- For the general environment, see Castle Entrances.
The Entrance (城入り口 Shiro Iriguchi?, lit. "Castle Entrance") is the first stage in Castlevania: Symphony of the Night and is entered as the hero crosses the draw bridge in the opening sequence. It leads into the Alchemy Laboratory. Its counterpart in the Reverse Castle is the Reverse Entrance. The theme music of this area is Dracula's Castle.
Castlevania: Symphony of the Night
Geography
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Item Data
- Hover mouse over the "(...)" in the Found column for more details on how to find an item in the Entrance (Symphony of the Night).
Item Data: Castle Entrance | ||||||||
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Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
Items Found | ||||||||
Castlevania pot roast [use] | HP +50 |
Find: Entrance (hidden) (...) (all) Drop: Flail Guard |
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Roast turkey [use] | HP +80 |
Find: Entrance (hidden) (...) (all) Drop: Flea Rider |
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Increases the player's maximum heart capacity. | Max Hearts +5 |
Find: Entrance (hidden) (...) (all) |
Effect: Increases Max Hearts (Alucard-only); restores 30 Hearts (Richter and Maria-only) | |||||
Causes items to materialize | Find: Entrance |
Effect: Causes pick-up items, such as Hearts, to drop from candles | ||||||
Travels in an arc, ideal for defeating overhead foes. (...) | Attrib: Holy/Cut Consume: 4 Hearts (Alucard/Maria), 1 (Richter) |
ATT +10 (Alucard); ATT +50 (Richter); ATT +20 (Maria) |
Find: Entrance (requires Cube of Zoe) (...) (all) Drop: Axe Knight |
Effect: Arc Throw (Alucard/Richter); Triple Axe (Maria) Special: Item Crash (Spiral Axe, Richter only; Cost: 10 Hearts; ATT +50, Attrib: Holy/Cut) | ||||
Freezes time for all on-screen enemies. Some foes are immune. (...) | Consume: 20 Hearts (Alucard), 10 (Richter/Maria) |
Find: Entrance (requires Cube of Zoe) (...) (all) |
Effect: Time Stop Special: Item Crash for longer duration (Richter only; Cost: 20 Hearts; ATT +15, Attrib: Thunder/Hit) | |||||
Temporarily raises DEF [use] | DEF +20 |
Find: Entrance (accessible from Marble Gallery) (all) Drop: Skeleton |
Effect: DEF +20 for 68 seconds | |||||
Increases the player's maximum HP (life) capacity. | Maximum HP +5 (Alucard); maximum HP +10 (Richter and Maria) |
Find: Entrance (accessible from Marble Gallery) (...) (all) Drop: Most bosses |
Effect: Restores all life and increases Max HP | |||||
Increases the player's maximum heart capacity. | Max Hearts +5 |
Find: Entrance (accessible from teleporter from Outer Wall) (all) |
Effect: Increases Max Hearts (Alucard-only); restores 30 Hearts (Richter and Maria-only) | |||||
Increases the player's maximum HP (life) capacity. | Maximum HP +5 (Alucard); maximum HP +10 (Richter and Maria) |
Find: Entrance (accessible from Underground Caverns) (all) Drop: Most bosses |
Effect: Restores all life and increases Max HP | |||||
Transforms enemies into jewels Turn enemies into jewels |
Attrib: Cut |
ATT +15 |
Find: Entrance Drop: Discus Lord |
Effect: Horizontal Slash; sometimes changes killed enemies to jewels; in Saturn version, stats increase when jewels are equipped Special: ↓↘→ + [Attack]: Coin Throw – swing creates a random number of $1 coins (1-8) | ||||
Items Dropped | ||||||||
Simple cloth tunic | DEF +1 |
Drop: Bloody Zombie, Zombie |
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Gold breastplate | DEF +8 |
Find: Clock Tower Drop: Blade, Gurkha, Hammer |
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Restores some HP [use] | HP +50 |
Buy: $800 Find: Throughout castle (all) Drop: Bat, Corpseweed, Will O' Wisp (Saturn-only) First Obtained: (May start with) |
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Summons merman ally [use] | Attrib: Hit |
ATT +40 (listed), ATT +0 (actual) |
Find: Starts with (Saturn only) Drop: Merman |
Effect: Summon Merman (3 Fireballs) (despite its listed ATT value, often its actual damage output is equal to Alucard's unarmed ATT, possibly due to a bug, although it occasionally unbugs for a while) | ||||
Summons bat ally [use] | Attrib: Hit |
ATT +25 (listed), ATT +0 (actual) |
Drop: Bat |
Effect: Summon Bat (despite its listed ATT value, often its actual damage output is equal to Alucard's unarmed ATT, possibly due to a bug, although it occasionally unbugs for a while) | ||||
Sparkling ring [salable] | ATT + 1 (with Jewel Sword - Saturn only) Sell: $150 |
Find: Underground Caverns, Royal Chapel, Outer Wall, Reverse Keep, Reverse Caverns, Anti-Chapel, Reverse Entrance, Reverse Colosseum Drop: Merman, Blue Raven Create: Jewel Sword |
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DEF+1 ATT+1 | DEF +1, ATT +1 |
Buy: $3,000 Drop: Owl Knight |
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Basic short sword Common dagger |
Attrib: Cut |
ATT +1 |
Find: Alchemy Laboratory Drop: Bloody Zombie |
Effect: Overhand Stab Special: ←→ + [Attack] for Horizontal Knife Slash (ATT +5) | ||||
Flat combat dagger A stealthy flattened dagger |
Attrib: Cut |
ATT +24 |
Find: Abandoned Pit to the Catacomb Drop: Gurkha |
Effect: Overhand Stab (can be followed up with a Horizontal Knife Slash with another normal attack) Special: ←→ + [Attack] for Horizontal Knife Slash (ATT +15) | ||||
Sword of the English Navy Royal Navy cutlass |
Attrib: Cut |
ATT +7 |
Find: Royal Chapel Drop: Sword Lord, Corner Guard, Owl Knight |
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Ivory handled hunting sword An elegantly crafted sword used by nobles for hunting |
Attrib: Cut |
ATT +20, DEF -1 |
Drop: Blade |
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Common short sword Short sword |
Attrib: Cut |
ATT +2 |
Drop: Bone Scimitar (first one destroyed always drops) |
Effect: Horizontal Slash | ||||
Rusty red sword [2 hand] | Attrib: Curse/Cut |
ATT -2 |
Find: Automatically dropped by second Bone Scimitar encountered Drop: Bone Scimitar |
Effect: Very slow swing (no diagonal attack); occasionally "jams" (Alucard fails to attack, as if Cursed); may inflict Curse status |
Gallery
Screenshots
Maps
Related Stages
- Alchemy Laboratory - The next stage for Alucard.
- Marble Gallery - Connected area (initially accessible from Marble Gallery)
- Outer Wall - Connected area via the teleporter (initially accessible from the Outer Wall). Other areas later become accessible through teleporter as their teleporters are found.
- Underground Caverns - Connected area first accessible from the Underground Caverns.
Castlevania: Symphony of the Night (LCD)
The Entrance is the first stage of the LCD version of Castlevania: Symphony of the Night. Zombies and Medusa Heads are fought here. Defeating the boss Medusa will give Alucard a Sword to replace his Dagger.
Castlevania Puzzle: Encore of the Night
The Castle Entrance in Castlevania Puzzle: Encore of the Night includes some enemies from the original Castle Entrance and from its reverse version, the Reverse Entrance.