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{{confuse|Fake Trevor|Fake Sypha{{!}}Sypha|Fake Grant{{!}}Grant}}
 
{{Infobox Enemy
 
{{Infobox Enemy
 
|name = Doppelganger
 
|name = Doppelganger
 
|image = Pachi Drac III 08.jpg
 
|image = Pachi Drac III 08.jpg
|caption = The Doppelganger taking Trevor's form in Pachislot
+
|caption = The Doppelganger taking Trevor's form in Pachislot.
 
|jname =
 
|jname =
  +
*ドッペルゲンガー<br />''Dopperugengā''
|aname = Doppleganger, Leon Fake, Trevor Doppelganger
 
  +
*ラルフ ドッペルゲンガー<br />''Rarufu Dopperugengā''<br />(Ralph Doppelganger)
  +
|aname =
  +
Doppleganger<br />
  +
Leon Fake<br />
  +
Trevor Doppelganger
 
|abil = Assumes the form of its victims
 
|abil = Assumes the form of its victims
 
|type = [[:category:Demons|Demon]] ([[:category:Doppelgängers|doppelgänger]])
 
|type = [[:category:Demons|Demon]] ([[:category:Doppelgängers|doppelgänger]])
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''[[Castlevania: Curse of Darkness|Curse of Darkness]]''<br />
 
''[[Castlevania: Curse of Darkness|Curse of Darkness]]''<br />
 
''[[Castlevania: Portrait of Ruin|Portrait of Ruin]]''<br />
 
''[[Castlevania: Portrait of Ruin|Portrait of Ruin]]''<br />
''[[Castlevania Puzzle: Encore of the Night|Encore of the Night]]''<br />
+
''[[Castlevania Puzzle: Encore of the Night|Encore of the Night]]''
 
|gallery =
 
|gallery =
 
|stuff1 =
 
|stuff1 =
 
|stuff2 =
 
|stuff2 =
 
}}
 
}}
 
The '''Doppelganger''' is a recurrent [[:category:Bosses|boss]] in the ''[[Castlevania (series)|Castlevania]]'' series. It is a [[:category:Demons|demon]] that takes the form of another being, usually its victims. The idea of humans having ''doppelgänger'' comes from Egyptian mythology. It is said that if someone ever meets their ''doppelgänger'', its intent is to murder them so it can take over their role in life.
{{Confuse|Fake Trevor|Fake Sypha{{!}}Sypha|Fake Grant{{!}}Grant}}
 
The '''Doppelganger''' is a [[:category:Bosses|boss]] in the ''[[Castlevania (series)|Castlevania]]'' series. It is a [[:category:Demons|demon]] that takes the form of another being, usually its victims. The idea of humans having ''doppelgängers'' comes from Egyptian mythology. It is said that if someone ever meets their ''doppelgänger'', its intent is to murder them so it can take over their role in life.
 
   
 
==Origins==
 
==Origins==
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===''[[Castlevania III: Dracula's Curse]]''===
 
===''[[Castlevania III: Dracula's Curse]]''===
 
The Doppelganger was first introduced into the [[Castlevania (series)|series]] at the end of the [[Dracula's Curse Block 9|villa]] stage in ''Dracula's Curse''. It is initially found in an amorphous, blob-like state that soon takes the form of whoever character the player is playing with at the moment (either [[Trevor Belmont|Trevor]], [[Sypha Belnades|Sypha]], [[Grant Danasty|Grant]] or [[Alucard]]), and attacks constantly while moving relentlessly toward the player. If the player selects another character while in battle, the Doppelganger will also take that form. This allows for some strategy, allowing the player move to a better position to fight back while the Doppelganger is in its morphing animation, or by letting them choose which form to fight against.
 
The Doppelganger was first introduced into the [[Castlevania (series)|series]] at the end of the [[Dracula's Curse Block 9|villa]] stage in ''Dracula's Curse''. It is initially found in an amorphous, blob-like state that soon takes the form of whoever character the player is playing with at the moment (either [[Trevor Belmont|Trevor]], [[Sypha Belnades|Sypha]], [[Grant Danasty|Grant]] or [[Alucard]]), and attacks constantly while moving relentlessly toward the player. If the player selects another character while in battle, the Doppelganger will also take that form. This allows for some strategy, allowing the player move to a better position to fight back while the Doppelganger is in its morphing animation, or by letting them choose which form to fight against.
  +
  +
The Doppelganger will always use the same main weapon at the same level that the player whose image it is mimicking is using. It will always use the [[Cross|Banshee Boomerang]] in Trevor form, the [[Axe]] while in Grant form, and [[Holy Flame|Flames]] while in Sypha form.
   
 
If fighting as Trevor, try bringing [[Holy Water]] to this fight. If playing as Sypha, use the [[Holy Lightning|Lightning Bolt]] spell.
 
If fighting as Trevor, try bringing [[Holy Water]] to this fight. If playing as Sypha, use the [[Holy Lightning|Lightning Bolt]] spell.
  +
  +
When defeated, it will burn with its transforming ability out of control such that it quickly loops through all of its forms.
   
 
{{Enemy Stats/Dracula's Curse
 
{{Enemy Stats/Dracula's Curse
 
|Image = [[File:Doppel.gif|50px]][[File:Cv3-dopgrant.gif|50px]]<br />[[File:Cv3-dopsyph.gif|50px]][[File:Cv3-dopalu.gif|50px]]
 
|Image = [[File:Doppel.gif|50px]][[File:Cv3-dopgrant.gif|50px]]<br />[[File:Cv3-dopsyph.gif|50px]][[File:Cv3-dopalu.gif|50px]]
 
|Name = Doppelganger
 
|Name = Doppelganger
|JPN = ドッペルゲンガー
+
|JPN = ドッペルゲンガー ''Dopperugengā''
|ALT =
+
|ALT = -
 
|Location = [[Dracula's Curse Block 9|9. Villa]]
 
|Location = [[Dracula's Curse Block 9|9. Villa]]
 
}}
 
}}
   
 
===''[[Castlevania Chronicles]]''===
 
===''[[Castlevania Chronicles]]''===
The Doppelganger will form from [[Simon Belmont (Chronicles)|Simon]]'s reflection on a [[mirror]] and break out of it to attack. Again, it will attack relentlessly while moving toward the player. Upon defeat, the Doppelganger will vomit a barrage of mirror shards while struggling for its life.
+
The Doppelganger will form from [[Simon Belmont (Chronicles)|Simon]]'s reflection on a [[mirror]] and break out of it to attack. Again, it will attack relentlessly while moving toward the player. The Doppelganger is equipped with the same whip ([[Mysterious Whip]], [[Chain Whip]], or [[Morning Star|Morning Star Whip]]) and sub-weapon ([[Dagger]], [[Holy Water]], [[Axe]], [[Cross|Boomerang]], but not the [[Stopwatch|Pocket Watch]] or [[Herb]]) the player has equipped at the moment. When it uses a sub-weapon, the player's heart supply decreases by one. Upon defeat, the Doppelganger will vomit a barrage of mirror shards while struggling for its life.
   
