The Doppelganger is a recurrent boss in the Castlevania series. It is a demon that takes the form of another being, usually its victims. The idea of humans having doppelgängers comes from Egyptian mythology. It is said that if someone ever meets their doppelgänger, its intent is to murder them so it can take over their role in life.
- 1 Origins
- 2 Appearances
- 2.1 Castlevania III: Dracula's Curse
- 2.2 Castlevania Chronicles
- 2.3 Castlevania: Symphony of the Night
- 2.4 Castlevania: Lament of Innocence
- 2.5 Castlevania: Dawn of Sorrow
- 2.6 Castlevania: Curse of Darkness
- 2.7 Castlevania: Portrait of Ruin
- 2.8 Castlevania Puzzle: Encore of the Night
- 2.9 Pachislot Akumajō Dracula III
- 3 Item Data
- 4 Gallery
- 5 Videos
- 6 Trivia
- 7 See also
A doppelgänger is a look-alike or double of a living person who is sometimes portrayed as a harbinger of bad luck. In some traditions, a doppelgänger seen by a person's relative or friend portends illness or danger, while seeing one's own doppelgänger is said to be an omen of death.
The name is a loanword from German "doppelgänger", consisting of the two substantives doppel ("double") and gänger ("walker" or "goer").
In Ancient Egyptian mythology, a ka was a tangible "spirit double" having the same memories and feelings as the person to whom the counterpart belonged.
The Doppelganger was first introduced into the series at the end of the villa stage in Dracula's Curse. It is initially found in an amorphous, blob-like state that soon takes the form of whoever character the player is playing with at the moment (either Trevor, Sypha, Grant or Alucard), and attacks constantly while moving relentlessly toward the player. If the player selects another character while in battle, the Doppelganger will also take that form. This allows for some strategy, allowing the player move to a better position to fight back while the Doppelganger is in its morphing animation, or by letting them choose which form to fight against.
The Doppelganger will form from Simon's reflection on a mirror and break out of it to attack. Again, it will attack relentlessly while moving toward the player. Upon defeat, the Doppelganger will vomit a barrage of mirror shards while struggling for its life.
The Doppleganger boss has the form of Alucard and appears twice in the game:
- Doppleganger10 is the second boss of the game (third if counting Dracula from the prologue). It uses a Short Sword (9 ATT, Cut) and the Dagger sub-weapon (6 ATT, Holy), and can turn into either mist or bat (15 ATT, Hit) forms before Alucard can.
- Doppleganger40 is a stronger variant with new moves. He can use the Rebound Stone sub-weapon (12 ATT, Holy), is equipped with the Gravity Boots and the Leap Stone, as well as having all of Doppleganger10's abilities (Wing Smash, 55 ATT, Hit). In addition, Doppleganger40 will use the Terminus Est (35 ATT, Cut + Poison) and Stone Sword (5 ATT, Stone), although the latter is rarely used. His Poison damage can be absorbed by equipping the Topaz Circlet, and his Stone attack can be neutralized by using a Fairy Familiar with a Hammer, Resist Stone, the Medusa Shield, the Axe Lord Armor or the Mirror Cuirass. Furthermore, Doppleganger40 is vulnerable to those statuses, so using the Terminus Est, Medusa Shield or Stone Sword against him isn't a bad idea.
Additionally, both Dopplegangers have a very limited artificial intelligence that can be exploited. Just running in their direction, jumping and attacking in midair will make the Dopplegangers take damage and get knocked back, allowing the player to repeat the process until they're defeated.
The Stopwatch can also make these fights trivial, as using it completely freezes the Doppleganger, leaving him at the mercy of Alucard's attacks, as it won't have invulnerability upon taking damage. On the other hand, the player should avoid using the stopwatch right after hitting the Doppleganger; if they do, it will be stuck in its invulnerability state for the duration of the effect.
Doppleganger is also vulnerable to the Curse status effect: in the first fight, hitting him with the Red Rust (which is obtained near the beginning of the game) will prevent him from attacking with anything but his knife sub-weapon.
He is first encountered in the Dark Palace of Waterfalls. Here, he utilizes a copy of Leon's Whip of Alchemy and a variety of other attacks. The Doppelganger can quick step, execute a three-attack or seven-attack combo using the whip, execute a flaming leap charge that propels the Doppelganger forward, throw unholy water either at its feet or toward Leon, or use a duplicate of Leon's Cross Blazer (Holy Water + Purple Orb) attack, causing a cross-shaped flame to erupt around it.
Once defeated, the Doppelganger will flee into the sewers.
In Crazy Mode, Leon must simultaneously battle two Doppelgangers, both of whom utilize this move-set.
He reappears as the mid-boss of the Pagoda of the Misty Moon. Palette-swapped with a red tint, he boasts more health than in the previous encounter, and has abandoned its copy of the Whip of Alchemy in favor of flaming fist attacks.
