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[[File:ArgeusFamiliar.jpg|right|300px]]
A '''[[Wikipedia:Familiar spirit|familiar]]''' (使い魔 ''Tsukaima'') is an eidolon summoned by the player. Familiars can take many forms, such as bats, ghosts, and imps. Or, they could be formed from the souls of captured enemies. Their most common purpose is to provide the player with support skills. Some Familiars may also use special attacks to assist the player in combat.
 
   
 
A {{Nihongo|'''[[wikipedia:Familiar spirit|Familiar]]'''|使い魔|Tsukaima}} is an eidolon [[summon]]ed by the player. Familiars can take many forms, such as [[bat]]s, [[ghost]]s and [[imp]]s, among many others, or they could be formed from the souls of captured enemies. Their most common purpose is to provide the player with support skills. Some familiars may also use special attacks to assist the player in combat.
''[[Castlevania: Symphony of the Night]]'' marks the first appearance of any such summoned creature in the ''[[Castlevania series|Castlevania]]'' series.
 
   
 
''[[Castlevania: Symphony of the Night]]'' marks the first appearance of any such summoned creature in the ''[[Castlevania (series)|Castlevania]]'' series.
==Games==
 
{{Stub-sect}}
 
   
  +
==Game specific information==
===''Castlevania: Symphony of the Night''===
+
===''[[Castlevania: Symphony of the Night]]''===
 
[[Alucard]] can summon five Familiars by locating [[card]] [[relic]]s scattered throughout the game's two [[Dracula's Castle|castles]]. Only one of these may be active at any time during gameplay. They include:
 
:;[[Devil Familiar|Demon Familiar]]
 
:The Demon Card can be found in the [[Abandoned Pit to the Catacomb]]. The player will find a switch in a wall that cannot be hit. The Demon Card can be found by going one room down and one room to the left.
 
:;[[Faerie Familiar]]
  +
:The Faerie Card can be found in the [[Long Library]]. It is located at the top left door of the largest room. This room can be reached by [[Bat Form|changing into a bat]] or by [[Jump Kick|jump kicking]] off of [[Magic Book|Spellbooks]] after acquiring the [[Double Jump|Leap Stone]].
 
:;[[Ghost Familiar]]
 
:The Ghost Card is in the very top of the [[Castle Keep]] at the top of the map. It is at the top of the broken staircase, along with some other useful items.
 
:;[[Bat Familiar]]
 
:The Bat Card can be found in the room where [[Slogra]] and [[Gaibon]] were fought at the beginning of the game. It is in the upper right corner of the room and can be reached either by using [[Bat Form|Form of Bat]] or by double [[High Jump|high jumping]] to reach it.
 
:;[[Sword Familiar]]
 
:The Sword Card can be found in [[Olrox's Quarters]]. Take the lower left door in the large room with the fountain. In this hallway, that leads to the [[Royal Chapel]], find the breakable ceiling and go up.
   
 
In the Japanese and ''[[Castlevania: The Dracula X Chronicles|The Dracula X Chronicles]]'' versions, there's also a [[Devil Familiar|Nose Demon Familiar]] and a [[Faerie Familiar|Fairy Familiar]], in addition to the pre-existent Familiar types.
[[Alucard]] can call five Familiars by locating Card relics scattered throughout the game's two castles. Only one of these may be active at any time during gameplay. They include:
 
  +
{{Item Table Begin|Castlevania: Symphony of the Night}}
* [[Demon Familiar]]
 
  +
{{Symphony of the Night Item Data/Relics|Faerie Card}}
:The Demon Card can be found in the Abandoned Mine. You'll find a switch in a wall that cannot be hit. Go one room down, and one room to the left for the Demon Card.
 
