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"Then, for the Master, I'll feast on your soul this night!"
— Death, before fighting Alucard in Castlevania: Symphony of The Night

Death, also known as the Grim Reaper, is a major villain from Konami's Castlevania series. He is a creature born out of Chaos, which in turn came about from the evil in the hearts of humans. [2]

Death is Dracula's right hand man, thus he usually appears near the end of the protagonist's quest, often in the Clock Tower, to challenge them before they confront Dracula. He is also sometimes the first of Dracula's major servants to greet the protagonist, such as in Castlevania: Rondo of Blood, Castlevania: Symphony of the Night, and Castlevania: The Arcade. He has appeared in every game except Castlevania: The Adventure and Castlevania II: Belmont's Revenge.

Death sometimes plays an equal or lesser role in Dracula's organization when someone other than he is the driving force behind Dracula's resurrection, such as Shaft, Elizabeth Bartley, or Carmilla. Two of Death's closest associates include Slogra and Gaibon, who directly report to him. He is also closely associated with the beast Cerberus. He has also been known to show respect to characters for their courage and skill.

Death can also use dark arts to summon the souls of the dead and defeat even the strongest of the living. Nothing can hurt Death as the attack will go straight through him with no damage. The only way to hurt Death is to attack with weapons or spells that have divine properties, mainly the Vampire Killer.

History



Events of Castlevania: Lament of Innocence

This mysterious being forges an alliance with Mathias Cronqvist - who later becomes known as Dracula - in 1094. Initially, Death pretended to be a servant to Walter Bernhard, owner of the Ebony Stone. However, he later betrayed Walter after Leon Belmont defeated him with the Vampire Killer.

DeathLoI-Render

It is revealed that Mathias had the Crimson Stone, a stone much more powerful than the Ebony Stone. With Walter defeated, Mathias gained access to Walter's Ebony Stone, giving him both of the vampire's treasures. To add insult to injury, Mathias used the Crimson Stone to suck out Walter's soul and place it inside the stone. The soul becomes a power source to fuel Mathias's dark desires.

Crushed by Mathias's turn to the dark forces of evil, Leon was ready to slay his former friend when Death arrives and challenges him in the final showdown of the game. Even though Death was defeated, Mathias made his escape after some parting words with Leon. With Mathias gone, Leon swore that no matter where he should go, the Belmont Clan will hunt him and his kind down forever.

Since then, Death has proven to be the Count's most loyal and devoted servant.

Events of Castlevania: Curse of Darkness

For more information, see Zead and Castlevania: Curse of Darkness.
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"Soon, my master will enter Isaac's body. Though you were favored, Isaac will do. Dracula will once more walk the night! And as of you, it is time for you to die!"
— Zead as Death, to Hector
Cod offart59

After Trevor Belmont had successfully defeated Dracula, the Count placed a curse on all of Europe, with the intent that the corruption and misery bred from it would bring about his resurrection. To speed up the process, a mysterious priest by the name of Zead came across Hector, and appeared friendly enough with his wanting to help him defeat his nemesis, Isaac. What Hector didn't know was that the priest was actually Death in disguise. However, his disguise did not fool the time-traveling Saint Germain, who knew that if either Devil Forgemaster, Hector or Isaac, should fall, then the Dark Lord could be revived. Both fight, and in spite of Saint Germain getting the upper hand during their first tussle (and mentioning he would return until Zead surrendered), Zead manages to trick him into the Eneomaos Machine Tower and freezes his powers until he is defeated in combat by Hector. After this, Saint Germain leaves the timeline, after asking Hector to give Zead his sarcastic regards.

In the reborn castle of Dracula, Hector fights Isaac and beats him to the brink of death. But before he knows it, the body of Isaac is whisked away into a coffin by Zead, who had big plans for him to be the new host body for Dracula's resurrection. When Zead removes a scythe from his sleeve, it is then that Hector realizes who Zead really is. Shedding his disguise, Death battles Hector, only to be defeated by the Forgemaster.

Events of Castlevania: Harmony of Dissonance

Main article: Death/Harmony of Dissonance
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"Do not interfere. Now, I will extinguish the candle of your soul!"
— Death to Juste

This time around, Death wanders through Dracula's Castle searching for his Lord while trying to understand where his master has disappeared to. Death soon realizes that due to Maxim Kischine's eagerness to find and destroy Dracula's body parts the same as Simon Belmont did about half a century ago, he inadvertently had awoken the spirit of Dracula.

