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Castlevania Wiki
Castlevania Wiki

Bridges are common environments found in the Castlevania games. They often serve as connectors between different parts of the castle, or between different locations outside of it. They usually connect a certain area of the castle to the clock tower, and in many cases, the clock tower to the Castle Keep or the Top Floor.

Most commonly in older games, bridges tend to collapse when the player moves across them. The penalty for falling off the bridge is usually instant death, although since the release of Symphony of the Night, and following games that adopted similar gameplay mechanics, there is no penalty due to the fact that no damage is taken from falling into pits.

Characteristics[]

Bridges usually are not counted as their own area and instead just serve as smaller parts of an entire stage. However, in some appearances, the bridge comprises the stage on its entirety.

Bridges are usually suspended above large bodies of water, although in the upper areas of the castle often nothing but an endless pit can be seen below the bridge. These pits or water bodies result in death upon contact in the event that it's possible to fall into them. To serve as an extra hazard, there are usually gaps along the bridge, or the bridge may start collapsing behind the player, sending the hero plummeting to their doom if they fail to cross it in time.

Apart from the aforementioned hindrances, these areas are known for bombarding the player with pesky lesser enemies that will try to bump into them and knock them off the bridge with a single hit, or to distract them long enough while the bridge collapses, making them not have enough time to cross it. These enemies are usually comprised by Giant Bats or companies of smaller Bats, although Medusa Heads, Mermen and Big Eyes are also known to appear.

Appearances[]

Gallery[]

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