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(Castlevania: Curse of Darkness)
 
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|caption = The Doppelganger taking Trevor's form in Pachislot
 
|caption = The Doppelganger taking Trevor's form in Pachislot
 
|jname =
 
|jname =
*ドッペルゲンガー ''Dopperugengā'' (Doppelganger)
+
*ドッペルゲンガー ''Dopperugengā''
*ラルフ ドッペルゲンガー ''Rarufu Dopperugengā'' (Trevor Doppelganger)
+
*ラルフ ドッペルゲンガー ''Rarufu Dopperugengā'' (Ralph Doppelganger)
 
|aname = Doppleganger, Leon Fake, Trevor Doppelganger
 
|aname = Doppleganger, Leon Fake, Trevor Doppelganger
 
|abil = Assumes the form of its victims
 
|abil = Assumes the form of its victims
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}}
 
}}
 
{{Confuse|Fake Trevor|Fake Sypha{{!}}Sypha|Fake Grant{{!}}Grant}}
 
{{Confuse|Fake Trevor|Fake Sypha{{!}}Sypha|Fake Grant{{!}}Grant}}
The '''Doppelganger''' is a [[:category:Bosses|boss]] in the ''[[Castlevania (series)|Castlevania]]'' series. It is a [[:category:Demons|demon]] that takes the form of another being, usually its victims. The idea of humans having ''doppelgängers'' comes from Egyptian mythology. It is said that if someone ever meets their ''doppelgänger'', its intent is to murder them so it can take over their role in life.
+
The '''Doppelganger''' is a recurrent [[:category:Bosses|boss]] in the ''[[Castlevania (series)|Castlevania]]'' series. It is a [[:category:Demons|demon]] that takes the form of another being, usually its victims. The idea of humans having ''doppelgängers'' comes from Egyptian mythology. It is said that if someone ever meets their ''doppelgänger'', its intent is to murder them so it can take over their role in life.
   
 
==Origins==
 
==Origins==
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{{Enemy Stats/Chronicles
 
{{Enemy Stats/Chronicles
|Image = [[File:Mirrorcre-1-.gif|50px]][[File:CVC-Doppelganger.gif|50px]]<br />(Original/Arranged)
+
|Image = [[File:Mirrorcre-1-.gif|50px]][[File:CVC-Doppelganger.gif|50px]]<br />(original/arranged)
 
|Name = Doppelganger
 
|Name = Doppelganger
 
|JPN = -
 
|JPN = -
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===''[[Castlevania: Symphony of the Night]]''===
 
===''[[Castlevania: Symphony of the Night]]''===
 
The Doppleganger boss has the form of [[Alucard]] and appears twice in the game:
 
The Doppleganger boss has the form of [[Alucard]] and appears twice in the game:
*'''Doppleganger10''' is the second boss of the game (third if counting [[Dracula]] from the prologue). It uses a [[Short Sword]] (9 ATT, Cut) and the [[Dagger]] [[Sub-Weapon|sub-weapon]] (6 ATT, Holy), and can turn into either [[Mist Form|mist]] or [[Bat Form|bat]] (15 ATT, Hit) forms before Alucard can.
+
*'''Doppleganger10''' is the second boss of the game (third if counting [[Dracula]] from the prologue). It uses a [[Short Sword]] (9 [[Attack|ATT]], [[Slash|Cut]]) and the [[Dagger]] [[Sub-Weapon|sub-weapon]] (6 [[Attack|ATT]], [[Holy]]), and can turn into either [[Mist Form|mist]] or [[Bat Form|bat]] (15 [[Attack|ATT]], [[Strike|Hit]]) forms before Alucard can.
   
 
{{Enemy Stats/Symphony of the Night
 
{{Enemy Stats/Symphony of the Night
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}}
 
