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− | {{Infobox |
+ | {{Infobox Enemy |
|name = Bone Pillar |
|name = Bone Pillar |
||
− | |image = |
+ | |image = Cv64-offart27.jpg |
|caption = Pillar of Bones' artwork for Castlevania (N64) |
|caption = Pillar of Bones' artwork for Castlevania (N64) |
||
+ | |jname = |
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− | |jname = 骨柱 ''Honebashira'' (Bone Pillar)<br />Bone Piller<br />Pile Battery |
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+ | *骨柱 ''Honebashira'' |
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+ | *Pile Battery |
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|aname = Bone Head, Bone Tower, Dragon Skull Cannon, Pillar of Bones, R. Dragon Cannon |
|aname = Bone Head, Bone Tower, Dragon Skull Cannon, Pillar of Bones, R. Dragon Cannon |
||
− | |abil = |
+ | |abil = |
+ | *Spews [[fireball]]s |
||
⚫ | |||
+ | *[[Flame Breath]] |
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⚫ | |||
|lore = Original ''[[Castlevania (series)|Castlevania]]'' lore |
|lore = Original ''[[Castlevania (series)|Castlevania]]'' lore |
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|eng voice = |
|eng voice = |
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|game = Most games (see [[Bone Pillar/Enemy Data|Enemy Data]]) |
|game = Most games (see [[Bone Pillar/Enemy Data|Enemy Data]]) |
||
|gallery = |
|gallery = |
||
− | |stuff1 = |
+ | |stuff1 = [[Bone Pillar/Enemy Data|Enemy Data]] |
|stuff2 = |
|stuff2 = |
||
}} |
}} |
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− | The '''Bone Pillar''' is a construction made with the skulls of two dinosaurs stacked one on top of the other. They have the ability to shoot [[ |
+ | The '''Bone Pillar''' is an [[:category:Enemies|enemy]] in the ''[[Castlevania (series)|Castlevania]]'' series. It is a construction made with the skulls of two dinosaurs stacked one on top of the other. They have the ability to shoot [[fireball]]s (usually in rows of three), but as the series progressed they also developed new ways of attacking, like [[Flame Breath|breathing flames]], activating only when a character gets near them, shooting fireballs in an arcing pattern, or being constructed with several skulls to form very tall pillars. |
+ | ==Description== |
||
− | ==General information== |
||
− | Bone Pillars are another one of the classic staples in the ''[[Castlevania (series)|Castlevania]]'' series. |
+ | Bone Pillars are another one of the classic staples in the ''[[Castlevania (series)|Castlevania]]'' series. They are a construction made with two fierce dinosaur heads stacked on top of each other which shoot [[fireball]]s at oncoming adventurers. In later games, Bone Pillars are often constructed with more than two heads. |
===Attacks=== |
===Attacks=== |
||
− | *Bone Pillars usually attack with the head facing the protagonist flashing before spitting out three |
+ | *Bone Pillars usually attack with the head facing the protagonist either flashing or emanating a fiery glow from inside before spitting out three [[fireball]]s (which can be destroyed with a weapon). |
− | *In later games (starting with ''[[Castlevania: Rondo of Blood|Rondo of Blood]]''), Bone Pillars also began breathing flames in a close range attack, as well as allowing the protagonist to stand on top of them. |
+ | *In later games (starting with ''[[Castlevania: Rondo of Blood|Rondo of Blood]]''), Bone Pillars also began [[Flame Breath|breathing flames]] in a close range attack, as well as allowing the protagonist to stand on top of them. |
− | *In addition, Bone Pillars |
+ | *In addition, Bone Pillars eventually became able to turn their heads in order to target the heroes. This makes them even deadlier as they can have both heads (or more) attacking at the same time. |
==Types== |
==Types== |
||
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===''[[Castlevania: Lament of Innocence]]''=== |
===''[[Castlevania: Lament of Innocence]]''=== |
||