 
{{Enemy Stats/Chronicles
 
{{Enemy Stats/Chronicles
|Image = [[File:Mirrorcre-1-.gif|50px]][[File:CVC-Doppelganger.gif|50px]]<br />(Original/Arranged)
+
|Image = [[File:Mirrorcre-1-.gif|50px]][[File:CVC-Doppelganger.gif|50px]]<br />(original/arranged)
 
|Name = Doppelganger
 
|Name = Doppelganger
|JPN =
+
|JPN = -
 
|HP = 31
 
|HP = 31
 
|EXP = 30,000
 
|EXP = 30,000
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===''[[Castlevania: Symphony of the Night]]''===
 
===''[[Castlevania: Symphony of the Night]]''===
  +
In this game, Doppelganger is misspelled as "Doppleganger". This was not corrected in later versions and re-releases of ''Symphony of the Night''.
  +
 
The Doppleganger boss has the form of [[Alucard]] and appears twice in the game:
 
The Doppleganger boss has the form of [[Alucard]] and appears twice in the game:
*'''Doppleganger10''' is the second boss of the game (third if counting [[Dracula]] from the prologue). It uses a [[Short Sword]] (9 ATT, Cut) and the [[Dagger]] [[Sub-Weapon|sub-weapon]] (6 ATT, Holy), and can turn into either [[Mist Form|mist]] or [[Bat Form|bat]] (15 ATT, Hit) forms before Alucard can.
+
*'''Doppleganger10''' is the second boss of the game (third if counting [[Dracula]] from the [[Final Stage: Bloodlines|prologue]]). It uses a [[Short Sword]] (9 [[Attack|ATT]], [[Slash|Cut]]) and the [[Dagger]] [[Sub-Weapon|sub-weapon]] (6 [[Attack|ATT]], [[Holy]]), and can turn into either [[Mist Form|mist]] or [[Bat Form|bat]] (15 [[Attack|ATT]], [[Strike|Hit]]) forms before Alucard can. However, it is weak against many status effects, such that [[Curse]] attacks, like that produced by the [[Red Rust]], can disable its sword attack for a considerable period of time. The sub-weapon can be blocked using a shield.
   
 
{{Enemy Stats/Symphony of the Night
 
{{Enemy Stats/Symphony of the Night
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}}
 
}}
   
*'''Doppleganger40''' is a stronger variant with new moves. He can use the [[Ricochet Rock|Rebound Stone]] sub-weapon (12 ATT, Holy), is equipped with the [[High Jump|Gravity Boots]] and the [[Double Jump|Leap Stone]], as well as having all of Doppleganger10's abilities (Wing Smash, 55 ATT, Hit). In addition, Doppleganger40 will use the [[Hrunting#Castlevania: Symphony of the Night|Terminus Est]] (35 ATT, Cut + Poison) and [[Milican's Sword#Castlevania: Symphony of the Night|Stone Sword]] (5 ATT, Stone), although the latter is used rarely. His [[Poison]] damage can be absorbed by equipping the [[Topaz Circlet]], and his [[Stone]] attack can be neutralized by using a [[Faerie Familiar|Fairy Familiar]] with a [[Hammer (item)|Hammer]], [[Resist Stone]], the [[Medusa Shield]], the [[Old Axe Armor#Castlevania: Symphony of the Night|Axe Lord Armor]] or the [[Mirror Cuirass]]. Furthermore, Doppleganger40 is vulnerable to those status, so using the Terminus Est, Medusa Shield or Stone Sword isn't a bad idea.
+
*'''Doppleganger40''' is a stronger variant with new moves who can be fought as an [[:category:Symphony of the Night Optional Bosses|optional boss]] in the [[Reverse Caverns]]. He can use the [[Ricochet Rock|Rebound Stone]] sub-weapon (12 ATT, Holy), is equipped with the [[High Jump|Gravity Boots]] and the [[Double Jump|Leap Stone]], as well as having all of Doppleganger10's abilities ([[Wing Smash]], 55 ATT, Hit). In addition, Doppleganger40 will use the [[Hrunting#Castlevania: Symphony of the Night|Terminus Est]] (35 ATT, Cut + Poison) and [[Milican's Sword#Castlevania: Symphony of the Night|Stone Sword]] (5 ATT, Stone), although the latter is rarely used. His [[Poison]] damage can be absorbed by equipping the [[Topaz Circlet]], and his [[Stone]] attack can be neutralized by using a [[Faerie Familiar|Fairy Familiar]] with a [[Hammer (item)|Hammer]], [[Resist Stone]], the [[Medusa Shield]], the [[Old Axe Armor#Castlevania: Symphony of the Night|Axe Lord Armor]] or the [[Mirror Cuirass]]. Furthermore, Doppleganger40 is also vulnerable to those statuses, so using the Terminus Est, Medusa Shield or Stone Sword against him isn't a bad idea. The room he is fought in is much more compact than the previous long hall arena.
   
 
{{Enemy Stats/Symphony of the Night
 
{{Enemy Stats/Symphony of the Night
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}}
 
}}
   
Additionally, both Dopplegangers have a very limited artificial intelligence which can be exploited. Just running in their direction, jumping and attacking in mid-air will make the Dopplegangers take damage and get knocked back, allowing the player to repeat the process until they die. The [[Stopwatch]] can also make either of the fights completely trivial, as using it completely freezes the Doppleganger. It is then at the mercy of Alucard's attacks, as it will not have invulnerability upon taking damage. On the other hand, the player should avoid using the stopwatch right after hitting the Doppleganger; if they do, it will be stuck in its invulnerability state for the duration of the effect.
+
Additionally, both Dopplegangers have a very limited artificial intelligence that can be exploited. Just running toward one, jumping and then attacking in midair will make the Doppleganger to also jump, take the hit and get knocked back, allowing the player to repeat the process until it is defeated.
   
  +
The [[Stopwatch]] can also make these fights trivial, as using it completely freezes the Doppleganger, leaving him at the mercy of Alucard's attacks, as it won't have invulnerability upon taking damage. On the other hand, the player should avoid using the stopwatch right after hitting the Doppleganger; if they do, it will be stuck in its invulnerability state for the duration of the effect.
Doppleganger is also vulnerable to the [[curse]] status effect: in the first fight, hitting him with the [[Red Rust]] (which is obtained near the beginning of the game) will prevent him attacking with anything but his knife sub-weapon.
 
  +
  +
Avoid using some "powerful" attacks, like [[Hydro Storm]], as they will dodge with mist form. Crouching may cause the Doppleganger to do the same, striking with his sword when close to the player. When jumping, the boss may try to land on top of the player in order to inflict contact damage. If the Doppleganger wins (the player dies), it performs its "hold up" posture.
   
 
===''[[Castlevania: Lament of Innocence]]''===
 
===''[[Castlevania: Lament of Innocence]]''===
The Doppelganger boss (referred to as "Leon Fake" in [[Joachim Mode]] and [[Pumpkin Mode]]) is fought twice in this game, where it serves as a mid-boss for both levels in which it appears.
+
The Doppelganger boss (referred to as "Leon Fake" in [[Joachim Mode]] and [[Pumpkin (character)|Pumpkin Mode]]) is fought twice in this game, where it serves as a mid-boss for both levels in which it appears.
   
He is first encountered in the [[Dark Palace of Waterfalls]]. Here, he utilizes a copy of Leon's [[Alchemy#Whip of Alchemy|Whip of Alchemy]] and a variety of other attacks. The Doppelganger can [[Quick Step|quick step]], execute a three-attack or seven-attack combo using the whip, execute a flaming leap charge that propels the Doppelganger forward, throw unholy water either at its feet or toward [[Leon Belmont|Leon]], or use a duplicate of Leon's [[Holy Water#Castlevania: Lament of Innocence|Cross Blazer]] ([[Holy Water]] + [[Orb|Purple Orb]]) attack, causing a cross-shaped flame to erupt around it.
+
He is first encountered in the [[Dark Palace of Waterfalls]]. Here, he utilizes a copy of Leon's [[Vampire Killer (whip)|Whip of Alchemy]] and a variety of other attacks. The Doppelganger can [[Quick Step|quick step]], execute a three-attack or seven-attack combo using the whip, execute a flaming leap charge that propels the Doppelganger forward, throw unholy water either at its feet or toward [[Leon Belmont|Leon]], or use a duplicate of Leon's [[Holy Water#Castlevania: Lament of Innocence|Cross Blazer]] ([[Holy Water]] + [[Orb|Purple Orb]]) attack, causing a cross-shaped flame to erupt around it.
   
