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− | {{Infobox |
+ | {{Infobox Enemy |
|name = Doppelganger |
|name = Doppelganger |
||
|image = Pachi Drac III 08.jpg |
|image = Pachi Drac III 08.jpg |
||
|caption = The Doppelganger taking Trevor's form in Pachislot |
|caption = The Doppelganger taking Trevor's form in Pachislot |
||
|jname = |
|jname = |
||
+ | *ドッペルゲンガー ''Dopperugengā'' |
||
⚫ | |||
+ | *ラルフ ドッペルゲンガー ''Rarufu Dopperugengā'' (Ralph Doppelganger) |
||
⚫ | |||
|abil = Assumes the form of its victims |
|abil = Assumes the form of its victims |
||
|type = [[:category:Demons|Demon]] ([[:category:Doppelgängers|doppelgänger]]) |
|type = [[:category:Demons|Demon]] ([[:category:Doppelgängers|doppelgänger]]) |
||
+ | |lore = |
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⚫ | |||
+ | [[:category:Egyptian Monsters|Egyptian mythology]]<br /> |
||
⚫ | |||
|eng voice = |
|eng voice = |
||
|jpn voice = |
|jpn voice = |
||
+ | |game = |
||
− | |game = ''[[Castlevania Chronicles|Chronicles]]''<br />''[[Castlevania: Curse of Darkness|Curse of Darkness]]''<br />''[[Castlevania III: Dracula's Curse|Dracula's Curse]]''<br />''[[Castlevania Puzzle: Encore of the Night|Encore of the Night]]''<br />''[[Castlevania: Lament of Innocence|Lament of Innocence]]''<br />''[[Castlevania: Portrait of Ruin|Portrait of Ruin]]''<br />''[[Castlevania: Symphony of the Night|Symphony of the Night]]'' |
||
+ | ''[[Castlevania III: Dracula's Curse|Dracula's Curse]]''<br /> |
||
+ | ''[[Castlevania Chronicles|Chronicles]]''<br /> |
||
+ | ''[[Castlevania: Symphony of the Night|Symphony of the Night]]''<br /> |
||
+ | ''[[Castlevania: Lament of Innocence|Lament of Innocence]]''<br /> |
||
+ | ''[[Castlevania: Curse of Darkness|Curse of Darkness]]''<br /> |
||
+ | ''[[Castlevania: Portrait of Ruin|Portrait of Ruin]]''<br /> |
||
+ | ''[[Castlevania Puzzle: Encore of the Night|Encore of the Night]]''<br /> |
||
|gallery = |
|gallery = |
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|stuff1 = |
|stuff1 = |
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}} |
}} |
||
{{Confuse|Fake Trevor|Fake Sypha{{!}}Sypha|Fake Grant{{!}}Grant}} |
{{Confuse|Fake Trevor|Fake Sypha{{!}}Sypha|Fake Grant{{!}}Grant}} |
||
− | The '''Doppelganger''' is a [[:category:Bosses|boss]] in the ''[[Castlevania (series)|Castlevania]]'' series. |
+ | The '''Doppelganger''' is a recurrent [[:category:Bosses|boss]] in the ''[[Castlevania (series)|Castlevania]]'' series. It is a [[:category:Demons|demon]] that takes the form of another being, usually its victims. The idea of humans having ''doppelgängers'' comes from Egyptian mythology. It is said that if someone ever meets their ''doppelgänger'', its intent is to murder them so it can take over their role in life. |
==Origins== |
==Origins== |
||
− | A [[wikipedia:Doppelgänger|doppelgänger]] is a look-alike or double of a living person who is sometimes portrayed as a harbinger of bad luck. In some traditions, a doppelgänger seen by a person's relative or friend portends illness or danger, while seeing one's own doppelgänger is said to be an omen of death. |
+ | A ''[[wikipedia:Doppelgänger|doppelgänger]]'' is a look-alike or double of a living person who is sometimes portrayed as a harbinger of bad luck. In some traditions, a ''doppelgänger'' seen by a person's relative or friend portends illness or danger, while seeing one's own doppelgänger is said to be an omen of death. |
− | The |
+ | The name is a loanword from German "''doppelgänger''", consisting of the two substantives ''doppel'' ("double") and ''gänger'' ("walker" or "goer"). |
In Ancient Egyptian mythology, a [[wikipedia:Ancient Egyptian concept of the soul#Ka (vital spark)|ka]] was a tangible "spirit double" having the same memories and feelings as the person to whom the counterpart belonged. |
In Ancient Egyptian mythology, a [[wikipedia:Ancient Egyptian concept of the soul#Ka (vital spark)|ka]] was a tangible "spirit double" having the same memories and feelings as the person to whom the counterpart belonged. |
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==Appearances== |
==Appearances== |
||
===''[[Castlevania III: Dracula's Curse]]''=== |
===''[[Castlevania III: Dracula's Curse]]''=== |
||
− | The Doppelganger was first introduced into the [[Castlevania (series)|series]] at the end of the [[Dracula's Curse Block 9|villa]] stage in ''Dracula's Curse''. It is initially found in an amorphous blob-like state that soon takes the form of whoever character the player is playing with at the moment (either [[Trevor Belmont|Trevor]], [[Sypha Belnades|Sypha]], [[Grant Danasty|Grant]] or [[Alucard]]), and attacks constantly while moving relentlessly toward the player. If the player selects another character while in battle, the Doppelganger will also take that form. This allows for some strategy, allowing the player move to a better position to fight back while the Doppelganger is in its morphing animation, or by letting them choose which form to fight against. |