  +
{{Symphony of the Night Item Data/Relics|Bat Card}}
  +
{{Symphony of the Night Item Data/Relics|Demon Card}}
  +
{{Symphony of the Night Item Data/Relics|Ghost Card}}
  +
{{Symphony of the Night Item Data/Relics|Sword Card}}
  +
{{Symphony of the Night Item Data/Relics|N Demon Card}}
  +
{{Symphony of the Night Item Data/Relics|Fairy Card}}
  +
{{Symphony of the Night Item Data/Spells|Summon Zhu Que}}
  +
{{Item Table End}}
   
 
===''[[Castlevania: Circle of the Moon]]''===
* [[Faerie Familiar]]
 
  +
[[Nathan Graves]] can summon familiars by combining the [[Saturn (card)|Saturn]] Action Card with an Attribute Card as per the [[Dual Set-Up System]]. Each of the ten possible combinations will summon a different familiar.
:The Faerie Card can be found in the Long Library. Take the top left door in the largest room. Change into a bat to reach it.
 
 
*[[Bat Familiar]]
 
*[[Ghost Familiar]]
 
*[[Owl Familiar]]
 
*[[Hawk Familiar]]
 
*[[Medusa Familiar]]
  +
*[[Ghast Familiar]]
  +
*[[Faerie Familiar|Sprite Familiar]]
  +
*[[Crow Familiar]]
  +
*[[Cherub Familiar]]
  +
*[[Devil Familiar|Imp Familiar]]
   
 
===''[[Castlevania: Aria of Sorrow]]''===
* [[Ghost Familiar]]
 
 
The only familiars used by [[Soma Cruz]] in this game are:
:The Ghost Card is in the very top of the Castle Keep at the top of the map. It is at the top of the broken staircase, along with some other useful items.
 
  +
*[[Imp Familiar]]
  +
*[[Alastor Familiar]]
   
 
===''[[Castlevania: Dawn of Sorrow]]''===
* [[Bat Familiar]]
 
 
[[Soma Cruz]] can summon familiars after absorbing certain enemies' [[Tactical Soul|souls]]. All of them are [[Guardian Soul]]s.
:The Bat Card can be found in the room where you fought Slogra and Gaibon. It is in the upper right corner of the room. Use Bat Form or double jump to reach it.
 
  +
*[[Bat Familiar]]
 
*[[Corpseweed Familiar]]
 
*[[Mini Devil Familiar]]
 
*[[Quetzalcoatl Familiar]]
 
*[[Great Armor Familiar]]
  +
*[[Needle Familiar]]
  +
*[[Harpy Familiar]]
  +
*[[Gaibon Familiar]]
  +
*[[Alastor Familiar]]
   
  +
===''[[Castlevania: Curse of Darkness]]''===
* [[Sword Familiar]]
 
 
{{Main|Innocent Devil}}
:The Sword Card can be found in Olrox's Quarter's. Take the lower left door in the large room with the fountain. In this hallway, that leads to the Royal Chapel, find the breakable ceiling and go up.
 
  +
Creatures that aid [[Hector]] in ''Curse of Darkness'' are not called "familiars" but instead [[Innocent Devils]].
   
  +
===''[[Castlevania: Order of Ecclesia]]''===
In the Japanese [[PlayStation]] version, there are also [[Nose Demon Familiar]] and [[Fairy Familiar]] in addition to the pre-exist Familiar types.
 
  +
[[File:Order of Ecclesia - Term List - 11.png|right|250px]]
   
  +
[[Shanoa]] may summon the aid of some creatures by equipping certain [[Glyph#Back Glyphs|glyphs]] on her back. These familiars vary greatly in speed, attack power, aggressiveness, and may even inflict status ailments to enemies, such as [[Poison]] or [[Stone]].
===''Castlevania: Aria of Sorrow''===
 
The only familiars used by [[Soma Cruz]] in this game are:
 
   
  +
Each familiar can be leveled-up up to three times by absorbing more glyphs of the same familiar type. They can also level up by letting them kill enemies, although this process is much slower.
* [[Imp Familiar]]
 
* [[Alastor Familiar]]
 
   
  +
They reach '''Level 2''' at 32,767 XP and max out at 65,535 XP, which is '''Level 3''' (the message "LEVEL UP" will appear onscreen when a new level has been reached). Unfortunately, there's no in-game way of checking how much experience a familiar has gained. They gain 3 XP for hitting an enemy and they gain 2,000 XP when [[Shanoa]] absorbs another copy of their own [[glyph]].
===''Castlevania: Curse of Darkness''===
 
