Castlevania Wiki
Advertisement
Castlevania Wiki

Brawlhalla is a free-to-play fighting game developed by Blue Mammoth Games and published by Ubisoft for macOS, Microsoft Windows, PlayStation 4, PlayStation 5, Nintendo Switch, Xbox One, Xbox Series S & X, Android and iOS, with full cross-play across all platforms. The game was shown at PAX East in April 2014 and went into alpha later that month. An open beta became available in November 2015, followed by the game's release in October 2017. Launching with 34 characters, as of July 2022, the game features 56 playable characters called "Legends", each with their unique stats, loadout, and available cosmetic skins.

On March 5, 2018, Brawlhalla developer-publisher Blue Mammoth Games was acquired by a video game publisher Ubisoft. As a result of this, Rayman, alongside two other characters from the franchise, were added to the game on November 6, 2018. Brawlhalla was released for Nintendo Switch and Xbox One on the same day.

On July 6, 2018, Ars Technica released an article detailing precise player counts for Steam games obtained through a leak as a result of a "hole" in its API. This leak showed Brawlhalla to be ranked 24th in player count on Steam with a total of 8,646,824 players, out of all games featuring the Steam Achievements system. The Android version has more than 10 million downloads. Ubisoft reported more than 20 million players by February 2019. As of April 2022, Brawlhalla boasts more than 80 million players.

On October 19, 2022, Simon Belmont and Alucard were included in the game as guest playable fighters.

Gameplay[]

In most of Brawlhalla's game modes, the goal is to knock one's opponent off the stage (comparable to Super Smash Bros.). This can be done by damaging them repeatedly. Damage can be seen on the color display around the opponent's character icon, which goes from white to red to black as the player continues to get hit. The closer the color is to red, the farther the player will be knocked back until they eventually get knocked out. Getting knocked off the stage will result in the player losing a life. Either the last player standing (the one who still has at least one life) or the player with the most points wins the match.

The game supports both local and online play. Competitive players can compete in 1-on-1 to climb through the rankings. They can also find a partner to play against other duos to increase their collaborative rank in either the standard stock game mode queue or a rotating queue that features a different game mode each season. Brawlhalla also has several casual modes: Free-For-All, 1v1 Strikeout, Experimental 1v1, and a different featured mode every week. Free-For-All is a chaotic mode where four players knock each other out to gain points. In 1v1 Strikeout, players pick three characters which they play for one stock each. Experimental 1v1 allows players to test out upcoming features against each other. Custom games can be hosted online and locally, and they support up to 8 players per match, experimental maps, and region changing. Players may join groups of their own friends to create a clan, with multiple ranks within the clans. Clans are only available on PC. Clans gain experience from all members.

Brawlhalla features simple controls and one-button special moves. This allows new players to pick up the game quickly. Controls include movement keys and buttons for attacking, performing special moves, picking up or throwing weapons, and dodging. Keys can be rebound for the keyboard and a large variety of controllers.

Players can move by running left and right and jumping. Players can perform quick dashes sideways on the ground and dodges in the air or on the ground, either sideways or vertically. It is also possible to dodge right after an attack to keep pressure on the opponent. Once in the air, the player has the option to perform any combination of three jumps, a directional air-dodge, a grounded move in the air by using a "gravity-cancel", and "fast-falling". It is also possible to hold on to the sides of stages (similar to the style in Mega Man X).

During a match, gadgets (which can be switched off in the ranked game modes) and weapon drops fall from the sky semi-randomly and can be picked up by the players. Although the weapon drop sprite has the appearance of a sword it turns into a corresponding weapon for the legend that picks it up. All of Brawlhalla's characters can use two weapons out of 13 to fight each other. Weapons include blasters, katars, rocket lance, sword, spear, cannons, axe, gauntlets, hammers, bow, scythe, orb, and greatsword. Blasters, rocket lances, bows, and spears perform well at a distance from the opponent, while katars and gauntlets are more effective up close. Rocket lance allows for quick traversal of the stage. Axe, cannon, greatsword, and hammer all do large amounts of damage. Sword, orb, and scythe are fast and low damaging. All characters have unarmed attacks, should they be disarmed. Gadgets like bombs, mines, and spike balls are also used. Weapons can also be thrown to interrupt the enemy's moves or to make it difficult for them to get back to the stage. Each character has three special or "signature" moves per weapon, for a total of 6 per character.

Four states are assigned to each character: Strength, Dexterity, Defense, and Speed, each with a rating up to 10 (maximum 22). The combination of these stats determines the strengths and weaknesses of a character and affects how they're played, and can be slightly modified using stances- which move a point from one stat to another.

Gallery[]

Videos[]

External links[]

This page uses content from the English Wikipedia. The original content was at Brawlhalla. The list of authors can be seen in the page history. As with the Castlevania Wiki, the content of Wikipedia is available under the Creative Commons License.
Advertisement