This led to Maxim slowly being taken over by the spirit of the Dark Lord, and the split of Dracula's Castle into two different castles. Death recognizes that Maxim's body would make a suitable host for the resurrection of Dracula, and soon seeks to prevent Juste Belmont from finding his friend and freeing him from Dracula's control.

Events of Castlevania: Symphony of the Night

Main article: Death/Symphony of the Night
SotN Death

After the dark priest Shaft's successful resurrection of Dracula, the Count was swiftly defeated by Richter Belmont in 1792. However, due to a sinister curse placed on him by Shaft, Richter was slowly being possessed by an evil spirit. Five years later, in 1797, Richter Belmont mysteriously disappeared while Dracula's Castle appeared once again.

This time, Dracula's son, Alucard, awakens from his self-inflicted permanent slumber when he senses that something is terribly amiss. When he enters Dracula's Castle, Alucard is confronted by Death. Since Alucard is Dracula's son, Death gives him a chance to cease his attack and turn back. Upon refusing, Death steals all of his equipment and scatters it throughout the entire castle.

Later, when Alucard encounters Death again, the Grim Reaper notes that he has given ample warning, and with Alucard not backing down, he engages him in combat, suffering defeat at the hands of Dracula's son.

Events of Castlevania: Order of Ecclesia

Main article: Castlevania: Order of Ecclesia

Though there are no specific cutscenes with Death in Castlevania: Order of Ecclesia, he does serve as the boss of the Mechanical Tower, in an attempt to kill Shanoa before she absorbs one of three key Glyphs that would allow her passage to Dracula's domain. It should also be noted that if the player is defeated in the fight, Death will say "Your soul has burned itself out", one of the rare instances of a boss actually commenting about a playable character's death, if any.

Events of Castlevania: Portrait of Ruin

Main article: Death/Portrait of Ruin
PoR Web Profile Death

In Castlevania: Portrait of Ruin, Death once again wanders through the castle seeking his Lord and Master, Dracula. However, when he runs into Jonathan Morris and Charlotte Aulin, he learns of the interloper, Brauner, taking the role of Lord of the Castle for himself. Death initially rebuffs the idea of anyone except Dracula controlling the castle, saying the notion is "positively absurd". At first, he does not even try to fight the heroes, even hinting at a possible alliance to kill Brauner, albeit with different aims in mind. However, he is rebuffed and is later confronted in the castle's Clock Tower. He leaves the battle when his energy is exhausted, saying he has other affairs to handle.

Later, after Jonathan and Charlotte defeat Brauner, Death materializes and slices through the usurper with a swing of his Scythe to finish him off. When Jonathan and Charlotte pursue him, they find the newly risen Dracula. Ready to take him out, Jonathan is blocked by Death, who has come to Dracula's aid. In a surprising turn of events, Death and Dracula decide to team up for their battle against the two young heroes. When either Death's or Dracula's life is depleted, Death screams "My power! Use my power!", and at this point, Dracula holds out both hands and calls out "Soul Steal", allowing him to absorb Death's soul and change into True Dracula. It's worth noting that this is likely a callback to Alucard's Soul Steal spell from Symphony of the Night, as well as a reference to Soma's Power of Dominance seen in Aria and Dawn of Sorrow.

Events of Akumajo Dracula: Kabuchi no Tsuisoukyoku

After the ultimate defeat of Dracula in 1999, Death remained with the Castle in the eclipse and fought Soma Cruz there in 2035. He would fight him again the following year in Celia's castle. Death is mysteriously revived once more during 2037, in a part of Wallachia where he notices Dracula's Castle, but realizing neither his master nor a Dark Lord are present the event confuses him as he believes his resurrection in this circumstances impossible. He travels to Japan in order to seek Soma whom he visits after he bids separates from Mina Hakuba. Initially Soma is restless but Death assures his intentions are not hostile towards him or Mina. Death asks Soma if he would assume his role as a Dark Lord, but Soma refuses, being comfortable with his current human life. Death then wonders if the current events are really Soma's doing, but Soma does not understand what Death means and demands answers. However Death replies that since Soma isn't willing to be his master then he has no obligation to answer and departs.