}}
   
*'''Doppleganger40''' is a stronger variant with new moves. He can use the [[Ricochet Rock|Rebound Stone]] sub-weapon (12 ATT, Holy), is equipped with the [[High Jump|Gravity Boots]] and the [[Double Jump|Leap Stone]], as well as having all of Doppleganger10's abilities (Wing Smash, 55 ATT, Hit). In addition, Doppleganger40 will use the [[Hrunting#Castlevania: Symphony of the Night|Terminus Est]] (35 ATT, Cut + Poison) and [[Milican's Sword#Castlevania: Symphony of the Night|Stone Sword]] (5 ATT, Stone), although the latter is used rarely. His [[Poison]] damage can be absorbed by equipping the [[Topaz Circlet]], and his [[Stone]] attack can be neutralized by using a [[Faerie Familiar|Fairy Familiar]] with a [[Hammer (item)|Hammer]], [[Resist Stone]], the [[Medusa Shield]], the [[Old Axe Armor#Castlevania: Symphony of the Night|Axe Lord Armor]] or the [[Mirror Cuirass]]. Furthermore, Doppleganger40 is vulnerable to those status, so using the Terminus Est, Medusa Shield or Stone Sword isn't a bad idea.
+
*'''Doppleganger40''' is a stronger variant with new moves. He can use the [[Ricochet Rock|Rebound Stone]] sub-weapon (12 ATT, Holy), is equipped with the [[High Jump|Gravity Boots]] and the [[Double Jump|Leap Stone]], as well as having all of Doppleganger10's abilities ([[Wing Smash]], 55 ATT, Hit). In addition, Doppleganger40 will use the [[Hrunting#Castlevania: Symphony of the Night|Terminus Est]] (35 ATT, Cut + Poison) and [[Milican's Sword#Castlevania: Symphony of the Night|Stone Sword]] (5 ATT, Stone), although the latter is rarely used. His [[Poison]] damage can be absorbed by equipping the [[Topaz Circlet]], and his [[Stone]] attack can be neutralized by using a [[Faerie Familiar|Fairy Familiar]] with a [[Hammer (item)|Hammer]], [[Resist Stone]], the [[Medusa Shield]], the [[Old Axe Armor#Castlevania: Symphony of the Night|Axe Lord Armor]] or the [[Mirror Cuirass]]. Furthermore, Doppleganger40 is vulnerable to those statuses, so using the Terminus Est, Medusa Shield or Stone Sword against him isn't a bad idea.
   
 
{{Enemy Stats/Symphony of the Night
 
{{Enemy Stats/Symphony of the Night
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}}
 
}}
   
Additionally, both Dopplegangers have a very limited artificial intelligence which can be exploited. Just running in their direction, jumping and attacking in mid-air will make the Dopplegangers take damage and get knocked back, allowing the player to repeat the process until they die. The [[Stopwatch]] can also make either of the fights completely trivial, as using it completely freezes the Doppleganger. It is then at the mercy of Alucard's attacks, as it will not have invulnerability upon taking damage. On the other hand, the player should avoid using the stopwatch right after hitting the Doppleganger; if they do, it will be stuck in its invulnerability state for the duration of the effect.
+
Additionally, both Dopplegangers have a very limited artificial intelligence that can be exploited. Just running in their direction, jumping and attacking in midair will make the Dopplegangers take damage and get knocked back, allowing the player to repeat the process until they're defeated.
   
Doppleganger is also vulnerable to the [[curse]] status effect: in the first fight, hitting him with the [[Red Rust]] (which is obtained near the beginning of the game) will prevent him attacking with anything but his knife sub-weapon.
+
The [[Stopwatch]] can also make these fights trivial, as using it completely freezes the Doppleganger, leaving him at the mercy of Alucard's attacks, as it won't have invulnerability upon taking damage. On the other hand, the player should avoid using the stopwatch right after hitting the Doppleganger; if they do, it will be stuck in its invulnerability state for the duration of the effect.
  +
  +
Doppleganger is also vulnerable to the [[Curse]] status effect: in the first fight, hitting him with the [[Red Rust]] (which is obtained near the beginning of the game) will prevent him from attacking with anything but his knife sub-weapon.
   
 
===''[[Castlevania: Lament of Innocence]]''===
 
===''[[Castlevania: Lament of Innocence]]''===
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|Drop = -
 
|Drop = -
 
|Location = [[Dark Palace of Waterfalls]]
 
|Location = [[Dark Palace of Waterfalls]]
|Description = A monster that looks like Leon. The weapons are not perfect copies
+
|Description = A monster that looks like Leon. The weapons are not perfect copies.
 
