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{{Infobox GenericEnemy
+
{{Infobox Enemy
 
|name = Doppelganger
 
|name = Doppelganger
 
|image = Pachi Drac III 08.jpg
 
|image = Pachi Drac III 08.jpg
 
|caption = The Doppelganger taking Trevor's form in Pachislot
 
|caption = The Doppelganger taking Trevor's form in Pachislot
 
|jname =
 
|jname =
  +
*ドッペルゲンガー ''Dopperugengā''
|aname = Doppleganger, Leon Fake
 
  +
*ラルフ ドッペルゲンガー ''Rarufu Dopperugengā'' (Ralph Doppelganger)
 
|aname = Doppleganger, Leon Fake, Trevor Doppelganger
 
|abil = Assumes the form of its victims
 
|abil = Assumes the form of its victims
 
|type = [[:category:Demons|Demon]] ([[:category:Doppelgängers|doppelgänger]])
 
|type = [[:category:Demons|Demon]] ([[:category:Doppelgängers|doppelgänger]])
  +
|lore =
|lore = [[:category:Egyptian Monsters|Egyptian mythology]]<br />[[:category:European Mythology|European mythology]] (Germany)
 
  +
[[:category:Egyptian Monsters|Egyptian mythology]]<br />
 
[[:category:European Mythology|European mythology]] (Germany)
 
|eng voice =
 
|eng voice =
 
|jpn voice =
 
|jpn voice =
  +
|game =
|game = ''[[Castlevania Chronicles|Chronicles]]''<br />''[[Castlevania: Curse of Darkness|Curse of Darkness]]''<br />''[[Castlevania III: Dracula's Curse|Dracula's Curse]]''<br />''[[Castlevania Puzzle: Encore of the Night|Encore of the Night]]''<br />''[[Castlevania: Lament of Innocence|Lament of Innocence]]''<br />''[[Castlevania: Portrait of Ruin|Portrait of Ruin]]''<br />''[[Castlevania: Symphony of the Night|Symphony of the Night]]''
 
  +
''[[Castlevania III: Dracula's Curse|Dracula's Curse]]''<br />
  +
''[[Castlevania Chronicles|Chronicles]]''<br />
  +
''[[Castlevania: Symphony of the Night|Symphony of the Night]]''<br />
  +
''[[Castlevania: Lament of Innocence|Lament of Innocence]]''<br />
  +
''[[Castlevania: Curse of Darkness|Curse of Darkness]]''<br />
  +
''[[Castlevania: Portrait of Ruin|Portrait of Ruin]]''<br />
  +
''[[Castlevania Puzzle: Encore of the Night|Encore of the Night]]''<br />
 
|gallery =
 
|gallery =
 
|stuff1 =
 
|stuff1 =
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}}
 
}}
 
{{Confuse|Fake Trevor|Fake Sypha{{!}}Sypha|Fake Grant{{!}}Grant}}
 
{{Confuse|Fake Trevor|Fake Sypha{{!}}Sypha|Fake Grant{{!}}Grant}}
The '''Doppelganger''' is a [[:category:Bosses|boss]] in the ''[[Castlevania (series)|Castlevania]]'' series. The Doppelganger is a [[:category:Demons|demon]] that takes the form of another being, usually its victims. The idea of humans having doppelgängers comes from Egyptian mythology. It is said that if someone ever meets their doppelgänger, its intent is to murder him or her so it can take over their role in life.
+
The '''Doppelganger''' is a recurrent [[:category:Bosses|boss]] in the ''[[Castlevania (series)|Castlevania]]'' series. It is a [[:category:Demons|demon]] that takes the form of another being, usually its victims. The idea of humans having ''doppelgängers'' comes from Egyptian mythology. It is said that if someone ever meets their ''doppelgänger'', its intent is to murder them so it can take over their role in life.
   
 
==Origins==
 
==Origins==
A [[wikipedia:Doppelgänger|doppelgänger]] is a look-alike or double of a living person who is sometimes portrayed as a harbinger of bad luck. In some traditions, a doppelgänger seen by a person's relative or friend portends illness or danger, while seeing one's own doppelgänger is said to be an omen of death.
+
A ''[[wikipedia:Doppelgänger|doppelgänger]]'' is a look-alike or double of a living person who is sometimes portrayed as a harbinger of bad luck. In some traditions, a ''doppelgänger'' seen by a person's relative or friend portends illness or danger, while seeing one's own doppelgänger is said to be an omen of death.
   
The word ''"doppelgänger"'' is a loanword from German ''"Doppelgänger"'', consisting of the two substantives ''Doppel'' (double) and ''Gänger'' (walker or goer).
+
The name is a loanword from German "''doppelgänger''", consisting of the two substantives ''doppel'' ("double") and ''gänger'' ("walker" or "goer").
   
 
In Ancient Egyptian mythology, a [[wikipedia:Ancient Egyptian concept of the soul#Ka (vital spark)|ka]] was a tangible "spirit double" having the same memories and feelings as the person to whom the counterpart belonged.
 
In Ancient Egyptian mythology, a [[wikipedia:Ancient Egyptian concept of the soul#Ka (vital spark)|ka]] was a tangible "spirit double" having the same memories and feelings as the person to whom the counterpart belonged.
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==Appearances==
 
==Appearances==
 
===''[[Castlevania III: Dracula's Curse]]''===
 
===''[[Castlevania III: Dracula's Curse]]''===
The Doppelganger was first introduced into the [[Castlevania (series)|series]] at the end of the [[Dracula's Curse Block 9|villa]] stage in ''Dracula's Curse''. It is initially found in an amorphous blob-like state that soon takes the form of whoever character the player is playing with at the moment (either [[Trevor Belmont|Trevor]], [[Sypha Belnades|Sypha]], [[Grant Danasty|Grant]] or [[Alucard]]), and attacks constantly while moving relentlessly toward the player. If the player selects another character while in battle, the Doppelganger will also take that form. This allows for some strategy, allowing the player move to a better position to fight back while the Doppelganger is in its morphing animation, or by letting them choose which form to fight against.
+
The Doppelganger was first introduced into the [[Castlevania (series)|series]] at the end of the [[Dracula's Curse Block 9|villa]] stage in ''Dracula's Curse''. It is initially found in an amorphous, blob-like state that soon takes the form of whoever character the player is playing with at the moment (either [[Trevor Belmont|Trevor]], [[Sypha Belnades|Sypha]], [[Grant Danasty|Grant]] or [[Alucard]]), and attacks constantly while moving relentlessly toward the player. If the player selects another character while in battle, the Doppelganger will also take that form. This allows for some strategy, allowing the player move to a better position to fight back while the Doppelganger is in its morphing animation, or by letting them choose which form to fight against.
   
 
If fighting as Trevor, try bringing [[Holy Water]] to this fight. If playing as Sypha, use the [[Holy Lightning|Lightning Bolt]] spell.
 