Death returns to the castle where he notices humans in the castle, at the same time realizing the monsters are not hostile towards these humans this confuses Death even further as he looks for his master. He finds Slogra and Gaibon whom he orders to report the current situation. Neither of them respond but strangely attack Death for no reason. Although surprised Death does not the take the insolence kindly and destroys both of them, but he quickly notices that neither of them ever let a scream of pain out, confusing him even further.

Death ventures further into the castle finally meeting Dracula's former servant Olrox inside the castle. Olrox confirms that the current set of events are of his doing and that the humans in the castle are the remnants of Graham's cult that has bowed to follow the Vampire. Death mocks Olrox if he wants to play at replacing Dracula, but Olrox merely states he wants to control both humans and Chaos out of curiosity of what can be done by doing so, emphasizing that Chaos is born of humans and that Death is born out of Chaos, therefore if he can control humans then Chaos could potentially disappear. Death declares Olrox a traitor and the two of them clash with Death summoning his sickles and Olrox summoning bats, both of them cancelling each other. Olrox goes to the courtyard and Death follows with the two clashing without any clear advantage, but then Olrox lures Death into a trap as a magic formation made by Graham's followers summons a large bloody hand that entraps Death depriving him of his power and taking it with him.

Death remains trapped and weakened until his soul encounters the damaged body of Curtis Lang that had been shot mercilessly by Graham's Cult multiple times and at the verge of dying. Death encounters Curtis whose only wish is for the safety of her partner Michelle Danasty. Death then takes possession of the young man's dying body, which is later found by Michelle and restored back to health by Hammer after he uses a potion on his body, seemingly with memory loss the possessed Curtis does not recall the recent series of events.

The two venture in to the castle with Michelle destroying the horde of Zombies while he remains unfazed by them. Michelle continuously tries to protect him and encourage him to remember although he only has vague hints, his change of personality and attitude worrying Michelle the more they explore. The two enter the Clock Tower where they are attacked by a Harpy that Death kills easily using Gale Force by slashing it repeatedly. Michelle is amazed that "Curtis" can use a high level spell and attributes it to Julius' training. "Curtis" remains mostly quiet and keeps advancing, with Michelle fearing that the person in from him isn't Curtis anymore and puzzled at the fact the Harpy never screamed in pain.

Finally "Curtis" and Michelle reach Dracula's throne. Michelle wonders why "Curtis" hasn't used his Holy Whip and has him touch the whip thinking it may trigger some memories back, but "Curtis" warns her that he cannot hold a holy item in his current state and much to Michelle's surprise his hand burns, the duo then encounter Olrox with Death recovering his memories and Michelle learning the truth behind Curtis. Death has Michelle stand aside out of respect for Curtis' wish and fights against Olrox once more.

Olrox explains that the current castle is a copy made by Graham's cult made up possible through the brief Eclipse in the area that allowed Legion and the Puppet Master to be summoned, with Legion being the backbone of the castle while the Puppet Master created puppet copies of the castle's monsters. Olrox further explains that the entire scheme was possible solely out of Graham's Cult wish to follow his master finding humans interesting and the thrill of fighting Death equal to when he faced Alucard. Olrox summons the bloody hand once more but Death is able to put an end to it, forcing Olrox to reveal that the castle is a giant Legion and forming a massive body out Legion's parts. As the battle escalated to inhuman proportions Michelle was paralyzed with fear, but honoring her training and Curtis' wish for her to be happy, Michelle decided to fight using her athletic abilities to reach the ceiling of the room and shot an arrow at Olrox during a brief opening which allowed Death to overpower Olrox and defeat him and Legion.

With Olrox beaten the castle began to crumble. Michelle asked Death if Curtis would not be able to come back but Death didn't really respond. As he disappears he states that while they had a common purpose this time around they are essentially still enemies and leaves. Curtis is eventually revealed to be alive and Michelle theorises that Curtis was able to live because Death possessed his body while he was still alive, and also imagining that perhaps Death did something to his body. She contemplated how Death is a creature unlike any other she has seen.



Personality

Death possesses absolute and undying loyalty towards his master, always placing his lord above anything else, a loyalty that has earned him his place as Dracula's most trusted servant and a notorious recognition amongst warriors. While he is technically Dracula's second-in-command, he is rarely (if ever) seen leading his forces, instead preferring to act himself in most cases. Whenever his lord is not present, he begins to immediately start to search for him. In the instances in which Dracula isn't fully revived, Death has proved to be a calculating schemer and manipulator, often using the protagonists to indirectly and unwillingly aid in the resurrection of his lord.

