An attack combo in the Lords of Shadow games that involves five successive Direct Attacks. Each attack strikes the enemy in front of the player. The final strike is capable of knocking down an enemy. In Castlevania: Lords of Shadow, all five attacks in the combo are available at the beginning of the game and Gabriel is able to change the direction he's facing between attacks in the combo. In Mirror of Fate, the final attack that knocks down an opponent in only available when the Direct Attack Combo Final is obtained. This combo can also be performed in the air in both games, which may slow the descent of the player when an enemy is struck.
Item Data[]
Item Data: Direct Attack Combo | ||||||||
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Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
A link series of direct attacks. The last hit of the sequence is a block breaker, and will expose an enemy to further attacks. | First Obtained: Start with |
Sequence: [Direct Attack] x5 | ||||||
Powerful combination of four horizontal hits that damage objects in front of you. | Conditions: None |
Sequence: [Direct Attack] x 4 (also in air) | ||||||
Powerful combination of four horizontal hits that ends with a smashing frontal hit capable of destabilizing the enemy. | Conditions: Level 2 |
Sequence: [Direct Attack] x5 (also in air) | ||||||
A series of fast direct attacks effective against a single target. Upgrade: Adds a high-power finishing attack. 200 XP | First Obtained: Start with. |
Sequence: [Direct Attack] x 4 Evolve: 200 XP | ||||||
Aerial Whip Series of direct attacks executed in the air. Linking hits with this combos keeps you suspended in the air allowing you to combine them with other moves. | First Obtained: Start with |
Sequence: In the air: [Direct Attack] x 3 | ||||||
Series of quick, direct stabbing attacks executed with the [Void Sword / sword] against a single target. | First Obtained: Start with when weapon available |
Sequence: [Direct Attack] x5 | ||||||
Series of direct cutting attacks executd in the air. Linking hits with this combo keeps you suspended in the air to combine them with other moves. | First Obtained: Start with when weapon available |
Sequence: In the air: [Direct Attack] x 3 |