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Castlevania Wiki
Castlevania Wiki

List of Bosses and Minibosses in the entire Castlevania series.

Castlevania[]

Enemy Data: Bosses in Castlevania (edit)
Image Name - Game
Description
Statistics Items Location Notes

(NES/C64/AMI/PC)
Phantom Bat (Vampire Bat [Boss]) - Castlevania [ edit ]
Japanese Description: (*)
Dodges the whip and charges from above. It’s an easy victory if you use the axe or clock.
HP: 12
Exp: 3,000
Atk: 2
1. Breaking In, 6. Clock Tower
(Strategy)Abil: Fire Ball (stage 6 only, 100 points)
Castlevaniamedusa.gif
(NES/C64/AMI/PC)
Queen Medusa (Medusa [Boss]) - Castlevania [ edit ]
Japanese Description: (*)
Second powerful enemy. Usually hides as a statue but reveals true nature when approached. Clock, holy water, and cross are effective.
HP: 12
Exp: 3,000
Atk: 2
2.Chapel
(Strategy)Allies: Snakes

(NES/C64/AMI/PC)
Mummy Man (Mummy Man [Boss]) - Castlevania [ edit ]
Japanese Description: (*)
The third obstacle. Since they are twins, they attack from both sides. Additionally, they throw bandages in waves.
HP: 12
Exp: 3,000
Atk: 3
3. Outside
Abil: Mummy Wrappings (100 points)

(NES/C64/AMI/PC)
19. Frankenstein & Igor (Frankenstein and Hunchback [Boss]) - Castlevania [ edit ]
Japanese Description: (*)
The Fleaman throws projectiles, making it quite difficult.
HP: 12
Exp: 5,000
Atk: 4
4. Underground
Abil: Fire Ball (Igor, 100 Points)

(NES/C64/AMI/PC)
20. Grim Reaper (Death [Boss]) - Castlevania [ edit ]
Japanese Description: (*)
An entity similar to a lieutenant of Dracula's Castle. It attacks the player by summoning scythes from various points on the screen. The cross is effective against it.
HP: 12
Exp: 7000
Atk: 4
5. Main Hall

(NES/C64/AMI/PC)
21. Dracula (Dracula [Boss]) - Castlevania [ edit ]
The last and biggest boss. He's in the high place of the last stage. He's an extremely dangerous enemy who breathes fire as he "warps" around the room.(*) 6. Clock Tower
Abil: Hellfire (each Fire Ball 100 points)

(NES/C64/AMI/PC)
22. Spirit of Dracula (Dracula [Second Form]) - Castlevania [ edit ]
The second form of The Count.(*) Exp: 50,000
6. Clock Tower
Abil: Triple Fire Ball (100 points)

Vampire Killer[]

Enemy Data: Bosses in Vampire Killer (edit)
Image Name - Game
Description
Statistics Items Location Notes
18. Phantom Vampire Bat  (Phantom Vampire) - Vampire Killer [ edit ]
Japanese Description: (*)
A giant vampire bat enlarged by the hands of Demon King Dracula. It has sharp claws and strong wings.
Exp: 2,000
1. Entrance Halls
6. Castle Keep
Abil: Fireball
19. Big Medusa (Mammy Medusa) - Vampire Killer [ edit ]
Japanese Description: (*)
Her lower half was petrified by the hero Christopher. When a living creature approaches, only her head attacks.
Exp: 2,000
2.Dungeon
Allies: Snakes
20. Mummy Man (Mummy Man) - Vampire Killer [ edit ]
Japanese Description: (*)
He has risen from the royal family's tomb and is controlled by Demon King Dracula. He uses the bandages wrapped around his body to bind and kill living creatures.
Exp: 2,000
3. Castle Ruins
21. Frankenstein Monster (Frankenstein) - Vampire Killer [ edit ]
Japanese Description: (*)
A humanoid created during a past experiment on living organisms. He controls the hunchback.
Exp: 3,000
4. Catacombs
Allies: Igor (Fireball)
22. The Grim Reaper (God of Death) - Vampire Killer [ edit ]
Japanese Description: (*)
A guide from Hell who leads humans to the world of the dead. He wields a sharp scythe as his weapon.
Exp: 7,000
5. Torture Laboratory
23. Count Dracula (Demon King Dracula) - Vampire Killer [ edit ]
Japanese Description: (*)
He resides at the top floor of the Demon Castle's tower and has risen from a 100-year slumber as the ruler of evil. He commands the evil minions in the monster's rooms.
6. Castle Keep
Abil: Hellfire
24. Count Dracula [True Form]  (Demon King Dracula [True Form]) - Vampire Killer [ edit ]
Japanese Description: (*)
Defeat Dracula at the top of stage 18 to reveal his true form.
Exp: 30,000
6. Castle Keep

