The script for dialogue and messages found in Castlevania II: Simon's Quest.
Dialogue[]
Dialogue Data: Castlevania II: Simon's Quest | ||
---|---|---|
Image / Participants | Game / Location / Title Details Transcript(s) (click Expand to view when necessary) | |
JOVA | ||
Upper Level | ||
Old Man |
Castlevania II: Simon's Quest / Jova / Old Man #1 [edit] When: Speaking with the first Old Man encountered after starting the game (upper level) "FIRST THING TO DO IN THIS TOWN IS BUY A WHITE CRYSTAL." | |
Old Man |
Castlevania II: Simon's Quest / Jova / Old Man #2 [edit] When: Speaking with the second Old Man on the upper level. "A CROOKED TRADER IS OFFERING BUM DEALS IN THIS TOWN." | |
Priest |
Castlevania II: Simon's Quest / Jova / Priest [edit] When: Speaking with the Priest in the church on the upper level. "REST HERE FOR A WHILE." NOTES: version: ココテ゛ カラタ゛ヲヤスメテイキナサレチチト コトセイレイノナニオイテア-メン "Rest your body here and go in peace, in the name of the Father, the Son, and the Holy Spirit. Amen." Assessment: The priest will heal all your wounds after being spoken to. There is no reason to enter the church if you have a full health bar. This is the first priest you encounter and he is located in the first church you will find. | |
Old Man |
Castlevania II: Simon's Quest / Jova / Old Man #3 [edit] When: Speaking with the old man on the middle level. "13 CLUES WILL SOLVE DRACULA'S RIDDLES." | |
Middle Level | ||
Merchant |
Castlevania II: Simon's Quest / Jova / Thorn Whip Merchant [edit] When: Speaking with Merchant in the shop in the center section of the mid-level. "BUY A THORN WHIP?" | |
Townsman |
Castlevania II: Simon's Quest / Jova / Townsman #1 [edit] When: Speaking with one of the Townsmen on the middle level. "RUMOR HAS IT, THE FERRYMAN AT DEAD RIVER LOVES GARLIC." NOTES: version: テ゛ット゛リハ゛-ノセント゛ウハニンニクカ゛コウフ゛ツトキイタコトカ゛アル "I have heard that the ferryman of the Dead River loves garlic." Assessment: The Dead River is to the left of Jova, but the ferry man doesn't like garlic. Some of the details may have been lost in transmission - the Ferry Man wants another item instead and other Gypsies love garlic. | |
Townsman |
Castlevania II: Simon's Quest / Jova / Townsman #2 [edit] When: Speaking with one of the Townsmen on the middle level. "A FLAME IS ON TOP OF THE 6TH TREE IN DENIS WOODS." NOTES: version: セイナルホノオカ゛テ゛ニスノモリノ6ハ゛ンメノ キノウエニアル "The Sacred Flame is on top of the sixth tree in Denis Woods." Assessment: The Denis Woods is located at the furthest west point of the map and will require Dracula's Heart in order to get there. Near as anyone can tell, no such "flame" exists on the in 6th tree in the forest. | |
Merchant |
Castlevania II: Simon's Quest / Jova / White Crystal Merchant [edit] When: Speaking with Merchant on the mid-level street on the right. "BUY A WHITE CRYSTAL?" NOTES: version: シロスイショウヲカッテユカヌカ? "Will you buy the White Crystal and go?" Assessment: He will sell you a White Crystal for 50 hearts. This crystal will allow you to enter the first mansion. Despite what Old Man #1 told you, it would probably be wiser to buy the other two weapons sold in this town first, since this will make collecting hearts easier. Note that this is the only merchant found out on the streets of any town, while the others are indoors. | |
Merchant |
Castlevania II: Simon's Quest / Jova / Holy Water Merchant [edit] When: Speaking with Merchant inside the shop on the mid-level street on the right. "WANT TO BUY HOLY WATER?" NOTES: | |
Lower Level | ||
Old Man |
