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|type = [[:category:Power-ups|Power-up]]
 
|type = [[:category:Power-ups|Power-up]]
 
|description =
 
|description =
''"Allows use of throwing weapon twice in a row."''<br />
+
''Allows you to use attack items twice consecutively.''<br />
''"Allows use of throwing weapon three times in a row."''
+
''Allows you to use attack items three times consecutively.''
 
|user = [[Simon Belmont]], [[Trevor Belmont]], [[Grant Danasty]]
 
|user = [[Simon Belmont]], [[Trevor Belmont]], [[Grant Danasty]]
 
|stat =
 
|stat =

Revision as of 03:06, 20 October 2019

The Double Shot is a power-up item frequently found in classic Castlevania titles. It allows the player to throw two sub-weapons of the same type in rapid succession, allowing them to remain on the screen at the same time.

The Triple Shot is an upgrade to the Double Shot which, likewise, allows the player to throw three sub-weapons in a row.

Availability

The Double Shot power-up has a chance to spawn after the player has killed a determined number of enemies or destroyed a certain amount of candles with the current sub-weapon (about ten of them, and the same counter includes both enemies and candles). If this criteria has already been met and the next enemy/candle was going to drop a Heart or a money bag, it will drop the Double Shot upgrade instead. If the enemy was not going to drop anything, the item will not spawn. Likewise, if the candle had a fixed item in it (such as a sub-weapon or a determined money bag), the upgrade won't drop from it.

The Triple Shot is an upgrade to the Double Shot that will spawn following the same rules while already being in possession of a Double Shot item.

The Double Shot can also be found hidden inside certain breakable walls. If the player is already carrying it, then the Triple Shot will spawn instead. If the player is not holding any sub-weapons or is already in possession of the Triple Shot, then a Large Heart will appear instead.

Sub-weapons will still consume the same amount of Hearts while carrying a Double or Triple Shot. If the player picks up a different sub-weapon at any time, any Double or Triple Shots in their possession will be lost.

Castlevania: Rondo of Blood

While neither the Double nor Triple Shot items appear in Castlevania: Rondo of Blood, the mechanic is still present, although it works in a different way. The ability to throw more than one sub-weapon at a time is directly related to the amount of Hearts the player is currently carrying. This number is different for every sub-weapon, and some can be thrown either two or three times in a row as maximum regardless of the amount of Hearts possessed:

Sub-Weapon Hearts in possession Effect
RoB Dagger
Dagger
Indistinct  Throw multiple times (as fast as possible)
RoB Axe
Axe

RoB Heart 20+
RoB Heart 50+

Throw two times in a row
Throw multiple times (as fast as possible)

RoB Cross
Cross
RoB Heart 20+
RoB Heart 50+
Throw two times in a row
Throw three times in a row
RoB Holy Water
Holy Water
RoB Heart 20+
RoB Heart 50+
Throw two times in a row
Throw multiple times (as fast as possible)
RoB Stopwatch
Pocket Watch
Indistinct Can only be used once at a time
RoB Holy Book
Magic Book
Indistinct Can only be thrown one at a time

Castlevania: Dracula X

Sub-Weapon Hearts in possession Effect
RoB Dagger
Dagger
Indistinct  Throw multiple times (as fast as possible)
RoB Axe
Axe

RoB Heart 20+
RoB Heart 30+

Throw two times in a row
Throw multiple times (as fast as possible)

RoB Cross
Cross
RoB Heart 20+
RoB Heart 30+
Throw two times in a row
Throw three times in a row
RoB Holy Water
Holy Water
RoB Heart 23+
RoB Heart 33+
Throw two times in a row
Throw three times in a row
RoB Stopwatch
Pocket Watch
Indistinct Can only be used once at a time

Item Data

Item Data: Multiple Shot
Image Name - Game
  Type - Users
Description
Attributes / Consume Statistics / Sell Found Notes
Double Shot Icon Double Shot (jpn) - Castlevania
  Weapon (Item) - Simon Belmont
[edit]
Power: Allows use of throwing weapons twice in a row; Comment: These appear when you strike certain objects 10 times in a row
Triple Shot Icon Triple Shot (jpn) - Castlevania
  Weapon (Item) - Simon Belmont
[edit]
Power: Allows use of throwing weapons 3 times in a row; Comment: These appear when you strike certain objects 10 times in a row
Doubletrouble Double Trouble (Double Shot) - Dracula's Curse
  Item - Trevor, Grant
[edit]
This item allows you to fire a Warakiya War Item twice in a row. Note: Sypha and Alucard cannot use this item.
Triplethreat Triple Threat (Triple Shot) - Dracula's Curse
  Item - Trevor, Grant
[edit]
This allows you to fire a Warakiya War Item three times in a row. Note: Again, Sypha and Alucard cannot use this item, and Grant can only use this item with Dagger in NES version.
Double Shot SC4 Icon Double Shot - Super Castlevania IV
  Item - Simon Belmont
[edit]
Allows use of throwing weapon twice in a row
Triple Shot SC4 Icon Triple Shot - Super Castlevania IV
  Item - Simon Belmont
[edit]
Allows use of throwing weapon three times in a row
Double Shot CH Icon Double Shot - Chronicles
  Item - Simon Belmont
[edit]
Allows you to use attack items twice consecutively.
Triple Shot CH Icon Triple Shot - Chronicles
  Item - Simon Belmont
[edit]
Allows you to use attack items three times consecutively.

Gallery

Artworks