}}
 
}}
   
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|Strong = -
 
|Strong = -
 
|Weak = -
 
|Weak = -
|Drop = -
+
|Drop = [[HP Max Up]]
 
|Location = [[Pagoda of the Misty Moon]]
 
|Location = [[Pagoda of the Misty Moon]]
 
|Description = A Doppelganger that is only a copy of Leon's appearance and fights with its fists.
 
|Description = A Doppelganger that is only a copy of Leon's appearance and fights with its fists.
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===''[[Castlevania: Dawn of Sorrow]]''===
 
===''[[Castlevania: Dawn of Sorrow]]''===
While the player does not physically fight the Doppelganger in this game, [[Soma Cruz|Soma]] can obtain the Doppelganger's soul in the [[Garden of Madness]]. This soul allows him to switch quickly between two sets of equipment, gear and souls. A Doppelganger also appears during a cutscene that takes place in the center of the castle, where it takes the form of [[Mina Hakuba]]. In a gambit to turn Soma into the next [[Dark Lord Candidate|Dark Lord]], [[Celia Fortner]] kills this doppelganger, enraging Soma and almost letting himself turn, though [[Genya Arikado|Arikado]] arrives in time to inform him of the truth. Shortly after, the soul of [[Dmitrii Blinov]] escapes Soma's body and inhabits the body of the slain doppelganger, using it to revive himself.
+
While the player does not physically fight the Doppelganger in this game, [[Soma Cruz|Soma]] can obtain the Doppelganger's soul in the [[Garden of Madness]]. This soul allows him to switch quickly between two sets of equipment, gear and souls.
  +
  +
A doppelganger also appears during a cutscene that takes place in the center of the castle, where it takes the form of [[Mina Hakuba]]. In a gambit to turn Soma into the next [[Dark Lord Candidate|Dark Lord]], [[Celia Fortner]] kills this doppelganger, enraging Soma and almost letting himself turn, although [[Genya Arikado|Arikado]] arrives just in time to inform him of the truth. Shortly afterward, the soul of [[Dmitrii Blinov]] escapes Soma's body and inhabits the body of the slain doppelganger, using it to revive himself.
   
 
===''[[Castlevania: Curse of Darkness]]''===
 
===''[[Castlevania: Curse of Darkness]]''===
While no Doppelganger makes a canonical appearance in this game, in [[Trevor Mode]] both [[Trevor Belmont/Curse of Darkness|Trevor]] boss fights are replaced by battles with the Trevor Doppelganger.
+
While no Doppelganger makes a canonical appearance in this game, in [[Trevor Mode]] both [[Trevor Belmont|Trevor]] boss fights are replaced by battles with the Trevor Doppelganger.
   
He fights exactly as Trevor fought in the main game, though it is differentiated from Trevor by his pale blue hue and weakness to light. Additionally, during the first fight, its health must be depleted entirely, rather than one-fourth depleted as in the first Trevor fight.
+
He fights exactly as Trevor did in the main game, although he's differentiated from the real Trevor by his pale blue hue and weakness to [[Holy|Light]]. Additionally, during the first fight, his health must be depleted entirely, rather than one-fourth depleted as in the first Trevor fight.
   
During the second encounter with the Doppelganger, it is also resistant to the [[Dark]] element.
+
During the second encounter with the Doppelganger, it's also resistant to the [[Dark]] element.
   
 
<tabber>Lv.16=
 
<tabber>Lv.16=
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|Name = Trevor Doppelganger Lv.16
 
|Name = Trevor Doppelganger Lv.16
 
|JPN = ラルフ ドッペルゲンガー Lv.16 ''Rarufu Dopperugengā Lv.16'' (Ralph Doppelganger Lv.16)
 
|JPN = ラルフ ドッペルゲンガー Lv.16 ''Rarufu Dopperugengā Lv.16'' (Ralph Doppelganger Lv.16)
|HP = ???
+
|HP = 2,100
 
|Tolerance = -
 
|Tolerance = -
|Weakness = [[Light]]
+
|Weakness = [[Holy|Light]]
 
|Location = [[Garibaldi Temple]]
 
|Location = [[Garibaldi Temple]]
 
|Drop = [[Crest]]
 
|Drop = [[Crest]]
 
|Steal = -
 
|Steal = -
|EXP = -
+
|EXP = 145
 
|Description = -
 
|Description = -
 
}}
 
}}
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|Name = Trevor Doppelganger Lv.40
 
|Name = Trevor Doppelganger Lv.40
 
|JPN = ラルフ ドッペルゲンガー Lv.40 ''Rarufu Dopperugengā Lv.40'' (Ralph Doppelganger Lv.40)
 