Castlevania II: Simon's Quest / Jova / Old Man #4 [edit] When: Speaking with one of the Old Men on the lower level. "YOU HAVE A FRIEND IN THE TOWN OF ALDRA, GO AND SEE HIM." NOTES: version: アルト゛ラノマチニソナタノナカマカ゛ イルカナラス゛ アイナサレ "In the town of Aldra, your ally is there. Make sure to meet them." Assessment: There is indeed a friend waiting in Aldra. However, don't plan to find him any time soon if you just started the game and you will first need to meet a different friend before you can see him (ask another old man in Veros for details). The town of Aldra is right across the Dead River. When you have enough strength and the ability to summon the Ferryman, head left and allow the Ferryman to give you a ride across the river. The friend in question is most likely the Vampire Killer who will trade your blue crystal for a red one. | |
Old Man |
Castlevania II: Simon's Quest / Jova / Old Man #5 [edit] When: Speaking with one of the Old Men on the lower level. "A MAGIC POTION WILL DESTROY THE WALL OF EVIL." NOTES: version: セイスイニアクマハ クルシミシ゛ャアクノカヘ゛ハクタ゛ケル "Holy water deals suffering to devils and crumbles evil walls." Assessment: This is a hint that Holy Water, which can be bought in this town, can destroy some walls and floor areas. The Japanese version also hints that it can damage enemies. | |
Townsman |
Castlevania II: Simon's Quest / Jova / Townsman #3 [edit] When: Speaking with the Townsman on the lower level. "CLUES TO DRACULA'S RIDDLE ARE FOUND IN THE TOWN OF VEROS." NOTES: version: ト゛ラキュラノ ナソ゛ヲトク フ゛ンケンカ゛ヘ゛ロスノマチニネムルトツタエラレテイル "It is said that the documents to solve Dracula's mystery lie dormant in the town of Veros." Assessment: One of the 13 clues that Old Man #3 told you about can be found in the next town to the right, Veros, which can be reached by heading right across the Jova Woods, crossing a long bridge, heading into the Veros Woods, and taking the lower path. | |
VEROS | ||
Left-most section | ||
Townsman |
Castlevania II: Simon's Quest / Veros / Townsman #1 [edit] When: Speaking with the first villager encountered (located to the left of the island). "A RIB CAN SHIELD YOU FROM EVIL" | |
Island Section | ||
Merchant |
Castlevania II: Simon's Quest / Veros / Dagger Merchant [edit] When: Speaking with the merchant in the shop found on the first building (on an island) after using holy water on a wall to the far right. "WILL YOU BUY A DAGGER?" | |
Main Section Path | ||
Townsman |
Castlevania II: Simon's Quest / Veros / Townsman #2 [edit] When: After speaking with one of the Townsmen along the main section path. "YOU LOOK PALE, MY SON. YOU MUST REST IN THE CHURCH" | |
Townsman |
Castlevania II: Simon's Quest / Veros / Townsman #3 [edit] When: After speaking with one of the Townsmen along the main section path. "LAURELS IN YOUR SOUP ENHANCES ITS AROMA" NOTES: version: ケ゛ッケイシ゛ュハシチュ-ニイレルトイイカオリカ゛ スル "Bay leaves added to stew smell good." Assessment: Not a very useful hint, but it does tell you that Laurels can be found in the game and that you should put them in something liquid. Using a Laurel while crossing a swamp will prevent you from taking damage when trying to cross it. Laurels can be found in the next town over in Aljiba. | |
Old Man |
Castlevania II: Simon's Quest / Veros / Old Man #1 [edit] When: After speaking with one of the old men along the main section path. "YOU'VE GOT A FRIEND WAITING FOR YOU IN THE TOWN OF ALJIBA." NOTES: version: オルシ゛ハ゛ノマチニソナタノナカマカ゛ イルカナラス゛ アイナサレ "Your ally is in the town of Aljiba. Be sure to meet them." Assessment: He is referring to a man in white located at the top of that town who will trade you a Blue Crystal for your White Crystal. | |
Townswoman |
Castlevania II: Simon's Quest / Veros / Townswoman [edit] When: After speaking with the Townswoman along the main section path. "CLUES TO DRACULA'S RIDDLE CAN BE FOUND IN THE TOWN OF ALBA" | |
Old Man |
Castlevania II: Simon's Quest / Veros / Old Man #2 [edit] When: After speaking with one of the old men along the main section path. "CLUES TO DRACULA'S RIDDLE ARE IN BERKELEY MANSION" | |