It should be noted that his loyalty towards Dracula may increase with time, as no matter who is against his lord, Death will fight to defend him. This is seen mostly with Alucard, as even being the son of his master did not stop Death from attacking him, albeit he showed some level of consideration by merely stealing his equipment at first, although he did not hesitate to attack him later. His greatest display of loyalty is seen in Portrait of Ruin, where he actually fights alongside Dracula for the first time, even allowing himself to be used as a weapon, and going as far as offering his soul to Dracula so that his master could power up.

His loyalty to Dracula post 1999 seems to be rather questionable, however. When Death encountered Soma Cruz, the reincarnation of his master, He lost his ego. It is possible that Chaos may exert some sort of influence on him that makes him attack without warning, or that the existence of other potential Dark Lords, such as Graham Jones, may somewhat mislead Death into thinking his master is elsewhere.

In Battle

Main article: Death/Abilities
Main article: Death/Enemy Data

Death is a Grim Reaper. As such, he is never seen without his Scythe. His attacks and appearances have changed from game to game, but in general, he always summons floating sickles out of thin air to hunt down his opponents.

Quotes

Curse of Darkness

  • Feel the fires of hell!
  • Out of my way!
  • Impossible! A mere human beats me?!

Dracula X Chronicles

  • Time to test your strength!
  • Next time, it won't be so easy!
  • You will go no further!
  • Feel my true power!

Item Data

Item Data: Death
Image Name - Game
  Type - Users
Description
Attributes / Consume Statistics / Sell Found Notes
Blue Soul Death - Death Sickle - Aria of Sorrow
  Guardian Soul - Soma
[edit]
Attacks enemies using sickles. (Attacks enemies using a large sickle.) Attrib: Sword
Consume: 10 MP/sec
20 ATK
Drop: Death
Deathspulse Death's Pulse - Curse of Darkness
  Material - Hector
[edit]
A drum beat from the black depths; merely holding it sends shivers down your spine. Sell: $666
Steal: Death Lv.51
Evolve: Death's Scythe
Medal OoE Icon Death Medal (jpn) - Order of Ecclesia
  Item (Boss Medal) - Shanoa
[edit]
Medal awarded for defeating Dracula's servant, Death. Sell: (cannot be sold)
Drop: Death
Conditions: Defeat Death without taking damage.
Guardian Soul HD Icon Death - Harmony of Despair
  Guardian Soul - Soma
[edit]
Summon the Grim Reaper's scythe to attack enemies. Attrib: Slash
Consume: 3 MP
ATK +6
Rarity: ****
Steal: Death (0.3%)
Effect: Deathscythe

Other Appearances

Castlevania: Judgment

Main article: Death/Judgment
Cj-death

Death made his first playable appearance in the 3D fighting game Castlevania Judgment. His appearance is based more on his second forms (especially that which appeared in The Arcade, which is more human-like), which are more skeletal and lack a cloak. He is equipped with a scythe on his right hand and a hook that replaces his left.

His battle theme is "Evil's Symphonic Poem" from Castlevania: Lament of Innocence. Just before the song's loop, an arrangement of "Poison Mind" can be heard.

Non-Castlevania Appearances

Enemy2

Death in Knightmare

Death appears in another Konami game for the MSX system: Knightmare, where he is the boss of the second stage. His attack mirrors the one in Castlevania/Vampire Killer, as he throws scythes in a circular pattern.

Although not a cameo of Death himself, he was referenced with the character Screaming Mantis in Metal Gear Solid 4: Guns of the Patriots, where she, like Death, often levitated and stayed away from the player character while also throwing scythe-like weapons. Like the Castlevania franchise, the Metal Gear franchise was also made by Konami.