If fighting as Trevor, try bringing [[Holy Water]] to this fight. If playing as Sypha, use the [[Holy Lightning|Lightning Bolt]] spell.
  +
  +
{{Enemy Stats/Dracula's Curse
  +
|Image = [[File:Doppel.gif|50px]][[File:Cv3-dopgrant.gif|50px]]<br />[[File:Cv3-dopsyph.gif|50px]][[File:Cv3-dopalu.gif|50px]]
  +
|Name = Doppelganger
  +
|JPN = ドッペルゲンガー ''Dopperugengā''
  +
|ALT = -
  +
|Location = [[Dracula's Curse Block 9|9. Villa]]
  +
}}
   
 
===''[[Castlevania Chronicles]]''===
 
===''[[Castlevania Chronicles]]''===
The Doppelganger will form from [[Simon Belmont (X68000)|Simon]]'s reflection on a [[mirror]] and break out of it to attack. Again, it will attack relentlessly while moving toward the player. Upon defeat, the Doppelganger will vomit a barrage of mirror shards while struggling for its life.
+
The Doppelganger will form from [[Simon Belmont (Chronicles)|Simon]]'s reflection on a [[mirror]] and break out of it to attack. Again, it will attack relentlessly while moving toward the player. Upon defeat, the Doppelganger will vomit a barrage of mirror shards while struggling for its life.
  +
  +
{{Enemy Stats/Chronicles
  +
|Image = [[File:Mirrorcre-1-.gif|50px]][[File:CVC-Doppelganger.gif|50px]]<br />(original/arranged)
  +
|Name = Doppelganger
  +
|JPN = -
  +
|HP = 31
  +
|EXP = 30,000
  +
|Location = [[Chronicles Block 6|6. Floating Corridor]]
  +
}}
   
 
===''[[Castlevania: Symphony of the Night]]''===
 
===''[[Castlevania: Symphony of the Night]]''===
The Doppleganger boss has the form of [[Alucard/Symphony of the Night|Alucard]] and appears twice in the game:
+
The Doppleganger boss has the form of [[Alucard]] and appears twice in the game:
*'''Doppleganger10''' is the second boss of the game (third if counting [[Dracula/Symphony of the Night|Dracula]] from the prologue). It uses a [[Short Sword]] (9 ATT, Cut) and the [[Dagger]] [[Sub-Weapon|sub-weapon]] (6 ATT, Holy), and can turn into either [[Mist Form|mist]] or [[Bat Form|bat]] (15 ATT, Hit) forms before Alucard can.
+
*'''Doppleganger10''' is the second boss of the game (third if counting [[Dracula]] from the prologue). It uses a [[Short Sword]] (9 [[Attack|ATT]], [[Slash|Cut]]) and the [[Dagger]] [[Sub-Weapon|sub-weapon]] (6 [[Attack|ATT]], [[Holy]]), and can turn into either [[Mist Form|mist]] or [[Bat Form|bat]] (15 [[Attack|ATT]], [[Strike|Hit]]) forms before Alucard can.
  +
  +
{{Enemy Stats/Symphony of the Night
  +
|Image = [[File:Aluganger.gif|100px]]
  +
|No. = 34
  +
|Name = Doppleganger10
  +
|JPN = Doppleganger Lv. 10
  +
|Level = 10
  +
|HP = 120
  +
|Strong = -
  +
|Immune = -
  +
|Weak = -
  +
|Absorb = -
  +
|EXP = 500
  +
|Location = [[Outer Wall (Symphony of the Night)|Outer Wall]]
  +
|Drop = -
  +
|Guard = [[HP Max Up|Life Vessel]], [[Gladius]]
  +
|Description = Shape-shifting demon.
  +
}}
  +
 
*'''Doppleganger40''' is a stronger variant with new moves. He can use the [[Ricochet Rock|Rebound Stone]] sub-weapon (12 ATT, Holy), is equipped with the [[High Jump|Gravity Boots]] and the [[Double Jump|Leap Stone]], as well as having all of Doppleganger10's abilities ([[Wing Smash]], 55 ATT, Hit). In addition, Doppleganger40 will use the [[Hrunting#Castlevania: Symphony of the Night|Terminus Est]] (35 ATT, Cut + Poison) and [[Milican's Sword#Castlevania: Symphony of the Night|Stone Sword]] (5 ATT, Stone), although the latter is rarely used. His [[Poison]] damage can be absorbed by equipping the [[Topaz Circlet]], and his [[Stone]] attack can be neutralized by using a [[Faerie Familiar|Fairy Familiar]] with a [[Hammer (item)|Hammer]], [[Resist Stone]], the [[Medusa Shield]], the [[Old Axe Armor#Castlevania: Symphony of the Night|Axe Lord Armor]] or the [[Mirror Cuirass]]. Furthermore, Doppleganger40 is vulnerable to those statuses, so using the Terminus Est, Medusa Shield or Stone Sword against him isn't a bad idea.
  +
  +
{{Enemy Stats/Symphony of the Night
  +
|Image = [[File:Aluganger.gif|100px]]
  +
|No. = 129
  +
|Name = Doppleganger40
  +
|JPN = Doppleganger Lv. 40
  +
|Level = 40
  +
|HP = 777
  +
|Strong = -
  +
|Immune = -
  +
|Weak = -
  +
|Absorb = -
  +
|EXP = 2,001
  +
|Location = [[Reverse Caverns]]
  +
|Drop = -
  +
|Guard = [[HP Max Up|Life Vessel]]
  +
|Description = Shape-shifting demon.
  +
}}
   
  +
Additionally, both Dopplegangers have a very limited artificial intelligence that can be exploited. Just running in their direction, jumping and attacking in midair will make the Dopplegangers take damage and get knocked back, allowing the player to repeat the process until they're defeated.
*'''Doppleganger40''' is a stronger doppelganger with new moves. He can use the [[Ricochet Rock|Rebound Stone]] sub-weapon (12 ATT, Holy), is equipped with the [[High Jump|Gravity Boots]] and the [[Multiple Jump|Leap Stone]], as well as having all of Doppleganger10's abilities (Wing Smash, 55 ATT, Hit). In addition, Doppleganger40 will use the [[Hrunting#Castlevania: Symphony of the Night|Terminus Est]] (35 ATT, Cut + Poison) and [[Milican's Sword#Castlevania: Symphony of the Night|Stone Sword]] (5 ATT, Stone), although the latter is used rarely. His [[Poison]] damage can be absorbed by equipping the [[Topaz Circlet]], and his [[Stone]] attack can be neutralized by using a [[Faerie Familiar|Fairy Familiar]] with a [[Hammer (item)|Hammer]], [[Resist Stone]], the [[Medusa Shield]], the [[Old Axe Armor#Castlevania: Symphony of the Night|Axe Lord Armor]] or the [[Mirror Cuirass]]. Furthermore, Doppleganger40 is vulnerable to those status, so using the Terminus Est, Medusa Shield or Stone Sword isn't a bad idea.
 