Main section buildings | ||
Priest |
Castlevania II: Simon's Quest / Veros / Priest [edit] When: Speaking with the Priest in the church (first building in main stretch). "REST HERE FOR A WHILE." | |
Merchant |
Castlevania II: Simon's Quest / Veros / Chain Whip Merchant [edit] When: Speaking with the merchant in the shop on the far right of the town and then up some stairs, after first breaking some floor with Holy Water and heading down some stairs. "PURCHASE A CHAIN WHIP?" | |
ALJIBA | ||
Main Level | ||
Merchant |
Castlevania II: Simon's Quest / Aljiba / Garlic Merchant [edit] When: Speaking with the merchant in the first house with a moat around it after breaking the floor with holy water and going downstairs. "WILL YOU BUY SOME GARLIC?" NOTES: version: Assessment: He will sell you 2 Garlic for 50 hearts. Do not buy Garlic in order to please the oarsman though, as he does not like garlic, unlike what that villager in Jova told you. | |
Old Woman |
Castlevania II: Simon's Quest / Aljiba / Old Woman [edit] When: Speaking with the old woman after entering the house above the water, breaking the floor with holy water, and going downstairs. "DRACULA'S EYEBALL REFLECTS THE CURSE" | |
Townsman |
Castlevania II: Simon's Quest / Aljiba / Townsman #1 [edit] When: Speaking with the townsman after crossing the land built over water. "BUY SOME GARLIC. IT HAS SPECIAL POWERS." NOTES: version: ニンニクヲカッテユカヌカ? Assessment: Garlic can be used as a weapon or to summon certain strangers or phantoms. Take this opportunity to leave the town to the right and then use some garlic. A cloaked stranger will appear, saying "I'LL GIVE YOU THIS SILVER KNIFE TO SAVE YOUR NECK" and will leave you with a Silver Knife for free, although it will cost you some hearts every time you use it. | |
Mid-Level | ||
Townsman |
Castlevania II: Simon's Quest / Aljiba / Townsman #2 [edit] When: Speaking with the townsman pacing the small platform on the middle level at the right of the town. "CLUES TO DRACULA'S RIDDLE CAN BE FOUND IN VEROS WOODS" | |
Merchant |
Castlevania II: Simon's Quest / Aljiba / Laurel Merchant [edit] When: Speaking with the merchant in the house on the mid-level, after breaking the floor with holy water and going downstairs. "BUY SOME OF MY LAURELS?" | |
Upper Level | ||
Old Man |
Castlevania II: Simon's Quest / Aljiba / Old Man [edit] When: Speaking with the old man in the upper level. "A LAUREL WILL PROTECT YOU FROM THE POISON MARSH" | |
Townswoman |
Castlevania II: Simon's Quest / Aljiba / Townswoman [edit] When: Speaking with the townswoman in the upper level. "THE DEAD RIVER WAITS TO BE FREED FROM THE CURSE" | |
Townsman |
Castlevania II: Simon's Quest / Aljiba / Townsman #3 [edit] When: Speaking with the townsman in the upper level. "TO RESTORE YOUR HEALTH, SHOUT IN FRONT OF THE CHURCH" | |
Vampire Killer |
Castlevania II: Simon's Quest / Aljiba / Vampire Killer [edit] When: Speaking with the vampire killer in the upper level. If you have a White Crystal: "I WOULD LIKE TO EXCHANGE A WHITE CRYSTAL FOR A BLUE ONE" If you do not have a White Crystal: "I REFUSE TO EXCHANGE MY CRYSTAL FOR YOURS." NOTES: version: シロト アオノスイショウヲトリカエ アナタニワタシノオモイヲタクソウ ワタシト アナタノ スイショウト テ゛ハコウカンテ゛キヌ Assessment: The most important thing to do in this town is to talk to this Vampire Killer crystal trader. He will take your white crystal (you do not have a choice) and give you a blue one. Fortunately, a Blue Crystal has the same ability as a white one plus it allows you to enter Rover Mansion. To reach Rover Mansion, go left, down, to the right, and at the base of Yuba Lake, press the down button. The blue crystal will drain the water and allow you to reach the mansion. | |
ALDRA | ||
Main Level | ||
Vampire Killer |