+ | The Doppelganger was first introduced into the [[Castlevania (series)|series]] at the end of the [[Dracula's Curse Block 9|villa]] stage in ''Dracula's Curse''. It is initially found in an amorphous, blob-like state that soon takes the form of whoever character the player is playing with at the moment (either [[Trevor Belmont|Trevor]], [[Sypha Belnades|Sypha]], [[Grant Danasty|Grant]] or [[Alucard]]), and attacks constantly while moving relentlessly toward the player. If the player selects another character while in battle, the Doppelganger will also take that form. This allows for some strategy, allowing the player move to a better position to fight back while the Doppelganger is in its morphing animation, or by letting them choose which form to fight against. |
If fighting as Trevor, try bringing [[Holy Water]] to this fight. If playing as Sypha, use the [[Holy Lightning|Lightning Bolt]] spell. |
If fighting as Trevor, try bringing [[Holy Water]] to this fight. If playing as Sypha, use the [[Holy Lightning|Lightning Bolt]] spell. |
||
+ | |||
+ | {{Enemy Stats/Dracula's Curse |
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+ | |Image = [[File:Doppel.gif|50px]][[File:Cv3-dopgrant.gif|50px]]<br />[[File:Cv3-dopsyph.gif|50px]][[File:Cv3-dopalu.gif|50px]] |
||
+ | |Name = Doppelganger |
||
+ | |JPN = ドッペルゲンガー ''Dopperugengā'' |
||
+ | |ALT = - |
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+ | |Location = [[Dracula's Curse Block 9|9. Villa]] |
||
+ | }} |
||
===''[[Castlevania Chronicles]]''=== |
===''[[Castlevania Chronicles]]''=== |
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− | The Doppelganger will form from [[Simon Belmont ( |
+ | The Doppelganger will form from [[Simon Belmont (Chronicles)|Simon]]'s reflection on a [[mirror]] and break out of it to attack. Again, it will attack relentlessly while moving toward the player. Upon defeat, the Doppelganger will vomit a barrage of mirror shards while struggling for its life. |
+ | |||
+ | {{Enemy Stats/Chronicles |
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+ | |Image = [[File:Mirrorcre-1-.gif|50px]][[File:CVC-Doppelganger.gif|50px]]<br />(original/arranged) |
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+ | |Name = Doppelganger |
||
+ | |JPN = - |
||
+ | |HP = 31 |
||
+ | |EXP = 30,000 |
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+ | |Location = [[Chronicles Block 6|6. Floating Corridor]] |
||
+ | }} |
||
===''[[Castlevania: Symphony of the Night]]''=== |
===''[[Castlevania: Symphony of the Night]]''=== |
||
− | The Doppleganger boss has the form of [[ |
+ | The Doppleganger boss has the form of [[Alucard]] and appears twice in the game: |
− | *'''Doppleganger10''' is the second boss of the game (third if counting [[ |
+ | *'''Doppleganger10''' is the second boss of the game (third if counting [[Dracula]] from the prologue). It uses a [[Short Sword]] (9 [[Attack|ATT]], [[Slash|Cut]]) and the [[Dagger]] [[Sub-Weapon|sub-weapon]] (6 [[Attack|ATT]], [[Holy]]), and can turn into either [[Mist Form|mist]] or [[Bat Form|bat]] (15 [[Attack|ATT]], [[Strike|Hit]]) forms before Alucard can. |
+ | |||
+ | {{Enemy Stats/Symphony of the Night |
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+ | |Image = [[File:Aluganger.gif|100px]] |
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+ | |No. = 34 |
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+ | |Name = Doppleganger10 |
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+ | |JPN = Doppleganger Lv. 10 |
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+ | |Level = 10 |
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+ | |HP = 120 |
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+ | |Strong = - |
||
+ | |Immune = - |
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+ | |Weak = - |
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+ | |Absorb = - |
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+ | |EXP = 500 |
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+ | |Location = [[Outer Wall (Symphony of the Night)|Outer Wall]] |
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+ | |Drop = - |
||
+ | |Guard = [[HP Max Up|Life Vessel]], [[Gladius]] |
||
+ | |Description = Shape-shifting demon. |
||
+ | }} |
||
+ | |||
⚫ | *'''Doppleganger40''' is a stronger variant with new moves. He can use the [[Ricochet Rock|Rebound Stone]] sub-weapon (12 ATT, Holy), is equipped with the [[High Jump|Gravity Boots]] and the [[Double Jump|Leap Stone]], as well as having all of Doppleganger10's abilities ([[Wing Smash]], 55 ATT, Hit). In addition, Doppleganger40 will use the [[Hrunting#Castlevania: Symphony of the Night|Terminus Est]] (35 ATT, Cut + Poison) and [[Milican's Sword#Castlevania: Symphony of the Night|Stone Sword]] (5 ATT, Stone), although the latter is rarely used. His [[Poison]] damage can be absorbed by equipping the [[Topaz Circlet]], and his [[Stone]] attack can be neutralized by using a [[Faerie Familiar|Fairy Familiar]] with a [[Hammer (item)|Hammer]], [[Resist Stone]], the [[Medusa Shield]], the [[Old Axe Armor#Castlevania: Symphony of the Night|Axe Lord Armor]] or the [[Mirror Cuirass]]. Furthermore, Doppleganger40 is vulnerable to those statuses, so using the Terminus Est, Medusa Shield or Stone Sword against him isn't a bad idea. |