Once defeated, the Doppelganger will flee into the sewers.
+
Once defeated, the Doppelganger will flee into the sewers.([[Normal Mode]] only)
   
 
In [[Hard Mode#Castlevania: Lament of Innocence|Crazy Mode]], Leon must simultaneously battle two Doppelgangers, both of whom utilize this move-set.
 
In [[Hard Mode#Castlevania: Lament of Innocence|Crazy Mode]], Leon must simultaneously battle two Doppelgangers, both of whom utilize this move-set.
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|Image = [[File:072.png|200px]]
 
|Image = [[File:072.png|200px]]
 
|No. = 72
 
|No. = 72
|Name = Doppelganger
+
|Name = Doppelganger<br />(Leon Fake)
 
|JPN = -
 
|JPN = -
 
|HP = 1,000
 
|HP = 1,000
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|Drop = -
 
|Drop = -
 
|Location = [[Dark Palace of Waterfalls]]
 
|Location = [[Dark Palace of Waterfalls]]
|Description = A monster that looks like Leon. The weapons are not perfect copies
+
|Description = A monster that looks like Leon. The weapons are not perfect copies.
 
}}
 
}}
   
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|Image = [[File:073.png|200px]]
 
|Image = [[File:073.png|200px]]
 
|No. = 73
 
|No. = 73
|Name = Doppelganger
+
|Name = Doppelganger<br />(Leon Fake)
 
|JPN = -
 
|JPN = -
 
|HP = 1,500
 
|HP = 1,500
 
|Strong = -
 
|Strong = -
 
|Weak = -
 
|Weak = -
|Drop = -
+
|Drop = [[HP Max Up]]
 
|Location = [[Pagoda of the Misty Moon]]
 
|Location = [[Pagoda of the Misty Moon]]
 
|Description = A Doppelganger that is only a copy of Leon's appearance and fights with its fists.
 
|Description = A Doppelganger that is only a copy of Leon's appearance and fights with its fists.
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|Image = [[File:Joachim.png|200px]]
 
|Image = [[File:Joachim.png|200px]]
 
|No. = 78
 
|No. = 78
|Name = [[Joachim Armster|Joachim]] (alt. "Doppelganger")
+
|Name = [[Joachim Armster|Joachim]]<br />(Doppelganger)
 
|JPN = -
 
|JPN = -
 
|HP = 1,500
 
|HP = 1,500
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===''[[Castlevania: Dawn of Sorrow]]''===
 
===''[[Castlevania: Dawn of Sorrow]]''===
While the player does not physically fight the Doppelganger in this game, [[Soma Cruz|Soma]] can obtain the Doppelganger's soul in the [[Garden of Madness]]. This soul allows him to switch quickly between two sets of equipment, gear and souls. A Doppelganger also appears during a cutscene that takes place in the center of the castle, where it takes the form of [[Mina Hakuba]]. In a gambit to turn Soma into the next [[Dark Lord Candidate|Dark Lord]], [[Celia Fortner]] kills this doppelganger, enraging Soma and almost letting himself turn, though [[Genya Arikado|Arikado]] arrives in time to inform him of the truth. Shortly after, the soul of [[Dmitrii Blinov]] escapes Soma's body and inhabits the body of the slain doppelganger, using it to revive himself.
+
While the player does not physically fight the Doppelganger in this game, [[Soma Cruz]] can obtain the Doppelganger's soul in the [[Garden of Madness]]. This soul allows him to switch quickly between two sets of equipment, gear and souls.
  +
  +
A doppelganger also appears during a cutscene that takes place in the center of the [[With Light|castle]], where it takes the form of [[Mina Hakuba]]. In a gambit to turn Soma into the next [[Dark Lord]], [[Celia Fortner]] kills this doppelganger, enraging Soma and almost letting himself turn, although [[Genya Arikado]] arrives just in time to inform him of the truth. Shortly afterward, the soul of [[Dmitrii Blinov]] escapes Soma's body and inhabits the body of the slain doppelganger, using it to revive himself.
   
 
===''[[Castlevania: Curse of Darkness]]''===
 
===''[[Castlevania: Curse of Darkness]]''===
While no Doppelganger makes a canonical appearance in this game, in [[Trevor Belmont/Curse of Darkness|Trevor Mode]] both Trevor boss fights are replaced by battles with the Trevor Doppelganger.
+
While no Doppelganger makes a canonical appearance in this game, in [[Trevor Mode]] both [[Trevor Belmont|Trevor]] boss fights are replaced by battles with the Trevor Doppelganger.
   
He fights exactly as Trevor fought in the main game, though it is differentiated from Trevor by his pale blue hue and weakness to light. Additionally, during the first fight, its health must be depleted entirely, rather than one-fourth depleted as in the first Trevor fight.
+
He fights exactly as Trevor did in the main game, although he's differentiated from the real Trevor by his pale blue hue and weakness to [[Holy|Light]]. Additionally, during the first fight, his health must be depleted entirely, rather than one-fourth depleted as in the first Trevor fight.
   
During the second encounter with the Doppelganger, it is also resistant to the [[Dark]] element.
+
During the second encounter with the Doppelganger, it's also resistant to the [[Dark]] element.
   
<tabber>Lv.16=
+
<center><tabber>Lv.16=
 
{{Enemy Stats/Curse of Darkness
 
{{Enemy Stats/Curse of Darkness
 
|Image = [[File:COD-Doppelganger.jpg|200px]]
 
|Image = [[File:COD-Doppelganger.jpg|200px]]
 
|No. = -
 
|No. = -
 
|Name = Trevor Doppelganger Lv.16
 
|Name = Trevor Doppelganger Lv.16
|JPN = (Ralph Doppelganger Lv16)
+
|JPN = ラルフ ドッペルゲンガー Lv.16<br />''Rarufu Dopperugengā Lv.16''<br />(Ralph Doppelganger Lv.16)
|HP = ???
+
|HP = 2,100
 
|Tolerance = -
 
|Tolerance = -
|Weakness = [[Light]]
+
|Weakness = [[Holy|Light]]
 
|Location = [[Garibaldi Temple]]
 
|Location = [[Garibaldi Temple]]
 
|Drop = [[Crest]]
 
|Drop = [[Crest]]
 
|Steal = -
 
|Steal = -
|EXP = -
+
|EXP = 145
 
|Description = -
 
|Description = -
 
}}
 
}}
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|No. = -
 
|No. = -
 
|Name = Trevor Doppelganger Lv.40
 
|Name = Trevor Doppelganger Lv.40
|JPN = (Ralph Doppelganger Lv40)
+
|JPN = ラルフ ドッペルゲンガー Lv.40<br />''Rarufu Dopperugengā Lv.40''<br />(Ralph Doppelganger Lv.40)
|HP = ???
+
|HP = 4,700
 
|Tolerance = [[Dark]]
 
|Tolerance = [[Dark]]
|Weakness = [[Light]]
+
|Weakness = [[Holy|Light]]
 
|Location = [[Abandoned Castle]]
 
|Location = [[Abandoned Castle]]
 
|Drop = [[Crest]]
 
|Drop = [[Crest]]
 
|Steal = -
 
|Steal = -
|EXP = -
+
|EXP = 2,220
 
|Description = -
 
|Description = -
 
}}
 
}}
</tabber>
+
</tabber></center>
   
 
===''[[Castlevania: Portrait of Ruin]]''===
 
===''[[Castlevania: Portrait of Ruin]]''===
The Doppelganger can be found in the deepest level of the [[Nest of Evil]]. The form this foe takes for the battle is random, whether it is [[Jonathan Morris|Jonathan]] or [[Charlotte Aulin|Charlotte]].
+
The Doppelganger can be found in the deepest level of the [[Nest of Evil]], acting as that area's final boss. The form this enemy takes for the battle is random, whether it is [[Jonathan Morris|Jonathan]] or [[Charlotte Aulin|Charlotte]] (that is, the creature can appear as any of these two characters regardless of which character the player is currently controlling). Likewise, the Doppelganger will appear as any other protagonist character if playing on any of the game's many [[Alternate Mode|alternate modes]].
   
