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Demon Corridor

Alucard fighting Shaft in the Demon Corridor.

The Demon Corridor is a final stretch in Castlevania Puzzle: Encore of the Night that includes a series of boss battles that lead to Dracula, replacing the Reverse Castle. With one exception, the first five bosses are the same bosses that held Dracula's Relics in Castlevania: Symphony of the Night, which are also the bosses from the original Castlevania game. Beelzebub must be fought instead of Akmodan II, who does not appear in this game. This leads up to the encounter with Shaft and ultimately Dracula.

Enemy Data[]

Enemy Data: Demon Corridor
Image Name - Game
Description
Statistics Items Location Notes
Early Bosses
Darkwing Bat  - Encore of the Night [ edit ]
' HP: 2200
Exp: +1 level
Steal: ~88S
Demon Corridor
Abil: ???
Medusa  - Encore of the Night [ edit ]
' HP: 2450
Exp: +1 level
Steal: ~1G, 8S
Demon Corridor
Abil: ???
The Creature  - Encore of the Night [ edit ]
' HP: 2750
Exp: +1 level
Steal: ~1G, 82S
Demon Corridor
Abil: ???
Beelzebub  - Encore of the Night [ edit ]
' HP: 3550
Exp: +1 level
Steal: ~1G, 88S
Demon Corridor
Abil: ???
Death  - Encore of the Night [ edit ]
' HP: 3200
Exp: +1 level
Steal: ~2G, 47S, 50C
Demon Corridor
Abil: Sickle - Does 4 damage times the height of blocks on the player's board.
Shaft  - Encore of the Night [ edit ]
' HP: 3100
Exp: +1 level
Demon Corridor
Abil: Reduces damage done to the opponent from spells and abilities by 50% for 10 seconds.
Final Boss
Dracula  - Encore of the Night [ edit ]
' HP: 3800
Demon Corridor
Abil: Dark Presence - For the next 20 seconds, a random block on the player's board is destroyed every 5 seconds. The player takes 50 damage per block destroyed.
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