   
  +
So, according to this math, it takes 17 copies (rounded up from 16.38 and not taking into account enemies hit/killed by the familiar itself) of the glyph to grow one level. If the familiar is onscreen at the moment it gains a level, it will not immediately display its new abilities; it must first be sent away and summoned again.
{{main|Innocent Devil}}
 
   
  +
Familiars have a base [[Attack|ATK]] that is affected by Shanoa's own [[Strength|STR]] or [[Intelligence|INT]] at the time of summoning. They are also affected by Shanoa's [[Attribute Points]]. However, the familiar's ATK will not be affected by any changes after it is summoned. A good strategy to benefit from this behavior is by boosting Shanoa's own specific stats corresponding to those of the familiar that will be summoned, no matter the cost to other stats. After the familiar has been summoned, the player may then switch to any other apparel they want, while the familiar will keep its enhanced stats for the duration of the summon.
===''Castlevania: Dawn of Sorrow''===
 
  +
{{Item Table Begin|Castlevania: Order of Ecclesia|source=Template:Order of Ecclesia Item Data/Back Glyphs}}
Soma Cruz can summon familiars after absorbing certain enemy's souls. All of them are guardian souls.
 
  +
{{Order of Ecclesia Item Data/Back Glyphs|Fidelis Caries}}
  +
{{Order of Ecclesia Item Data/Back Glyphs|Fidelis Alate}}
  +
{{Order of Ecclesia Item Data/Back Glyphs|Fidelis Polkir}}
  +
{{Order of Ecclesia Item Data/Back Glyphs|Fidelis Noctua}}
  +
{{Order of Ecclesia Item Data/Back Glyphs|Fidelis Medusa}}
  +
{{Order of Ecclesia Item Data/Back Glyphs|Fidelis Aranea}}
  +
{{Order of Ecclesia Item Data/Back Glyphs|Fidelis Mortus}}
  +
{{Item Table End}}
   
  +
===''[[Castlevania: Harmony of Despair]]''===
*[[Bat Familiar]]
 
  +
[[Soma Cruz]] is the only character able to utilize familiars in ''Harmony of Despair''. He has a wide variety of familiars, including several "Retro" familiars to this game.
*Corpseweed
 
  +
{{Item Table Begin|Castlevania: Harmony of Despair|source=Template:Harmony of Despair Item Data/Blue Souls}}
*Mini Devil
 
  +
{{Harmony of Despair Item Data/Blue Souls|Ghost}}
*Needles
 
  +
{{Harmony of Despair Item Data/Blue Souls|Bat}}
*[[Great Armor Familiar|Great Armor]]
 
  +
{{Harmony of Despair Item Data/Blue Souls|Gaibon}}
*Harpy
 
  +
{{Harmony of Despair Item Data/Blue Souls|R. Raven}}
*Quetzalcoatl
 
  +
{{Harmony of Despair Item Data/Blue Souls|R. Vampire Bat}}
*[[Gaibon Familiar|Gaibon]]
 
  +
{{Harmony of Despair Item Data/Blue Souls|R. Ghost}}
*[[Sword Familiar|Alastor]]
 
  +
{{Harmony of Despair Item Data/Blue Souls|R. Skele-Dragon}}
*Alura Une
 
  +
{{Item Table End}}
   
==Notes==
+
==Trivia==
* The term "[[Wikipedia:Familiar spirit|Familiar]]" has also been used historically as a reference to any of a witch's companion spirits. References to witches, witchcraft and associated practices are frequently used in ''Castlevania'' series.
+
*The term "[[wikipedia:Familiar spirit|Familiar]]" has also been used historically as a reference to any of a [[witch]]'s companion spirits. References to witches, witchcraft and associated practices are frequently used in the ''[[Castlevania (series)|Castlevania]]'' series.
 
*The concept of familiars is one of many series of elements borrowed from console role-playing games, where similar creatures are commonplace.
   
  +
==See also==
* The concept of Familiars is one of many series elements borrowed from console role-playing games, where similar creatures are commonplace.
 