|JPN = ラルフ ドッペルゲンガー Lv.40 ''Rarufu Dopperugengā Lv.40'' (Ralph Doppelganger Lv.40)
|HP = ???
+
|HP = 4,700
 
|Tolerance = [[Dark]]
 
|Tolerance = [[Dark]]
|Weakness = [[Light]]
+
|Weakness = [[Holy|Light]]
 
|Location = [[Abandoned Castle]]
 
|Location = [[Abandoned Castle]]
 
|Drop = [[Crest]]
 
|Drop = [[Crest]]
 
|Steal = -
 
|Steal = -
|EXP = -
+
|EXP = 2,220
 
|Description = -
 
|Description = -
 
}}
 
}}
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To drastically decrease the difficulty of this battle, the player can remove all equipment from both characters before entering the room and re-equip the items after entering, as the Doppelganger will only copy the player's equipment as it was when they entered the room. To increase the difficulty, the opposite can be done and players can wear their best equipment upon entering the room (skills used by the Doppelganger will never be [[Skill Points|mastered]]).
 
To drastically decrease the difficulty of this battle, the player can remove all equipment from both characters before entering the room and re-equip the items after entering, as the Doppelganger will only copy the player's equipment as it was when they entered the room. To increase the difficulty, the opposite can be done and players can wear their best equipment upon entering the room (skills used by the Doppelganger will never be [[Skill Points|mastered]]).
   
A good tactic for starting the fight consists in casting [[1,000 Blades]] immediately upon entering; doing so will inflict many hits, usually enough to send the Doppelganger into its recovery animation and maybe even slightly knock it back if the hits prove powerful enough. In contrast to other games, coming into contact with the Doppelganger will not deal any collision damage.
+
A good tactic for starting the fight consists in casting [[1,000 Blades]] immediately upon entering the room; doing so will inflict many hits, usually enough to send the Doppelganger into its recovery animation and maybe even slightly knock it back if the hits prove powerful enough. In contrast to other games, coming into contact with the Doppelganger will not deal any collision damage.
   
Once the Doppelganger has been defeated in the [[Normal Mode|Normal]] campaign, the player can enter the next room and claim the [[Greatest Five]], the final and most powerful [[Dual Crush]] in the game.
+
Once the Doppelganger has been defeated in the [[Normal Mode|Normal]] campaign, the player can enter the next room and claim the [[Greatest Five]] [[Dual Crush]], the final and most powerful crush in the game.
   
 
{{Enemy Stats/Portrait of Ruin
 
{{Enemy Stats/Portrait of Ruin
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==Trivia==
 
==Trivia==
  +
*The [[Trevor Belmont|Trevor]] Doppelganger in ''[[Castlevania III: Dracula's Curse|Dracula's Curse]]'' will throw the red version of the [[Cross|Banshee Boomerang]]. However, in the Japanese version of the game, it throws the regular Banshee Boomerang that Trevor uses.
 
*Besides the two Doppelganger boss fights that take place in ''[[Castlevania: Symphony of the Night]]'', the player also faces yet another boss battle at the middle of the [[Reverse Colosseum]] where they must fight fake versions of [[Fake Trevor|Trevor]], [[Fake Sypha|Sypha]], and [[Fake Grant|Grant]]. Unlike the Doppelganger, who is a monster that can take the form of other living beings, these are in fact a trio of [[zombie]]s impersonating their eponymous characters.
 
*Besides the two Doppelganger boss fights that take place in ''[[Castlevania: Symphony of the Night]]'', the player also faces yet another boss battle at the middle of the [[Reverse Colosseum]] where they must fight fake versions of [[Fake Trevor|Trevor]], [[Fake Sypha|Sypha]], and [[Fake Grant|Grant]]. Unlike the Doppelganger, who is a monster that can take the form of other living beings, these are in fact a trio of [[zombie]]s impersonating their eponymous characters.
 
*[[Shadow]], a boss which appears in ''[[Castlevania: Harmony of Dissonance|Harmony of Dissonance]]'', is basically another type of doppelganger. However, instead of copying and adopting the form of the protagonist, it takes the form of a [[Black Panther]], a [[Moths|Moth]] and an [[Evil Swords|Evil Sword]].
 