Trivia

  • Note that, in Japanese mythology, a "death god" (shinigami) is the name for a type of being (of many) rather than the western idea of a single Grim Reaper, which may explain his status as a minion within the games. It is noteworthy, however, that Death is called "DEATH" in some games - even the Japanese versions - making it likely that Death is, in fact, the sole Grim Reaper from western folklore.
  • Galamoth has his own version of Death ten thousand years in the future, the Time Reaper. Interestingly, the Time Reaper looks like Death himself in Curse of Darkness.
  • For some strange reason, despite his loyalties to Dracula, he fights Soma Cruz in both games that he has appeared in, even though, technically, Soma is the reincarnation of Dracula. It was possible that Death wanted Soma dead to allow the power of Chaos to possess Soma, and therefore revive Dracula. However, this is open for debate, and even that doesn't explain why he wanted to kill Soma in Dawn of Sorrow, as Chaos was destroyed. However, Soma does not wield the Crimson Stone, so Death is not controlled by Soma. Death does not speak to Soma on either occasion.
  • In Belmont's Revenge, when the player walks across the bridge that leads to Dracula, statues in the background that resemble Death can be seen.
  • Often, Death's HP/EX values contain only fours, or they are multiples of four in some obvious way. This is a Japanese-language-specific pun, as the pronunciation of the number four and the word for death are phonetically identical ("shi").
  • Death disguising himself as a priest in Curse of Darkness is inspired by a scene in Ingmar Bergman's classic 1957 film, The Seventh Seal.
  • The fact that Death is mostly fought in or near a clock tower may be because the concept of death is sometimes associated with time.

External Links

References

  1. Death never really dies, even if defeated by a character. As a character, Death is neutralized for a short amount of time by the protagonists who encounter him, but as a concept, Death never disappears.
  2. Akumajou Dracula: Kabuchi no Tsuisoukyoku
Castlevania: Lament of Innocence
Characters
Protagonist
Leon Belmont
Supporting cast
Sara TrantoulRinaldo GandolfiMathias Cronqvist
Antagonists
Joachim ArmsterWalter BernhardDeath
Lesser roles
Elisabetha CronqvistPumpkin
Bosses
Main bosses
Undead ParasiteGolemSuccubusMedusaJoachimWalterDeath
Minor/optional bosses
Flame ElementalFrost ElementalThunder ElementalDoppelgangerForgotten One
Areas
Forest of Eternal NightCastle EntranceHouse of Sacred RemainsAnti-Soul Mysteries LabGhostly TheatreDark Palace of Waterfalls
Garden Forgotten by TimePagoda of the Misty MoonPrison of Eternal Torture
Music
Castlevania: Lament of Innocence Original Soundtrack
Guides
Futabasha GuideNTT Pub GuideShinkigensha GuideBradyGames Guide
Archives
BestiaryInventoryJoachim ModePumpkin Mode
Castlevania III: Dracula's Curse
Characters
Trevor C. BelmontSypha BelnadesGrant DanastyAlucardDraculaEvil God
Bosses
Skull KnightNasty GrantCyclopsMummiesGiant BatSnake Man SentinelFrankensteinWater Dragons
Skull Knight KingBone Dragon KingLeviathanDoppelgangerThe Grim Reaper
Stages
TownClock TowerForestSwamp

Underground PassageBasementMorbid MountainsSunken City
Ghost ShipTowerAquaductsRampart and Lookout Tower
Castle EntranceThe Villa and the WaterfallsThe Clock Tower and the Castle Keep