  +
*[[Form]]
  +
*[[Guardian]]
  +
*[[Innocent Devil]]
  +
*[[Summon]]
   
  +
==External links==
  +
*[http://www.gamefaqs.com/ds/945837-castlevania-order-of-ecclesia/faqs/54512 ''Castlevania: Order of Ecclesia'' - Glyph Guide] by tri-Ace Fanboy at GameFAQs.com
 
[[Category:Familiars| ]]
 
[[Category:Familiars| ]]

Revision as of 00:31, 23 February 2020

ArgeusFamiliar

A Familiar (使い魔 Tsukaima?) is an eidolon summoned by the player. Familiars can take many forms, such as bats, ghosts and imps, among many others, or they could be formed from the souls of captured enemies. Their most common purpose is to provide the player with support skills. Some familiars may also use special attacks to assist the player in combat.

Castlevania: Symphony of the Night marks the first appearance of any such summoned creature in the Castlevania series.

Game specific information

Castlevania: Symphony of the Night

Alucard can summon five Familiars by locating card relics scattered throughout the game's two castles. Only one of these may be active at any time during gameplay. They include:

Demon Familiar
The Demon Card can be found in the Abandoned Pit to the Catacomb. The player will find a switch in a wall that cannot be hit. The Demon Card can be found by going one room down and one room to the left.
Faerie Familiar
The Faerie Card can be found in the Long Library. It is located at the top left door of the largest room. This room can be reached by changing into a bat or by jump kicking off of Spellbooks after acquiring the Leap Stone.
Ghost Familiar
The Ghost Card is in the very top of the Castle Keep at the top of the map. It is at the top of the broken staircase, along with some other useful items.
Bat Familiar
The Bat Card can be found in the room where Slogra and Gaibon were fought at the beginning of the game. It is in the upper right corner of the room and can be reached either by using Form of Bat or by double high jumping to reach it.
Sword Familiar
The Sword Card can be found in Olrox's Quarters. Take the lower left door in the large room with the fountain. In this hallway, that leads to the Royal Chapel, find the breakable ceiling and go up.

In the Japanese and The Dracula X Chronicles versions, there's also a Nose Demon Familiar and a Fairy Familiar, in addition to the pre-existent Familiar types.

Item Data: Castlevania: Symphony of the Night
Image Name - Game
  Type - Users
Description
Attributes / Consume Statistics / Sell Found Notes
Card Icon Faerie Card (Essence of Faerie) - Symphony of the Night
  Relic (Familiar) - Alucard
[edit]
Summons "Faerie" familiar Find: Long Library
Card Icon Bat Card (Essence of Bat) - Symphony of the Night
  Relic (Familiar) - Alucard
[edit]
Summons "Bat" familiar Attrib: Hit
ATT +5
Find: Alchemy Laboratory
Card Icon Demon Card (Tiny Devil's Essence) - Symphony of the Night
  Relic (Familiar) - Alucard
[edit]
Summons "Devil" familiar Attrib: Cut (thrust/swing); Fire (flame); Ice (ice blade); Thunder (thunderbolts/thunder spears)
ATT +5 (thrust), ATT +10 (swing), ATT +30 (flame/ice blade/thunderbolts), ATT +45 (thunder spears)
Find: Abandoned Pit to the Catacomb
Card Icon Ghost Card (Essence of Ghost) - Symphony of the Night
  Relic (Familiar) - Alucard
[edit]
Summons "Ghost" familiar Attrib: Hit
ATT +5
Find: Castle Keep
Effect: Hits cause Soul Steal effect at least at level 70 (heals 8 HP per hit)
Card Icon Sword Card (Essence of Magic Sword) - Symphony of the Night
  Relic (Familiar) - Alucard
[edit]
Summons "Sword" familiar Attrib: Cut
ATT +5 (below level 70), ATT +10 (at least level 70)
Find: Olrox's Quarters (requires Bat Form); found in a different location in the original Japanese and the DXC versions
Card Icon N Demon Card (Essence of Nose Demon) - Symphony of the Night (Japanese and DXC-only)
  Relic (Familiar) - Alucard
[edit]
Summons "N Demon" familiar Attrib: Cut (thrust/swing); Fire (flame); Ice (ice blade); Thunder (thunderbolts/thunder spears)
ATT +5 (thrust), ATT +10 (swing), ATT +30 (flame/ice blade/thunderbolts), ATT +45 (thunder spears)
Find: Colosseum
Card Icon Fairy Card (Essence of Half-Faerie) - Symphony of the Night (Japanese and DXC-only)
  Relic (Familiar) - Alucard
[edit]
Summons "Fairy" familiar Find: Olrox's Quarters
Summon Suzaku (jpn) - Symphony of the Night (Saturn-only)
  Spell (Summon / Familiar / Holy Beast) - Maria
[edit]
Attrib: Holy
Consume: 60 MP
ATT +30
Find: Starts with
Sequence: (Hold) ↑, ↗→↘↓ + [Attack]; then ↑ to call bird and have it perch on Maria's shoulder (it will stay there as long as the button is pressed)
Effect: Summons an Owl Familiar for about 33 seconds

