For the general environment, see Castle Keeps.

Castlevania: Symphony of the Night

Geography

The Castle Keep is the seventh stage that you need to go to in order to get the first ending in Castlevania: Symphony of the Night. It is first entered from the left side of the map from the Royal Chapel. The Leap Stone can be obtained from here, which will give you the Double Jump ability that will allow you to enter many other areas of the castle and gain additional items. Its theme music is Heavenly Doorway.

In order to reach the top of the keep, where a battle with Richter whose defeat will allow you to get the first ending of the game, you will need the Soul of Bat, which can be obtained in the Long Library using your double jump ability. Unfortunately, the Soul of Bat is behind a grate that requires a Form of Mist, so you will need to get that first by using the double jump ability in the Marble Gallery to enter Olrox's Quarters, which will lead to the Colosseum, which is where you can find the Form of Mist. This will allow you to defeat Richter and finish the game, but it is not the true ending.

In order to continue the game and get the real ending, you will first need to fight Richter with the Holy Glasses and avoid killing him. In order to get the Holy Glasses, you will first need to obtain the Gold Ring and Silver Ring and wear them in the Room of Clocks in the Marble Gallery. The Gold Ring can be found in the Underground Caverns once you have the Form of Bat. The Silver Ring can be found in the Royal Chapel once you have the Spike Breaker Armor, which can obtained in the Catacombs once you have the Echo of Bat, which can be obtained in Olrox's Quarters once you have the Form of Bat.

Defeating Richter without killing him leads to the Reverse Keep of the Reverse Castle.

Item Data

Hover mouse over the "(...)" in the Found column for more details on how to find an item in the Castle Keep.
Item Data: Castle Keep
Image Name - Game
Description
Type / Users Attributes / Consume Statistics / Sell Found Notes
Axe Icon.png Axe - Symphony of the Night [edit]
Travels in an arc, ideal for defeating overhead foes. (...) Sub-Weapon
Alucard, Richter, Maria (Saturn only) 
Attrib: Holy / Cut
Consume: 4 Hearts (Alucard / Maria), 1 (Richter) 
ATT +10
Drop: Axe Knight
Effect: Thrown in arc (Alucard, Richter); 4 thrown in homing arc (Maria).
Special: Item Crash (Richter only, 10 Hearts).
Rebound Stone Icon.png Rebound Stone [alt] - Symphony of the Night [edit]
Ricochets off of the floor and walls, hurting any foes it passes through. (...) Sub-Weapon
Alucard, Richter, Maria (Saturn only) 
Attrib: Holy / Hit
Consume: 2 Hearts (Alucard), 1 (Richter / Maria) 
ATT +8
Find: Castle Keep (...)
Effect: Thrown diagonally downwards and ricochets.
Special: Item Crash (Richter only, 10 Hearts).
Tyrfing Icon.png Tyrfing (jpn) - Symphony of the Night [edit]
Cursed dark sword Sword
Alucard 
Attrib: Cut, Dark
ATT -30
Find: Castle Keep (...)
Effect: If total ATT is 0 or less passes through enemies; Piercing (enemies must be immune to dark and cut to not take full damage)
AxeLord Shield Icon.png AxeLord Shield (Axe Armor Shield) - Symphony of the Night [edit]
Favorite Shield of Axe Lords Shield
Alucard 
DEF +3
Drop: Axe Knight
Effect: Projectile Block
Special: Shield Rod Spell or Mablung Sword Spells (20 MP): Summon Axe Lord
Leap Stone Icon.png Leap Stone (Flight Stone) - Symphony of the Night [edit]
Wearer can do double jump Relic (Necklace)
Alucard 
Find: Castle Keep (...)
Sequence: [Jump], [Jump] for Double Jump, followed by ↓ + [Jump] for Jump Kick
Effect: Enables Double Jump ability
Turquoise Icon.png Turquoise (jpn) - Symphony of the Night [edit]
Fairly Valuable Ring Other (Jewel/Ring)
Alucard 
ATT + 6 (with Jewel Sword - Saturn only)
Sell: $1,500 
Find: Castle Keep (requires Leap Stone) (...) (all)
Drop: Fire Warg, Paranthropus, Yorick
Create: Jewel Sword
Turkey Icon.png Turkey (jpn) - Symphony of the Night [edit]
Roast turkey [use] Food (Meat)
Alucard 
HP +80
Find: Castle Keep (hidden, requires Leap Stone) (...) (all)
Drop: Flea Rider
Ham and Eggs Icon.png Ham and Eggs (jpn) - Symphony of the Night [edit]
Increases cholesterol [use] Food
Alucard 
HP +22
Drop: Bone Halberd, Flea Rider

Gallery

Related areas

Castlevania: Symphony of the Night (LCD handheld)

The Castle Keep is the fourth and final stage of the LCD version of Castlevania: Symphony of the Night. All enemies from previous stages swarm from all sides. Dracula is at the end of this stage and can be defeated with the Cross special weapon.

Castlevania Puzzle: Encore of the Night

The Castle Keep in Castlevania Puzzle: Encore of the Night includes some enemies from the original Castle Entrance and from its inverted version, the Reverse Keep. It is also host to a Werewolf enemy and a Cerberus boss, whose original stages, the Colosseum and Abandoned Pit to the Catacomb, do not exist in this game.

Castlevania: Symphony of the Night
Dracula X: Nocturne in the Moonlight
Castlevania: The Dracula X Chronicles (SoN/DXC)
Characters
Protagonists
AlucardMaria Renard (Saturn · DXC)Richter Belmont
Supporting cast
Master LibrarianFerrymanLisa
Antagonists
DraculaDeathShaft
Bosses
Dracula's Castle bosses
Slogra and GaibonDoppleganger Lv. 10HippogryphKarasumanMinotaur and Werewolf
Lesser DemonOlroxSuccubusScyllaCerberusGranfaloon
Reverse Castle bosses
Darkwing BatThe CreatureAkmodan IIMedusaFake Trevor, Fake Sypha and Fake Grant
BeelzebubDoppleganger Lv. 40GalamothShaftTrue Dracula
Areas
Dracula's Castle
Final Stage: BloodlinesEntranceAlchemy LaboratoryMarble GalleryOuter WallLong Library
Clock TowerUnderground CavernsRoyal ChapelOlrox's QuartersCastle KeepColosseum
Abandoned Pit to the CatacombCatacombsCastle Center
Reverse Castle
Reverse EntranceNecromancy LaboratoryBlack Marble GalleryReverse Outer WallForbidden Library
Reverse Clock TowerReverse CavernsAnti-ChapelDeath Wing's LairReverse KeepReverse Colosseum
CaveFloating CatacombsReverse Castle Center
Music
Dracula's CastleCastlevania: Symphony of the Night Original Soundtrack
MIDI Power Pro6Dracula X: RemixiesDracula Music Collection
Castlevania: The Dracula X Chronicles Original Soundtrack
Guides
Futabasha Gekka no Yasōkyoku Official GuideNTT Pub Gekka no Yasōkyoku Official Guide
Shinkigensha Gekka no Yasōkyoku Official GuideBradyGames Symphony of the Night Official Strategy Guide
Prima's Unauthorized Symphony of the Night Strategy GuideKonami Akumajō Dracula X Chronicle Official Guide
Archives
BestiaryInventoryCreditsAchievements & TrophiesRichter ModeMaria ModeThief Mode
Community content is available under CC-BY-SA unless otherwise noted.