Castlevania II: Simon's Quest[]

Enemy Data: Bosses in Castlevania II: Simon's Quest (edit)
Image Name - Game
Description
Statistics Items Location Notes
31. Death (God of Death) - Simon's Quest [ edit ]
Japanese Description: (*)
He throws the scythe of death at Simon.
HP: 128
Drop: Golden Knife
Guard: Dracula's Eyeball
Brahm's Mansion
32. Vampira (Woman Vampire) - Simon's Quest [ edit ]
Japanese Description: (*)
Be careful of the blood tears they shed while moving!
HP: 256
Drop: Magic Cross
Guard: Dracula's Ring
Laruba Mansion
33. Dracula  - Simon's Quest [ edit ]
' HP: 256
Dracula's Castle
Weapons: Tooth of Vlad

Haunted Castle[]

Enemy Data: Bosses in Haunted Castle (edit)
Image Name - Game
Description
Statistics Items Location Notes
Wicked Mermaid (Medusa[alt] - Haunted Castle [ edit ]
' Exp: 10,000
1. Graveyard
Allies: Bats, Snakes
Skeleton Snake (Bone Dragon King[alt] - Haunted Castle [ edit ]
' Exp: 10,000
2. Cave
Abil: Fireball
Stained Glass Warrior (Stained Glass Knight[alt] - Haunted Castle [ edit ]
' Exp: 10,000
3. Banquet Room
Golem (jpn[alt] - Haunted Castle [ edit ]
' 4. Basement
Dracula  - Haunted Castle [ edit ]
' 6. Vampire's Room
Dracula [Second Form]  - Haunted Castle [ edit ]
' 6. Vampire's Room

Castlevania: The Adventure[]

Enemy Data: Bosses in Castlevania: The Adventure (edit)
Image Name - Game
Description
Statistics Items Location Notes
10. Gobanz (Zeldo[alt] - The Adventure [ edit ]
Japanese Description: (*)
Its body is hard and even when hit with fireballs, it doesn't flinch. It extends its spear-like arms to attack, but its intelligence is not very high.
Exp: 3000 (boss), 200 (enemy)
1. Forest, 4. Castle
11. Under Mole (jpn[alt] - The Adventure [ edit ]
Japanese Description: (*)
They hide in holes in groups and attack with swift movements and sharp claws. They don't have noticeable eyes, but their sense of smell is highly developed.
2. Cave
12. Death Bat (Gobanz) - The Adventure [ edit ]
Japanese Description: (*)
It soars into the sky with its giant wings and attacks with sharp claws.
3. Torture Chamber
13. Dracula  - The Adventure [ edit ]
Finally you have reached the Prince of Darkness.(*) 4. Castle
Abil: Dark Fireballs
14. Dracula [ Bat Form ]  - The Adventure [ edit ]
Your moment of attack is when he is in the form of a bat. From the middle lower platform, wait until the bat moves to the left, then attack.(*) 4. Castle

Castlevania III: Dracula's Curse[]

Enemy Data: Bosses in Castlevania III: Dracula's Curse (edit)
Image Name - Game
Description
Statistics Items Location Notes
31. Skull Knight (Skeleton Knight / Skull King I) - Dracula's Curse [ edit ]
' 1. Town
32. Nasty Grant (Grant Danasty) - Dracula's Curse [ edit ]
' 2. Clock Tower
33. Cyclops  - Dracula's Curse [ edit ]
' 3. Forest, 4A. Ghost Ship, 7. Mountains, 7A. Courtyard
34. Mummies [bosses] (Mummy Man) - Dracula's Curse [ edit ]
' 4A. Ghost Ship, 7. Mountains, 7A. Courtyard

(NA/JPN)
35. Giant Bat (jpn) - Dracula's Curse [ edit ]
' 4. Swamp, 7. Mountains
Abil: Bat Cloud

(NA/JPN)
36. Snake Man Sentinel (Medusa) (Medusa) - Dracula's Curse [ edit ]
' 4A. Ghost Ship
Allies: Snakes
37. Frankenstein (Franken) - Dracula's Curse [ edit ]
' 5A. Tower, 6. Basement
38. Alucard (jpn) - Dracula's Curse [ edit ]
' 5. Underground Passage
Abil: Hellfire, Bat Cloud