*[[Shadow]], a boss which appears in ''[[Castlevania: Harmony of Dissonance|Harmony of Dissonance]]'', is basically another type of doppelganger. However, instead of copying and adopting the form of the protagonist, it takes the form of a [[Black Panther]], a [[Moths|Moth]] and an [[Evil Swords|Evil Sword]].

Latest revision as of 10:38, November 5, 2019

Not to be confused with Fake Trevor, Sypha, or Grant.

The Doppelganger is a recurrent boss in the Castlevania series. It is a demon that takes the form of another being, usually its victims. The idea of humans having doppelgängers comes from Egyptian mythology. It is said that if someone ever meets their doppelgänger, its intent is to murder them so it can take over their role in life.

OriginsEdit

A doppelgänger is a look-alike or double of a living person who is sometimes portrayed as a harbinger of bad luck. In some traditions, a doppelgänger seen by a person's relative or friend portends illness or danger, while seeing one's own doppelgänger is said to be an omen of death.

The name is a loanword from German "doppelgänger", consisting of the two substantives doppel ("double") and gänger ("walker" or "goer").

In Ancient Egyptian mythology, a ka was a tangible "spirit double" having the same memories and feelings as the person to whom the counterpart belonged.

AppearancesEdit

Castlevania III: Dracula's CurseEdit

The Doppelganger was first introduced into the series at the end of the villa stage in Dracula's Curse. It is initially found in an amorphous, blob-like state that soon takes the form of whoever character the player is playing with at the moment (either Trevor, Sypha, Grant or Alucard), and attacks constantly while moving relentlessly toward the player. If the player selects another character while in battle, the Doppelganger will also take that form. This allows for some strategy, allowing the player move to a better position to fight back while the Doppelganger is in its morphing animation, or by letting them choose which form to fight against.

If fighting as Trevor, try bringing Holy Water to this fight. If playing as Sypha, use the Lightning Bolt spell.

DoppelCv3-dopgrant
Cv3-dopsyphCv3-dopalu
Name JPN Alt. Name
Doppelganger ドッペルゲンガー Dopperugengā -
Location
9. Villa

Castlevania ChroniclesEdit

The Doppelganger will form from Simon's reflection on a mirror and break out of it to attack. Again, it will attack relentlessly while moving toward the player. Upon defeat, the Doppelganger will vomit a barrage of mirror shards while struggling for its life.

Mirrorcre-1-CVC-Doppelganger
(original/arranged)
Name JPN HP EXP
Doppelganger - 31 30,000
Location
6. Floating Corridor

Castlevania: Symphony of the NightEdit

The Doppleganger boss has the form of Alucard and appears twice in the game:

Aluganger
No. Name JPN Level HP
34 Doppleganger10 Doppleganger Lv. 10 10 120
Strong Immune Weak Absorb EXP
- - - - 500
Location Drop Guard
Outer Wall - Life Vessel, Gladius
Description "Shape-shifting demon."
Aluganger
No. Name JPN Level HP
129 Doppleganger40 Doppleganger Lv. 40 40 777
Strong Immune Weak Absorb EXP
- - - - 2,001
Location Drop Guard
Reverse Caverns - Life Vessel
Description "Shape-shifting demon."

Additionally, both Dopplegangers have a very limited artificial intelligence that can be exploited. Just running in their direction, jumping and attacking in midair will make the Dopplegangers take damage and get knocked back, allowing the player to repeat the process until they're defeated.

The Stopwatch can also make these fights trivial, as using it completely freezes the Doppleganger, leaving him at the mercy of Alucard's attacks, as it won't have invulnerability upon taking damage. On the other hand, the player should avoid using the stopwatch right after hitting the Doppleganger; if they do, it will be stuck in its invulnerability state for the duration of the effect.

Doppleganger is also vulnerable to the Curse status effect: in the first fight, hitting him with the Red Rust (which is obtained near the beginning of the game) will prevent him from attacking with anything but his knife sub-weapon.

Castlevania: Lament of InnocenceEdit

The Doppelganger boss (referred to as "Leon Fake" in Joachim Mode and Pumpkin Mode) is fought twice in this game, where it serves as a mid-boss for both levels in which it appears.