Castlevania II: Simon's Quest / Aldra / Vampire Killer [edit] When: After talking with the Vampire Killer on the main level. If you have a Blue Crystal: "I WOULD LIKE TO EXCHANGE A BLUE CRYSTAL FOR A RED ONE." If you do not have a Blue Crystal: "I REFUSE TO EXCHANGE MY CRYSTAL FOR YOURS." NOTES: version: シロト アオノスイショウヲトリカエ アナタニワタシノオモイヲタクソウ ワタシト アナタノスイショウト テ゛ハコウカンテ゛キヌ Assessment: The most important thing to do in this town is to talk to the Vampire Killer. He will then proceed to take your blue crystal (you do not have a choice) and give you a red one. Fortunately, a Red Crystal has the same ability as a blue one plus it allows you to enter Bodley Mansion. To reach Bodley Mansion, go to Deborah Cliff from Jam Wasteland, and then press the down arrow to activate a tornado to take you there. | |
Merchant |
Castlevania II: Simon's Quest / Aldra / Laurel Merchant [edit] When: Talking to the merchant in the house above the water on the main level after breaking the far wall with holy water and entering the next room. "BUY SOME OF MY LAURELS?" | |
Townswoman |
Castlevania II: Simon's Quest / Aldra / Townswoman #1 [edit] When: Speaking with the townswoman after the climbing stairs near the leftmost entrance to the town. "I WANT TO GET TO KNOW YOU BETTER." | |
Middle Level | ||
Townswoman |
Castlevania II: Simon's Quest / Aldra / Townswoman #2 [edit] When: Speaking to the woman near the first door just after ascending the stairs on the lefts side of the town. "I'VE BEEN LOOKING FOR A GOOD LOOKING GUY LIKE YOU." | |
Townswoman |
Castlevania II: Simon's Quest / Aldra / Townswoman #3 [edit] When: Speaking to the woman in the middle of the mid-level of the town. "GET A SILK BAG FROM THE GRAVEYARD DUCK TO LIVE LONGER." | |
Upper Level | ||
Townswoman |
Castlevania II: Simon's Quest / Aldra / Townswoman #4 [edit] When: Speaking to the woman at the top of the second flight of stairs on the right side of town. "CLUES TO DRACULA'S RIDDLE ARE IN BODLEY MANSION." | |
Townswoman |
Castlevania II: Simon's Quest / Aldra / Townswoman #5 [edit] When: Speaking to one of the women on the upper level of the town. "HIT DEBORAH CLIFF WITH YOUR HEAD TO MAKE A HOLE." | |
Townswoman |
Castlevania II: Simon's Quest / Aldra / Townswoman #6 [edit] When: Speaking to one of the women on the upper level of the town. "I'LL SEE YOU AT MIDNIGHT ON THE RIVER BANK." NOTES: version: コンヤ 12シ゛カワノホトリテ゛ "Tonight, at 12 o'clock, by the river." Assessment: Not likely, unless she is actually a Ferryman. It at least let's you know someone will be waiting at the river bank. Trying to go be there at a specific time is a waste of time though. | |
Townswoman |
Castlevania II: Simon's Quest / Aldra / Townswoman #7 [edit] When: Speaking to one of the women on the upper level of the town. "SORRY, PAL. NO TIME NOW, MAYBE LATER." | |
Indoors on Upper Level | ||
Priest |
Castlevania II: Simon's Quest / Aldra / Priest [edit] When: Speaking with the Priest in the church on the upper level. "REST HERE FOR A WHILE." | |
Merchant |
Castlevania II: Simon's Quest / Aldra / Garlic Merchant [edit] When: Speaking to the merchant in the house to the left of the church on the upper level after using holy water to break the floor and descend the hidden stairs. "WILL YOU BUY SOME GARLIC?" | |
OLDON | ||
Main Level | ||
Merchant |
Castlevania II: Simon's Quest / Oldon / Laurel Merchant [edit] When: Speaking with the merchant in the house above the stairs on the right end of the main level, after breaking two sets of walls with holy water. "BUY SOME OF MY LAURELS?" | |
Old Man |
Castlevania II: Simon's Quest / Oldon / Old Man #1 [edit] When: Speaking with the old man on the first level on the platform above the water. "DON'T MAKE ME STAY. I'LL DIE." | |
Old Woman |