(NA/JPN)
39. Water Dragons  - Dracula's Curse [ edit ]
' 6A. Causeway
Abil: Flame Breath
40. Skull Knight King (Skeleton Knight King / Skull King II) - Dracula's Curse [ edit ]
' 5. Underground Passage
41. Bone Dragon King (Bone Dragon) - Dracula's Curse [ edit ]
' 6S. Temple

(NA/JPN)
42. Leviathan (Demon) - Dracula's Curse [ edit ]
' 7. Mountains, 7A. Courtyard
Abil: Hellfire
43. Grim Reaper (jpn) - Dracula's Curse [ edit ]
' 8. Main Hall
44. Grim Reaper [Second Form] (jpn) - Dracula's Curse [ edit ]
' 8. Main Hall
45. Doppelganger [Trevor] (jpn) - Dracula's Curse [ edit ]
' 9. Inner Halls
Weapons: Matches Trevor's Whip (Mystic Whip, Chain Whip, or Long Chain Whip), Banshee Boomerang
46. Doppelganger [Grant] (jpn) - Dracula's Curse [ edit ]
' 9. Inner Halls
Weapons: Matches Grant's primary (Dagger (Dagger Throw for Japan version, Dagger Thrust for International), Axe (Arc Throw)
47. Doppelganger [Sypha] (jpn) - Dracula's Curse [ edit ]
' 9. Inner Halls
Weapons: Warakiya Staff, Flames
48. Doppelganger [Alucard] (jpn) - Dracula's Curse [ edit ]
' 9. Inner Halls
Weapons: Ball of Destruction (same level as Alucard's)
49. Dracula (jpn) - Dracula's Curse [ edit ]
' A. Final Clock Tower
Abil: Flame Pillar
50. Dracula [2nd Form] (jpn) - Dracula's Curse [ edit ]
' A. Final Clock Tower
51. Dracula [3rd Form] (jpn) - Dracula's Curse [ edit ]
' A. Final Clock Tower

Castlevania II: Belmont's Revenge[]

Enemy Data: Bosses in Castlevania II: Belmont's Revenge (edit)
Image Name - Game
Description
Statistics Items Location Notes
16. Angel Mummy (jpn) - Belmont's Revenge [ edit ]
Japanese Description: (*)
The Boss of Plant Castle [mistake]. It attacks by throwing the bones in its two necks from one to another. As if that weren't bad enough, it also spits deadly projectiles from its mouth.(*)
Cloud Castle
Abil: Fireball
17. Dark Side (Lightning) - Belmont's Revenge [ edit ]
Japanese Description: (*)
This Boss of Crystal Castle will appear as a crystal, then transform into a sinister human figure that will send a cloud of lightning to strike you down. Attack while in its crystal stage, and don't plant your feet in one spot too long.(*)
Crystal Castle
18. Iron Doll (jpn) - Belmont's Revenge [ edit ]
Japanese Description: (*)
This is the primary boss of Rock Castle. It is slow and heavily armored at first, but when you've caused enough damage, it will drop its armor and come after you faster and more ferociously than ever.(*)
Rock Castle
19. Kumulo and Nimbler (Twin Trident) - Belmont's Revenge [ edit ]
Japanese Description: (*)
As twin Bosses of Cloud Castle [mistake], this duo will try to pierce you with their trident spears and fry you with fiery missiles.(*)
Plant Castle
20. Bone Dragon (Grand Serpent) - Belmont's Revenge [ edit ]
Japanese Description: (*)
It enters and exits through numerous holes in the narrow cave and attacks with its hard body.
Entrance
21. Soleil-Demon (Soleil Belmondo[alt] - Belmont's Revenge [ edit ]
Japanese Description: (*)
Under the influence of magic, he attacks his father, Christopher. He uses the same whip attacks as Christopher and wields three swords as weapons.
Chapel
Weapons: Morning Star, Triple Dagger (Homing Attack)
22. Dracula (Count Dracula) - Belmont's Revenge [ edit ]
Japanese Description: (*)
Knowing Christopher's interference, the resurrected but incomplete Count absorbs the power of the bosses from the four castles built by Soleiyu, relying on the Little Phantoms for the final battle.
Chapel
Abil: Lightning Balls
See more at Boss/Page 2.