Castlevania: Circle of the Moon

Nathan Graves can summon familiars by combining the Saturn Action Card with an Attribute Card as per the Dual Set-Up System. Each of the ten possible combinations will summon a different familiar.

Castlevania: Aria of Sorrow

The only familiars used by Soma Cruz in this game are:

Castlevania: Dawn of Sorrow

Soma Cruz can summon familiars after absorbing certain enemies' souls. All of them are Guardian Souls.

Castlevania: Curse of Darkness

Main article: Innocent Devil

Creatures that aid Hector in Curse of Darkness are not called "familiars" but instead Innocent Devils.

Castlevania: Order of Ecclesia

Order of Ecclesia - Term List - 11

Shanoa may summon the aid of some creatures by equipping certain glyphs on her back. These familiars vary greatly in speed, attack power, aggressiveness, and may even inflict status ailments to enemies, such as Poison or Stone.

Each familiar can be leveled-up up to three times by absorbing more glyphs of the same familiar type. They can also level up by letting them kill enemies, although this process is much slower.

They reach Level 2 at 32,767 XP and max out at 65,535 XP, which is Level 3 (the message "LEVEL UP" will appear onscreen when a new level has been reached). Unfortunately, there's no in-game way of checking how much experience a familiar has gained. They gain 3 XP for hitting an enemy and they gain 2,000 XP when Shanoa absorbs another copy of their own glyph.

So, according to this math, it takes 17 copies (rounded up from 16.38 and not taking into account enemies hit/killed by the familiar itself) of the glyph to grow one level. If the familiar is onscreen at the moment it gains a level, it will not immediately display its new abilities; it must first be sent away and summoned again.

Familiars have a base ATK that is affected by Shanoa's own STR or INT at the time of summoning. They are also affected by Shanoa's Attribute Points. However, the familiar's ATK will not be affected by any changes after it is summoned. A good strategy to benefit from this behavior is by boosting Shanoa's own specific stats corresponding to those of the familiar that will be summoned, no matter the cost to other stats. After the familiar has been summoned, the player may then switch to any other apparel they want, while the familiar will keep its enhanced stats for the duration of the summon.

Item Data: Castlevania: Order of Ecclesia (edit)
Image Name - Game
  Type - Users
Description
Attributes / Consume Statistics / Sell Found Notes
Fidelis Caries Icon Fidelis Caries (Fide Zombie) - Order of Ecclesia
  Back Glyph - Shanoa
[edit]
Summon zombies that fight to the death. Attrib: Strike
Consume: 80 MP
ATK +2
Steal: Necromancer
Effect: Summons Zombies.
Fidelis Alate Icon Fidelis Alate (Fide Wing) - Order of Ecclesia
  Back Glyph - Shanoa
[edit]
Summon guardians to glide down from above. Attrib: Slash
Consume: 80 MP
ATK +3
Drop: Winged Skeleton
Effect: Summons Winged Skeletons.
Fidelis Polkir Icon Fidelis Polkir (jpn) - Order of Ecclesia
  Back Glyph - Shanoa
[edit]
Summon Polkir to descend on your enemies. Attrib: Flame
Consume: 80 MP
ATK +4
Drop: Polkir
Effect: Summons Polkir.
Fidelis Noctua Icon Fidelis Noctua (Fide Ulula) - Order of Ecclesia
  Back Glyph - Shanoa
[edit]
Summon owls to soundlessly descend. Attrib: Slash
Consume: 80 MP
ATK +3
Drop: Owl
Effect: Summons an Owl.
Fidelis Medusa Icon Fidelis Medusa (jpn) - Order of Ecclesia
  Back Glyph - Shanoa
[edit]
Summon Medusa Heads in a strangely familiar pattern. Attrib: Stone
Consume: 80 MP
ATK +1
Drop: Gorgon Head
Effect: Summons Medusa Heads.
Fidelis Aranea Icon Fidelis Aranea (Fide Spider) - Order of Ecclesia
  Back Glyph - Shanoa
[edit]
Summon skull spiders to skitter about when needed. Attrib: Slash, Poison
Consume: 80 MP
ATK +2
Drop: Skull Spider
Effect: Summons Skull Spiders.
Special: Poisons enemies.
Fidelis Mortus Icon Fidelis Mortus (Fide Skeletus) - Order of Ecclesia
  Back Glyph - Shanoa
[edit]
Summon a lively assortment of the dead. Attrib: Strike, Curse
Consume: 80 MP
ATK +5
Drop: Jiang Shi
Effect: Summons Jiang Shi.
Special: Curses enemies.