Castlevania II: Simon's Quest / Oldon / Old Woman [edit] When: Speaking with the old woman in the home on the first level on the platform above the water. "DON'T LOOK INTO THE DEATH STAR, OR YOU WILL DIE." | |
Old Man |
Castlevania II: Simon's Quest / Oldon / Old Man #2 [edit] When: Speaking with the old man on the second level up the second flight of stairs from the right. "TAKE MY DAUGHTER, PLEASE!!" | |
Merchant |
Castlevania II: Simon's Quest / Oldon / Morning Star Merchant [edit] When: Speaking with the merchant in the store in the middle of the second level on a slightly raised platform. "MORNING STAR - BUY ONE?" | |
Townsman |
Castlevania II: Simon's Quest / Oldon / Townsman #1 [edit] When: Speaking with the townsman on the far left of the middle level. "BELIEVE IN MAGIC AND YOU'LL BE SAVED." | |
Old Man |
Castlevania II: Simon's Quest / Oldon / Old Man #3 [edit] When: Speaking with the first old man on the top level. "WHEN I WAS YOUR AGE, WOMEN LOVED ME." | |
Townsman |
Castlevania II: Simon's Quest / Oldon / Townsman #2 [edit] When: Speaking with the townsman on the top level. "DIG UP THE 4TH GRAVE IN THE CEMETERY FOR A DIAMOND." NOTES: version: Assessment: This villager might be confused or misdirecting you as there is nothing at the fourth grave in the nearby Storigoi Graveyard. Perhaps a Gypsy has already dug up the grave and obtained the Diamond, or has rose from his grave with his Diamond? At least he's suggesting doing something at graveyards. If Garlic can damage enemies, maybe they can help dig up a grave? There does appear to be a "bottomless" pit at the fourth grave in Camilla Cemetery though - but nothing but death down there. | |
Old Man |
Castlevania II: Simon's Quest / Oldon / Old Man #4 [edit] When: Speaking with the second old man on the top level. "A MAN LIVING IN DARKNESS CAN GIVE YOUR WHIP POWER." | |
FETRA | ||
Old Man |
Castlevania II: Simon's Quest / Fetra / Old Man #1 [edit] When: Talking with the old man on the far left. "AFTER CASTLEVANIA I WARNED YOU NOT TO RETURN." | |
Old Woman |
Castlevania II: Simon's Quest / Fetra / Old Woman [edit] When: Speaking with the old woman in the home on the far left in between two water areas. "GET BACK!!" | |
Old Man |
Castlevania II: Simon's Quest / Fetra / Old Man #2 [edit] When: Talking with the old man on the platform above the left stairway. "YOU"VE UPSET THE PEOPLE. NOW GET OUT OF TOWN!!" | |
Old Man |
Castlevania II: Simon's Quest / Fetra / Old Man #3 [edit] When: Speaking with the old man walking on the main road. "THE CROSS IN LARUBA'S MANSION MUST BE FOUND." | |
Priest |
Castlevania II: Simon's Quest / Fetra / Priest [edit] When: Speaking with the Priest in the church in the middle of the main road. "REST HERE FOR A WHILE." | |
Merchant |
Castlevania II: Simon's Quest / Fetra / Laurel Merchant [edit] When: Speaking with the merchant in the house up the right stairway. "BUY SOME OF MY LAURELS?" | |
GHULASH | ||
Old Woman |
Castlevania II: Simon's Quest / Ghulash / Old Woman [edit] "LET'S LIVE HERE TOGETHER." | |
MANSIONS | ||
Merchant |
Castlevania II: Simon's Quest / Any Mansion / Oak Stake Merchant [edit] "INVEST IN AN OAK STAKE?" | |
Merchant |
Castlevania II: Simon's Quest / Berkeley Mansion / Oak Stake Merchant [edit] "INVEST IN AN OAK STAKE?" | |
Merchant |
Castlevania II: Simon's Quest / Rover Mansion / Oak Stake Merchant [edit] "INVEST IN AN OAK STAKE?" | |
Merchant |
Castlevania II: Simon's Quest / Brahm's Mansion / Oak Stake Merchant [edit] "INVEST IN AN OAK STAKE?" | |
Merchant |
Castlevania II: Simon's Quest / Bodley Mansion / Oak Stake Merchant [edit] "INVEST IN AN OAK STAKE?" | |
Merchant |
Castlevania II: Simon's Quest / Laruba Mansion / Oak Stake Merchant [edit] "INVEST IN AN OAK STAKE?" | |
Gypsy |