   
Additionally, both Dopplegangers have a very limited artificial intelligence which can be exploited. Just running in their direction, jumping and attacking in mid-air will make the Dopplegangers take damage and get knocked back, allowing to repeat the process over and over until they die. The [[Stopwatch]] can also make either of the fights completely trivial, as using it completely freezes the Doppleganger. It is then at the mercy of Alucard's attacks, as it will not have invulnerability upon taking damage. On the other hand, the player should avoid using the stopwatch right after hitting the Doppleganger; if they do, it will be stuck in its invulnerability state for the duration of the effect.
+
The [[Stopwatch]] can also make these fights trivial, as using it completely freezes the Doppleganger, leaving him at the mercy of Alucard's attacks, as it won't have invulnerability upon taking damage. On the other hand, the player should avoid using the stopwatch right after hitting the Doppleganger; if they do, it will be stuck in its invulnerability state for the duration of the effect.
   
Doppleganger is also vulnerable to the [[curse]] status effect: in the first fight hitting him with the [[Red Rust]] (which Alucard is automatically given) will prevent him attacking with anything but his knife sub-weapon.
+
Doppleganger is also vulnerable to the [[Curse]] status effect: in the first fight, hitting him with the [[Red Rust]] (which is obtained near the beginning of the game) will prevent him from attacking with anything but his knife sub-weapon.
   
 
===''[[Castlevania: Lament of Innocence]]''===
 
===''[[Castlevania: Lament of Innocence]]''===
 
The Doppelganger boss (referred to as "Leon Fake" in [[Joachim Mode]] and [[Pumpkin Mode]]) is fought twice in this game, where it serves as a mid-boss for both levels in which it appears.
 
The Doppelganger boss (referred to as "Leon Fake" in [[Joachim Mode]] and [[Pumpkin Mode]]) is fought twice in this game, where it serves as a mid-boss for both levels in which it appears.
   
The Doppelganger is first encountered in the [[Dark Palace of Waterfalls]]. Here, he utilizes a copy of Leon's [[Alchemy#Whip of Alchemy|Whip of Alchemy]] and a variety of other attacks. The Doppelganger can quick-step, execute a three-attack or seven-attack combo using the whip, execute a flaming leap charge that propels the Doppelganger forward, throw unholy water either at its feet or toward [[Leon Belmont|Leon]], or use a duplicate of Leon's [[Holy Water#Castlevania: Lament of Innocence|Cross Blazer]] ([[Holy Water]] + [[Orb|Purple Orb]]) attack, causing a cross-shaped flame to erupt around it. In [[Hard Mode#Castlevania: Lament of Innocence|Crazy Mode]], Leon must simultaneously battle two Doppelgangers, both of whom utilize this move-set. After defeat, the Doppelganger will flee into the sewers.
+
He is first encountered in the [[Dark Palace of Waterfalls]]. Here, he utilizes a copy of Leon's [[Vampire Killer (whip)|Whip of Alchemy]] and a variety of other attacks. The Doppelganger can [[Quick Step|quick step]], execute a three-attack or seven-attack combo using the whip, execute a flaming leap charge that propels the Doppelganger forward, throw unholy water either at its feet or toward [[Leon Belmont|Leon]], or use a duplicate of Leon's [[Holy Water#Castlevania: Lament of Innocence|Cross Blazer]] ([[Holy Water]] + [[Orb|Purple Orb]]) attack, causing a cross-shaped flame to erupt around it.
   
  +
Once defeated, the Doppelganger will flee into the sewers.
The Doppelganger reappears as the mid-boss of the [[Pagoda of the Misty Moon]]. Palette-swapped with a red tint, the Doppelganger boasts more health than in the previous encounter, and has abandoned its copy of the Whip of Alchemy in favor of flaming fist attacks. While still retaining its quick-step ability and its three unholy water-based attacks, the Doppelganger has replaced its whip attacks and leap charge with four melee attacks: a downward kick, a fast two-hit punch combo, a single punch, or a three-attack punch combo.
 
  +
  +
In [[Hard Mode#Castlevania: Lament of Innocence|Crazy Mode]], Leon must simultaneously battle two Doppelgangers, both of whom utilize this move-set.
  +
 
{{Enemy Stats/Lament of Innocence
  +
|Image = [[File:072.png|200px]]
  +
|No. = 72
  +
|Name = Doppelganger<br />(Leon Fake)
  +
|JPN = -
  +
|HP = 1,000
  +
|Strong = -
  +
|Weak = -
  +
|Drop = -
  +
|Location = [[Dark Palace of Waterfalls]]
  +
|Description = A monster that looks like Leon. The weapons are not perfect copies.
  +
}}
  +
  +
He reappears as the mid-boss of the [[Pagoda of the Misty Moon]]. Palette-swapped with a red tint, he boasts more health than in the previous encounter, and has abandoned its copy of the Whip of Alchemy in favor of flaming fist attacks.
  +
 
While still retaining its quick-step ability and its three unholy water-based attacks, the Doppelganger has replaced its whip attacks and leap charge with four melee attacks: a downward kick, a fast two-hit punch combo, a single punch, or a three-attack punch combo.
  +
 
{{Enemy Stats/Lament of Innocence
  +
|Image = [[File:073.png|200px]]
  +
|No. = 73
  +
|Name = Doppelganger<br />(Leon Fake)
  +
|JPN = -
  +
|HP = 1,500
  +
|Strong = -
  +
|Weak = -
  +
|Drop = [[HP Max Up]]
  +
|Location = [[Pagoda of the Misty Moon]]
  +
|Description = A Doppelganger that is only a copy of Leon's appearance and fights with its fists.
  +
}}
   
 
In [[Joachim Mode]], the boss counterpart of [[Joachim Armster|Joachim]] is referred to as "Doppelganger".
 
In [[Joachim Mode]], the boss counterpart of [[Joachim Armster|Joachim]] is referred to as "Doppelganger".
  +
  +
{{Enemy Stats/Lament of Innocence
  +
|Image = [[File:Joachim.png|200px]]
  +
|No. = 78
  +
|Name = [[Joachim Armster|Joachim]]<br />(Doppelganger)
  +
|JPN = -
  +
|HP = 1,500
  +
|Strong = [[Dagger|Knife]], [[Axe]], [[Crystal (sub-weapon)|Crystal]]
  +
|Weak = [[Ice]], [[Holy Water]], [[Cross]]
  +
|Drop = [[Orb|Green Orb]]
  +
|Location = [[Dark Palace of Waterfalls]]
  +
|Description = He was turned into a vampire by Walter, and imprisoned because he rebelled.
  +
}}
   