− | [[File:Bone pillar LOI.png|300px|thumb|Bone Pillars shooting energy beams at [[Leon Belmont|Leon]]]] |
+ | [[File:Bone pillar LOI.png|300px|thumb|<p style="text-align: center;">Bone Pillars shooting energy beams at [[Leon Belmont|Leon.]]</p>]] |
Bone Pillars can be found in the [[Ghostly Theatre]]; however, this time they can't be damaged. They will travel along a rail-like structure and shoot a beam of energy against [[Leon Belmont|Leon]] to knock him to the bottom of the room. Leon must hide behind some walls, in order to avoid direct contact with the Bone Pillars and be able to cross a series of bridges. |
Bone Pillars can be found in the [[Ghostly Theatre]]; however, this time they can't be damaged. They will travel along a rail-like structure and shoot a beam of energy against [[Leon Belmont|Leon]] to knock him to the bottom of the room. Leon must hide behind some walls, in order to avoid direct contact with the Bone Pillars and be able to cross a series of bridges. |
||
− | The Bone Pillars in this game are not considered to be regular enemies, as they don't have a proper enemy data entry. They are only environmental |
+ | The Bone Pillars in this game are not considered to be regular enemies, as they don't have a proper enemy data entry. They are only [[environmental hazard]]s that can't be destroyed and which are positioned strategically throughout a room to prevent further progress. |
===''[[Castlevania: Dawn of Sorrow]]''=== |
===''[[Castlevania: Dawn of Sorrow]]''=== |
||
− | Bone Pillars show up in the underground area of the [[The Dark Chapel|Dark Chapel]] and in a room to the left of the [[Demon Guest House]]. In this particular room, [[Soma Cruz |
+ | Bone Pillars show up in the underground area of the [[The Dark Chapel|Dark Chapel]] and in a room to the left of the [[Demon Guest House]]. In this particular room, [[Soma Cruz|Soma]] needs to destroy only the necessary skulls, in order to create a stair-like formation that allows him to reach another room which has to be entered through the ceiling (or just use the [[Bat Form#Castlevania: Dawn of Sorrow|Bat Company]]'s soul). They are not threatening, but don't get too close, either. |
===''[[Castlevania: Order of Ecclesia]]''=== |
===''[[Castlevania: Order of Ecclesia]]''=== |
||
Bone Pillars, like most skeletal monsters, appear in the [[Skeleton Cave (Order of Ecclesia)|Skeleton Cave]]. In [[Normal Mode]] they're easy to defeat, but require great care in [[Hard Mode]]. Indeed, adding to their improved firepower, they can shoot a fire blast at great speed (no longer "one hit every five seconds", more like "one hit per second"). That makes them very dangerous in the "Bone Pillar room" (the third room before the boss). Using [[Macir|Vol Macir]] or [[Luminatio]] is a good choice. |
Bone Pillars, like most skeletal monsters, appear in the [[Skeleton Cave (Order of Ecclesia)|Skeleton Cave]]. In [[Normal Mode]] they're easy to defeat, but require great care in [[Hard Mode]]. Indeed, adding to their improved firepower, they can shoot a fire blast at great speed (no longer "one hit every five seconds", more like "one hit per second"). That makes them very dangerous in the "Bone Pillar room" (the third room before the boss). Using [[Macir|Vol Macir]] or [[Luminatio]] is a good choice. |
||
+ | |||
+ | ==Enemy Data== |
||
+ | :''See [[Bone Pillar/Enemy Data]]'' |
||
==Item Data== |
==Item Data== |
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{{Symphony of the Night Item Data/Projectiles|Iron Ball}} |
{{Symphony of the Night Item Data/Projectiles|Iron Ball}} |
||
{{Symphony of the Night Item Data/Body|Axe Lord Armor}} |
{{Symphony of the Night Item Data/Body|Axe Lord Armor}} |
||
+ | {{Circle of the Moon Item Data/Action Cards|Mercury (card)}} |
||
+ | {{Circle of the Moon Item Data/Recovery|Heart}} |
||
+ | {{Circle of the Moon Item Data/Recovery|Heart High}} |
||
+ | {{Harmony of Dissonance Item Data/Items|$1}} |
||
+ | {{Harmony of Dissonance Item Data/Items|$5}} |
||
+ | {{Aria of Sorrow Item Data/Items|Mind Up}} |
||