||
+ | |||
+ | {{Enemy Stats/Symphony of the Night |
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+ | |Image = [[File:Aluganger.gif|100px]] |
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+ | |No. = 129 |
||
+ | |Name = Doppleganger40 |
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+ | |JPN = Doppleganger Lv. 40 |
||
+ | |Level = 40 |
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+ | |HP = 777 |
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+ | |Strong = - |
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+ | |Immune = - |
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+ | |Weak = - |
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+ | |Absorb = - |
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+ | |EXP = 2,001 |
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+ | |Location = [[Reverse Caverns]] |
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+ | |Drop = - |
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+ | |Guard = [[HP Max Up|Life Vessel]] |
||
+ | |Description = Shape-shifting demon. |
||
+ | }} |
||
+ | Additionally, both Dopplegangers have a very limited artificial intelligence that can be exploited. Just running in their direction, jumping and attacking in midair will make the Dopplegangers take damage and get knocked back, allowing the player to repeat the process until they're defeated. |
||
⚫ | *'''Doppleganger40''' is a stronger |
||
− | + | The [[Stopwatch]] can also make these fights trivial, as using it completely freezes the Doppleganger, leaving him at the mercy of Alucard's attacks, as it won't have invulnerability upon taking damage. On the other hand, the player should avoid using the stopwatch right after hitting the Doppleganger; if they do, it will be stuck in its invulnerability state for the duration of the effect. |
|
− | Doppleganger is also vulnerable to the [[ |
+ | Doppleganger is also vulnerable to the [[Curse]] status effect: in the first fight, hitting him with the [[Red Rust]] (which is obtained near the beginning of the game) will prevent him from attacking with anything but his knife sub-weapon. |
===''[[Castlevania: Lament of Innocence]]''=== |
===''[[Castlevania: Lament of Innocence]]''=== |
||
The Doppelganger boss (referred to as "Leon Fake" in [[Joachim Mode]] and [[Pumpkin Mode]]) is fought twice in this game, where it serves as a mid-boss for both levels in which it appears. |
The Doppelganger boss (referred to as "Leon Fake" in [[Joachim Mode]] and [[Pumpkin Mode]]) is fought twice in this game, where it serves as a mid-boss for both levels in which it appears. |
||
− | + | He is first encountered in the [[Dark Palace of Waterfalls]]. Here, he utilizes a copy of Leon's [[Vampire Killer (whip)|Whip of Alchemy]] and a variety of other attacks. The Doppelganger can [[Quick Step|quick step]], execute a three-attack or seven-attack combo using the whip, execute a flaming leap charge that propels the Doppelganger forward, throw unholy water either at its feet or toward [[Leon Belmont|Leon]], or use a duplicate of Leon's [[Holy Water#Castlevania: Lament of Innocence|Cross Blazer]] ([[Holy Water]] + [[Orb|Purple Orb]]) attack, causing a cross-shaped flame to erupt around it. |
|
+ | Once defeated, the Doppelganger will flee into the sewers. |
||
⚫ | |||
+ | |||
+ | In [[Hard Mode#Castlevania: Lament of Innocence|Crazy Mode]], Leon must simultaneously battle two Doppelgangers, both of whom utilize this move-set. |
||
+ | |||
⚫ | |||
+ | |Image = [[File:072.png|200px]] |
||
+ | |No. = 72 |
||
+ | |Name = Doppelganger<br />(Leon Fake) |
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+ | |JPN = - |
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+ | |HP = 1,000 |
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+ | |Strong = - |
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+ | |Weak = - |
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+ | |Drop = - |
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+ | |Location = [[Dark Palace of Waterfalls]] |
||
+ | |Description = A monster that looks like Leon. The weapons are not perfect copies. |
||
+ | }} |
||
+ | |||
+ | He reappears as the mid-boss of the [[Pagoda of the Misty Moon]]. Palette-swapped with a red tint, he boasts more health than in the previous encounter, and has abandoned its copy of the Whip of Alchemy in favor of flaming fist attacks. |
||
+ | |||
⚫ | |||
+ | |||
⚫ | |||
+ | |Image = [[File:073.png|200px]] |
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+ | |No. = 73 |
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+ | |Name = Doppelganger<br />(Leon Fake) |
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+ | |JPN = - |
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+ | |HP = 1,500 |
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+ | |Strong = - |
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+ | |Weak = - |
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+ | |Drop = [[HP Max Up]] |
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+ | |Location = [[Pagoda of the Misty Moon]] |