 
===''[[Castlevania: Dawn of Sorrow]]''===
 
===''[[Castlevania: Dawn of Sorrow]]''===
While the player does not physically fight the Doppelganger in this game, [[Soma Cruz/Dawn of Sorrow|Soma]] can obtain the Doppelganger's soul in the [[Garden of Madness]]. This soul allows him to switch quickly between two sets of equipment, gear and souls. A Doppelganger also appears during a cutscene that takes place in the center of the castle, where it takes the form of [[Mina Hakuba/Dawn of Sorrow|Mina Hakuba]]. In a gambit to turn Soma into the next [[Dark Lord Candidate|Dark Lord]], [[Celia Fortner]] kills this doppelganger, enraging Soma and almost letting himself turn, though [[Genya Arikado/Dawn of Sorrow|Arikado]] arrives in time to inform him of the truth. Shortly after, the soul of [[Dmitrii Blinov]] escapes Soma's body and inhabits the body of the slain doppelganger, using it to revive himself.
+
While the player does not physically fight the Doppelganger in this game, [[Soma Cruz|Soma]] can obtain the Doppelganger's soul in the [[Garden of Madness]]. This soul allows him to switch quickly between two sets of equipment, gear and souls.
  +
  +
A doppelganger also appears during a cutscene that takes place in the center of the castle, where it takes the form of [[Mina Hakuba]]. In a gambit to turn Soma into the next [[Dark Lord Candidate|Dark Lord]], [[Celia Fortner]] kills this doppelganger, enraging Soma and almost letting himself turn, although [[Genya Arikado|Arikado]] arrives just in time to inform him of the truth. Shortly afterward, the soul of [[Dmitrii Blinov]] escapes Soma's body and inhabits the body of the slain doppelganger, using it to revive himself.
   
 
===''[[Castlevania: Curse of Darkness]]''===
 
===''[[Castlevania: Curse of Darkness]]''===
While no Doppelganger makes a canonical appearance in this game, in [[Trevor Belmont/Curse of Darkness|Trevor Mode]] both Trevor boss fights are replaced by battles with the Trevor Doppelganger. The Trevor Doppelganger fights exactly as Trevor fought in the main game, though it is differentiated from Trevor by his pale blue hue and weakness to light. Additionally, during the first fight, its health must be depleted entirely, rather than one-fourth depleted as in the first Trevor fight. During the second encounter with the Doppelganger, it is also resistant to the [[Dark]] element.
+
While no Doppelganger makes a canonical appearance in this game, in [[Trevor Mode]] both [[Trevor Belmont|Trevor]] boss fights are replaced by battles with the Trevor Doppelganger.
  +
  +
He fights exactly as Trevor did in the main game, although he's differentiated from the real Trevor by his pale blue hue and weakness to [[Holy|Light]]. Additionally, during the first fight, his health must be depleted entirely, rather than one-fourth depleted as in the first Trevor fight.
  +
  +
During the second encounter with the Doppelganger, it's also resistant to the [[Dark]] element.
  +
  +
<tabber>Lv.16=
  +
{{Enemy Stats/Curse of Darkness
  +
|Image = [[File:COD-Doppelganger.jpg|200px]]
  +
|No. = -
 
|Name = Trevor Doppelganger Lv.16
  +
|JPN = ラルフ ドッペルゲンガー Lv.16 ''Rarufu Dopperugengā Lv.16'' (Ralph Doppelganger Lv.16)
  +
|HP = 2,100
  +
|Tolerance = -
  +
|Weakness = [[Holy|Light]]
  +
|Location = [[Garibaldi Temple]]
  +
|Drop = [[Crest]]
  +
|Steal = -
  +
|EXP = 145
  +
|Description = -
  +
}}
  +
|-|Lv.40=
  +
{{Enemy Stats/Curse of Darkness
  +
|Image = [[File:COD-Doppleganger.jpg|200px]]
  +
|No. = -
 
|Name = Trevor Doppelganger Lv.40
  +
|JPN = ラルフ ドッペルゲンガー Lv.40 ''Rarufu Dopperugengā Lv.40'' (Ralph Doppelganger Lv.40)
  +
|HP = 4,700
  +
|Tolerance = [[Dark]]
  +
|Weakness = [[Holy|Light]]
  +
|Location = [[Abandoned Castle]]
  +
|Drop = [[Crest]]
  +
|Steal = -
  +
|EXP = 2,220
  +
|Description = -
  +
}}
  +
</tabber>
   
 
===''[[Castlevania: Portrait of Ruin]]''===
 
===''[[Castlevania: Portrait of Ruin]]''===
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To drastically decrease the difficulty of this battle, the player can remove all equipment from both characters before entering the room and re-equip the items after entering, as the Doppelganger will only copy the player's equipment as it was when they entered the room. To increase the difficulty, the opposite can be done and players can wear their best equipment upon entering the room (skills used by the Doppelganger will never be [[Skill Points|mastered]]).
 
To drastically decrease the difficulty of this battle, the player can remove all equipment from both characters before entering the room and re-equip the items after entering, as the Doppelganger will only copy the player's equipment as it was when they entered the room. To increase the difficulty, the opposite can be done and players can wear their best equipment upon entering the room (skills used by the Doppelganger will never be [[Skill Points|mastered]]).
   
A good tactic for starting the fight consists in casting [[1,000 Blades]] immediately upon entering; doing so will inflict many hits, usually enough to send the Doppelganger into its recovery animation and maybe even slightly knock it back if the hits prove powerful enough. In contrast to other games, coming into contact with the Doppelganger will not deal any collision damage.
+
A good tactic for starting the fight consists in casting [[1,000 Blades]] immediately upon entering the room; doing so will inflict many hits, usually enough to send the Doppelganger into its recovery animation and maybe even slightly knock it back if the hits prove powerful enough. In contrast to other games, coming into contact with the Doppelganger will not deal any collision damage.
   
Once the Doppelganger has been defeated in the [[Normal Mode|Normal]] campaign, the player can enter the next room and claim the [[Greatest Five]], the final and most powerful [[Dual Crush]] in the game.
+
Once the Doppelganger has been defeated in the [[Normal Mode|Normal]] campaign, the player can enter the next room and claim the [[Greatest Five]] [[Dual Crush]], the final and most powerful crush in the game.
   
  +
{{Enemy Stats/Portrait of Ruin
===''[[Pachislot Akumajō Dracula III]]''===
 
  +
|Image = [[File:Jonanthan.gif|40px]][[File:Charlotte.gif|40px]][[File:Richter-whipmem.gif|40px]][[File:Maria.gif|30px]][[File:Stella.gif|40px]][[File:Loretta.gif|40px]][[File:Oldaxarmr.gif|60px]]
Trevor's Doppelganger also makes an appearance in this game.
 