While still retaining its quick-step ability and its three unholy water-based attacks, the Doppelganger has replaced its whip attacks and leap charge with four melee attacks: a downward kick, a fast two-hit punch combo, a single punch, or a three-attack punch combo.
While the player does not physically fight the Doppelganger in this game, Soma can obtain the Doppelganger's soul in the Garden of Madness. This soul allows him to switch quickly between two sets of equipment, gear and souls.
A doppelganger also appears during a cutscene that takes place in the center of the castle, where it takes the form of Mina Hakuba. In a gambit to turn Soma into the next Dark Lord, Celia Fortner kills this doppelganger, enraging Soma and almost letting himself turn, although Arikado arrives just in time to inform him of the truth. Shortly afterward, the soul of Dmitrii Blinov escapes Soma's body and inhabits the body of the slain doppelganger, using it to revive himself.
He fights exactly as Trevor did in the main game, although he's differentiated from the real Trevor by his pale blue hue and weakness to Light. Additionally, during the first fight, his health must be depleted entirely, rather than one-fourth depleted as in the first Trevor fight.
During the second encounter with the Doppelganger, it's also resistant to the Dark element.
To drastically decrease the difficulty of this battle, the player can remove all equipment from both characters before entering the room and re-equip the items after entering, as the Doppelganger will only copy the player's equipment as it was when they entered the room. To increase the difficulty, the opposite can be done and players can wear their best equipment upon entering the room (skills used by the Doppelganger will never be mastered).
A good tactic for starting the fight consists in casting 1,000 Blades immediately upon entering the room; doing so will inflict many hits, usually enough to send the Doppelganger into its recovery animation and maybe even slightly knock it back if the hits prove powerful enough. In contrast to other games, coming into contact with the Doppelganger will not deal any collision damage.
Trevor's Doppelganger also makes an appearance in this game.
|Item Data: Doppelganger|
|Image||Name - Game
|Type / Users||Attributes / Consume||Statistics / Sell||Found||Notes|
|Increases the player's maximum HP (life) capacity.||Item (standard)
|Maximum HP + 5
||Find: Found throughout the Castle, often in containers.
Drop: Most bosses.
|Effect: Restore all life and increases Max HP|
|Sword of ancient Rome.||Sword
||Find: Outer Wall (after defeating Doppleganger10)
|Increase HP Max.||Item
|Max HP +10
||Find: Throughout castle (
|Magical Orb: Glows Green.||Orb
||Special: Force Cannon (Knife), High Speed Edge (Axe), Flame Sparks (Holy Water), Holy Light (Cross), Drain Stone (Crystal), Rampage Pumpkin (Pumpkin)|
|Switch souls and equipment using the X button.||Ability Souls
|Find: Garden of Madness
|All stats increased.||Pick-Up
|ATK +5, DEF +5, HP +50, Hearts +5
||Find: Aiolon Ruins, Dracula's Castle
Drop: All bosses, excepted Isaac's second fight, Death and Dracula.
Conditions: Item disappears if the player does not pick it up before leaving the Boss Room.
|Summon five legendary warriors to join the battle.||Dual Crush
|Attrib: Strike, Holy
Consume: 250 MP
|Find: Nest of Evil ( )
||Effect: Suspends the enemies' actions for a while and the duo will summon the five greatest Belmonts to attack.|
- The Trevor Doppelganger in Dracula's Curse will throw the red version of the Banshee Boomerang. However, in the Japanese version of the game, it throws the regular Banshee Boomerang that Trevor uses.
- Besides the two Doppelganger boss fights that take place in Castlevania: Symphony of the Night, the player also faces yet another boss battle at the middle of the Reverse Colosseum where they must fight fake versions of Trevor, Sypha, and Grant. Unlike the Doppelganger, who is a monster that can take the form of other living beings, these are in fact a trio of zombies impersonating their eponymous characters.
- Shadow, a boss which appears in Harmony of Dissonance, is basically another type of doppelganger. However, instead of copying and adopting the form of the protagonist, it takes the form of a Black Panther, a Moth and an Evil Sword.
|Castlevania: Lament of Innocence|
|Sara Trantoul • Rinaldo Gandolfi • Mathias Cronqvist|
|Joachim Armster • Walter Bernhard • Death|
|Elisabetha Cronqvist • Pumpkin|
|Undead Parasite • Golem • Succubus • Medusa • Joachim • Walter • Death|
|Flame Elemental • Frost Elemental • Thunder Elemental • Doppelganger • Forgotten One|
|Forest of Eternal Night • Castle Entrance • House of Sacred Remains • Anti-Soul Mysteries Lab • Ghostly Theatre • Dark Palace of Waterfalls|
Garden Forgotten by Time • Pagoda of the Misty Moon • Prison of Eternal Torture
|Castlevania: Lament of Innocence Original Soundtrack|
|Futabasha Guide • NTT Pub Guide • Shinkigensha Guide • BradyGames Guide|
|Bestiary • Inventory • Joachim Mode • Pumpkin Mode|