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+ | |Description = A Doppelganger that is only a copy of Leon's appearance and fights with its fists. |
||
+ | }} |
||
In [[Joachim Mode]], the boss counterpart of [[Joachim Armster|Joachim]] is referred to as "Doppelganger". |
In [[Joachim Mode]], the boss counterpart of [[Joachim Armster|Joachim]] is referred to as "Doppelganger". |
||
+ | |||
+ | {{Enemy Stats/Lament of Innocence |
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+ | |Image = [[File:Joachim.png|200px]] |
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+ | |No. = 78 |
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+ | |Name = [[Joachim Armster|Joachim]]<br />(Doppelganger) |
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+ | |JPN = - |
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+ | |HP = 1,500 |
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+ | |Strong = [[Dagger|Knife]], [[Axe]], [[Crystal (sub-weapon)|Crystal]] |
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+ | |Weak = [[Ice]], [[Holy Water]], [[Cross]] |
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+ | |Drop = [[Orb|Green Orb]] |
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+ | |Location = [[Dark Palace of Waterfalls]] |
||
+ | |Description = He was turned into a vampire by Walter, and imprisoned because he rebelled. |
||
+ | }} |
||
===''[[Castlevania: Dawn of Sorrow]]''=== |
===''[[Castlevania: Dawn of Sorrow]]''=== |
||
− | While the player does not physically fight the Doppelganger in this game, [[Soma Cruz |
+ | While the player does not physically fight the Doppelganger in this game, [[Soma Cruz|Soma]] can obtain the Doppelganger's soul in the [[Garden of Madness]]. This soul allows him to switch quickly between two sets of equipment, gear and souls. |
+ | |||
+ | A doppelganger also appears during a cutscene that takes place in the center of the castle, where it takes the form of [[Mina Hakuba]]. In a gambit to turn Soma into the next [[Dark Lord Candidate|Dark Lord]], [[Celia Fortner]] kills this doppelganger, enraging Soma and almost letting himself turn, although [[Genya Arikado|Arikado]] arrives just in time to inform him of the truth. Shortly afterward, the soul of [[Dmitrii Blinov]] escapes Soma's body and inhabits the body of the slain doppelganger, using it to revive himself. |
||
===''[[Castlevania: Curse of Darkness]]''=== |
===''[[Castlevania: Curse of Darkness]]''=== |
||
− | While no Doppelganger makes a canonical appearance in this game, in [[ |
+ | While no Doppelganger makes a canonical appearance in this game, in [[Trevor Mode]] both [[Trevor Belmont|Trevor]] boss fights are replaced by battles with the Trevor Doppelganger. |
+ | |||
+ | He fights exactly as Trevor did in the main game, although he's differentiated from the real Trevor by his pale blue hue and weakness to [[Holy|Light]]. Additionally, during the first fight, his health must be depleted entirely, rather than one-fourth depleted as in the first Trevor fight. |
||
+ | |||
+ | During the second encounter with the Doppelganger, it's also resistant to the [[Dark]] element. |
||
+ | |||
+ | <tabber>Lv.16= |
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+ | {{Enemy Stats/Curse of Darkness |
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+ | |Image = [[File:COD-Doppelganger.jpg|200px]] |
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+ | |No. = - |
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⚫ | |||
+ | |JPN = ラルフ ドッペルゲンガー Lv.16 ''Rarufu Dopperugengā Lv.16'' (Ralph Doppelganger Lv.16) |
||
+ | |HP = 2,100 |
||
+ | |Tolerance = - |
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+ | |Weakness = [[Holy|Light]] |
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+ | |Location = [[Garibaldi Temple]] |
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+ | |Drop = [[Crest]] |
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+ | |Steal = - |
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+ | |EXP = 145 |
||
+ | |Description = - |
||
+ | }} |
||
+ | |-|Lv.40= |
||
+ | {{Enemy Stats/Curse of Darkness |
||
+ | |Image = [[File:COD-Doppleganger.jpg|200px]] |
||
+ | |No. = - |
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⚫ | |||
+ | |JPN = ラルフ ドッペルゲンガー Lv.40 ''Rarufu Dopperugengā Lv.40'' (Ralph Doppelganger Lv.40) |
||
+ | |HP = 4,700 |
||
+ | |Tolerance = [[Dark]] |
||
+ | |Weakness = [[Holy|Light]] |
||
+ | |Location = [[Abandoned Castle]] |
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+ | |Drop = [[Crest]] |
||
+ | |Steal = - |
||
+ | |EXP = 2,220 |
||
+ | |Description = - |
||
+ | }} |
||
+ | </tabber> |
||
===''[[Castlevania: Portrait of Ruin]]''=== |
===''[[Castlevania: Portrait of Ruin]]''=== |
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To drastically decrease the difficulty of this battle, the player can remove all equipment from both characters before entering the room and re-equip the items after entering, as the Doppelganger will only copy the player's equipment as it was when they entered the room. To increase the difficulty, the opposite can be done and players can wear their best equipment upon entering the room (skills used by the Doppelganger will never be [[Skill Points|mastered]]). |