 
To drastically decrease the difficulty of this battle, the player can remove all equipment from both characters before entering the room and re-equip the items after entering, as the Doppelganger will only copy the player's equipment as it was when they entered the room. To increase the difficulty, the opposite can be done and players can wear their best equipment upon entering the room (skills used by the Doppelganger will never be [[Skill Points|mastered]]).
 
To drastically decrease the difficulty of this battle, the player can remove all equipment from both characters before entering the room and re-equip the items after entering, as the Doppelganger will only copy the player's equipment as it was when they entered the room. To increase the difficulty, the opposite can be done and players can wear their best equipment upon entering the room (skills used by the Doppelganger will never be [[Skill Points|mastered]]).
   
A good tactic for starting the fight consists in casting [[1,000 Blades]] immediately upon entering; doing so will inflict many hits, usually enough to send the Doppelganger into its recovery animation and maybe even slightly knock it back if the hits prove powerful enough. In contrast to other games, coming into contact with the Doppelganger will not deal any collision damage.
+
A good tactic for starting the fight consists in casting [[1,000 Blades]] immediately upon entering the room; doing so will inflict many hits, usually enough to send the Doppelganger into its recovery animation and maybe even slightly knock it back if the hits prove powerful enough. In contrast to other games, coming into contact with the Doppelganger will not deal any collision damage.
   
  +
Being the last boss of the Nest of Evil, it is the only boss that produces a [[Magic Crystal]] upon defeat in the whole area.
Once the Doppelganger has been defeated in the [[Normal Mode|Normal]] campaign, the player can enter the next room and claim the [[Greatest Five]], the final and most powerful [[Dual Crush]] in the game.
 
  +
 
Once the Doppelganger has been defeated in the [[Normal Mode|Normal]] campaign, the player can enter the next room and claim the [[Greatest Five]] [[Dual Crush]], the final and most powerful crush in the game.
  +
  +
When playing in [[Sisters Mode]], Doppelgangers for both [[Stella Lecarde|Stella]] and [[Loretta Lecarde|Loretta]] will be faced, who fight similarly to their boss battle in the [[Normal Mode|Normal]] mode.
   
 
{{Enemy Stats/Portrait of Ruin
 
{{Enemy Stats/Portrait of Ruin
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|No. = 135
 
|No. = 135
 
|Name = Doppelganger
 
|Name = Doppelganger
|JPN =
+
|JPN = -
 
|HP = 2,000
 
|HP = 2,000
 
|Tolerance = -
 
|Tolerance = -
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===''[[Castlevania Puzzle: Encore of the Night]]''===
 
===''[[Castlevania Puzzle: Encore of the Night]]''===
<tabber>Doppelganger=
+
<center><tabber>Doppelganger=
 
{{Enemy Stats/Encore of the Night
 
{{Enemy Stats/Encore of the Night
 
|Image =
 
|Image =
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|Effect2 =
 
|Effect2 =
 
}}
 
}}
</tabber>
+
</tabber></center>
   
 
===''[[Pachislot Akumajō Dracula III]]''===
 
===''[[Pachislot Akumajō Dracula III]]''===
Trevor's Doppelganger also makes an appearance in this game.
+
[[Trevor Belmont/Pachislot|Trevor]]'s Doppelganger also makes an appearance in this game.
  +
  +
==Enemy Data==
  +
{{sub|Enemy Data}}
   
 
==Item Data==
 
==Item Data==
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==Gallery==
 
==Gallery==
  +
===Screenshots===
 
<gallery position="center" captionalign="center">
 
<gallery position="center" captionalign="center">
CV3 Doppelgangar.JPG|'''Doppelganger''' from ''[[Castlevania III: Dracula's Curse|Dracula's Curse]]''
+
Here's Fake Simon.jpg|A cartoon-like image which appears before fighting the '''Doppelganger''' in ''[[Castlevania Chronicles|Chronicles]]''.
 
Dxc 036.png|'''Doppleganger10''' enemy list entry from ''[[Castlevania: The Dracula X Chronicles|The Dracula X Chronicles]]'' version of ''[[Castlevania: Symphony of the Night/DXC|Symphony of the Night]]''.
Here's Fake Simon.jpg|A cartoon-like image which appears before fighting the '''Doppelganger''' in ''[[Castlevania Chronicles|Chronicles]]''
 
  +
Dracula X Symphony Doppelganger lv10 enemy list (Japan).jpg|Japanese entry.
Doppleganger.png|[[Mina Hakuba|Mina]]'s doppelganger from ''[[Castlevania: Dawn of Sorrow|Dawn of Sorrow]]''
 
  +
Dxc 127.png|'''Doppleganger40''' enemy list entry from ''[[Castlevania: The Dracula X Chronicles|The Dracula X Chronicles]]'' version of ''[[Castlevania: Symphony of the Night/DXC|Symphony of the Night]]''.
Mina Doppelganger.JPG|[[Mina Hakuba|Mina]]'s doppelganger from ''[[Castlevania: Dawn of Sorrow|Dawn of Sorrow]]''
 
  +
Symphony Reverse Caverns Doppleganger40 room.jpg|Alucard battles Doppleganger40 in the [[Reverse Caverns]] in ''Symphony of the Night''.
Dxc 036.png|'''Doppleganger10''''s enemy list entry from the ''[[Castlevania: The Dracula X Chronicles|Dracula X Chronicles]]'' version of ''[[Castlevania: Symphony of the Night/DXC|Symphony of the Night]]''
 
Dxc 127.png|'''Doppleganger40''''s enemy list entry from the ''[[Castlevania: The Dracula X Chronicles|Dracula X Chronicles]]'' version of ''[[Castlevania: Symphony of the Night/DXC|Symphony of the Night]]''
+
Doppelganger1 (LoI JP-enemy list).png|'''Doppelganger''' enemy list entry from ''[[Castlevania: Lament of Innocence|Lament of Innocence]]''. (Japanese version)
Pachi Drac III 08.jpg|'''Trevor Doppelganger''' from ''[[Pachislot Akumajō Dracula III]]''
+
Doppelganger red form (LoI JP enemy list).png|'''Doppelganger''' enemy list entry from ''[[Castlevania: Lament of Innocence|Lament of Innocence]]''. (Japanese version)
 
Doppleganger.png|[[Mina Hakuba|Mina]]'s doppelganger from ''[[Castlevania: Dawn of Sorrow|Dawn of Sorrow]]''.
Doppelganger Top Page.JPG|'''Trevor Doppelganger''' from ''[[Pachislot Akumajō Dracula III]]''
 
  +
Mina Doppelganger.JPG|Close-up.
  +
Pachi Drac III 08.jpg|'''Trevor Doppelganger''' from ''[[Pachislot Akumajō Dracula III]]''.
 