  +
|No. = 135
  +
|Name = Doppelganger
  +
|JPN = -
  +
|HP = 2,000
  +
|Tolerance = -
  +
|Weakness = [[Slash]]
  +
|Location = [[Nest of Evil]]
  +
|Common Drop = '''Guards''': [[Greatest Five]]
  +
|Rare Drop =
  +
|EXP = 2,000
  +
|SP = 99
  +
|Description = A demon who assumes the form of its intended victims before killing them.
  +
}}
   
  +
===''[[Castlevania Puzzle: Encore of the Night]]''===
==Enemy Data==
 
{{Enemy Table Begin|Doppelganger}}
+
<tabber>Doppelganger=
  +
{{Enemy Stats/Encore of the Night
{{Dracula's Curse Enemy Data|45}}
 
  +
|Image =
{{Dracula's Curse Enemy Data|46}}
 
  +
|Name = Doppelganger
{{Dracula's Curse Enemy Data|47}}
 
  +
|Title =
{{Dracula's Curse Enemy Data|48}}
 
  +
|HP = 600
{{Chronicles Enemy Data|Doppelganger}}
 
  +
|EXP = +1 level
{{Symphony of the Night Enemy Data|Doppleganger10}}
 
  +
|Drop = ???
{{Symphony of the Night Enemy Data|Doppleganger40}}
 
  +
|Steal = ???
{{Lament of Innocence Enemy Data|72}}
 
  +
|Location = [[Outer Wall (Symphony of the Night)|Outer Wall]]
{{Lament of Innocence Enemy Data|73}}
 
  +
|Skill1 = ???
{{Curse of Darkness Enemy Data|Trevor Doppelganger Lv.16}}
 
  +
|Cost1 =
{{Curse of Darkness Enemy Data|Trevor Doppelganger Lv.40}}
 
  +
|Effect1 =
{{Portrait of Ruin Enemy Data|135}}
 
  +
|Skill2 =
{{Encore of the Night Enemy Data|Doppleganger}}
 
  +
|Cost2 =
{{Encore of the Night Enemy Data|Doppleganger II}}
 
  +
|Effect2 =
{{Enemy Table End}}
 
  +
}}
  +
|-|Doppelganger II=
  +
{{Enemy Stats/Encore of the Night
  +
|Image =
  +
|Name = Doppelganger II
  +
|Title =
  +
|HP = 2,700
  +
|EXP = +1 level
  +
|Drop = [[Dainslef|Gurthang]]
  +
|Steal = ~1 gold, 25 silver
  +
|Location = [[Underground Caverns]]
  +
|Skill1 = Soul Steal
  +
|Cost1 =
  +
|Effect1 = Instantly does (unknown formula) damage to opponent and heals caster for same amount.
  +
|Skill2 =
  +
|Cost2 =
  +
|Effect2 =
  +
}}
  +
</tabber>
  +
 
===''[[Pachislot Akumajō Dracula III]]''===
 
[[Trevor Belmont/Pachislot|Trevor]]'s Doppelganger also makes an appearance in this game.
   
 
==Item Data==
 
==Item Data==
Line 94: Line 278:
 
{{Symphony of the Night Item Data/Swords|Gladius}}
 
{{Symphony of the Night Item Data/Swords|Gladius}}
 
{{Lament of Innocence Item Data/Instant Use|HP Max Up}}
 
{{Lament of Innocence Item Data/Instant Use|HP Max Up}}
  +
{{Lament of Innocence Item Data/Orb|Green Orb}}
 
{{Dawn of Sorrow Item Data/Ability Souls|Doppelganger}}
 
{{Dawn of Sorrow Item Data/Ability Souls|Doppelganger}}
  +
{{Curse of Darkness Item Data/Pick-Ups|Crest}}
 
{{Portrait of Ruin Item Data/Dual Crush|Greatest Five}}
 
{{Portrait of Ruin Item Data/Dual Crush|Greatest Five}}
 
{{Item Table End}}
 
{{Item Table End}}
Line 102: Line 288:
 
CV3 Doppelgangar.JPG|'''Doppelganger''' from ''[[Castlevania III: Dracula's Curse|Dracula's Curse]]''
 
CV3 Doppelgangar.JPG|'''Doppelganger''' from ''[[Castlevania III: Dracula's Curse|Dracula's Curse]]''
 
Here's Fake Simon.jpg|A cartoon-like image which appears before fighting the '''Doppelganger''' in ''[[Castlevania Chronicles|Chronicles]]''
 
Here's Fake Simon.jpg|A cartoon-like image which appears before fighting the '''Doppelganger''' in ''[[Castlevania Chronicles|Chronicles]]''
Doppleganger.png|[[Mina Hakuba/Dawn of Sorrow|Mina]]'s doppelganger from ''[[Castlevania: Dawn of Sorrow|Dawn of Sorrow]]''
+
Doppleganger.png|[[Mina Hakuba|Mina]]'s doppelganger from ''[[Castlevania: Dawn of Sorrow|Dawn of Sorrow]]''
Mina Doppelganger.JPG|[[Mina Hakuba/Dawn of Sorrow|Mina]]'s doppelganger from ''[[Castlevania: Dawn of Sorrow|Dawn of Sorrow]]''
+
Mina Doppelganger.JPG|[[Mina Hakuba|Mina]]'s doppelganger from ''[[Castlevania: Dawn of Sorrow|Dawn of Sorrow]]''
 
Dxc 036.png|'''Doppleganger10''''s enemy list entry from the ''[[Castlevania: The Dracula X Chronicles|Dracula X Chronicles]]'' version of ''[[Castlevania: Symphony of the Night/DXC|Symphony of the Night]]''
 
Dxc 036.png|'''Doppleganger10''''s enemy list entry from the ''[[Castlevania: The Dracula X Chronicles|Dracula X Chronicles]]'' version of ''[[Castlevania: Symphony of the Night/DXC|Symphony of the Night]]''
 
Dxc 127.png|'''Doppleganger40''''s enemy list entry from the ''[[Castlevania: The Dracula X Chronicles|Dracula X Chronicles]]'' version of ''[[Castlevania: Symphony of the Night/DXC|Symphony of the Night]]''
 
Dxc 127.png|'''Doppleganger40''''s enemy list entry from the ''[[Castlevania: The Dracula X Chronicles|Dracula X Chronicles]]'' version of ''[[Castlevania: Symphony of the Night/DXC|Symphony of the Night]]''
Line 117: Line 303:
   
 
==Trivia==
 
==Trivia==
  +
*The [[Trevor Belmont|Trevor]] Doppelganger in ''[[Castlevania III: Dracula's Curse|Dracula's Curse]]'' will throw the red version of the [[Cross|Banshee Boomerang]]. However, in the Japanese version of the game, it throws the regular Banshee Boomerang that Trevor uses.
 
*Besides the two Doppelganger boss fights that take place in ''[[Castlevania: Symphony of the Night]]'', the player also faces yet another boss battle at the middle of the [[Reverse Colosseum]] where they must fight fake versions of [[Fake Trevor|Trevor]], [[Fake Sypha|Sypha]], and [[Fake Grant|Grant]]. Unlike the Doppelganger, who is a monster that can take the form of other living beings, these are in fact a trio of [[zombie]]s impersonating their eponymous characters.
 
*Besides the two Doppelganger boss fights that take place in ''[[Castlevania: Symphony of the Night]]'', the player also faces yet another boss battle at the middle of the [[Reverse Colosseum]] where they must fight fake versions of [[Fake Trevor|Trevor]], [[Fake Sypha|Sypha]], and [[Fake Grant|Grant]]. Unlike the Doppelganger, who is a monster that can take the form of other living beings, these are in fact a trio of [[zombie]]s impersonating their eponymous characters.
 