Music
PreludeEpitaphPrayerBeginningDestinyClockworkMad ForestAnxietyRisingStreamDead Beat
NightmareEncounterDemon SeedDéjà-VuRiddleOvertureBig BattleEvergreenFlashback
Akumajō Dracula Famicom BestAkumajō Densetsu SOUND TRACKS
Guides
Tokuma Shoten Akumajō Densetsu Guide BookNintendo Power - Castlevania III: Dracula's Curse guideNES Game Atlas
Archives
BestiaryInventory
Castlevania: Curse of Darkness
Characters
Protagonists
HectorTrevor C. Belmont
Antagonists
IsaacZead (Death) • Dracula
Supporting cast
Julia LaforezeSaint GermainRosaly
Innocent Devils
Fairy-TypeBattle-TypeBird-TypeMage-TypeDevil-TypePumpkin-Type
Bosses
Main bosses
Crazy ArmorWyvernTrevorSkeleton DiverMinotaurusIsaac Lv.34Trevor Lv.40DullahanLegionNuculais
Isaac Lv.50DeathDracula
Trevor Mode bosses
Trevor Doppelganger Lv.16Trevor Doppelganger Lv.40
Areas
Abandoned CastleBaljhet MountainsGaribaldi TempleMortvia AqueductForest of Jigramunt
Cordova TownEneomaos Machine TowerAiolon RuinsInfinite CorridorDracula's Castle
Tower of EternityTower of Evermore
Music
Castlevania: Curse of Darkness Original SoundtrackCastlevania: Curse of Darkness Promo Soundtrack
Guides
BradyGames Curse of Darkness Official Strategy GuideKonami Akumajō Dracula: Yami no Juin Official Guide
Archives
BestiaryInventoryTrevor ModeCrazy ModePrelude to RevengeComics
Castlevania
Characters
Simon BelmontDracula
Bosses
Phantom BatQueen MedusaMummy ManFrankenstein & IgorGrim ReaperCount DraculaSpirit of Dracula
Stages
The Castle EntranceThe ChapelThe Castle Ruins
The CatacombsThe DungeonsThe Clock Tower and the Castle Keep
Music
UndergroundVampire KillerStalkerWicked ChildWalking on the EdgeHeart of FireOut of Time
Nothing to LosePoison MindBlack NightVoyagerAkumajō Dracula Famicom Best
Guides
Akumajō Dracula PerfectThe Official Nintendo Player's GuideNES Game Atlas
Archives
BestiaryInventory
Castlevania II: Simon's Quest
Characters
Protagonists
Simon Belmont
Supporting cast
Mysterious WomanFerrymanVillagersPriests
Antagonists
DraculaDeathCarmilla
Bosses
DeathCarmillaDracula
Areas
Towns
JovaAljibaVerosOldon/AndoleFetra/DoinaGhulashAlba
Mansions/Castles
Brahm's MansionBerkeley MansionBodley MansionRover MansionLaruba MansionDracula's Castle
Swamps
Belasco MarshJoma MarshDenis Marsh
Cemeteries
Camilla CemeteryStorigoi GraveyardVlad Graveyard
Rivers and Lakes
Dead RiverYuba Lake
Woods
Sadam WoodsDenis WoodsDevious WoodsAljiba WoodsDora WoodsVeros WoodsJova Woods
Bridges
North BridgeWest BridgeSouth BridgeEast Bridge
Roads
Lower RoadUta Lower Road
Others
Dabi's PathJam Wasteland/Deborah's CliffWicked Ditch
Music
Message of DarknessWithin these Castle WallsBloody TearsThe Silence of the Daylight
Dwelling of DoomMonster DanceLast BossA Requiem
Akumajō Dracula Famicom BestDracula II: Noroi no Fūin SOUNDTRACKS
Guides
Takarajimasha GuideNintendo Power GuideNES Game Atlas
Archives
BestiaryInventoryWorld Map13 CluesWalkthrough
Castlevania: Harmony of Dissonance
Characters
Protagonist
Juste Belmont
Supporting cast
Maxim KischineLydie ErlangerMerchant
Antagonists
DeathDracula Wraith
Cameo
Simon Belmont
Bosses
TalosGiant BatLiving ArmorSkull KnightGolemMinotaurDevilGiant MermanMax SlimerPeeping BigLegion (saint)ShadowPazuzuMinotaur Lv2Legion (corpse)Cyclops
Areas
EntranceMarble CorridorThe Wailing WayShrine of the ApostatesRoom of IllusionCastle TreasurySkeleton CaveLuminous CavernChapel of DissonanceSky WalkwayAqueduct of DragonsClock TowerCastle Top Floor
Music
Successor of FateOriginal Soundtrack CD
Guides
Bradygames guideFutabasha guideNTT Pub guide
Archives
InventoryBestiaryMaxim ModeVoice Translations
Castlevania: Rondo of Blood
Characters
Protagonists
Richter BelmontMaria Renard
Supporting cast
AnnetteTeraIrisFerryman
Antagonists
DraculaShaft
Lesser roles
Sacrificial maiden
Bosses
WyvernSerpentWerewolfBone GolemMinotaurDogetherDullahanCarmillaLauraHydra
DeathGiant BatMedusaMummy ManThe CreatureShaft GhostDead BehemothDead Wyvern
Areas
Common areas
PrologueDinner of FlamesA Nightmare RebornHear Now the Requiem of BloodBloodlines
Main path
God, Grant Me StrengthAn Evil Prayer Summons DarknessAtop Countless TerrorsThe Devil Flies By Night
Alternate path
Breaking Through the FrontRelease from the Thirst for BloodFortress of the Water DemonWandering
Music
Divine BloodlinesSlashAkumajō Dracula XCastlevania: The Dracula X Chronicles Original Soundtrack
Guides
Akumajō Dracula X: Chi no Rondo Strategy GuideAkumajō Dracula X: Chi no Rondo Official Guide
Konami Akumajō Dracula X Chronicle Official Guide
Archives
BestiaryInventoryMaria ModeAkumajyo Dracula PekeVoice Translations
Castlevania: Bloodlines
Characters
Protagonists
John MorrisEric Lecarde
Antagonists
Elizabeth BartleyDrolta TzuentesDracula
Bosses
HellhoundArmor BattlerWizardHeavy ArmorGreat Axe ArmorGolemSnake DragonGargoyle
The CreatureGear SteamerTalosSilhouette DemonPrincess of MossDeathMedusa
Stages
Ruins of the Castle DraculaAtlantis ShrineThe Leaning Tower of Pisa
The Munitions FactoryVersailles PalaceThe Castle Proserpina
Music
Akumajō Dracula X
Guides
MegaDriveFAN
Archives
BestiaryInventory