Doppelganger Top Page.JPG|'''Trevor Doppelganger''' from ''[[Pachislot Akumajō Dracula III]]''.
  +
</gallery>
  +
  +
===Animations===
  +
====''[[Castlevania: Symphony of the Night]]''====
  +
<gallery position="center" captionalign="center">
  +
Doppelganger10 Appearances(SOTN).gif|'''Doppleganger10''''s appearance in ''[[Castlevania: Symphony of the Night|Symphony of the Night]]''.
  +
Doppleganger10(Sword Attack).gif|Sword attack.
  +
Doppleganger10(Sub-weapon Attack).gif|[[Sub-Weapon|Sub-weapon]] attack.
  +
Doppleganger10(Bat form).gif|[[Bat Form]] attack.
  +
Doppleganger10(Mist form).gif|Using [[Mist Form]] to dodge [[Soul Steal]].
  +
</gallery>
  +
  +
====''[[Castlevania: Lament of Innocence]]''====
  +
<gallery position="center" captionalign="center" caption="[[Dark Palace of Waterfalls]]">
  +
Doppelganger whip(LoI) (1).gif|'''Doppelganger''''s three-attack whip combo.
  +
Doppelganger whip (2).gif|Seven-attack whip combo.
  +
Doppelganger unholy water(LoI) (1).gif|Throwing unholy water.
  +
Doppelganger unholy water (LoI) (2).gif
  +
Doppelganger Cross Blazer(LoI).gif|[[Cross Blazer]] attack.
  +
Doppelganger flaming leap charge that propels(LoI).gif|Flaming leap attack.
  +
Doppelganger quick step(LoI).gif|Dodging by [[Quick Step|quick step]].
  +
Doppelganger defeated (crazy mode only).gif|Doppelganger defeated ([[Hard Mode|Crazy Mode]] only).
  +
</gallery>
  +
  +
<gallery position="center" captionalign="center" caption="[[Pagoda of the Misty Moon]]">
  +
LoI Doppelganger red form Appearances (1).gif|'''Doppelganger''''s appearance in ''[[Castlevania: Lament of Innocence|Lament of Innocence]]''.
  +
LoI Doppelganger red form unholy water (2).gif|Throwing unholy water.
  +
LoI Doppelganger red form unholy water (1).gif
  +
LoI Doppelganger red form Cross Blazer.gif|[[Cross Blazer]] attack.
  +
LoI Doppelganger red form single punch.gif|Single punch attacks.
  +
LoI Doppelganger red form three-attack punch combo.gif|Three-attack punch combo.
  +
LoI Doppelganger red form four-attack punch combo..gif|Four-attack punch combo.
  +
LoI Doppelganger red form downward kick.gif|Downward kick attacks.
  +
LoI Doppelganger red form flaming leap attack..gif|Flaming leap attack.
  +
LoI Doppelganger red form quick step.gif|Dodging by [[Quick Step|quick step]].
  +
LoI Doppelganger red form defeated.gif|Doppelganger defeated.
 
</gallery>
 
</gallery>
   
 
==Videos==
 
==Videos==
 
<gallery position="center" captionalign="center">
 
<gallery position="center" captionalign="center">
Castlevania Symphony of the Night Library Monsters
+
Symphony of the Night - Library Monsters
 
SotN - Luck Mode Boss Fight - Doppleganger10
 
SotN - Luck Mode Boss Fight - Doppleganger10
 
</gallery>
 
</gallery>
   
  +
<center>{{Gallery
  +
|File:Outer Wall Doppleganger10 PSP.mp4|'''Doppleganger10''' from ''[[Castlevania: Symphony of the Night/DXC|Symphony of the Night]]'' (''[[Castlevania: The Dracula X Chronicles|DXC]]'').<br />(Japanese)
  +
|File:Symphony Reverse Caverns Doppleganger40 PSP NTSC.mp4|'''Doppleganger40''' from ''[[Castlevania: Symphony of the Night/DXC|Symphony of the Night]]'' (''[[Castlevania: The Dracula X Chronicles|DXC]]'').<br />(NTSC)
  +
}}</center>
  +
{{clr}}
 
==Trivia==
 
==Trivia==
  +
*The [[Trevor Belmont]] Doppelganger in ''[[Castlevania III: Dracula's Curse]]'' will throw a red version of the [[Cross|Banshee Boomerang]]. However, in the Japanese version of the game, it throws the regular Banshee Boomerang that Trevor uses.
*Besides the two Doppelganger boss fights that take place in ''[[Castlevania: Symphony of the Night]]'', the player also faces yet another boss battle at the middle of the [[Reverse Colosseum]] where they must fight fake versions of [[Fake Trevor|Trevor]], [[Fake Sypha|Sypha]], and [[Fake Grant|Grant]]. Unlike the Doppelganger, who is a monster that can take the form of other living beings, these are in fact a trio of [[zombie]]s impersonating their eponymous characters.
+
*Besides the two Doppelganger boss fights that take place in ''[[Castlevania: Symphony of the Night|Symphony of the Night]]'', the player also faces yet another boss battle midway through the [[Reverse Colosseum]] where they must fight fake versions of [[Fake Trevor|Trevor]], [[Fake Sypha|Sypha]] and [[Fake Grant|Grant]]. However, unlike the Doppelganger, who is a creature that can take the form of other living beings, these actually are a trio of [[:category:Zombies|zombies]] impersonating those characters.
*[[Shadow]], a boss which appears in ''[[Castlevania: Harmony of Dissonance|Harmony of Dissonance]]'', is basically another type of doppelganger. However, instead of copying and adopting the form of the protagonist, it takes the form of a [[Black Panther]], a [[Moths|Moth]] and an [[Evil Swords|Evil Sword]].
 
  +
*In ''Symphony of the Night'', if Doppleganger40 is defeated before Doppleganger10 (normally done in [[Richter Mode]] or [[Maria Mode]], or via [[sequence breaking]]), the latter will not appear.<ref>[https://www.youtube.com/watch?v=z8gkpzhlqlg Castlevania SotN: glitches, tricks, secrets, unused items and more] at YouTube.</ref> This implies both are the same Doppelganger, Doppleganger40 being a leveled-up version of himself, similar to how [[Alucard]] himself can [[Level|level up]] (as hinted by the "LV" in the Doppelganger's Japanese name).
  +
**If this is done however, Doppleganger10's [[HP Max Up|Life Max up]] will be unobtainable.
  +
*The rotating circular gate in the [[Outer Wall (Symphony of the Night)|Outer Wall]] from where Doppleganger10 comes out in ''Symphony of the Night'', is a replica of the [[wikipedia:Aztec sun stone|Aztec sun stone]], mainly differing on their central parts, where the original slab has the face of an Aztec solar deity.
  +
**Doppleganger40 is fought at the [[Reverse Caverns]], the castle opposite of the normal castle. It is possible the [[Warp Room|portal]] took the Doppelganger to the [[Reverse Castle]] after his first defeat. Similar portals are seen in ''[[Castlevania: Harmony of Dissonance]]'', transporting characters between [[Maxim's Castle|Castle A and Castle B]].
  +
*Doppleganger10's boss fight only triggers when entering the room from the left side. Entering the room from the right (via sequence breaking) will not load the boss.
 
*[[Shadow]], a boss which appears in ''Harmony of Dissonance'', is basically another type of doppelganger. However, instead of copying and adopting the form of the protagonist, it takes the form of a [[Black Panther]], a [[Moths|Moth]] and an [[Evil Swords|Evil Sword]]. It also shares the trait that its transform ability goes out of control upon defeat.
   
