For other uses, see Boomerang (disambiguation).

The Boomerang is a sub-weapon that appears in some games instead of the Cross, or in addition to it. In most of his appearances, the weapon returns back in an arc after being thrown. In RPG opus, the weapon is often dropped by the Skelerang.

A flaming version of the boomerang, called the Fire Boomerang, also exists in some games.

Game specific information

Haunted Castle

First appearance of the weapon in the series. Like the Dagger, it only flies forward a limited distance and does not return. However, it can cross the enemies.

Castlevania: Bloodlines

The Crystal Blade Boomerang is one of the three sub-weapons that John Morris or Eric Lecarde are able to use in Bloodlines (the other two are the Sacred Water and Battle Axe).

Unlike the previous opus and true to its real use, the weapon can be launched forward to go back, slightly above the player. It can be considered as a replacement for the Cross.

By pressing up and the sub-weapon button at the same time, a special attack is unleashed which consumes more jewels. The player then summon three boomerangs running in a straight line while moving away and getting closer to each other.

Castlevania: Symphony of the Night

A new type of boomerang make his appearence, the Fire Boomerang. Its use is identical to the standard boomerang but, as the name suggests, it inflicts fire damage.

Castlevania: Dawn of Sorrow

Like Haunted Castle, the boomerang launches in a straight line until disappearing from the screen. However, unlike Symphony of the Night, its use is infinite.

The throwing of the weapon can be accelerated by equipping with Skelerang's soul.

Castlevania: Portrait of Ruin

Boomerang is just one of the many items that, once found, is selectable in Jonathan Morris's inventory. Like in Symphony of the Night, the weapon comes back behind the player, allowing to hit an enemy behind the player.

Mastering the weapon changes it from blue to red and doubles its size.

Castlevania: Order of Ecclesia

Main article: Redire

Item Data

Item Data: Boomerang
Image Name - Game
Type / Users Attributes / Consume Statistics / Sell Found Notes
Hcast-boomerang Boomerang (jpn) - Haunted Castle [edit]
Destroy enemies far in front. Sub-Weapon
Simon Belmont 
Consume: 1 Heart 
Boomerang Bloodlines Icon Crystal Blade Boomerang (Boomerang) - Bloodlines [edit]
' Sub-Weapon
John Morris, Eric Lecarde 
Consume: 1 Jewel (4 when using special power) 
Boomerang Icon2 Boomerang (jpn) - Symphony of the Night [edit]
Anti-aerial weapon [use] Projectile
Attrib: Hit
ATT +30
Buy: $500 Find: Anti Chapel, Royal Chapel
Drop: Skelerang
Fire Boomerang Icon Fire Boomerang (jpn) - Symphony of the Night [edit]
Flaming boomerang [use] Projectile
Attrib: Fire
ATT +50
Buy: $1,000 (later) Find: Anti Chapel, Reverse Entrance
Drop: Skelerang
Boomerang DoS Icon Boomerang - Dawn of Sorrow [edit]
A throwing weapon with a curved blade Throwing Weapon
Attrib: Slash
ATK +6
Sell: $750 
Buy: $1,500 Find: Hammer's shop
Drop: Skelerang
Effect: Throw; Fast Throw
Boomerang Boomerang - Curse of Darkness [edit]
Will return to its owner if thrown correctly. Its sharp edges make it strong, but hard to catch. Special
Sell: $800  Create: Shuriken + Ada
Subweapon PoR Icon Boomerang - Portrait of Ruin [edit]
A throwing weapon that returns to the thrower in an arc. Sub-Weapon
Attrib: Slash
Consume: 28 MP 
Base Attack: 10/28 (0 SP/Mastered)
Drop: Skelerang
Effect: Throws a boomerang in an arc and it returns to Jonathan.
Special: Mastered - Boomerang increases in size and moves faster.
Evolve: 1,500 SP to master.
Redire Icon Redire - Order of Ecclesia [edit]
A glyph to magnetize blades for additional effect. Glyph
Attrib: Slash
Consume: 10 MP 
ATK +10
Find: Training Hall
Boomerang HD Icon Boomerang - Harmony of Despair [edit]
Throwing weapon that returns to the thrower in an arc. Sub-Weapon
Consume: 10 MP  ATK +6
Rarity: *
Find: Green Chest
(Chapter 2/3/4)
Drop: Gurkha Master (6.3%)
Boomerang Icon Boomerang - Mirror of Fate [edit]
Made from three blades joined together with a small capsule of Holy Water in its center, this church relic is highly accurate and will stick unerringly into a target and then inflict a 'Holy Light' explosion. Boomerangs that do not find an enemy will return to Trevor's hand.

This redesign of the classic boomerang has an explosive capsule in the center that activates shortly after impact with the target causing damage over time. In addition to its brutal attacking force, the edges have been charmed to return to the hands of the thrower automatically (from the Mirror of Fate HD info desc).

Secondary Weapon
Consume: 1 Ammo Heart  Special: The 'Charged' secondary attack charged boomerang will explode with massive power and cause much greater damage.





Item Crash


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