{{Aria of Sorrow Item Data/Guardian Souls|Bone Pillar}} |
{{Aria of Sorrow Item Data/Guardian Souls|Bone Pillar}} |
||
+ | {{Dawn of Sorrow Item Data/Enchanted Souls|Bone Pillar}} |
||
+ | {{Harmony of Despair Item Data/Spells|Fireball}} |
||
+ | {{Harmony of Despair Item Data/Bound Spells|R. Fireball}} |
||
{{Harmony of Despair Item Data/Enchanted Souls|Bone Pillar}} |
{{Harmony of Despair Item Data/Enchanted Souls|Bone Pillar}} |
||
+ | {{Harmony of Despair Item Data/Enchanted Souls|R. Dragon Cannon}} |
||
{{Item Table End}} |
{{Item Table End}} |
||
==Gallery== |
==Gallery== |
||
− | <gallery position="center" captionalign="center |
+ | <gallery position="center" captionalign="center"> |
C1 Pile Battery.JPG|'''Bone Piller''' from the Japanese ''[[Castlevania (video game)|Castlevania]]'' instruction booklet |
C1 Pile Battery.JPG|'''Bone Piller''' from the Japanese ''[[Castlevania (video game)|Castlevania]]'' instruction booklet |
||
VK Pile Battery.JPG|'''Pile Battery''' from the Japanese ''[[Vampire Killer (video game)|Vampire Killer]]'' instruction booklet |
VK Pile Battery.JPG|'''Pile Battery''' from the Japanese ''[[Vampire Killer (video game)|Vampire Killer]]'' instruction booklet |
||
CV3 J Manual Pile Batteries.JPG|'''Pillar of Bones''' from the Japanese ''[[Castlevania III: Dracula's Curse|Dracula's Curse]]'' instruction booklet |
CV3 J Manual Pile Batteries.JPG|'''Pillar of Bones''' from the Japanese ''[[Castlevania III: Dracula's Curse|Dracula's Curse]]'' instruction booklet |
||
+ | NP C3 Bone Pillar.JPG|'''Pillar of Bones''' from the ''[[Nintendo Power - Castlevania III: Dracula's Curse guide]]'' |
||
15bonepillar.jpg|'''Pillar of Bones''' from the ''[[All About Akumajō Dracula]]'' guide for ''[[Super Castlevania IV]]'' |
15bonepillar.jpg|'''Pillar of Bones''' from the ''[[All About Akumajō Dracula]]'' guide for ''[[Super Castlevania IV]]'' |
||
NP C4 Bone Pillar.JPG|'''Pillar of Bones''' from the ''[[Nintendo Power Super Castlevania IV Guide]]'' |
NP C4 Bone Pillar.JPG|'''Pillar of Bones''' from the ''[[Nintendo Power Super Castlevania IV Guide]]'' |
||
− | + | RoB Bone Pillar.JPG|'''Bone Pillar''' from the ''[[Castlevania: Rondo of Blood|Rondo of Blood]]'' instruction booklet |
|
− | + | DX Bone Pillar.JPG|'''Bone Pillar''' from the ''[[Castlevania: Dracula X|Dracula XX]]'' instruction booklet |
|
+ | Cv64-offart27.jpg|'''Pillar of Bones'''' artwork for ''[[Castlevania (Nintendo 64)|Castlevania]]'' ([[Nintendo 64|N64]]) |
||
Cvr27.jpg|Bone Pillars from the canceled game ''[[Castlevania: Resurrection]]'' |
Cvr27.jpg|Bone Pillars from the canceled game ''[[Castlevania: Resurrection]]'' |
||
− | + | HoD 012.png|'''Bone Pillar''''s enemy list entry from ''[[Castlevania: Harmony of Dissonance|Harmony of Dissonance]]'' |
|
+ | AoS 009.png|'''Bone Pillar''''s enemy list entry from ''[[Castlevania: Aria of Sorrow|Aria of Sorrow]]'' |
||
+ | Dxc 041.png|'''Bone Pillar''''s enemy list entry from ''[[Castlevania: The Dracula X Chronicles|The Dracula X Chronicles]]'' version of ''[[Castlevania: Symphony of the Night/DXC|Symphony of the Night]]'' |
||
</gallery> |
</gallery> |
||
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*[http://www.gamefaqs.com/portable/ds/game/930294.html Castlevania: Portrait of Ruin Bestiary by Darth Nemesis at GameFAQs.com] |
*[http://www.gamefaqs.com/portable/ds/game/930294.html Castlevania: Portrait of Ruin Bestiary by Darth Nemesis at GameFAQs.com] |
||
*[http://www.gamefaqs.com/portable/ds/game/930294.html Castlevania: Portrait of Ruin Walkthrough and FAQ by Zach "Darko" Long at GameFAQs.com] |
*[http://www.gamefaqs.com/portable/ds/game/930294.html Castlevania: Portrait of Ruin Walkthrough and FAQ by Zach "Darko" Long at GameFAQs.com] |
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+ | [[Category:Platform Enemies]] |
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[[Category:Skeletal Monsters]] |
[[Category:Skeletal Monsters]] |
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[[Category:Adventure ReBirth Enemies]] |