 
==See also==
 
==See also==
*[[Fake Trevor]], [[Fake Sypha|Sypha]], and [[Fake Grant|Grant]]
+
*[[Fake Trevor]], [[Fake Sypha]] and [[Fake Grant]]
 
*[[Shadow]]
 
*[[Shadow]]
   
Line 311: Line 384:
   
 
[[es:Doppelganger]]
 
[[es:Doppelganger]]
  +
 
[[Category:Demons]]
 
[[Category:Demons]]
 
[[Category:Doppelgängers]]
 
[[Category:Doppelgängers]]
Line 322: Line 396:
 
[[Category:Lament of Innocence Bosses]]
 
[[Category:Lament of Innocence Bosses]]
 
[[Category:Portrait of Ruin Bosses]]
 
[[Category:Portrait of Ruin Bosses]]
  +
[[Category:Portrait of Ruin Optional Bosses]]
 
[[Category:Symphony of the Night Bosses]]
 
[[Category:Symphony of the Night Bosses]]
  +
[[Category:Symphony of the Night Optional Bosses]]

Latest revision as of 08:12, 26 December 2023

Not to be confused with Fake Trevor, Sypha, or Grant.

The Doppelganger is a recurrent boss in the Castlevania series. It is a demon that takes the form of another being, usually its victims. The idea of humans having doppelgänger comes from Egyptian mythology. It is said that if someone ever meets their doppelgänger, its intent is to murder them so it can take over their role in life.

Origins

A doppelgänger is a look-alike or double of a living person who is sometimes portrayed as a harbinger of bad luck. In some traditions, a doppelgänger seen by a person's relative or friend portends illness or danger, while seeing one's own doppelgänger is said to be an omen of death.

The name is a loanword from German "doppelgänger", consisting of the two substantives doppel ("double") and gänger ("walker" or "goer").

In Ancient Egyptian mythology, a ka was a tangible "spirit double" having the same memories and feelings as the person to whom the counterpart belonged.

Appearances

Castlevania III: Dracula's Curse

The Doppelganger was first introduced into the series at the end of the villa stage in Dracula's Curse. It is initially found in an amorphous, blob-like state that soon takes the form of whoever character the player is playing with at the moment (either Trevor, Sypha, Grant or Alucard), and attacks constantly while moving relentlessly toward the player. If the player selects another character while in battle, the Doppelganger will also take that form. This allows for some strategy, allowing the player move to a better position to fight back while the Doppelganger is in its morphing animation, or by letting them choose which form to fight against.

The Doppelganger will always use the same main weapon at the same level that the player whose image it is mimicking is using. It will always use the Banshee Boomerang in Trevor form, the Axe while in Grant form, and Flames while in Sypha form.

If fighting as Trevor, try bringing Holy Water to this fight. If playing as Sypha, use the Lightning Bolt spell.

When defeated, it will burn with its transforming ability out of control such that it quickly loops through all of its forms.

DoppelCv3-dopgrant
Cv3-dopsyphCv3-dopalu
Name JPN Alt. Name
Doppelganger ドッペルゲンガー Dopperugengā -
Location
9. Villa

Castlevania Chronicles

The Doppelganger will form from Simon's reflection on a mirror and break out of it to attack. Again, it will attack relentlessly while moving toward the player. The Doppelganger is equipped with the same whip (Mysterious Whip, Chain Whip, or Morning Star Whip) and sub-weapon (Dagger, Holy Water, Axe, Boomerang, but not the Pocket Watch or Herb) the player has equipped at the moment. When it uses a sub-weapon, the player's heart supply decreases by one. Upon defeat, the Doppelganger will vomit a barrage of mirror shards while struggling for its life.

Mirrorcre-1-CVC-Doppelganger
(original/arranged)
Name JPN HP EXP
Doppelganger - 31 30,000
Location
6. Floating Corridor

Castlevania: Symphony of the Night

In this game, Doppelganger is misspelled as "Doppleganger". This was not corrected in later versions and re-releases of Symphony of the Night.

The Doppleganger boss has the form of Alucard and appears twice in the game:

  • Doppleganger10 is the second boss of the game (third if counting Dracula from the prologue). It uses a Short Sword (9 ATT, Cut) and the Dagger sub-weapon (6 ATT, Holy), and can turn into either mist or bat (15 ATT, Hit) forms before Alucard can. However, it is weak against many status effects, such that Curse attacks, like that produced by the Red Rust, can disable its sword attack for a considerable period of time. The sub-weapon can be blocked using a shield.
Aluganger
No. Name JPN Level HP
34 Doppleganger10 Doppleganger Lv. 10 10 120
Strong Immune Weak Absorb EXP
- - - - 500
Location Drop Guard
Outer Wall - Life Vessel, Gladius
Description "Shape-shifting demon."
Aluganger
No. Name JPN Level HP
129 Doppleganger40 Doppleganger Lv. 40 40 777
Strong Immune Weak Absorb EXP
- - - - 2,001
Location Drop Guard
Reverse Caverns - Life Vessel
Description "Shape-shifting demon."

Additionally, both Dopplegangers have a very limited artificial intelligence that can be exploited. Just running toward one, jumping and then attacking in midair will make the Doppleganger to also jump, take the hit and get knocked back, allowing the player to repeat the process until it is defeated.

The Stopwatch can also make these fights trivial, as using it completely freezes the Doppleganger, leaving him at the mercy of Alucard's attacks, as it won't have invulnerability upon taking damage. On the other hand, the player should avoid using the stopwatch right after hitting the Doppleganger; if they do, it will be stuck in its invulnerability state for the duration of the effect.

Avoid using some "powerful" attacks, like Hydro Storm, as they will dodge with mist form. Crouching may cause the Doppleganger to do the same, striking with his sword when close to the player. When jumping, the boss may try to land on top of the player in order to inflict contact damage. If the Doppleganger wins (the player dies), it performs its "hold up" posture.

Castlevania: Lament of Innocence

The Doppelganger boss (referred to as "Leon Fake" in Joachim Mode and Pumpkin Mode) is fought twice in this game, where it serves as a mid-boss for both levels in which it appears.

He is first encountered in the Dark Palace of Waterfalls. Here, he utilizes a copy of Leon's Whip of Alchemy and a variety of other attacks. The Doppelganger can quick step, execute a three-attack or seven-attack combo using the whip, execute a flaming leap charge that propels the Doppelganger forward, throw unholy water either at its feet or toward Leon, or use a duplicate of Leon's Cross Blazer (Holy Water + Purple Orb) attack, causing a cross-shaped flame to erupt around it.

Once defeated, the Doppelganger will flee into the sewers.(Normal Mode only)

In Crazy Mode, Leon must simultaneously battle two Doppelgangers, both of whom utilize this move-set.

072
No. Name JPN HP
72 Doppelganger
(Leon Fake)
- 1,000
Tolerance Weakness
- -
Drop Location
- Dark Palace of Waterfalls
Description "A monster that looks like Leon. The weapons are not perfect copies."

He reappears as the mid-boss of the Pagoda of the Misty Moon. Palette-swapped with a red tint, he boasts more health than in the previous encounter, and has abandoned its copy of the Whip of Alchemy in favor of flaming fist attacks.

While still retaining its quick-step ability and its three unholy water-based attacks, the Doppelganger has replaced its whip attacks and leap charge with four melee attacks: a downward kick, a fast two-hit punch combo, a single punch, or a three-attack punch combo.

073
No. Name JPN HP
73 Doppelganger
(Leon Fake)
- 1,500
Tolerance Weakness
- -
Drop Location
HP Max Up Pagoda of the Misty Moon
Description "A Doppelganger that is only a copy of Leon's appearance and fights with its fists."

In Joachim Mode, the boss counterpart of Joachim is referred to as "Doppelganger".

Joachim
No. Name JPN HP
78 Joachim
(Doppelganger)
- 1,500
Tolerance Weakness
Knife, Axe, Crystal Ice, Holy Water, Cross
Drop Location
Green Orb Dark Palace of Waterfalls
Description "He was turned into a vampire by Walter, and imprisoned because he rebelled."