To drastically decrease the difficulty of this battle, the player can remove all equipment from both characters before entering the room and re-equip the items after entering, as the Doppelganger will only copy the player's equipment as it was when they entered the room. To increase the difficulty, the opposite can be done and players can wear their best equipment upon entering the room (skills used by the Doppelganger will never be [[Skill Points|mastered]]). |
||
− | A good tactic for starting the fight consists in casting [[1,000 Blades]] immediately upon entering; doing so will inflict many hits, usually enough to send the Doppelganger into its recovery animation and maybe even slightly knock it back if the hits prove powerful enough. In contrast to other games, coming into contact with the Doppelganger will not deal any collision damage. |
+ | A good tactic for starting the fight consists in casting [[1,000 Blades]] immediately upon entering the room; doing so will inflict many hits, usually enough to send the Doppelganger into its recovery animation and maybe even slightly knock it back if the hits prove powerful enough. In contrast to other games, coming into contact with the Doppelganger will not deal any collision damage. |
− | Once the Doppelganger has been defeated in the [[Normal Mode|Normal]] campaign, the player can enter the next room and claim the [[Greatest Five]], the final and most powerful |
+ | Once the Doppelganger has been defeated in the [[Normal Mode|Normal]] campaign, the player can enter the next room and claim the [[Greatest Five]] [[Dual Crush]], the final and most powerful crush in the game. |
+ | {{Enemy Stats/Portrait of Ruin |
||
⚫ | |||
+ | |Image = [[File:Jonanthan.gif|40px]][[File:Charlotte.gif|40px]][[File:Richter-whipmem.gif|40px]][[File:Maria.gif|30px]][[File:Stella.gif|40px]][[File:Loretta.gif|40px]][[File:Oldaxarmr.gif|60px]] |
||
⚫ | |||
+ | |No. = 135 |
||
+ | |Name = Doppelganger |
||
+ | |JPN = - |
||
+ | |HP = 2,000 |
||
+ | |Tolerance = - |
||
+ | |Weakness = [[Slash]] |
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+ | |Location = [[Nest of Evil]] |
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+ | |Common Drop = '''Guards''': [[Greatest Five]] |
||
+ | |Rare Drop = |
||
+ | |EXP = 2,000 |
||
+ | |SP = 99 |
||
+ | |Description = A demon who assumes the form of its intended victims before killing them. |
||
+ | }} |
||
+ | ===''[[Castlevania Puzzle: Encore of the Night]]''=== |
||
− | ==Enemy Data== |
||
− | + | <tabber>Doppelganger= |
|
+ | {{Enemy Stats/Encore of the Night |
||
− | {{Dracula's Curse Enemy Data|45}} |
||
+ | |Image = |
||
− | {{Dracula's Curse Enemy Data|46}} |
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+ | |Name = Doppelganger |
||
− | {{Dracula's Curse Enemy Data|47}} |
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+ | |Title = |
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− | {{Dracula's Curse Enemy Data|48}} |
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+ | |HP = 600 |
||
− | {{Chronicles Enemy Data|Doppelganger}} |
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+ | |EXP = +1 level |
||
− | {{Symphony of the Night Enemy Data|Doppleganger10}} |
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+ | |Drop = ??? |
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− | {{Symphony of the Night Enemy Data|Doppleganger40}} |
||
+ | |Steal = ??? |
||
⚫ | |||
+ | |Location = [[Outer Wall (Symphony of the Night)|Outer Wall]] |
||
⚫ | |||
+ | |Skill1 = ??? |
||
⚫ | |||
+ | |Cost1 = |
||
⚫ | |||
+ | |Effect1 = |
||
− | {{Portrait of Ruin Enemy Data|135}} |
||
+ | |Skill2 = |
||
− | {{Encore of the Night Enemy Data|Doppleganger}} |
||
+ | |Cost2 = |
||
− | {{Encore of the Night Enemy Data|Doppleganger II}} |
||
+ | |Effect2 = |
||
− | {{Enemy Table End}} |
||
+ | }} |
||
+ | |-|Doppelganger II= |
||
+ | {{Enemy Stats/Encore of the Night |
||
+ | |Image = |
||
+ | |Name = Doppelganger II |
||
+ | |Title = |
||
+ | |HP = 2,700 |
||
+ | |EXP = +1 level |
||
+ | |Drop = [[Dainslef|Gurthang]] |
||
+ | |Steal = ~1 gold, 25 silver |
||
+ | |Location = [[Underground Caverns]] |
||
+ | |Skill1 = Soul Steal |
||
+ | |Cost1 = |
||
+ | |Effect1 = Instantly does (unknown formula) damage to opponent and heals caster for same amount. |
||
+ | |Skill2 = |
||
+ | |Cost2 = |
||
+ | |Effect2 = |
||
+ | }} |
||
+ | </tabber> |
||
+ | |||
⚫ | |||
⚫ | |||
==Item Data== |
==Item Data== |
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{{Symphony of the Night Item Data/Swords|Gladius}} |
{{Symphony of the Night Item Data/Swords|Gladius}} |
||
{{Lament of Innocence Item Data/Instant Use|HP Max Up}} |
{{Lament of Innocence Item Data/Instant Use|HP Max Up}} |
||
+ | {{Lament of Innocence Item Data/Orb|Green Orb}} |
||
{{Dawn of Sorrow Item Data/Ability Souls|Doppelganger}} |
{{Dawn of Sorrow Item Data/Ability Souls|Doppelganger}} |
||
+ | {{Curse of Darkness Item Data/Pick-Ups|Crest}} |
||
{{Portrait of Ruin Item Data/Dual Crush|Greatest Five}} |