He is first encountered in the Dark Palace of Waterfalls. Here, he utilizes a copy of Leon's Whip of Alchemy and a variety of other attacks. The Doppelganger can quick step, execute a three-attack or seven-attack combo using the whip, execute a flaming leap charge that propels the Doppelganger forward, throw unholy water either at its feet or toward Leon, or use a duplicate of Leon's Cross Blazer (Holy Water + Purple Orb) attack, causing a cross-shaped flame to erupt around it.

Once defeated, the Doppelganger will flee into the sewers.

In Crazy Mode, Leon must simultaneously battle two Doppelgangers, both of whom utilize this move-set.

072
No. Name JPN HP
72 Doppelganger
(Leon Fake)
- 1,000
Tolerance Weakness
- -
Drop Location
- Dark Palace of Waterfalls
Description "A monster that looks like Leon. The weapons are not perfect copies."

He reappears as the mid-boss of the Pagoda of the Misty Moon. Palette-swapped with a red tint, he boasts more health than in the previous encounter, and has abandoned its copy of the Whip of Alchemy in favor of flaming fist attacks.

While still retaining its quick-step ability and its three unholy water-based attacks, the Doppelganger has replaced its whip attacks and leap charge with four melee attacks: a downward kick, a fast two-hit punch combo, a single punch, or a three-attack punch combo.

073
No. Name JPN HP
73 Doppelganger
(Leon Fake)
- 1,500
Tolerance Weakness
- -
Drop Location
HP Max Up Pagoda of the Misty Moon
Description "A Doppelganger that is only a copy of Leon's appearance and fights with its fists."

In Joachim Mode, the boss counterpart of Joachim is referred to as "Doppelganger".

Joachim
No. Name JPN HP
78 Joachim
(Doppelganger)
- 1,500
Tolerance Weakness
Knife, Axe, Crystal Ice, Holy Water, Cross
Drop Location
Green Orb Dark Palace of Waterfalls
Description "He was turned into a vampire by Walter, and imprisoned because he rebelled."

Castlevania: Dawn of SorrowEdit

While the player does not physically fight the Doppelganger in this game, Soma can obtain the Doppelganger's soul in the Garden of Madness. This soul allows him to switch quickly between two sets of equipment, gear and souls.

A doppelganger also appears during a cutscene that takes place in the center of the castle, where it takes the form of Mina Hakuba. In a gambit to turn Soma into the next Dark Lord, Celia Fortner kills this doppelganger, enraging Soma and almost letting himself turn, although Arikado arrives just in time to inform him of the truth. Shortly afterward, the soul of Dmitrii Blinov escapes Soma's body and inhabits the body of the slain doppelganger, using it to revive himself.

Castlevania: Curse of DarknessEdit

While no Doppelganger makes a canonical appearance in this game, in Trevor Mode both Trevor boss fights are replaced by battles with the Trevor Doppelganger.

He fights exactly as Trevor did in the main game, although he's differentiated from the real Trevor by his pale blue hue and weakness to Light. Additionally, during the first fight, his health must be depleted entirely, rather than one-fourth depleted as in the first Trevor fight.

During the second encounter with the Doppelganger, it's also resistant to the Dark element.

COD-Doppelganger
No. Name JPN HP
- Trevor Doppelganger Lv.16 ラルフ ドッペルゲンガー Lv.16 Rarufu Dopperugengā Lv.16 (Ralph Doppelganger Lv.16) 2,100
Tolerance Weakness
- Light
Location Drop Steal EXP
Garibaldi Temple Crest - 145
Description "-"

COD-Doppleganger
No. Name JPN HP
- Trevor Doppelganger Lv.40 ラルフ ドッペルゲンガー Lv.40 Rarufu Dopperugengā Lv.40 (Ralph Doppelganger Lv.40) 4,700
Tolerance Weakness
Dark Light
Location Drop Steal EXP
Abandoned Castle Crest - 2,220
Description "-"

Castlevania: Portrait of RuinEdit

The Doppelganger can be found in the deepest level of the Nest of Evil. The form this foe takes for the battle is random, whether it is Jonathan or Charlotte.

To drastically decrease the difficulty of this battle, the player can remove all equipment from both characters before entering the room and re-equip the items after entering, as the Doppelganger will only copy the player's equipment as it was when they entered the room. To increase the difficulty, the opposite can be done and players can wear their best equipment upon entering the room (skills used by the Doppelganger will never be mastered).