Castlevania: Harmony of Despair

Soma Cruz is the only character able to utilize familiars in Harmony of Despair. He has a wide variety of familiars, including several "Retro" familiars to this game.

Item Data: Castlevania: Harmony of Despair (edit)
Image Name - Game
  Type - Users
Description
Attributes / Consume Statistics / Sell Found Notes
Guardian Soul HD Icon Ghost - Harmony of Despair
  Guardian Soul (Familiar) - Soma
[edit]
Summon a Ghost as a familiar. Attrib: Strike
Consume: 2 MP
ATK +4
Rarity: **
Steal: Ghost (2.8%)
Effect: Ghost Familiar
Guardian Soul HD Icon Bat - Harmony of Despair
  Guardian Soul (Familiar) - Soma
[edit]
Summon a Bat as a familiar. Attrib: Slash
Consume: 2 MP
ATK +4
Rarity: **
Steal: Bat (2.8%)
Effect: Bat Familiar
Guardian Soul HD Icon Gaibon - Harmony of Despair
  Guardian Soul (Familiar) - Soma
[edit]
Summon Gaibon as a familiar. Attrib: Strike
Consume: 2 MP
ATK +8
Steal: Gaibon (3.5%)
First Obtained: Chapter 9
Effect: Gaibon Familiar
Guardian Soul HD Icon R. Raven - Harmony of Despair
  Guardian Soul (Familiar) - Soma
[edit]
Summon an 8-bit raven as a familiar. Attrib: Pierce
Consume: 2 MP
ATK +6
Steal: R. Raven (5.5%)
First Obtained: Chapter 10
Effect: Raven Familiar
Guardian Soul HD Icon R. Vampire Bat - Harmony of Despair
  Guardian Soul (Familiar) - Soma
[edit]
Summon an 8-bit bat as a familiar. Attrib: Slash
Consume: 2 MP
ATK +1
Steal: R. Vampire Bat (5.5%)
First Obtained: Chapter 10
Effect: Bat Familiar
Guardian Soul HD Icon R. Ghost - Harmony of Despair
  Guardian Soul (Familiar) - Soma
[edit]
Summon an 8-bit ghost as a familiar. Attrib: Strike
Consume: 2 MP
ATK +6
Steal: R. Ghost (5.5%)
First Obtained: Chapter 10
Effect: Ghost Familiar
Guardian Soul HD Icon R. Skele-Dragon - Harmony of Despair
  Guardian Soul (Familiar) - Soma
[edit]
Summon an 8-bit skele-dragon as a familiar. Attrib: Strike
Consume: 2 MP
ATK +8
Steal: R. Skele-Dragon (5.5%)
First Obtained: Chapter 10
Effect: Skele-Dragon Familiar

Trivia

  • The term "Familiar" has also been used historically as a reference to any of a witch's companion spirits. References to witches, witchcraft and associated practices are frequently used in the Castlevania series.
  • The concept of familiars is one of many series of elements borrowed from console role-playing games, where similar creatures are commonplace.

See also

External links