The Crazy Armor, also known as Armor Battler or Mecha Knight, is a boss in the Castlevania series. They are cast-off pieces of armor brought together by an evil intent. It does nothing but attack all it sees.
Description[]
The Crazy Armor is a mechanical knight which is often found guarding the Castle Keep. Its first appearance took place in Castlevania: Bloodlines, where it comes armed with an axe and a spear, and acts as the boss of the first stage. Unarmed sprinting versions appear as normal enemies later in the game.
The first boss in Curse of Darkness is a Crazy Armor armed with a jagged edged sword and an axe. After it is first destroyed, it reassembles itself and takes a more menacing form with flamethrowers, beginning the second and final phase of the fight (this form somewhat resembles a Gear Steamer, an assortment of gears held together by magical forces).
Appearances[]
Castlevania: Bloodlines[]
The Armor Battler is the boss of the first stage, the Ruins of the Castle Dracula. He comes armed with a battle axe and a scepter, and can also charge or leap around the room. As he takes damage, he will start losing his limbs. If the player dares to attack him as he's just entering the screen, he'll punish this unfair preemptive action by immediately jumping and attempting to land on them.
He initially attacks with his battle axe –which has the shortest reach of his arsenal– by performing slow swings and jumping swings with it. Once he has received enough damage, his axe-wielding arm will fall off and then he'll switch to attack with the scepter. With the scepter, he can stab forward either high or low, and jump and swing with it, but perhaps his most dangerous attack is when he suddenly starts twirling it around while moving, which may take the player by surprise while they're attempting to get close to attack him.
Once again, after sustaining enough damage, his scepter-wielding arm will fall off and then the Armor Battler will resort to attack only with his legs, either by kicking forward, jumping around, or worst of all, by suddenly charging forward all across the room in an attempt to run over the player.
This enemy is referred to as "Drolta's Mecha-Knight" in the American instruction booklet for the game, hinting it was Drolta Tzuentes herself who gave it life via magical arts.
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Several weaker versions of this knight appear later in the final stage, the Castle Proserpina. Appropriately called Sprinting Mecha Knights, these armored enemies come unarmed and only limit themselves to charge at the player. They announce this attack by the heavy metallic sounds they emit as they approach off-screen. The player must be quick in attacking in the correct direction they come from, lest they get run over.
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Castlevania: Curse of Darkness[]
Strategy[]
- First form
Try to have some sort of armor and helmet equipped to decrease in some degree any damage taken.
With the way this battle starts out, you better be ready to move or block. The boss will almost instantly try to hit you with a weapon strike. It will do a mix of overhead and horizontal strikes throughout the battle (sometimes in a row). Thankfully, all of its attacks can be guarded against for the first battle. Strike it after each attack and watch its arms for the next swing. With its vertical strikes it's better to guard rather than dodge them, since they clear an entire section of the room. It also has an attack in which rotating gears shoot out of its mouth, which can be easily blocked as well - it usually does this attack up close and will pause before performing it.
- Second form
Now, you will have to resort to avoiding its attacks altogether. It will spew flames from each head that is connected with a gear - be sure to get away from it when it starts this attack. As the battle progresses, it will start to get more flame-happy and will nearly fill the whole room with flames. It may eventually shoot fireballs, which can be easily avoided by running around or you can block them. Hit it whenever it's not attacking and you can take it down the second time even faster than the first.
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Item Data[]
Item Data: Crazy Armor | ||||||||
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Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
A heavy red metal in many layers. Said to draw out a human's latent power, but who really knows? | Sell: $50 |
Steal: Crazy Armor Lv.9, Red Ogre Lv.25/48/75 |
Evolve: Force Glove, Hien | |||||
All stats increased. | ATK +5, DEF +5, HP +50, Hearts +5 |
Find: Aiolon Ruins, Dracula's Castle Drop: All bosses, excepted Isaac's second fight, Death and Dracula. Conditions: Item disappears if the player does not pick it up before leaving the Boss Room. |
Gallery[]
Trivia[]
- The Armor Battler from Castlevania: Bloodlines seems to be inspired by Sir Grakul, a boss from Super Castlevania IV.
- It continuing to fight the player after having its arms severed was possibly inspired by the Black Knight character in the Monty Python comedy film Monty Python and the Holy Grail (1975).
Castlevania: Bloodlines |
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Characters |
Protagonists |
John Morris · Eric Lecarde |
Antagonists |
Elizabeth Bartley · Drolta Tzuentes · Dracula |
Bosses |
Hellhound · Armor Battler · Wizard · Heavy Armor · Great Axe Armor · Golem · Snake Dragon · Gargoyle The Creature · Gear Steamer · Talos · Silhouette Demon · Princess of Moss · Death · Medusa |
Stages |
Ruins of the Castle Dracula · Atlantis Shrine · The Leaning Tower of Pisa The Munitions Factory · Versailles Palace · The Castle Proserpina |
Music |
Akumajō Dracula X |
Guides |
MegaDriveFAN |
Archives |
Bestiary · Inventory |