Castlevania II: Simon's Quest / Laruba Mansion / Laurel Gypsy [edit] "I BEG OF YOU TO TAKE THESE LAURELS" | |
Transylvania Wilds | ||
Gypsy |
Castlevania II: Simon's Quest / Camilla Cemetery / Silver Knife Gypsy [edit] When: Speaking to the Gypsy after summoning them with Garlic. "I'LL GIVE YOU THIS SILVER KNIFE TO SAVE YOUR NECK." | |
Ferryman |
Castlevania II: Simon's Quest / Dead River / Ferryman [edit] Normally: "SURE, I'LL TAKE YOU TO A GOOD PLACE. HEH!! HEH!! HEH!!" If Heart of Dracula is selected on right side of river: "I'LL SHOW YOU THE WAY" NOTES: version: Assessment: He'll normally take you to Aldra from the right, but if shown Dracula's heart, he will take you to Brahm's Mansion instead. He'll always take you back to Balesco Marsh heading right. | |
Gypsy |
Castlevania II: Simon's Quest / Storigoi Graveyard / Silk Bag Gypsy [edit] When: Speaking to the Gypsy after summoning them with Garlic. "I'LL GIVE YOU A SILK BAG." | |
Gypsy |
Castlevania II: Simon's Quest / Jam Wasteland / Diamond Gypsy [edit] "I'LL GIVE YOU A DIAMOND." | |
Gypsy |
Castlevania II: Simon's Quest / Uta Lower Road / Flame Whip Gypsy [edit] If a Morning Star is not equipped: "TO BREAK MY SPELL, COME BACK WITH A POWERFUL WEAPON." If a Morning Star is equipped: "I'LL GIVE YOUR MORNING STAR POWER TO BURN AWAY EVIL." |
Messages[]
Dialogue Data: Castlevania II: Simon's Quest | ||
---|---|---|
Image / Participants | Game / Location / Title Details Transcript(s) (click Expand to view when necessary) | |
CLUES | ||
Clue |
Castlevania II: Simon's Quest / Veros / Clue [edit] "CLEAR A PATH AT BERKELEY MANSION WITH A WHITE CRYSTAL." | |
Clue |
Castlevania II: Simon's Quest / Berkeley Mansion / Clue #1 [edit] "A SYMBOL OF EVIL WILL APPEAR WHEN YOU STRIKE THE STAKE." | |
Clue |
Castlevania II: Simon's Quest / Berkeley Mansion / Clue #2 [edit] "DESTROY THE CURSE AND YOU'LL RULE BRAHM'S MANSION." NOTES: version: ブラームノヤカタ カワノ ノロイヲ トクモノ ムカエイレル "The road to Brahm's Mansion will be heralded by dispelling curse of the river." Assessment: | |
Clue |
Castlevania II: Simon's Quest / Berkeley Mansion / Clue #3 [edit] "A FLAME FLICKERS INSIDE THE RING OF FIRE." NOTES: version: セイナルホノオノ ミナモトハ ヒニトザサレタ リョウイキニ イマモ ネムル "Even today the Sacred Flame rests in a realm hidden from sunlight." Assessment: | |
Clue |
Castlevania II: Simon's Quest / Aljiba Woods / Clue [edit] "TO REPLENISH EARTH, KNEEL BY THE LAKE WITH THE BLUE CRYSTAL." | |
Clue |
Castlevania II: Simon's Quest / Rover Mansion / Clue #1 [edit] "DESTROY THE CURSE WITH DRACULA'S HEART." NOTES: version: マオウノシンゾウハ ノロワレシモノノ ノロイヲ トク "Dark Lord's heart solves the curse of the cursed person." Assessment: | |
Clue |
Castlevania II: Simon's Quest / Rover Mansion / Clue #2 [edit] "GARLIC IN THE GRAVEYARD SUMMONS A STRANGER." | |
Clue |
Castlevania II: Simon's Quest / Aljiba / Clue [edit] "AN OLD GYPSY HOLDS A DIAMOND IN FRONT OF DEBORAH CLIFF." | |
Clue |
Castlevania II: Simon's Quest / Brahm's Mansion / Clue #1 [edit] "WAIT FOR A SOUL WITH A RED CRYSTAL ON DEBORAH CLIFF." | |
Clue |
Castlevania II: Simon's Quest / Brahm's Mansion / Clue #2 [edit] "PLACE THE LAURELS IN A SILK BAG TO BRING THEM TO LIFE." | |
Clue |
Castlevania II: Simon's Quest / Jam Wasteland / Clue [edit] "DRACULA'S NAIL MAY SOLVE THE EVIL MYSTERY." | |
Clue |
Castlevania II: Simon's Quest / Bodley Mansion / Clue [edit] "THE CURSE HAS KILLED THE LAUREL TREE." NOTES: version: イノチアル ゲッケイジュナキモノ ヌマノノロイニ イノチツキル "A person without living-Laurels will perish on the cursed swamp." Assessment: | |
Clue |
Castlevania II: Simon's Quest / Devious Woods / Clue [edit] "DRACULA'S EVIL KNIFE BLURS CAMILLA'S VISION." NOTES: version: シニガミガ カクシモツ ナイフニ カミーラノ ヒトミハ クモル "With the knife which Death hides in his hand, Camilla's eye becomes cloudy." Assessment: |