Castlevania: Dawn of Sorrow

While the player does not physically fight the Doppelganger in this game, Soma Cruz can obtain the Doppelganger's soul in the Garden of Madness. This soul allows him to switch quickly between two sets of equipment, gear and souls.

A doppelganger also appears during a cutscene that takes place in the center of the castle, where it takes the form of Mina Hakuba. In a gambit to turn Soma into the next Dark Lord, Celia Fortner kills this doppelganger, enraging Soma and almost letting himself turn, although Genya Arikado arrives just in time to inform him of the truth. Shortly afterward, the soul of Dmitrii Blinov escapes Soma's body and inhabits the body of the slain doppelganger, using it to revive himself.

Castlevania: Curse of Darkness

While no Doppelganger makes a canonical appearance in this game, in Trevor Mode both Trevor boss fights are replaced by battles with the Trevor Doppelganger.

He fights exactly as Trevor did in the main game, although he's differentiated from the real Trevor by his pale blue hue and weakness to Light. Additionally, during the first fight, his health must be depleted entirely, rather than one-fourth depleted as in the first Trevor fight.

During the second encounter with the Doppelganger, it's also resistant to the Dark element.

COD-Doppelganger
No. Name JPN HP
- Trevor Doppelganger Lv.16 ラルフ ドッペルゲンガー Lv.16
Rarufu Dopperugengā Lv.16
(Ralph Doppelganger Lv.16)
2,100
Tolerance Weakness
- Light
Location Drop Steal EXP
Garibaldi Temple Crest - 145
Description "-"

COD-Doppleganger
No. Name JPN HP
- Trevor Doppelganger Lv.40 ラルフ ドッペルゲンガー Lv.40
Rarufu Dopperugengā Lv.40
(Ralph Doppelganger Lv.40)
4,700
Tolerance Weakness
Dark Light
Location Drop Steal EXP
Abandoned Castle Crest - 2,220
Description "-"

Castlevania: Portrait of Ruin

The Doppelganger can be found in the deepest level of the Nest of Evil, acting as that area's final boss. The form this enemy takes for the battle is random, whether it is Jonathan or Charlotte (that is, the creature can appear as any of these two characters regardless of which character the player is currently controlling). Likewise, the Doppelganger will appear as any other protagonist character if playing on any of the game's many alternate modes.

To drastically decrease the difficulty of this battle, the player can remove all equipment from both characters before entering the room and re-equip the items after entering, as the Doppelganger will only copy the player's equipment as it was when they entered the room. To increase the difficulty, the opposite can be done and players can wear their best equipment upon entering the room (skills used by the Doppelganger will never be mastered).

A good tactic for starting the fight consists in casting 1,000 Blades immediately upon entering the room; doing so will inflict many hits, usually enough to send the Doppelganger into its recovery animation and maybe even slightly knock it back if the hits prove powerful enough. In contrast to other games, coming into contact with the Doppelganger will not deal any collision damage.

Being the last boss of the Nest of Evil, it is the only boss that produces a Magic Crystal upon defeat in the whole area.

Once the Doppelganger has been defeated in the Normal campaign, the player can enter the next room and claim the Greatest Five Dual Crush, the final and most powerful crush in the game.

When playing in Sisters Mode, Doppelgangers for both Stella and Loretta will be faced, who fight similarly to their boss battle in the Normal mode.

JonanthanCharlotteRichter-whipmemMariaStellaLorettaOldaxarmr
No. Name JPN HP
135 Doppelganger - 2,000
Tolerance Weakness
- Slash
Location Common Drop Rare Drop EXP SP
Nest of Evil Guards: Greatest Five 2,000 99
Description "A demon who assumes the form of its intended victims before killing them."

Castlevania Puzzle: Encore of the Night

Name Title HP EXP
Doppelganger 600 +1 level
Drop Steal Location
??? ??? Outer Wall
List of Spells
Skill Cost Effect
???

Name Title HP EXP
Doppelganger II 2,700 +1 level
Drop Steal Location
Gurthang ~1 gold, 25 silver Underground Caverns
List of Spells
Skill Cost Effect
Soul Steal Instantly does (unknown formula) damage to opponent and heals caster for same amount.

Pachislot Akumajō Dracula III

Trevor's Doppelganger also makes an appearance in this game.

Enemy Data

Main article: Doppelganger/Enemy Data

Item Data

Item Data: Doppelganger
Image Name - Game
  Type - Users
Description
Attributes / Consume Statistics / Sell Found Notes
Life Vessel Icon Life Vessel [alt] - Symphony of the Night
  Item (standard) - any
[edit]
Increases the player's maximum HP (life) capacity. Maximum HP +5 (Alucard); maximum HP +10 (Richter and Maria)
Find: Found throughout the castle, often in containers
Drop: Most bosses
Effect: Restores all life and increases Max HP
Gladius Icon Gladius (jpn) - Symphony of the Night
  Sword - Alucard
[edit]
Sword of ancient Rome
Japan Ancient Roman sword
Attrib: Cut
ATT +3
Find: Outer Wall (after defeating Doppleganger10)
Hpup HP Max Up - Lament of Innocence
  Item - Leon Belmont
[edit]
Increases the amount of Leon's maximum HP count by 10. Max HP +10
Find: House of Sacred Remains, Garden Forgotten by Time, Anti-Soul Mysteries Lab, Dark Palace of Waterfalls, Ghostly Theatre, Pagoda of the Misty Moon
Green Orb Green Orb (jpn) - Lament of Innocence
  Orb - Leon Belmont
[edit]
Magical Orb: Glows Green. Drop: Joachim
Special: Force Cannon (Knife), High Speed Edge (Axe), Flame Sparks (Holy Water), Holy Light (Cross), Drain Stone (Crystal), Rampage Pumpkin (Pumpkin)
Ability Soul Doppelganger - Quick Change - Dawn of Sorrow
  Ability Soul - Soma
[edit]
Switch souls and equipment using the X button. Find: Garden of Madness
Crest Crest - Curse of Darkness
  Pick-Up - Trevor Belmont
[edit]
All stats increased. ATK +5, DEF +5, HP +50, Hearts +5
Find: Aiolon Ruins, Dracula's Castle
Drop: All bosses, excepted Isaac's second fight, Death and Dracula.
Conditions: Item disappears if the player does not pick it up before leaving the Boss Room.
Dual Crush PoR Icon Greatest Five (jpn) - Portrait of Ruin
  Dual Crush - Jonathan, Charlotte
[edit]
Summon four[sic] legendary warriors to join the battle. Attrib: Strike, Holy
Consume: 250 MP
Find: Nest of Evil (...)
Effect: Suspends the enemies' actions for a while and the duo will summon the five greatest Belmonts to attack.

