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For the general environment, see Castle Entrances.

The Entrance is a location in Castlevania: Harmony of Dissonance. It is the opening stage of the game, comprised of 19 rooms total.

Overview[]

See also: Entrance (Harmony of Dissonance)/Rooms

This is the area where the player starts the game in. It is a stormy night and our two main protagonists, Juste and Maxim, have just arrived to Castlevania's front yard. Stopping for a second, Maxim tells Juste that this is the place where he believes Lydie is being held prisoner. Suddenly, he lets out a cry of pain and falls to his knees. Juste, visibly concerned about his friend's sake, asks him if he's feeling alright, to what Maxim responds that he should not worry about him and instead make haste in his search for Lydie's whereabouts, promising he'll catch up with him as soon as he feels better.

Without wasting any more time, Juste sets on his way toward the castle's gates. Midway through his path, though, he comes across to what appears to be pile of rubble. With no other option than to jump over it, he does just that; however, as soon as he sets foot on the other side, the pile suddenly starts to move and comes to life, revealing itself to be the ancient Greek monster known as Talos.

The giant starts marching toward Juste, forcing him to continue advancing until he reaches the castle's drawbridge. Without hesitation, Juste crosses the bridge while it magically lifts by itself, opening a chasm in its place where Talos falls in and apparently dies in a fiery explosion.

Now trapped and giving him no other choice but to continue forward, Juste explores the Entrance, a first step toward the larger interior of the castle's horrors and mysteries...

Castle A[]

The appearance matches with that of its other counterparts seen throughout the series.

Castle B[]

The red/orange chaotic sky can be seen throughout the many windows of the location. Most of the inner walls are riddled with cracks and holes, and the curtains are left in tatters. Strong enemies are present all around.

Connecting rooms[]

Dialogue[]

Dialogue Data: Entrance (edit)
Image / Participants Game / Location / Title
Details
Transcript(s) (click Expand to view when necessary)
Castlevania: Harmony of Dissonance / Outside the Entrance / Lydie is Kidnapped


(Outside the castle, it's raining)

Juste: So you truly believe that Lydie was brought to this castle...
Maxim: My memory fails me, but... this seems to be the place... Don't you believe me?
Juste: I know better than anyone that you are not the type to lie.
Maxim: Juste... Aaargh!!
(Maxim hunches over in pain)
Juste: Are you all right?!
Maxim: I- I'm fine... it's Lydie you should be concerned about, not me... Go on ahead!! I'll be right behind you. You have my word.
Juste: OK, then. I'll see you inside!!

(Juste dashes alone)

Japanese version:

Enemy Data[]

Enemy Data: Entrance (Castle A)
Image Name - Game
Description
Statistics Items Location Notes
Enemies
Hod bat 1. Bat (jpn) - Harmony of Dissonance [ edit ]
' Level: 1
HP: 1
Exp: 5
Common Drop: $1
Castle A: Entrance, Marble Corridor, The Wailing Way, Aqueduct of Dragons, Luminous Cavern
Castle B: Shrine of the Apostates, Luminous Cavern
Zombie3 5. Zombie (jpn) - Harmony of Dissonance [ edit ]
' Weak: Fire
Level: 1
HP: 2
Exp: 5
Rare Drop: Casual Wear
Castle A: Entrance, Room of Illusion
Castle B: Castle Treasury, Clock Tower
Skeleton 6. Skeleton (jpn) - Harmony of Dissonance [ edit ]
' Level: 2
HP: 3
Exp: 7
Common Drop: $5
Rare Drop: $25
Castle A: Entrance, Marble Corridor
Castle B: Castle Treasury, Skeleton Cave, Castle Top Floor
Hod armorknight 9. Armor Knight (jpn) - Harmony of Dissonance [ edit ]
' Weak: Thunder
Level: 4
HP: 32
Exp: 11
Common Drop: Potion
Rare Drop: Field Armor
Castle A: Entrance, Marble Corridor
Talos2 86. Talos (jpn) - Harmony of Dissonance [ edit ]
' Strong: Ice
Level: 48
HP: 4,200
Exp: 4,227
Castle A: Entrance, Luminous Cavern

Enemy Data: Entrance (Castle B)
Image Name - Game
Description
Statistics Items Location Notes
Enemies
Featherdemon 52. Feather Demon (jpn) - Harmony of Dissonance [ edit ]
' Strong: Wind
Level: 23
HP: 272
Exp: 150
Common Drop: Barbuta
Rare Drop: Ramail Coat
Castle A: Clock Tower
Castle B: Castle Treasury, Entrance
Hod boneliquid 71. Bone Liquid (Skeleton Liquid) - Harmony of Dissonance [ edit ]
' Weak: Thunder
Level: 25
HP: 38
Exp: 179
Common Drop: Anti-Venom
Rare Drop: Velvet Cloak
Castle B: Aqueduct of Dragons, Entrance
Hod spriggan 75. Spriggan (jpn) - Harmony of Dissonance [ edit ]
' Weak: Wind
Level: 35
HP: 280
Exp: 354
Common Drop: $100
Rare Drop: Steel Glove
Castle A: Castle Treasury
Castle B: Sky Walkway, Entrance, Room of Illusion
Hod rareghost 79. Rare Ghost (jpn) - Harmony of Dissonance [ edit ]
' Level: 34
HP: 2
Exp: 334
Common Drop: Lucky Ring
Rare Drop: Mystic Brooch
Castle A: Castle Treasury, Castle Top Floor
Castle B: Entrance, Room of Illusion, Shrine of the Apostates, Clock Tower ("Possibly More"...)
Abil: As its name implies, it rarely appears in the locations that it inhabits. The odds of running into it are 1 in 20. Runs away when spotted.
Clearbone 93. Clear Bone (Sukeruton) - Harmony of Dissonance [ edit ]
' Strong: Thunder
Level: 38
HP: 72
Exp: 419
Common Drop: $400
Rare Drop: Ancient Robe
Castle B: Entrance
Abil: Invincible when not attacking.