A good tactic for starting the fight consists in casting 1,000 Blades immediately upon entering the room; doing so will inflict many hits, usually enough to send the Doppelganger into its recovery animation and maybe even slightly knock it back if the hits prove powerful enough. In contrast to other games, coming into contact with the Doppelganger will not deal any collision damage.

Once the Doppelganger has been defeated in the Normal campaign, the player can enter the next room and claim the Greatest Five Dual Crush, the final and most powerful crush in the game.

JonanthanCharlotteRichter-whipmemMariaStellaLorettaOldaxarmr
No. Name JPN HP
135 Doppelganger - 2,000
Tolerance Weakness
- Slash
Location Common Drop Rare Drop EXP SP
Nest of Evil Guards: Greatest Five 2,000 99
Description "A demon who assumes the form of its intended victims before killing them."

Castlevania Puzzle: Encore of the NightEdit

Name Title HP EXP
Doppelganger 600 +1 level
Drop Steal Location
 ???  ??? Outer Wall
List of Spells
Skill Cost Effect
 ???

Name Title HP EXP
Doppelganger II 2,700 +1 level
Drop Steal Location
Gurthang ~1 gold, 25 silver Underground Caverns
List of Spells
Skill Cost Effect
Soul Steal Instantly does (unknown formula) damage to opponent and heals caster for same amount.

Pachislot Akumajō Dracula IIIEdit

Trevor's Doppelganger also makes an appearance in this game.

Item DataEdit

Item Data: Doppelganger
Image Name - Game
Description
Type / Users Attributes / Consume Statistics / Sell Found Notes
Life Vessel Icon Life Vessel [alt] - Symphony of the Night [edit]
Increases the player's maximum HP (life) capacity. Item (standard)
any 
Maximum HP + 5
Find: Found throughout the Castle, often in containers.
Drop: Most bosses.
Effect: Restore all life and increases Max HP
Gladius Icon Gladius (jpn) - Symphony of the Night [edit]
Sword of ancient Rome. Sword
Alucard 
Attrib: Cut
ATT +3
Find: Outer Wall (after defeating Doppleganger10)
Hpup HP Max Up - Lament of Innocence [edit]
Increase HP Max. Item
Leon Belmont 
Max HP +10
Find: Throughout castle (all)
Green Orb Green Orb (jpn) - Lament of Innocence [edit]
Magical Orb: Glows Green. Orb
Leon Belmont 
Drop: Joachim
Special: Force Cannon (Knife), High Speed Edge (Axe), Flame Sparks (Holy Water), Holy Light (Cross), Drain Stone (Crystal), Rampage Pumpkin (Pumpkin)
Doppelganger - Quick Change - Dawn of Sorrow [edit]
Switch souls and equipment using the X button. Ability Souls
Soma 
Find: Garden of Madness
Crest Crest - Curse of Darkness [edit]
All stats increased. Pick-Up
Trevor Belmont 
ATK +5, DEF +5, HP +50, Hearts +5
Find: Aiolon Ruins, Dracula's Castle
Drop: All bosses, excepted Isaac's second fight, Death and Dracula.
Conditions: Item disappears if the player does not pick it up before leaving the Boss Room. 
Dual Crush PoR Icon Greatest Five - Portrait of Ruin [edit]
Summon five legendary warriors to join the battle. Dual Crush
Jonathan, Charlotte 
Attrib: Strike, Holy
Consume: 250 MP 
Find: Nest of Evil (...)
Effect: Suspends the enemies' actions for a while and the duo will summon the five greatest Belmonts to attack.

GalleryEdit

VideosEdit

TriviaEdit

  • The Trevor Doppelganger in Dracula's Curse will throw the red version of the Banshee Boomerang. However, in the Japanese version of the game, it throws the regular Banshee Boomerang that Trevor uses.
  • Besides the two Doppelganger boss fights that take place in Castlevania: Symphony of the Night, the player also faces yet another boss battle at the middle of the Reverse Colosseum where they must fight fake versions of Trevor, Sypha, and Grant. Unlike the Doppelganger, who is a monster that can take the form of other living beings, these are in fact a trio of zombies impersonating their eponymous characters.
  • Shadow, a boss which appears in Harmony of Dissonance, is basically another type of doppelganger. However, instead of copying and adopting the form of the protagonist, it takes the form of a Black Panther, a Moth and an Evil Sword.

See alsoEdit

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