Elizabeth Bartley (エリザベート・バートリー Erizabēto Bātorī?, Erzsébet Báthory) is a character and boss in Castlevania: Bloodlines. She is the vampiress niece of Count Dracula and one of the main antagonists in the game.


English versionEdit

In 1421, regal Countess Elizabeth Bartley was tried as a vampire and found guilty after being discovered kneeling over the body of a dead young man. He had two puncture wounds in his neck. It is uncertain the method by which her sentence was carried on, but the fact is that she was indeed guilty, and not only was she a vampire, she was the niece of Count Dracula.

Nearly 500 years later, in the ruins of a mysterious castle in Transylvania, an amateur witch by the name of Drolta Tzuentes cast a spell that inadvertently brought Elizabeth back to the land of the living. The resurrected vampiress was then bent with only one objective: to revive her dead uncle. For this end, Bartley had the Crown Prince of Austria assassinated, and thus led Europe into the chaos of World War I.

Japanese versionEdit

Elizabeth Bartley was executed in 1614, but resurrected 300 years later to seek revenge upon mankind. Her first recorded action was to start World War I by assassinating the Crown Prince of Austria in June, 1914. She planned to bring about the revival of Dracula by gathering the souls of the dead from the war. Between 1914 and 1917, Bartley transformed Eric Lecarde's girlfriend into a vampire, prompting the young hunter to seek revenge on her.

In 1917, the events that take place in Castlevania: Bloodlines, she attempted to stop heroes John Morris and Eric Lecarde from thwarting the resurrection of the Count. Her plan, however, ultimately failed, as she, and later Dracula himself, were slain by the two vampire hunters.

Boss battleEdit

The heroes reach a luxurious chamber decorated with two statues that appear to be guarding the object that lies between them: a vampire's casket. A familiar figure shows her face at last: Countess Elizabeth Bartley. Before even giving our heroes a chance to react, she quickly adopts a gruesome form which contrasts immensely with her eternal youthful beauty: the gorgon Medusa.

Medusa attacks by spewing two fireballs that undulate across the screen, one high and one low; the player must position themself among the safe spots left by their trajectories. She will also breathe a stream of flames that will descend near to the ground; crouch to avoid taking damage. Next, she will slither her serpentine tail and lash it in a whip-like manner all across the chamber's floor; perform a well-timed jump in order to avoid it. Between all of her main attacks, she will slowly move forward, performing short lunges while swiping with her claws.

Once this form has been defeated and realizing the fact that now she is completely cornered, Elizabeth will be left with no other option than to face the heroes all by herself. Her boss fight is rather unconventional, as she will start by teleporting over her casket and summoning a number of elemental orbs that will start circling on the room, proceeding next to teleport to either side of the room that is farther away from the player's position and then command one of the orbs to transform into an attack themed after the element it portrays, whether it is magic, fire, lightning, or a very fast-traveling dagger which stands for physical damage.

To defeat her, remain near the middle of the screen and hit her as soon as she materializes, forcing her with this to teleport to the other side of the chamber. Each time she is hit will make one of the circling orbs to disappear and her health bar to deplete a bit. Keep doing this until all orbs are gone, at which point Elizabeth will teleport back to the center of her lair and conjure a larger amount of orbs.

Once her health bar is completely depleted, the vampiress will finally succumb, with hellspawn flames engulfing her as she makes one final attempt to return to the safety of her casket and letting out one last sorrowful scream in agony as her body explodes into a mass of blood that splatters all over her lair, leaving behind only her lavish garments slowly floating down as the sole testimony of she ever existing.

Enemy DataEdit

Name Alt. Name
Elizabeth Bartley -
6. The Castle Proserpina


Elizabeth Bathory - 01

Erzsébet Báthory

  • Bartley's Japanese name is an antiquated way to render Erzsébet Báthory's name and was probably intended as a direct reference to the historical figure. The Japanese version also places Elizabeth's death in 1614, further reinforcing the connection, as this was the year of Erzsébet's death.
  • Countess Báthory is often associated with vampire legends, having been accused of killing servant girls and bathing in their blood to keep herself forever young. In addition, the Countess was distantly related to the historic Vlad III Drăculea, but, contrary to the game's background, she was his cousin rather than his niece.
  • In Castlevania Judgment, the bathing in blood element of her backstory is given to the game's version of Carmilla. They are likely separate characters, though. Eric's ending mentions "Dracula's niece" (Elizabeth Bartley), not Carmilla (who has no known blood ties to Dracula).
  • The lead female antagonist in the canceled game Castlevania: Resurrection, known as The Countess, may in fact be Countess Elizabeth Bartley; however, she is portrayed as Dracula's lover in this game, so this link is uncertain.
Báthory coat of arms - 01

Báthory family's coat of arms.

  • In the fight against her, she either transforms into or summons Medusa, and is referred to as "Medusa" in the end credits of the American localization. The in-game animation is unclear as to whether this is a form she takes or a summon she performs, as the sprites are simply swapped out. The color and uniquely dragon-like form of Medusa might be a reference to the historical Báthory's coat of arms, which featured a long, low green dragon with prominent claws and whip-like tail.
  • The game states that Elizabeth had assassinated the Crown Prince of Austria to trigger the events of World War I. In reality, the crown prince, Rudolf, took his own life in 1889. It was his cousin, the Archduke Franz Ferdinand, whose assassination in 1914 led to the war.
  • Elizabeth Bartley was a planned character for Castlevania: Symphony of the Night but was scrapped.[1]
  • Bartley's actions were indirectly responsible for the events of Castlevania: Portrait of Ruin, as her triggering World War I led to the deaths of Brauner's daughters and ultimately to his turning to villainy, and which in turn led directly to Eric Lecarde's death at the hands of Brauner and his own vampirized daughters, Stella and Loretta Lecarde.

See alsoEdit


  1. The World of Castlevania - KCE Kobe homepage. Developer interview.

External linksEdit

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