{{Portrait of Ruin Item Data/Dual Crush|Greatest Five}} |
||
{{Item Table End}} |
{{Item Table End}} |
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CV3 Doppelgangar.JPG|'''Doppelganger''' from ''[[Castlevania III: Dracula's Curse|Dracula's Curse]]'' |
CV3 Doppelgangar.JPG|'''Doppelganger''' from ''[[Castlevania III: Dracula's Curse|Dracula's Curse]]'' |
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Here's Fake Simon.jpg|A cartoon-like image which appears before fighting the '''Doppelganger''' in ''[[Castlevania Chronicles|Chronicles]]'' |
Here's Fake Simon.jpg|A cartoon-like image which appears before fighting the '''Doppelganger''' in ''[[Castlevania Chronicles|Chronicles]]'' |
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− | Doppleganger.png|[[Mina Hakuba |
+ | Doppleganger.png|[[Mina Hakuba|Mina]]'s doppelganger from ''[[Castlevania: Dawn of Sorrow|Dawn of Sorrow]]'' |
− | Mina Doppelganger.JPG|[[Mina Hakuba |
+ | Mina Doppelganger.JPG|[[Mina Hakuba|Mina]]'s doppelganger from ''[[Castlevania: Dawn of Sorrow|Dawn of Sorrow]]'' |
Dxc 036.png|'''Doppleganger10''''s enemy list entry from the ''[[Castlevania: The Dracula X Chronicles|Dracula X Chronicles]]'' version of ''[[Castlevania: Symphony of the Night/DXC|Symphony of the Night]]'' |
Dxc 036.png|'''Doppleganger10''''s enemy list entry from the ''[[Castlevania: The Dracula X Chronicles|Dracula X Chronicles]]'' version of ''[[Castlevania: Symphony of the Night/DXC|Symphony of the Night]]'' |
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Dxc 127.png|'''Doppleganger40''''s enemy list entry from the ''[[Castlevania: The Dracula X Chronicles|Dracula X Chronicles]]'' version of ''[[Castlevania: Symphony of the Night/DXC|Symphony of the Night]]'' |
Dxc 127.png|'''Doppleganger40''''s enemy list entry from the ''[[Castlevania: The Dracula X Chronicles|Dracula X Chronicles]]'' version of ''[[Castlevania: Symphony of the Night/DXC|Symphony of the Night]]'' |
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==Trivia== |
==Trivia== |
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+ | *The [[Trevor Belmont|Trevor]] Doppelganger in ''[[Castlevania III: Dracula's Curse|Dracula's Curse]]'' will throw the red version of the [[Cross|Banshee Boomerang]]. However, in the Japanese version of the game, it throws the regular Banshee Boomerang that Trevor uses. |
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*Besides the two Doppelganger boss fights that take place in ''[[Castlevania: Symphony of the Night]]'', the player also faces yet another boss battle at the middle of the [[Reverse Colosseum]] where they must fight fake versions of [[Fake Trevor|Trevor]], [[Fake Sypha|Sypha]], and [[Fake Grant|Grant]]. Unlike the Doppelganger, who is a monster that can take the form of other living beings, these are in fact a trio of [[zombie]]s impersonating their eponymous characters. |
*Besides the two Doppelganger boss fights that take place in ''[[Castlevania: Symphony of the Night]]'', the player also faces yet another boss battle at the middle of the [[Reverse Colosseum]] where they must fight fake versions of [[Fake Trevor|Trevor]], [[Fake Sypha|Sypha]], and [[Fake Grant|Grant]]. Unlike the Doppelganger, who is a monster that can take the form of other living beings, these are in fact a trio of [[zombie]]s impersonating their eponymous characters. |
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*[[Shadow]], a boss which appears in ''[[Castlevania: Harmony of Dissonance|Harmony of Dissonance]]'', is basically another type of doppelganger. However, instead of copying and adopting the form of the protagonist, it takes the form of a [[Black Panther]], a [[Moths|Moth]] and an [[Evil Swords|Evil Sword]]. |
*[[Shadow]], a boss which appears in ''[[Castlevania: Harmony of Dissonance|Harmony of Dissonance]]'', is basically another type of doppelganger. However, instead of copying and adopting the form of the protagonist, it takes the form of a [[Black Panther]], a [[Moths|Moth]] and an [[Evil Swords|Evil Sword]]. |
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==See also== |
==See also== |
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− | *[[Fake Trevor]], [[Fake |
+ | *[[Fake Trevor]], [[Fake Sypha]] and [[Fake Grant]] |
*[[Shadow]] |
*[[Shadow]] |
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{{COD}} |
{{COD}} |
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{{POR}} |
{{POR}} |
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+ | [[es:Doppelganger]] |
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[[Category:Demons]] |
[[Category:Demons]] |
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[[Category:Doppelgängers]] |
[[Category:Doppelgängers]] |
Revision as of 10:38, 5 November 2019
- Not to be confused with Fake Trevor, Sypha, or Grant.
The Doppelganger is a recurrent boss in the Castlevania series. It is a demon that takes the form of another being, usually its victims. The idea of humans having doppelgängers comes from Egyptian mythology. It is said that if someone ever meets their doppelgänger, its intent is to murder them so it can take over their role in life.