Template:SOTN

Castlevania: Order of Ecclesia
Characters
Members of Ecclesia
ShanoaAlbusBarlowe
Villagers
NikolaiJacobAbramLauraEugenAeon
MarcelGeorgeSergeAnnaMonicaIrinaDaniela
Bosses
ArthrovertaGiant SkeletonBrachyuraManeaterRusalkaGoliathGravedorcus
WallmanBlackmoreEligorDeathDracula
Areas
The search for Dominus
Argila SwampEcclesiaGiant's DwellingKalidus ChannelLarge CavernLighthouse
Minera Prison IslandMisty Forest RoadMonasteryMystery ManorOblivion RidgeRuvas Forest
Skeleton CaveSomnus ReefTraining HallTristis PassTymeo MountainsWygol Village
Castle areas
Arms DepotBarracksCastle EntranceFinal ApproachForsaken Cloister
LibraryMechanical TowerUnderground Labyrinth
Music
An Empty TomeCastlevania: Order of Ecclesia Original Soundtrack
Guides
BradyGames Order of Ecclesia Official Strategy GuideKonami Akumajō Dracula: Ubawareta Kokuin Official Guide
Archives
BestiaryInventoryAlbus ModeUse of Latin in the game
Castlevania: Bloodlines
Characters
Protagonists
John MorrisEric Lecarde
Antagonists
Elizabeth BartleyDrolta TzuentesDracula
Bosses
HellhoundArmor BattlerWizardHeavy ArmorGreat Axe ArmorGolemSnake DragonGargoyle
The CreatureGear SteamerTalosSilhouette DemonPrincess of MossDeathMedusa
Stages
Ruins of the Castle DraculaAtlantis ShrineThe Leaning Tower of Pisa
The Munitions FactoryVersailles PalaceThe Castle Proserpina
Music
Akumajō Dracula X
Guides
MegaDriveFAN
Archives
BestiaryInventory
Castlevania: Portrait of Ruin
Characters
Protagonists
Jonathan MorrisCharlotte AulinWindVincent Dorin
Antagonists
BraunerStellaLorettaDeathDracula
Lesser roles
Richter BelmontMaria RenardOld Axe Armor
Bosses
Main game bosses
DullahanBehemothKeremetAstarteLegionDagon
The CreatureMummy ManWerewolfMedusa
Nest of Evil bosses
BaloreGergothZephyrAguniAbaddonDoppelganger
Fake Trevor, Fake Sypha and Fake Grant
Areas
Castle areas
EntranceGreat StairwayBuried ChamberTower of DeathMaster's KeepThe Throne Room
Portraits
City of HazeNation of FoolsSandy GraveForest of Doom
13th StreetBurnt ParadiseForgotten CityDark AcademyNest of Evil
Music
Castlevania: Portrait of Ruin Original Soundtrack
Guides
BradyGames Castlevania: Portrait of Ruin Official Strategy GuideKonami Akumajō Dracula: Gallery of Labyrinth Official Guide
Archives
BestiaryInventorySisters ModeRichter ModeOld Axe Armor Mode
Castlevania: Aria of Sorrow
Characters
Protagonists
Soma CruzMina HakubaJ./Julius BelmontYoko BelnadesGenya Arikado (Alucard) • Hammer
Antagonist
Graham Jones
Bosses
Creaking SkullManticoreGreat ArmorBig GolemHeadhunterDeathLegionBaloreGrahamBelmontChaos
Areas
Castle CorridorChapelStudyDance HallInner QuartersFloating GardenClock Tower
Underground ReservoirUnderground CemeteryThe ArenaTop FloorForbidden AreaChaotic Realm
Music
Castlevania: Aria of Sorrow & Castlevania: Dawn of Sorrow Original Soundtrack