*[[Shadow]], a boss which appears in ''[[Castlevania: Harmony of Dissonance|Harmony of Dissonance]]'', is basically another type of doppelganger. However, instead of copying and adopting the form of the protagonist, it takes the form of a [[Black Panther]], a [[Moths|Moth]] and an [[Evil Swords|Evil Sword]].
 
*[[Shadow]], a boss which appears in ''[[Castlevania: Harmony of Dissonance|Harmony of Dissonance]]'', is basically another type of doppelganger. However, instead of copying and adopting the form of the protagonist, it takes the form of a [[Black Panther]], a [[Moths|Moth]] and an [[Evil Swords|Evil Sword]].
   
 
==See also==
 
==See also==
*[[Fake Trevor]], [[Fake Sypha|Sypha]], and [[Fake Grant|Grant]]
+
*[[Fake Trevor]], [[Fake Sypha]] and [[Fake Grant]]
 
*[[Shadow]]
 
*[[Shadow]]
   
Line 129: Line 316:
 
{{COD}}
 
{{COD}}
 
{{POR}}
 
{{POR}}
  +
  +
[[es:Doppelganger]]
 
[[Category:Demons]]
 
[[Category:Demons]]
 
[[Category:Doppelgängers]]
 
[[Category:Doppelgängers]]

Revision as of 10:38, 5 November 2019

Not to be confused with Fake Trevor, Sypha, or Grant.

The Doppelganger is a recurrent boss in the Castlevania series. It is a demon that takes the form of another being, usually its victims. The idea of humans having doppelgängers comes from Egyptian mythology. It is said that if someone ever meets their doppelgänger, its intent is to murder them so it can take over their role in life.

Origins

A doppelgänger is a look-alike or double of a living person who is sometimes portrayed as a harbinger of bad luck. In some traditions, a doppelgänger seen by a person's relative or friend portends illness or danger, while seeing one's own doppelgänger is said to be an omen of death.

The name is a loanword from German "doppelgänger", consisting of the two substantives doppel ("double") and gänger ("walker" or "goer").

In Ancient Egyptian mythology, a ka was a tangible "spirit double" having the same memories and feelings as the person to whom the counterpart belonged.

Appearances

Castlevania III: Dracula's Curse

The Doppelganger was first introduced into the series at the end of the villa stage in Dracula's Curse. It is initially found in an amorphous, blob-like state that soon takes the form of whoever character the player is playing with at the moment (either Trevor, Sypha, Grant or Alucard), and attacks constantly while moving relentlessly toward the player. If the player selects another character while in battle, the Doppelganger will also take that form. This allows for some strategy, allowing the player move to a better position to fight back while the Doppelganger is in its morphing animation, or by letting them choose which form to fight against.

If fighting as Trevor, try bringing Holy Water to this fight. If playing as Sypha, use the Lightning Bolt spell.

DoppelCv3-dopgrant
Cv3-dopsyphCv3-dopalu
Name JPN Alt. Name
Doppelganger ドッペルゲンガー Dopperugengā -
Location
9. Villa

Castlevania Chronicles

The Doppelganger will form from Simon's reflection on a mirror and break out of it to attack. Again, it will attack relentlessly while moving toward the player. Upon defeat, the Doppelganger will vomit a barrage of mirror shards while struggling for its life.

Mirrorcre-1-CVC-Doppelganger
(original/arranged)
Name JPN HP EXP
Doppelganger - 31 30,000
Location
6. Floating Corridor

Castlevania: Symphony of the Night

The Doppleganger boss has the form of Alucard and appears twice in the game:

Aluganger
No. Name JPN Level HP
34 Doppleganger10 Doppleganger Lv. 10 10 120
Strong Immune Weak Absorb EXP
- - - - 500
Location Drop Guard
Outer Wall - Life Vessel, Gladius
Description "Shape-shifting demon."
Aluganger
No. Name JPN Level HP
129 Doppleganger40 Doppleganger Lv. 40 40 777
Strong Immune Weak Absorb EXP
- - - - 2,001
Location Drop Guard
Reverse Caverns - Life Vessel
Description "Shape-shifting demon."

Additionally, both Dopplegangers have a very limited artificial intelligence that can be exploited. Just running in their direction, jumping and attacking in midair will make the Dopplegangers take damage and get knocked back, allowing the player to repeat the process until they're defeated.

The Stopwatch can also make these fights trivial, as using it completely freezes the Doppleganger, leaving him at the mercy of Alucard's attacks, as it won't have invulnerability upon taking damage. On the other hand, the player should avoid using the stopwatch right after hitting the Doppleganger; if they do, it will be stuck in its invulnerability state for the duration of the effect.

Doppleganger is also vulnerable to the Curse status effect: in the first fight, hitting him with the Red Rust (which is obtained near the beginning of the game) will prevent him from attacking with anything but his knife sub-weapon.

Castlevania: Lament of Innocence

The Doppelganger boss (referred to as "Leon Fake" in Joachim Mode and Pumpkin Mode) is fought twice in this game, where it serves as a mid-boss for both levels in which it appears.

He is first encountered in the Dark Palace of Waterfalls. Here, he utilizes a copy of Leon's Whip of Alchemy and a variety of other attacks. The Doppelganger can quick step, execute a three-attack or seven-attack combo using the whip, execute a flaming leap charge that propels the Doppelganger forward, throw unholy water either at its feet or toward Leon, or use a duplicate of Leon's Cross Blazer (Holy Water + Purple Orb) attack, causing a cross-shaped flame to erupt around it.

Once defeated, the Doppelganger will flee into the sewers.

In Crazy Mode, Leon must simultaneously battle two Doppelgangers, both of whom utilize this move-set.

072
No. Name JPN HP
72 Doppelganger
(Leon Fake)
- 1,000
Tolerance Weakness
- -
Drop Location
- Dark Palace of Waterfalls
Description "A monster that looks like Leon. The weapons are not perfect copies."

He reappears as the mid-boss of the Pagoda of the Misty Moon. Palette-swapped with a red tint, he boasts more health than in the previous encounter, and has abandoned its copy of the Whip of Alchemy in favor of flaming fist attacks.

While still retaining its quick-step ability and its three unholy water-based attacks, the Doppelganger has replaced its whip attacks and leap charge with four melee attacks: a downward kick, a fast two-hit punch combo, a single punch, or a three-attack punch combo.

073
No. Name JPN HP
73 Doppelganger
(Leon Fake)
- 1,500
Tolerance Weakness
- -
Drop Location
HP Max Up Pagoda of the Misty Moon
Description "A Doppelganger that is only a copy of Leon's appearance and fights with its fists."

In Joachim Mode, the boss counterpart of Joachim is referred to as "Doppelganger".

Joachim
No. Name JPN HP
78 Joachim
(Doppelganger)
- 1,500
Tolerance Weakness
Knife, Axe, Crystal Ice, Holy Water, Cross
Drop Location
Green Orb Dark Palace of Waterfalls
Description "He was turned into a vampire by Walter, and imprisoned because he rebelled."