[[Category:Adventure ReBirth Enemies]] |
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[[Category:Dracula X Enemies]] |
[[Category:Dracula X Enemies]] |
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[[Category:Dracula's Curse Enemies]] |
[[Category:Dracula's Curse Enemies]] |
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+ | [[Category:Grimoire of Souls Enemies]] |
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[[Category:Harmony of Dissonance Enemies]] |
[[Category:Harmony of Dissonance Enemies]] |
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[[Category:Harmony of Despair Enemies]] |
[[Category:Harmony of Despair Enemies]] |
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[[Category:Symphony of the Night Enemies]] |
[[Category:Symphony of the Night Enemies]] |
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[[Category:Vampire Killer Enemies]] |
[[Category:Vampire Killer Enemies]] |
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− | [[Category: |
+ | [[Category:Fire Enemies]] |
Revision as of 14:36, 9 November 2019
The Bone Pillar is an enemy in the Castlevania series. It is a construction made with the skulls of two dinosaurs stacked one on top of the other. They have the ability to shoot fireballs (usually in rows of three), but as the series progressed they also developed new ways of attacking, like breathing flames, activating only when a character gets near them, shooting fireballs in an arcing pattern, or being constructed with several skulls to form very tall pillars.
Description
Bone Pillars are another one of the classic staples in the Castlevania series. They are a construction made with two fierce dinosaur heads stacked on top of each other which shoot fireballs at oncoming adventurers. In later games, Bone Pillars are often constructed with more than two heads.
Attacks
- Bone Pillars usually attack with the head facing the protagonist either flashing or emanating a fiery glow from inside before spitting out three fireballs (which can be destroyed with a weapon).
- In later games (starting with Rondo of Blood), Bone Pillars also began breathing flames in a close range attack, as well as allowing the protagonist to stand on top of them.
- In addition, Bone Pillars eventually became able to turn their heads in order to target the heroes. This makes them even deadlier as they can have both heads (or more) attacking at the same time.
Types
While Bone Pillars have been pretty common in the series for the longest time, there have been a few variations to make things a bit trickier for wandering heroes, such as:
- Bone Head: The name for single heads of a Bone Pillar when appearing alone.
- Bone Tower: A somewhat stronger version of the Bone Pillar appearing in a few games.
- Fish Head: An underwater version of a Bone Pillar whose heads are shaped more like fish carcasses.
- Bone Ark: A Bone Head carried by skeletons.
- Jp Bonepillar: A jumping Bone Head impaled on a lance.
Appearances
Castlevania: Symphony of the Night
For some reason, the enemy "Spiked Ball" is part of the Bone Pillar enemy and does not have its own enemy data entry despite having its own drops, level and HP. The Spiked Ball is level 40, has 500 HP with a DEF rating of 28, gives a base EXP of 100, deals 59 base physical damage, and drops the Iron Ball and Axe Lord Armor. Destroying the Bone Pillar under it will send it crashing down the Royal Chapel's staircase, instantly killing any enemy it comes in contact with.
The Spiked Ball is normally practically impossible to destroy at the point in the game it is encountered, but if the player acquires the Jewel Knuckles early, it can be used for a minor leveling exploit by entering from the top of the staircase in the Royal Chapel, defeating the first Corner Guard on the stairs and then crouching close to the Spiked Ball and holding the attack button to attack it constantly. Since the Spiked Ball will be twenty or more levels above Alucard, the experience gained from destroying it will allow very fast leveling up.