Origins
A doppelgänger is a look-alike or double of a living person who is sometimes portrayed as a harbinger of bad luck. In some traditions, a doppelgänger seen by a person's relative or friend portends illness or danger, while seeing one's own doppelgänger is said to be an omen of death.
The name is a loanword from German "doppelgänger", consisting of the two substantives doppel ("double") and gänger ("walker" or "goer").
In Ancient Egyptian mythology, a ka was a tangible "spirit double" having the same memories and feelings as the person to whom the counterpart belonged.
Appearances
Castlevania III: Dracula's Curse
The Doppelganger was first introduced into the series at the end of the villa stage in Dracula's Curse. It is initially found in an amorphous, blob-like state that soon takes the form of whoever character the player is playing with at the moment (either Trevor, Sypha, Grant or Alucard), and attacks constantly while moving relentlessly toward the player. If the player selects another character while in battle, the Doppelganger will also take that form. This allows for some strategy, allowing the player move to a better position to fight back while the Doppelganger is in its morphing animation, or by letting them choose which form to fight against.
If fighting as Trevor, try bringing Holy Water to this fight. If playing as Sypha, use the Lightning Bolt spell.
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Castlevania Chronicles
The Doppelganger will form from Simon's reflection on a mirror and break out of it to attack. Again, it will attack relentlessly while moving toward the player. Upon defeat, the Doppelganger will vomit a barrage of mirror shards while struggling for its life.
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Castlevania: Symphony of the Night
The Doppleganger boss has the form of Alucard and appears twice in the game:
- Doppleganger10 is the second boss of the game (third if counting Dracula from the prologue). It uses a Short Sword (9 ATT, Cut) and the Dagger sub-weapon (6 ATT, Holy), and can turn into either mist or bat (15 ATT, Hit) forms before Alucard can.
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- Doppleganger40 is a stronger variant with new moves. He can use the Rebound Stone sub-weapon (12 ATT, Holy), is equipped with the Gravity Boots and the Leap Stone, as well as having all of Doppleganger10's abilities (Wing Smash, 55 ATT, Hit). In addition, Doppleganger40 will use the Terminus Est (35 ATT, Cut + Poison) and Stone Sword (5 ATT, Stone), although the latter is rarely used. His Poison damage can be absorbed by equipping the Topaz Circlet, and his Stone attack can be neutralized by using a Fairy Familiar with a Hammer, Resist Stone, the Medusa Shield, the Axe Lord Armor or the Mirror Cuirass. Furthermore, Doppleganger40 is vulnerable to those statuses, so using the Terminus Est, Medusa Shield or Stone Sword against him isn't a bad idea.
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Additionally, both Dopplegangers have a very limited artificial intelligence that can be exploited. Just running in their direction, jumping and attacking in midair will make the Dopplegangers take damage and get knocked back, allowing the player to repeat the process until they're defeated.
The Stopwatch can also make these fights trivial, as using it completely freezes the Doppleganger, leaving him at the mercy of Alucard's attacks, as it won't have invulnerability upon taking damage. On the other hand, the player should avoid using the stopwatch right after hitting the Doppleganger; if they do, it will be stuck in its invulnerability state for the duration of the effect.
Doppleganger is also vulnerable to the Curse status effect: in the first fight, hitting him with the Red Rust (which is obtained near the beginning of the game) will prevent him from attacking with anything but his knife sub-weapon.
Castlevania: Lament of Innocence
The Doppelganger boss (referred to as "Leon Fake" in Joachim Mode and Pumpkin Mode) is fought twice in this game, where it serves as a mid-boss for both levels in which it appears.
He is first encountered in the Dark Palace of Waterfalls. Here, he utilizes a copy of Leon's Whip of Alchemy and a variety of other attacks. The Doppelganger can quick step, execute a three-attack or seven-attack combo using the whip, execute a flaming leap charge that propels the Doppelganger forward, throw unholy water either at its feet or toward Leon, or use a duplicate of Leon's Cross Blazer (Holy Water + Purple Orb) attack, causing a cross-shaped flame to erupt around it.
Once defeated, the Doppelganger will flee into the sewers.
In Crazy Mode, Leon must simultaneously battle two Doppelgangers, both of whom utilize this move-set.
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He reappears as the mid-boss of the Pagoda of the Misty Moon. Palette-swapped with a red tint, he boasts more health than in the previous encounter, and has abandoned its copy of the Whip of Alchemy in favor of flaming fist attacks.
While still retaining its quick-step ability and its three unholy water-based attacks, the Doppelganger has replaced its whip attacks and leap charge with four melee attacks: a downward kick, a fast two-hit punch combo, a single punch, or a three-attack punch combo.
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In Joachim Mode, the boss counterpart of Joachim is referred to as "Doppelganger".
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Castlevania: Dawn of Sorrow
While the player does not physically fight the Doppelganger in this game, Soma can obtain the Doppelganger's soul in the Garden of Madness. This soul allows him to switch quickly between two sets of equipment, gear and souls.
A doppelganger also appears during a cutscene that takes place in the center of the castle, where it takes the form of Mina Hakuba. In a gambit to turn Soma into the next Dark Lord, Celia Fortner kills this doppelganger, enraging Soma and almost letting himself turn, although Arikado arrives just in time to inform him of the truth. Shortly afterward, the soul of Dmitrii Blinov escapes Soma's body and inhabits the body of the slain doppelganger, using it to revive himself.