Gallery

Screenshots

Animations

Castlevania: Symphony of the Night

Castlevania: Lament of Innocence

Videos

Trivia

  • The Trevor Belmont Doppelganger in Castlevania III: Dracula's Curse will throw a red version of the Banshee Boomerang. However, in the Japanese version of the game, it throws the regular Banshee Boomerang that Trevor uses.
  • Besides the two Doppelganger boss fights that take place in Symphony of the Night, the player also faces yet another boss battle midway through the Reverse Colosseum where they must fight fake versions of Trevor, Sypha and Grant. However, unlike the Doppelganger, who is a creature that can take the form of other living beings, these actually are a trio of zombies impersonating those characters.
  • In Symphony of the Night, if Doppleganger40 is defeated before Doppleganger10 (normally done in Richter Mode or Maria Mode, or via sequence breaking), the latter will not appear.[1] This implies both are the same Doppelganger, Doppleganger40 being a leveled-up version of himself, similar to how Alucard himself can level up (as hinted by the "LV" in the Doppelganger's Japanese name).
    • If this is done however, Doppleganger10's Life Max up will be unobtainable.
  • The rotating circular gate in the Outer Wall from where Doppleganger10 comes out in Symphony of the Night, is a replica of the Aztec sun stone, mainly differing on their central parts, where the original slab has the face of an Aztec solar deity.
  • Doppleganger10's boss fight only triggers when entering the room from the left side. Entering the room from the right (via sequence breaking) will not load the boss.
  • Shadow, a boss which appears in Harmony of Dissonance, is basically another type of doppelganger. However, instead of copying and adopting the form of the protagonist, it takes the form of a Black Panther, a Moth and an Evil Sword. It also shares the trait that its transform ability goes out of control upon defeat.

See also

Castlevania III: Dracula's Curse
Characters
Trevor C. BelmontSypha BelnadesGrant DanastyAlucardDraculaEvil God
Bosses
Skull KnightNasty GrantCyclopsMummiesGiant BatSnake Man SentinelFrankensteinWater Dragons
Skull Knight KingBone Dragon KingLeviathanDoppelgangerThe Grim Reaper
Stages
TownClock TowerForestSwamp

Underground PassageBasementMorbid MountainsSunken City
Ghost ShipTowerAquaductsRampart and Lookout Tower
Castle EntranceThe Villa and the WaterfallsThe Clock Tower and the Castle Keep

Music
PreludeEpitaphPrayerBeginningDestinyClockworkMad ForestAnxietyRisingStreamDead Beat
NightmareEncounterDemon SeedDéjà-VuRiddleOvertureBig BattleEvergreenFlashback
Akumajō Dracula Famicom BestAkumajō Densetsu SOUND TRACKS
Guides
Tokuma Shoten Akumajō Densetsu Guide BookNintendo Power - Castlevania III: Dracula's Curse guideNES Game Atlas
Archives
BestiaryInventory
Castlevania: Symphony of the Night
Dracula X: Nocturne in the Moonlight
Castlevania: The Dracula X Chronicles
Characters
Protagonists
AlucardMaria Renard (Saturn · DXC)Richter Belmont
Supporting cast
Master LibrarianFerrymanLisa
Antagonists
DraculaDeathShaft
Bosses
Dracula's Castle bosses
Slogra and GaibonDoppleganger Lv. 10HippogryphKarasumanMinotaur and Werewolf
Lesser DemonOlroxSuccubusScyllaCerberusGranfaloonSkeleton Leader (Saturn)
Reverse Castle bosses
Darkwing BatThe CreatureAkmodan IIMedusaFake Trevor, Fake Sypha and Fake Grant
BeelzebubDoppleganger Lv. 40GalamothShaftTrue Dracula
Areas
Dracula's Castle
Final Stage: BloodlinesEntranceAlchemy LaboratoryMarble GalleryOuter WallLong Library
Clock TowerUnderground CavernsRoyal ChapelOlrox's QuartersCastle KeepColosseum
Abandoned Pit to the CatacombCatacombsCastle CenterCursed Prison (Saturn) • Underground Garden (Saturn)
Reverse Castle
Reverse EntranceNecromancy LaboratoryBlack Marble GalleryReverse Outer WallForbidden Library
Reverse Clock TowerReverse CavernsAnti-ChapelDeath Wing's LairReverse KeepReverse Colosseum
CaveFloating CatacombsReverse Castle CenterSoul Prison (Saturn) • Hell Garden (Saturn)
Music
Dracula's CastleCastlevania: Symphony of the Night Original Soundtrack
MIDI Power Pro6Dracula X: RemixiesDracula Music Collection
Castlevania: The Dracula X Chronicles Original Soundtrack
Guides
Futabasha Gekka no Yasōkyoku Official GuideNTT Pub Gekka no Yasōkyoku Official Guide
Shinkigensha Gekka no Yasōkyoku Official GuideBradyGames Symphony of the Night Official Strategy Guide
Prima's Unauthorized Symphony of the Night Strategy GuideKonami Akumajō Dracula X Chronicle Official Guide
Archives
BestiaryInventoryCreditsAchievements & TrophiesRichter ModeMaria ModeThief Mode
Castlevania: Lament of Innocence
Characters
Protagonist
Leon Belmont
Supporting cast
Sara TrantoulRinaldo GandolfiMathias Cronqvist
Antagonists
Joachim ArmsterWalter BernhardDeath
Lesser roles
Elisabetha CronqvistPumpkin
Bosses
Main bosses
Undead ParasiteGolemSuccubusMedusaJoachimWalterDeath
Minor/optional bosses
Flame ElementalFrost ElementalThunder ElementalDoppelgangerForgotten One
Areas
Forest of Eternal NightCastle EntranceHouse of Sacred RemainsAnti-Soul Mysteries LabGhostly TheatreDark Palace of Waterfalls
Garden Forgotten by TimePagoda of the Misty MoonPrison of Eternal Torture
Music
Castlevania: Lament of Innocence Original Soundtrack
Guides
Futabasha GuideNTT Pub GuideShinkigensha GuideBradyGames Guide
Archives
BestiaryInventoryJoachim ModePumpkin Mode
Castlevania: Curse of Darkness
Characters
Protagonists
HectorTrevor C. Belmont
Antagonists
IsaacZead (Death) • Dracula
Supporting cast
Julia LaforezeSaint GermainRosaly
Innocent Devils
Fairy-TypeBattle-TypeBird-TypeMage-TypeDevil-TypePumpkin-Type
Bosses
Main bosses
Crazy ArmorWyvernTrevorSkeleton DiverMinotaurusIsaac Lv.34Trevor Lv.40DullahanLegionNuculais
Isaac Lv.50DeathDracula
Trevor Mode bosses
Trevor Doppelganger Lv.16Trevor Doppelganger Lv.40
Areas
Abandoned CastleBaljhet MountainsGaribaldi TempleMortvia AqueductForest of Jigramunt
Cordova TownEneomaos Machine TowerAiolon RuinsInfinite CorridorDracula's Castle
Tower of EternityTower of Evermore
Music
Castlevania: Curse of Darkness Original SoundtrackCastlevania: Curse of Darkness Promo Soundtrack
Guides
BradyGames Curse of Darkness Official Strategy GuideKonami Akumajō Dracula: Yami no Juin Official Guide
Archives
BestiaryInventoryTrevor ModeCrazy ModePrelude to RevengeComics
Castlevania: Portrait of Ruin
Characters
Protagonists
Jonathan MorrisCharlotte AulinWindVincent Dorin
Antagonists
BraunerStellaLorettaDeathDracula
Lesser roles
Richter BelmontMaria RenardOld Axe Armor
Bosses
Main game bosses
DullahanBehemothKeremetAstarteLegionDagon
The CreatureMummy ManWerewolfMedusa
Nest of Evil bosses
BaloreGergothZephyrAguniAbaddonDoppelganger
Fake Trevor, Fake Sypha and Fake Grant
Areas
Castle areas
EntranceGreat StairwayBuried ChamberTower of DeathMaster's KeepThe Throne Room
Portraits
City of HazeNation of FoolsSandy GraveForest of Doom
13th StreetBurnt ParadiseForgotten CityDark AcademyNest of Evil
Music
Castlevania: Portrait of Ruin Original Soundtrack
Guides
BradyGames Castlevania: Portrait of Ruin Official Strategy GuideKonami Akumajō Dracula: Gallery of Labyrinth Official Guide
Archives
BestiaryInventorySisters ModeRichter ModeOld Axe Armor Mode