Castlevania: Lament of Innocence
Bone Pillars can be found in the Ghostly Theatre; however, this time they can't be damaged. They will travel along a rail-like structure and shoot a beam of energy against Leon to knock him to the bottom of the room. Leon must hide behind some walls, in order to avoid direct contact with the Bone Pillars and be able to cross a series of bridges.
The Bone Pillars in this game are not considered to be regular enemies, as they don't have a proper enemy data entry. They are only environmental hazards that can't be destroyed and which are positioned strategically throughout a room to prevent further progress.
Castlevania: Dawn of Sorrow
Bone Pillars show up in the underground area of the Dark Chapel and in a room to the left of the Demon Guest House. In this particular room, Soma needs to destroy only the necessary skulls, in order to create a stair-like formation that allows him to reach another room which has to be entered through the ceiling (or just use the Bat Company's soul). They are not threatening, but don't get too close, either.
Castlevania: Order of Ecclesia
Bone Pillars, like most skeletal monsters, appear in the Skeleton Cave. In Normal Mode they're easy to defeat, but require great care in Hard Mode. Indeed, adding to their improved firepower, they can shoot a fire blast at great speed (no longer "one hit every five seconds", more like "one hit per second"). That makes them very dangerous in the "Bone Pillar room" (the third room before the boss). Using Vol Macir or Luminatio is a good choice.
Enemy Data
Item Data
Item Data: Bone Pillar | ||||||||
---|---|---|---|---|---|---|---|---|
Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
Cures poisoning [use] | Attrib: Poison |
Buy: $200 Find: Throughout castle (all) Drop: Bone Pillar, Corpseweed, Ghost, Human Face Tree (Saturn-only), Specter (Saturn-only) |
Effect: Removes Poison status | |||||
Mask used at a ball | DEF +2 |
Find: Catacombs Drop: Bone Pillar |
||||||
Plate Lord's iron ball [use] | Attrib: Hit |
ATT +60 |
Find: Olrox's Quarters, Reverse Keep, Black Marble Gallery Drop: Plate Lord, Ball (Yorick), Spiked Ball (Bone Pillar) |
|||||
Wearer becomes an Axe Knight | DEF +15, ATT +2 |
Find: (May start with), Long Library (under Master Librarian) Drop: Spiked Ball on top of Bone Pillar |
Effect: Turns Alucard into an Axe Knight | |||||
Mercury, the messenger of the gods. Has the potential of strength. | Drop: Bone Head (20%) |
Effect: Alters Nathan's whip strength and element. | ||||||
Recover 10 Hearts. | Heart +10 |
Drop: Gorgon, Spearfish, Bat, Bone Tower, Bone Head, Man Eater, Coffin, Mummy, Mimic Candle |
||||||
Recover 25 Hearts. | Heart +25 |
Drop: Arachne, Gargoyle, Catoblepas, Ghoul, Dryad, Bone Tower |
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Gold + 1 |
Common Drop: Bat, Tiny Slime, Fleaman, Bone Pillar |
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Gold + 5 |
Rare Drop: Fleaman, Bone Pillar Common Drop: Skeleton, Large Ghost, White Dragon, Flying Bone, Scarecrow, Bomber Armor, Balloon |
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Restores 20% of your MP. | MP +20% Sell: $75 |
Buy: $150 Find: Hammer's shop Rare Drop: Bone Pillar, Tiny Devil Common Drop: Student Witch, Imp |
||||||
Radiates flame. | Attrib: Flame Consume: 30 MP/sec |
20 ATK |
Drop: Bone Pillar |
|||||
Increase CON. | CON +18 (maximum level) |
Rarity: *** Drop: Bone Pillar |
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Launch fireballs. | Attrib: Fire Consume: 8 MP |
ATK +7 |
Rarity: ** Bind: Bone Pillar First Obtained: Chapter 1 |
|||||
Flames once spat by an ancient creature. | Attrib: Fire Consume: 12 MP |
ATK +6 |
Rarity: * Bind: R. Fish Man, R. Dragon Cannon, R. Skele-Dragon, R. Phantom Bat First Obtained: Chapter 10 |
|||||
Increase CON | CON +1 |
Rarity: ** Steal: Bone Pillar (1.3%) |
Effect: CON Boost | |||||
Increase CON | CON +2 |
Steal: R. Dragon Cannon (5.5%) First Obtained: Chapter 10 |
Effect: CON Boost |