonts. | Attrib: Strike +10, Slash +10, Pierce +10, Petrify +10, Curse +10, Poison +10 |
HP +30, DEF +28, STR +5, MND +5 Sell: $12,500 |
Rarity: ***** Drop: Dracula (Hard), Hellmont |
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Armor blessed by a war goddess. Prevents the effects of Curse. | Attrib: Curse +30 |
HP +15, MP +15, DEF +26, STR +4, MND +12 Sell: $12,500 |
Rarity: ***** Drop: Dracula (Hard) |
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Armor that can completely block some attacks. | DEF +15 Sell: $16,650 |
Rarity: ***** Drop: Dracula (Hard) |
Effect: +10% chance to negate damage | |||||
Any damage taken reduces HP by 20% of the Maximum HP. | Sell: Cannot be sold |
Rarity: ***** Drop: Death (Hard) |