Castlevania: Dawn of Sorrow

While the player does not physically fight the Doppelganger in this game, Soma can obtain the Doppelganger's soul in the Garden of Madness. This soul allows him to switch quickly between two sets of equipment, gear and souls.

A doppelganger also appears during a cutscene that takes place in the center of the castle, where it takes the form of Mina Hakuba. In a gambit to turn Soma into the next Dark Lord, Celia Fortner kills this doppelganger, enraging Soma and almost letting himself turn, although Arikado arrives just in time to inform him of the truth. Shortly afterward, the soul of Dmitrii Blinov escapes Soma's body and inhabits the body of the slain doppelganger, using it to revive himself.

Castlevania: Curse of Darkness

While no Doppelganger makes a canonical appearance in this game, in Trevor Mode both Trevor boss fights are replaced by battles with the Trevor Doppelganger.

He fights exactly as Trevor did in the main game, although he's differentiated from the real Trevor by his pale blue hue and weakness to Light. Additionally, during the first fight, his health must be depleted entirely, rather than one-fourth depleted as in the first Trevor fight.

During the second encounter with the Doppelganger, it's also resistant to the Dark element.

COD-Doppelganger
No. Name JPN HP
- Trevor Doppelganger Lv.16 ラルフ ドッペルゲンガー Lv.16 Rarufu Dopperugengā Lv.16 (Ralph Doppelganger Lv.16) 2,100
Tolerance Weakness
- Light
Location Drop Steal EXP
Garibaldi Temple Crest - 145
Description "-"

COD-Doppleganger
No. Name JPN HP
- Trevor Doppelganger Lv.40 ラルフ ドッペルゲンガー Lv.40 Rarufu Dopperugengā Lv.40 (Ralph Doppelganger Lv.40) 4,700
Tolerance Weakness
Dark Light
Location Drop Steal EXP
Abandoned Castle Crest - 2,220
Description "-"

Castlevania: Portrait of Ruin

The Doppelganger can be found in the deepest level of the Nest of Evil. The form this foe takes for the battle is random, whether it is Jonathan or Charlotte.

To drastically decrease the difficulty of this battle, the player can remove all equipment from both characters before entering the room and re-equip the items after entering, as the Doppelganger will only copy the player's equipment as it was when they entered the room. To increase the difficulty, the opposite can be done and players can wear their best equipment upon entering the room (skills used by the Doppelganger will never be mastered).

A good tactic for starting the fight consists in casting 1,000 Blades immediately upon entering the room; doing so will inflict many hits, usually enough to send the Doppelganger into its recovery animation and maybe even slightly knock it back if the hits prove powerful enough. In contrast to other games, coming into contact with the Doppelganger will not deal any collision damage.

Once the Doppelganger has been defeated in the Normal campaign, the player can enter the next room and claim the Greatest Five Dual Crush, the final and most powerful crush in the game.

JonanthanCharlotteRichter-whipmemMariaStellaLorettaOldaxarmr
No. Name JPN HP
135 Doppelganger - 2,000
Tolerance Weakness
- Slash
Location Common Drop Rare Drop EXP SP
Nest of Evil Guards: Greatest Five 2,000 99
Description "A demon who assumes the form of its intended victims before killing them."

Castlevania Puzzle: Encore of the Night

Name Title HP EXP
Doppelganger 600 +1 level
Drop Steal Location
??? ??? Outer Wall
List of Spells
Skill Cost Effect
???

Name Title HP EXP
Doppelganger II 2,700 +1 level
Drop Steal Location
Gurthang ~1 gold, 25 silver Underground Caverns
List of Spells
Skill Cost Effect
Soul Steal Instantly does (unknown formula) damage to opponent and heals caster for same amount.

Pachislot Akumajō Dracula III

Trevor's Doppelganger also makes an appearance in this game.

Item Data

Item Data: Doppelganger
Image Name - Game
  Type - Users
Description
Attributes / Consume Statistics / Sell Found Notes
Life Vessel Icon Life Vessel [alt] - Symphony of the Night
  Item (standard) - any
[edit]
Increases the player's maximum HP (life) capacity. Maximum HP +5 (Alucard); maximum HP +10 (Richter and Maria)
Find: Found throughout the castle, often in containers
Drop: Most bosses
Effect: Restores all life and increases Max HP
Gladius Icon Gladius (jpn) - Symphony of the Night
  Sword - Alucard
[edit]
Sword of ancient Rome
Japan Ancient Roman sword
Attrib: Cut
ATT +3
Find: Outer Wall (after defeating Doppleganger10)
Hpup HP Max Up - Lament of Innocence
  Item - Leon Belmont
[edit]
Increases the amount of Leon's maximum HP count by 10. Max HP +10
Find: House of Sacred Remains, Garden Forgotten by Time, Anti-Soul Mysteries Lab, Dark Palace of Waterfalls, Ghostly Theatre, Pagoda of the Misty Moon
Green Orb Green Orb (jpn) - Lament of Innocence
  Orb - Leon Belmont
[edit]
Magical Orb: Glows Green. Drop: Joachim
Special: Force Cannon (Knife), High Speed Edge (Axe), Flame Sparks (Holy Water), Holy Light (Cross), Drain Stone (Crystal), Rampage Pumpkin (Pumpkin)
Ability Soul Doppelganger - Quick Change - Dawn of Sorrow
  Ability Soul - Soma
[edit]
Switch souls and equipment using the X button. Find: Garden of Madness
Crest Crest - Curse of Darkness
  Pick-Up - Trevor Belmont
[edit]
All stats increased. ATK +5, DEF +5, HP +50, Hearts +5
Find: Aiolon Ruins, Dracula's Castle
Drop: All bosses, excepted Isaac's second fight, Death and Dracula.
Conditions: Item disappears if the player does not pick it up before leaving the Boss Room.
Dual Crush PoR Icon Greatest Five (jpn) - Portrait of Ruin
  Dual Crush - Jonathan, Charlotte
[edit]
Summon four[sic] legendary warriors to join the battle. Attrib: Strike, Holy
Consume: 250 MP
Find: Nest of Evil (...)
Effect: Suspends the enemies' actions for a while and the duo will summon the five greatest Belmonts to attack.

Gallery

Videos

Trivia

  • The Trevor Doppelganger in Dracula's Curse will throw the red version of the Banshee Boomerang. However, in the Japanese version of the game, it throws the regular Banshee Boomerang that Trevor uses.
  • Besides the two Doppelganger boss fights that take place in Castlevania: Symphony of the Night, the player also faces yet another boss battle at the middle of the Reverse Colosseum where they must fight fake versions of Trevor, Sypha, and Grant. Unlike the Doppelganger, who is a monster that can take the form of other living beings, these are in fact a trio of zombies impersonating their eponymous characters.
  • Shadow, a boss which appears in Harmony of Dissonance, is basically another type of doppelganger. However, instead of copying and adopting the form of the protagonist, it takes the form of a Black Panther, a Moth and an Evil Sword.