Item Data[]

Item Data: Entrance (Castle A)
Image Name - Game
  Type - Users
Description
Attributes / Consume Statistics / Sell Found Notes
Leather Armor Icon Leather Armor (jpn) - Harmony of Dissonance
  Body - Juste Belmont
[edit]
Easily manuevered armor made from tanned hides. DEF +4
Find: Entrance (Castle A)
Leather Boots Icon Leather Boots - Harmony of Dissonance
  Legs - Juste Belmont
[edit]
Boots made of leather. Quite comfortable. DEF +2
Find: Entrance (Castle A)
Magical Armor Icon Magical Armor (jpn) - Harmony of Dissonance
  Body - Juste Belmont
[edit]
This armor affects its user's spirit. MP consumption rate is reduced. DEF +64
Find: Entrance (Castle A)
Effect: MP consumption rate is lower.
Platinum Tip Icon Platinum Tip - Harmony of Dissonance
  Whip - Juste Belmont
[edit]
Adds a platinum ball to the tip of a whip. STR +20
Find: Entrance (Castle A)
Soul Orb Icon Soul Orb - Harmony of Dissonance
  Relic - Juste Belmont
[edit]
Allows user to recognize how much damage an enemy has received. Find: Entrance (Castle A)
Potion HoD Icon Potion - Harmony of Dissonance
  Medicine - Juste Belmont
[edit]
Restores some HP. HP +70
Buy: 80G
Find: Throughout castle (all)
Common Drop: Peeping Eye, Fishman, Merman, Armor Knight, Bone archer, Bone Soldier, Lizard Man, Man-eater, Mimic, Rock Armor, Skeleton Spider, White Dragon Lv2
Rare Drop: Skeleton Blaze

Item Data: Entrance (Castle B)
Image Name - Game
  Type - Users
Description
Attributes / Consume Statistics / Sell Found Notes
War Fatigues Icon War Fatigues (Combat Suit) - Harmony of Dissonance
  Body - Juste Belmont
[edit]
Battle wear. Certain areas are reinforced for added protection. DEF +46, STR +8, INT +9
Find: Entrance (Castle B)
Rib of Vlad HoD Icon Rib of Vlad - Harmony of Dissonance
  Relic - Juste Belmont
[edit]
One of Dracula's bodily remains. Has the power to negate poison. Find: Entrance (Castle B)
Effect: Prevents Poison status.
High Potion HoD Icon High Potion - Harmony of Dissonance
  Medicine - Juste Belmont
[edit]
Restores a large amount of HP. HP +150
Buy: 200G
Find: Throughout castle (all)
Common Drop: Hammer-Hammer, Harpy, White Dragon Lv3, Arthro Skeleton, Simon Wraith
Rare Drop: Disc Armor lv2
Lure Key Icon Lure Key - Harmony of Dissonance
  Key - Juste Belmont
[edit]
Opens the door that gives off a golden hue. Find: Entrance (Castle B)
Ancient Urn Icon Ancient Urn - Harmony of Dissonance
  Collectibles
[edit]
The most valuable objects are those whose value is difficult to guess. Find: Entrance (Castle B)
Pretty Vase Icon Pretty Vase - Harmony of Dissonance
  Collectibles
[edit]
A pretty vase brimming with artificial flowers. Find: Entrance (Castle B)

Item Data: Entrance (Castles A& B)
Image Name - Game
  Type - Users
Description
Attributes / Consume Statistics / Sell Found Notes
Big Mana Prism Icon Big Mana Prism - Harmony of Dissonance
  Medicine - Juste Belmont
[edit]
Restores a large amount of MP. MP +100
Buy: 1,000G
Find: Throughout castle (all)
Common Drop: Pixie, Sylph

Gallery[]

Screenshots[]

Castle A


Castle B

Maps[]

Other[]

Trivia[]

  • Talos's armor is incredibly tough, rendering him impervious to all harm. His armor, however, will get severely damaged from falling down the chasm, breaking open a spot on his left ankle (in reference to the original Greek myth), thus allowing Juste to damage and eventually destroy him for good when they meet again in the Luminous Cavern (Castle A).
  • The upper Warp Zone can be accessed early after getting the Sylph Feather. While Hint Card 3 can spawn early in this room, the warp function remains disabled until properly visiting Death in the Clock Tower. However, visiting this Warp Zone early will register it as "explored".
  • Although the debug menu lists 20 rooms, rooms 01 and 02 appear identical.

References[]

  1. Name used in the Debug Menu.
Castlevania: Harmony of Dissonance
Characters
Protagonist
Juste Belmont
Supporting cast
Maxim Kischine · Lydie Erlanger · Merchant
Antagonists
Death · Dracula Wraith
Cameo
Simon Belmont
Bosses
Talos · Giant Bat · Living Armor · Skull Knight · Golem · Minotaur · Devil · Giant Merman · Max Slimer · Peeping Big · Legion (saint)
Shadow · Pazuzu · Minotaur Lv2 · Legion (corpse) · Cyclops
Areas
Entrance · Marble Corridor · The Wailing Way · Shrine of the Apostates · Room of Illusion · Castle Treasury · Skeleton Cave
Luminous Cavern · Chapel of Dissonance · Sky Walkway · Aqueduct of Dragons · Clock Tower · Castle Top Floor
Music
Original Soundtrack CD
Guides
Bradygames guide · Futabasha guide · NTT Pub guide
Archives
Inventory · Bestiary · Maxim Mode · Voice Translations
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