The Elder (語り部の長老 Goribu no Chōrō?, lit. "Storyteller Elder") is a character in the Netflix original series, Castlevania. He is the head of the Speakers, a group of nomad scholars, and the grandfather of Sypha Belnades.
He was saved by Trevor Belmont from two priests who tried to kill him and welcomed him in the Speakers' hut. He asked Trevor to save his grandchild and would in return ask the Speakers to leave the town before the agents of the Church came for them. He is last seen safely hiding in the catacombs beneath Gresit.
He is voiced by Tony Amendola in the English version of the show.
The Speaker Elder is a kindhearted man who holds true to the belief that Speakers cannot turn their backs on those in need, even if they are endangered by doing so. Like many of his fellow Speakers, he is idealistic but is the most pragmatic. One example is his acceptance of Trevor's decision to fight off his attackers, while many of his fellow Speakers believe that conflict can always be solved without violence. Even so, the Elder still holds true to Speaker beliefs, including that history should be spoken and not written down; "History is living, paper is dead", as he would say. He is a man of conviction, willing to aid the citizens of Wallachia and, personally, do no harm even in the face of death.
The Speaker Elder is, appropriately, a master orator. He speaks honestly, in a polite manner, and can easily stay grounded in the truth of any situation. A good example being when he tried to correct a threatening priest, the priest said: "are you talking back to me!?", the Elder calmly replied: "No, I am merely speaking to you."
The Elder is very frank and honest in expressing his views even in delicate situations. He was unafraid to question and debate with Trevor regarding his views and excommunication. Given his wisdom and honest manner of speaking, he was able to help Trevor reflect on his own views.
The Elder deeply loves his granddaughter, Sypha, and shares a deep mutual respect with this fellow Speakers.
- "There's no magic, sir. We are here to help, that's all." ("Necropolis")
- "Will killing an old man make you less scared of the dark?" ("Necropolis")
- "The violence wasn't necessary, sir... but it is appreciated." ("Necropolis")
- "There is no structure left in Gresit. No doctors, no aid. If you know Speakers, then you know we can't turn away from those in need. That is why we are here." ("Necropolis")
- "The story says that a savior sleeps under Gresit, a great hero who sleeps until he is needed until there is a darkness upon the land." ("Necropolis")
- "But the ordinary people of Wallachia, they didn't get the choice." ("Necropolis")
- "I'm calling you defeated, Trevor Belmont. You fought your battle and you decided you lost." ("Labyrinth")
- "We might well lose. But. If nothing else, we might show someone that, although battles are won and lost, there is a large war at stake." ("Labyrinth")