See also

Castlevania III: Dracula's Curse
Characters
Trevor C. BelmontSypha BelnadesGrant DanastyAlucardDraculaEvil God
Bosses
Skull KnightNasty GrantCyclopsMummiesGiant BatSnake Man SentinelFrankensteinWater Dragons
Skull Knight KingBone Dragon KingLeviathanDoppelgangerThe Grim Reaper
Stages
TownClock TowerForestSwamp

Underground PassageBasementMorbid MountainsSunken City
Ghost ShipTowerAquaductsRampart and Lookout Tower
Castle EntranceThe Villa and the WaterfallsThe Clock Tower and the Castle Keep

Music
PreludeEpitaphPrayerBeginningDestinyClockworkMad ForestAnxietyRisingStreamDead Beat
NightmareEncounterDemon SeedDéjà-VuRiddleOvertureBig BattleEvergreenFlashback
Akumajō Dracula Famicom BestAkumajō Densetsu SOUND TRACKS
Guides
Tokuma Shoten Akumajō Densetsu Guide BookNintendo Power - Castlevania III: Dracula's Curse guideNES Game Atlas
Archives
BestiaryInventory
Castlevania: Symphony of the Night
Dracula X: Nocturne in the Moonlight
Castlevania: The Dracula X Chronicles (SoN/DXC)
Characters
Protagonists
AlucardMaria Renard (Saturn · DXC)Richter Belmont
Supporting cast
Master LibrarianFerrymanLisa
Antagonists
DraculaDeathShaft
Bosses
Dracula's Castle bosses
Slogra and GaibonDoppleganger Lv. 10HippogryphKarasumanMinotaur and Werewolf
Lesser DemonOlroxSuccubusScyllaCerberusGranfaloonSkeleton Leader (Saturn)
Reverse Castle bosses
Darkwing BatThe CreatureAkmodan IIMedusaFake Trevor, Fake Sypha and Fake Grant
BeelzebubDoppleganger Lv. 40GalamothShaftTrue Dracula
Areas
Dracula's Castle
Final Stage: BloodlinesEntranceAlchemy LaboratoryMarble GalleryOuter WallLong Library
Clock TowerUnderground CavernsRoyal ChapelOlrox's QuartersCastle KeepColosseum
Abandoned Pit to the CatacombCatacombsCastle CenterCursed Prison (Saturn) • Underground Garden (Saturn)
Reverse Castle
Reverse EntranceNecromancy LaboratoryBlack Marble GalleryReverse Outer WallForbidden Library
Reverse Clock TowerReverse CavernsAnti-ChapelDeath Wing's LairReverse KeepReverse Colosseum
CaveFloating CatacombsReverse Castle CenterSoul Prison (Saturn) • Hell Garden (Saturn)
Music
Dracula's CastleCastlevania: Symphony of the Night Original Soundtrack
MIDI Power Pro6Dracula X: RemixiesDracula Music Collection
Castlevania: The Dracula X Chronicles Original Soundtrack
Guides
Futabasha Gekka no Yasōkyoku Official GuideNTT Pub Gekka no Yasōkyoku Official Guide
Shinkigensha Gekka no Yasōkyoku Official GuideBradyGames Symphony of the Night Official Strategy Guide
Prima's Unauthorized Symphony of the Night Strategy GuideKonami Akumajō Dracula X Chronicle Official Guide
Archives
BestiaryInventoryCreditsAchievements & TrophiesRichter ModeMaria ModeThief Mode
Castlevania: Lament of Innocence
Characters
Protagonist
Leon Belmont
Supporting cast
Sara TrantoulRinaldo GandolfiMathias Cronqvist
Antagonists
Joachim ArmsterWalter BernhardDeath
Lesser roles
Elisabetha CronqvistPumpkin
Bosses
Main bosses
Undead ParasiteGolemSuccubusMedusaJoachimWalterDeath
Minor/optional bosses
Flame ElementalFrost ElementalThunder ElementalDoppelgangerForgotten One
Areas
Forest of Eternal NightCastle EntranceHouse of Sacred RemainsAnti-Soul Mysteries LabGhostly TheatreDark Palace of Waterfalls
Garden Forgotten by TimePagoda of the Misty MoonPrison of Eternal Torture
Music
Castlevania: Lament of Innocence Original Soundtrack
Guides
Futabasha GuideNTT Pub GuideShinkigensha GuideBradyGames Guide
Archives
BestiaryInventoryJoachim ModePumpkin Mode
Castlevania: Curse of Darkness
Characters
Protagonists
HectorTrevor C. Belmont
Antagonists
IsaacZead (Death) • Dracula
Supporting cast
Julia LaforezeSaint GermainRosaly
Innocent Devils
Fairy-TypeBattle-TypeBird-TypeMage-TypeDevil-TypePumpkin-Type
Bosses
Main bosses
Crazy ArmorWyvernTrevorSkeleton DiverMinotaurusIsaac Lv.34Trevor Lv.40DullahanLegionNuculais
Isaac Lv.50DeathDracula
Trevor Mode bosses
Trevor Doppelganger Lv.16Trevor Doppelganger Lv.40
Areas
Abandoned CastleBaljhet MountainsGaribaldi TempleMortvia AqueductForest of Jigramunt
Cordova TownEneomaos Machine TowerAiolon RuinsInfinite CorridorDracula's Castle
Tower of EternityTower of Evermore
Music
Castlevania: Curse of Darkness Original SoundtrackCastlevania: Curse of Darkness Promo Soundtrack
Guides
BradyGames Curse of Darkness Official Strategy GuideKonami Akumajō Dracula: Yami no Juin Official Guide
Archives
BestiaryInventoryTrevor ModeCrazy ModePrelude to RevengeComics
Castlevania: Portrait of Ruin
Characters
Protagonists
Jonathan MorrisCharlotte AulinWindVincent Dorin
Antagonists
BraunerStellaLorettaDeathDracula
Lesser roles
Richter BelmontMaria RenardOld Axe Armor
Bosses
Main game bosses
DullahanBehemothKeremetAstarteLegionDagon
The CreatureMummy ManWerewolfMedusa
Nest of Evil bosses
BaloreGergothZephyrAguniAbaddonDoppelganger
Fake Trevor, Fake Sypha and Fake Grant
Areas
Castle areas
EntranceGreat StairwayBuried ChamberTower of DeathMaster's KeepThe Throne Room
Portraits
City of HazeNation of FoolsSandy GraveForest of Doom
13th StreetBurnt ParadiseForgotten CityDark AcademyNest of Evil
Music
Castlevania: Portrait of Ruin Original Soundtrack
Guides
BradyGames Castlevania: Portrait of Ruin Official Strategy GuideKonami Akumajō Dracula: Gallery of Labyrinth Official Guide
Archives
BestiaryInventorySisters ModeRichter ModeOld Axe Armor Mode