Castlevania: Curse of Darkness
While no Doppelganger makes a canonical appearance in this game, in Trevor Mode both Trevor boss fights are replaced by battles with the Trevor Doppelganger.
He fights exactly as Trevor did in the main game, although he's differentiated from the real Trevor by his pale blue hue and weakness to Light. Additionally, during the first fight, his health must be depleted entirely, rather than one-fourth depleted as in the first Trevor fight.
During the second encounter with the Doppelganger, it's also resistant to the Dark element.
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Castlevania: Portrait of Ruin
The Doppelganger can be found in the deepest level of the Nest of Evil. The form this foe takes for the battle is random, whether it is Jonathan or Charlotte.
To drastically decrease the difficulty of this battle, the player can remove all equipment from both characters before entering the room and re-equip the items after entering, as the Doppelganger will only copy the player's equipment as it was when they entered the room. To increase the difficulty, the opposite can be done and players can wear their best equipment upon entering the room (skills used by the Doppelganger will never be mastered).
A good tactic for starting the fight consists in casting 1,000 Blades immediately upon entering the room; doing so will inflict many hits, usually enough to send the Doppelganger into its recovery animation and maybe even slightly knock it back if the hits prove powerful enough. In contrast to other games, coming into contact with the Doppelganger will not deal any collision damage.
Once the Doppelganger has been defeated in the Normal campaign, the player can enter the next room and claim the Greatest Five Dual Crush, the final and most powerful crush in the game.
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Castlevania Puzzle: Encore of the Night
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Pachislot Akumajō Dracula III
Trevor's Doppelganger also makes an appearance in this game.
Item Data
Item Data: Doppelganger | ||||||||
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Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
Increases the player's maximum HP (life) capacity. | Maximum HP +5 (Alucard); maximum HP +10 (Richter and Maria) |
Find: Found throughout the castle, often in containers Drop: Most bosses |
Effect: Restores all life and increases Max HP | |||||
Sword of ancient Rome Ancient Roman sword |
Attrib: Cut |
ATT +3 |
Find: Outer Wall (after defeating Doppleganger10) |
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Increases the amount of Leon's maximum HP count by 10. | Max HP +10 |
Find: House of Sacred Remains, Garden Forgotten by Time, Anti-Soul Mysteries Lab, Dark Palace of Waterfalls, Ghostly Theatre, Pagoda of the Misty Moon |
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Magical Orb: Glows Green. | Drop: Joachim |
Special: Force Cannon (Knife), High Speed Edge (Axe), Flame Sparks (Holy Water), Holy Light (Cross), Drain Stone (Crystal), Rampage Pumpkin (Pumpkin) | ||||||
Switch souls and equipment using the X button. | Find: Garden of Madness |
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All stats increased. | ATK +5, DEF +5, HP +50, Hearts +5 |
Find: Aiolon Ruins, Dracula's Castle Drop: All bosses, excepted Isaac's second fight, Death and Dracula. Conditions: Item disappears if the player does not pick it up before leaving the Boss Room. |
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Summon four[sic] legendary warriors to join the battle. | Attrib: Strike, Holy Consume: 250 MP |
Find: Nest of Evil (...) |
Effect: Suspends the enemies' actions for a while and the duo will summon the five greatest Belmonts to attack. |
Gallery
Videos
Trivia
- The Trevor Doppelganger in Dracula's Curse will throw the red version of the Banshee Boomerang. However, in the Japanese version of the game, it throws the regular Banshee Boomerang that Trevor uses.
- Besides the two Doppelganger boss fights that take place in Castlevania: Symphony of the Night, the player also faces yet another boss battle at the middle of the Reverse Colosseum where they must fight fake versions of Trevor, Sypha, and Grant. Unlike the Doppelganger, who is a monster that can take the form of other living beings, these are in fact a trio of zombies impersonating their eponymous characters.
- Shadow, a boss which appears in Harmony of Dissonance, is basically another type of doppelganger. However, instead of copying and adopting the form of the protagonist, it takes the form of a Black Panther, a Moth and an Evil Sword.
See also
Castlevania: Lament of Innocence |
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Characters |
Protagonist |
Leon Belmont |
Supporting cast |
Sara Trantoul • Rinaldo Gandolfi • Mathias Cronqvist |
Antagonists |
Joachim Armster • Walter Bernhard • Death |
Lesser roles |
Elisabetha Cronqvist • Pumpkin |
Bosses |
Main bosses |
Undead Parasite • Golem • Succubus • Medusa • Joachim • Walter • Death |
Minor/optional bosses |
Flame Elemental • Frost Elemental • Thunder Elemental • Doppelganger • Forgotten One |
Areas |
Forest of Eternal Night • Castle Entrance • House of Sacred Remains • Anti-Soul Mysteries Lab • Ghostly Theatre • Dark Palace of Waterfalls Garden Forgotten by Time • Pagoda of the Misty Moon • Prison of Eternal Torture |
Music |
Castlevania: Lament of Innocence Original Soundtrack |
Guides |
Futabasha Guide • NTT Pub Guide • Shinkigensha Guide • BradyGames Guide |
Archives |
Bestiary • Inventory • Joachim Mode • Pumpkin Mode |