Castlevania features a variety of demonic four-legged carnivorous beasts, such as predatory cats (black panthers), dogs (hellhounds and cerberi), or wolves (and wargs). Many of them can run fast, possibly switching direction, and use charging, biting, or clawing as their main methods of attack. Some possess mystical powers, such as the ability to breath fire (Cerberus and Hellhound), turn into stone (Stone Dog from Castlevania 64), return from the dead (Zombie Dog from Super Castlevania IV), dissolve into indestructible liquid, or charge through the air. Some are mythical beasts (such as the three headed Cerberus, the Hellhound, and the giant wolf, Warg), while others are just fantastical or undead versions of real animals. Some are accompanied by their owners (Dead Mate) or riders (Warg Rider).
Anthropomorphic carnivores are considered were beasts and are featured on that page. Some carnivores do not appear as enemies in their own right, or maybe can be used or summoned by the player. When a witch is defeated, she often turns into a small domestic cat and runs toward the hero, and then away. This cat can still cause minor damage or be killed. Maria and Soma can use a cat as a sub-weapon, which takes the form of a white tiger when used as an item crash. Alucard can take the form of a wolf. The Black Dog appears on a DSS card that can be used by Nathan Graves, and it can be summoned when combined with the Uranus Card. The lion, Buer, actually has five legs and moves in a different manner than the other carnivores.
Gallery
Enemy Data
Enemy Data: Carnivores | |||||
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Image | Name - Game Description |
Statistics | Items | Location | Notes |
(NES/C64/AMI/PC) |
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When you come within a certain distance of this enemy, he charges you. He's very fast, so make sure you strike your Whip before he strikes you.(*) | HP: 1 Exp: 200 Atk: 2 |
1. Breaking In |
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' | Exp: 19 |
1. Entrance Halls |
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' | HP: 4 |
Drop: Small Heart (day), Half Heart (night) |
Belasco Marsh |
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' | HP: 48 Exp: 100 Atk: 4 |
7. Unliving Quarters |
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' | HP: 16 Exp: 0 Atk: 3 |
6. The Halls |
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' | HP: 8 Exp: 0 Atk: 4 |
6. The Halls |
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(RoB/DXC) |
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' | HP: 2 Exp: 250 |
7. Clocktower |
(Strategy) | ||
' | 1. Ruins of the Castle Dracula |
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' | HP: 1 |
2. Entrance |
(Strategy) | ||
' | 1. Town |
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Wolves which guard castle entrance. | Weak: Fire Level: 2 HP: 21 Exp: 10 |
Entrance |
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Watchdog of Hell. | Strong: Fire (absorb) Weak: Ice Level: 23 HP: 800 Exp: 1,500 |
Guard: Life Vessel |
Abandoned Pit to the Catacomb |
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Liquid creature. Takes black panther shape. | Weak: Fire Level: 35 HP: 35 Exp: 600 |
Drop: Meal Ticket, Masamune |
Anti-Chapel |
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Fireball-spitting wolf. | Strong: Fire (immune) Weak: Ice Level: 36 HP: 200 Exp: 160 |
Drop: Turquoise, Karma Coin |
Reverse Entrance |
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Skeleton mounted on Warg. | Strong: Cut (resist), Fire (immune) Weak: Ice Level: 37 HP: 120 Exp: 160 |
Reverse Entrance |
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' | HP: 40 |
Villa |
Abil: Claws and bites | ||
' | HP: 40 |
Villa |
Abil: Breaths fire | ||
' | HP: 60 |
Villa |
Abil: Darkens sky | ||
' | HP: 4 |
Villa |
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' | HP: 40 |
Villa |
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' | HP: 40 |
Villa, Castle Center (Reinhardt-Only) |
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The gatekeeper of Hell, this dog-beast guards Dracula's castle annex and attacks intruders with his scorching "Napalm Breath". His ferocious, cunning nature makes him the ideal watchdog. | HP: 50 |
Villa, Castle Center |
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' | HP: 1 |
Villa (Reinhardt and Carrie only) |
This enemy article may have been created with information obtained from other sources. Please see the Enemy Bibliography page for a list of possible sources that may have been consulted for this article or the source of some of the images used on this page. |
- See more at Carnivores/Enemy Data 2
Trivia
- The Stone Dogs from Castlevania (Nintendo 64) and Legacy of Darkness are a possible reference to the 1984 film, Ghostbusters, as these dogs are of a demonic nature; are made of stone and eventually come to life; and sit outside a gate when you first see them (as in Ghostbusters Zuul was "The Gatekeeper" and Vince Clorthow was "The Keymaster").