"Three-headed beast."
CR Pachinko Akumajō Dracula official website description.

Cerberus (ケルベロス Keruberosu?) is a recurrent boss in the Castlevania series. It is a large hellhound with three heads. It possesses an extraordinary jumping ability and can spew fireballs or a constant stream of fire.


Cerberus - 01

Statue of Cerberus.
Heraklion Archaeological Museum, Crete, Greece.

In Greek mythology, Cerberos (in Greek Κέρβερος Kerberos, "demon of well") was the dog of Hades. He was a canine monster with three heads (although sometimes it's said that he had fifty or a hundred) and with a many-headed serpent in place of a tail.

Cerberos guarded the door of Hades and ensured that the dead did not leave and that the living could not enter. He was son of Echidna and Typhon, and the brother of Orthrus, a two-headed hellhound.

Cerberus - 02

Cerberus, as illustrated by Gustave Doré in Dante's Divine Comedy.

The myth of a supernatural guard dog watching the gates of the underworld dates back to ancient Indo-European mythology. Other such watchdogs of the underworld include the bloodstained dog, Garmr, of Scandinavian mythology, who serves a role much akin to Cerberos, and their more benevolent cousins, the Welsh Cŵn Annwn, who were the spectral guard dogs of the paradise otherworld, Annwn.

Concerning his name, it is unclear if there is an association with Cerbere (Naberius) from the Dictionnaire Infernal, although in 1583 Johann Weyer considered both of them to be the same demon.


Castlevania: Bloodlines

See also: Hellhound

Cerberus appears in the same room in the Ruins of the Castle Dracula where the Giant Bat was fought in the original Castlevania. It only has one head in this game and is thus commonly unofficially referred to as "Hellhound". Its hind quarters are rotted away (much like those of the Behemoth). It can breathe flames, and when it howls, the glass in the background will shatter and fall, causing damage to the player.

Name Alt. Name
Cerberus Hellhound[1]
1. Ruins of the Castle Dracula

Early prototype versions of this game show a completely different sprite for this enemy which resembles the Behemoth instead (even having similar horns and losing skin and flesh as it receives damage). Its attacks are also slightly different in frequency and it also tries tackling the player.

Castlevania: Dracula X

Cerberus is the first boss in Dracula X. He starts the fight by howling and jumping into the screen. He will attempt to close into Richter's position thorough the course of the encounter and, after being hit or being too close, will jump back and spew a flame diagonally down that will traverse along the ground. He'll jump forward afterward.

Faithful to some of the creature's classic descriptions, his tail resembles a serpent in this incarnation. Oddly enough, his howl resembles more that of a feline than a canine.

Name JPN
Keruberosu Cerberus
Town (Stage 1)

Castlevania: Symphony of the Night

Cerberus is the boss of the Abandoned Pit to the Catacomb. He has four main attacks:

  1. Shoots a single fireball (35 ATT, Fire).
  2. Shoots a series of eight fireballs (35 ATT, Fire). During this time, his heads will appear to be rotating on his body after shooting one fireball each.
  3. Pounces on the player.
  4. Sits and shoots a stream of fireballs (40 ATT, Fire). This will be done only if the player's position is higher than him.

Cerberus can be easily defeated, though. For example, if Alucard brings either the Holy Water or Vibhuti sub-weapons and stands on top of a column, Cerberus will try to aim diagonally but most probably won't be able to do it properly and miss. Alucard may then just drop several flasks/ashes at him, dealing heavy damage.

Note that while his fireballs are multicolored, all of them are Fire elemental attacks.

No. Name JPN Level HP
90 Cerberus 23 800
Strong Immune Weak Absorb EXP
- - Ice Fire 1,500
Location Drop Guard
Abandoned Pit to the Catacomb - Life Vessel
Description "Watchdog of Hell."

Castlevania (N64) / Castlevania: Legacy of Darkness

The player will be quickly ambushed by a pack of Cerberi as soon as they enter the Villa. These canines are very quick and agile, and some also have the ability to spew fireballs in a spreading manner.

Cerberus 40

Cerberus 40

Once the first wave has been dealt with, the gate that leads to the Villa's courtyard will open; at this point, another pack of Cerberi will leap over the fences and attack.

Fire Cerberus 40

Fire Cerberus 40
Villa, Castle Center (Reinhardt only)

Once the second pack has been dealt with and when everything seems to calm down again, the sky will darken and the Ghost Cerberus will appear, who is more fierce and dangerous than its brethren and can unleash a large and continuous stream of flames upon his preys.

Ghost Cerberus 60

Ghost Cerberus 60
Villa, Castle Center

Exclusive to the original Castlevania 64 version, there's an invisible platform which can be climbed onto located to the right side of the level's starting point; from there, the player may have an easier time dealing with the pack, given they can use ranged attacks.

Castlevania: Circle of the Moon

Cerberus appears at the end of the Catacomb as the first boss in Circle of the Moon. This time he looks very similar to the Wargs from Symphony of the Night, but even if he appears to have only two heads in this portrayal, if one looks closely to his in-game sprite, a third ear can be seen on the upper part of his body, which most probably belongs to a third head. His attacks include:

  • Quick pouncing and biting.
  • Summoning two electrical spheres which hover high up and project bolts of lightning to the ground (an attack similar to the one used by Shaft in Rondo of Blood).
  • Leaping onto a platform and unleashing a devastating fiery beam which covers almost the entire room.

The Double necklace can be found in the next room after defeating him.

Cerberus ケルベロス Keruberosu 600 500
ATK DEF Location
150 100 Catacomb
Common Drop Rare Drop
- -
Resistance Light

Castlevania: Order of Ecclesia

While Cerberus himself doesn't appear in Order of Ecclesia, a set of three glyphs, called Custos, must be found in order to complete the game (each glyph representing one of his heads). Two of them are arm glyphs and the third is a back glyph (which works like a harmless version of Dominus Agony).

Eventually, Shanoa will find a statue of Cerberus in the Forsaken Cloister and will make a comment about it, hinting that the player must find all three glyphs and use them in that room. Also, every time she absorbs one of these glyphs, she'll comment about returning to the statue. These glyphs are:

Once she has found these three glyphs and used them on the statue, the path that leads to the Final Approach will reveal to her, allowing her to finally confront Dracula.

Castlevania Puzzle: Encore of the Night

Name Title HP EXP
Cerberus 1,400 +1 level
Drop Steal Location
- ~52 Silver, 50 Copper Castle Keep
List of Spells
Skill Cost Effect

Item Data

Item Data: Cerberus
Image Name - Game
Type / Users Attributes / Consume Statistics / Sell Found Notes
Life Vessel Icon Life Vessel [alt] - Symphony of the Night [edit]
Increases the player's maximum HP (life) capacity. Item (standard)
Maximum HP + 5
Find: Found throughout the Castle, often in containers.
Drop: Most bosses.
Effect: Restore all life and increases Max HP
Double Icon Double - Circle of the Moon [edit]
Another jump can be performed while in mid-air. Magic Item
Find: Catacomb
Guard: Cerberus
Effect: Allows Nathan to perform double jumps.



  • Some names from the Japanese instruction booklet of Castlevania: Dracula X were poorly translated to English. The Japanese versions generally use the Greek spelling, which appears to have confused translators unfamiliar with it. As a result, Cerberus appears in the manual as "Keruberosu", along with other enemies and bosses which also appear with unorthodox translated names.

See also


  1. 1.0 1.1 Mr. P's Castlevania Realm

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