Guides
Futabasha Official GuideNTT Pub Official Guide
Archives
BestiaryInventoryIn-Game FormulaJulius ModeVoice Translations
Castlevania: Dawn of Sorrow
Characters
Protagonists
Soma CruzMina HakubaJulius BelmontYoko BelnadesGenya Arikado (Alucard) • Hammer
Antagonists
Celia FortnerDario BossiDmitrii BlinovSoma Cruz (Julius Mode)
Bosses
Flying ArmorBaloreMalphasPuppet MasterRahabGergothZephyrBat Company
ParanoiaAguniAbaddonDeathMenace
Areas
The Lost VillageWizardry LabGarden of MadnessThe Dark ChapelDemon Guest HouseCondemned Tower
Cursed Clock TowerSubterranean HellSilenced RuinsThe PinnacleMine of JudgmentThe Abyss
Music
Castlevania: Aria of Sorrow & Castlevania: Dawn of Sorrow Original Soundtrack
Guides
Castlevania: Dawn of Sorrow - The Official Strategy Guide
Konami Akumajō Dracula: Sōgetsu no Jūjika Official Guide
Archives
BestiaryInventoryJulius ModeVoice Translations
Castlevania Judgment
Playable Characters
Warriors of the Light
SimonMariaTrevorSyphaEricShanoaGrant
Warriors of the Night
AlucardCornellCarmillaGolemDeathDraculaAeon
Enemies
ZombieMermanMinotaurIron GladiatorGiant SquidGiant FishTime Reaper
Mentioned only
Galamoth
Areas
Abbey RuinsAlchemy LaboratoryCastle GateCathedralClock TowerCrystal CavernDimensional Rift
Ghost ShipThrone RoomTorture Chamber
Music
Darkness of FearCastlevania Judgment Original Soundtrack
Guides
Ultimate Judge Guidebook
Archives
BestiaryInventoryTimelineTrue Story Mode
Castlevania: The Arcade
Characters
Protagonists
Vampire Hunter - Lady Gunner - Little Witch
Antagonists
Dracula
Bosses
Death - White Dragon - Dullahan - Minotaur - Water Dragon - Were Wolf - Harpy
Stages
Ruins - Palace - Underground Waterway - Ramparts - Clock Tower
Music
Akumajō Dracula Best Music Collections BOX
Archives
Bestiary
Castlevania: Harmony of Despair
Playable characters
Soma CruzAlucardJonathan MorrisShanoaCharlotte Aulin
Julius BelmontYoko BelnadesRichter BelmontMaria RenardSimon BelmontGetsu Fuma
Bosses
Starting bosses
GergothPuppet MasterMenaceBraunerDeathDracula
Downloadable bosses
AstarteLegionBeelzebubR. Phantom BatR. Queen MedusaR. Mummy ManR. The CreatureR. Grim ReaperR. The CountDecapiclopsOxocutionerChimyriadRyukotsuki
Chapters
Starting Chapters
Ch1. Caught in the Cradle of Decay • Ch2. Lord of Unseen Strings • Ch3. The End of Chaos
Ch4. Esquisse of Violence • Ch5. Song of the Unslakable Blade • Ch6. Come, Sweet Hour of Death
Downloadable Chapters
Ch7. Beauty, Desire, Situation Dire • Ch8. The One Who Is Many • Ch9. Lord of Flies
Ch10. Origins • Ch11. The Legend of Fuma
Music
DroneHymnusCorpse's GatePurple EyesPhantom of FearTanz mit einem ClownCrimson BloodEin WeltherrscherTractusCastlevania: Harmony of Despair Original Soundtrack
Archives
BestiaryInventoryAchievements/Trophies
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