The Black Dog Card is a DSS Attribute Card in Castlevania: Circle of the Moon. It adds a Darkness attribute to a paired Action Card. When combined with other cards, it produces dark effects, such as summoning an Imp or turning into a Skeleton. When the Uranus card is used with the Black Dog card, the Black Dog itself can be summoned. It is rather weak, as it simply drains minimal amounts of life from the enemy and gives it to the player at a roughly equivalent rate based on the player's HP.
The damage done by all damaging Black Dog effects is dependent on Nathan's STR (as modified by the card combo if applicable) and the susceptibility of the target(s) to Darkness.
Item Data[]
Item Data: Black Dog Card | ||||||||
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Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
The Black Dog is said to consume darkness. Has the power of Darkness. | Attrib: Darkness |
Drop: Devil Armor (2.5%) |
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Darkness whip to attack and envelop enemies in darkness. | Attrib: Darkness Consume: 40 MP/USE |
STR + 41% |
Create: Mercury + Black Dog |
Effect: Whip slightly slower. Clouds of darkness continue to deal damage a few seconds after being struck. | ||||
Inflicted damage × 2 while defense is 1/2. | Consume: 8 MP/TIME |
STR + 41%, DEF/2 |
Create: Venus + Black Dog |
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A black hole barrier will surround you, but HP is drained. | Attrib: Darkness Consume: 8 MP/TIME |
Create: Jupiter + Black Dog |
Effect: A black hole will protect Nathan from every side, dealing Darkness damage to anything it comes in contact with, but he takes 1% damage every second. Actually gives him the Poison status (it goes away as soon as the card combo is deactivated, but will simply return immediately upon returning to gameplay if cured with an Antidote). | |||||
Attack with a gun. | Attrib: Darkness Consume: 32 MP/USE |
STR + 100% |
Create: Mars + Black Dog |
Effect: Nathan draws a pistol and fires straight ahead. The opening and ending delay are very significant, however. | ||||
8 shells of darkness are released with each attack. | Attrib: Darkness Consume: 32 MP/USE |
Create: Diana + Black Dog |
Effect: Each swing of the whip produces 8 balls of darkness in a circle around Nathan. They deal 2 times a normal whip swing's damage. | |||||
A black hole is created. | Attrib: Darkness Consume: 120 MP/USE |
Create: Apollo + Black Dog |
Sequence: ↓ ←(→) ↑ + Attack Effect: Produces a black hole that stays on anything it touches, causing damage over several seconds. | |||||
Darkness attacks heal character while reducing MP. | Consume: 3 MP/TIME |
Create: Neptune + Black Dog |
Effect: Dark attacks, like the rings of the Nightmare, heal Nathan while reducing his MP. This particular element is very common. In general, attacks that can curse Nathan, or that make him take on a greenish hue while knocking him back, have the Darkness element (though, there are a few exceptions to this rule). | |||||
An imp familiar that has power up attacks when attack is held. | Attrib: Darkness Consume: 4 MP/Shot |
Create: Saturn + Black Dog |
Effect: Summons an imp that charges its attack while the attack button is held. When it is released, the imp unleashes a huge blast of energy. By jumping before attacking, Nathan can cause it to charge without having to sit still. | |||||
A Black Dog will be summoned to attack. | Attrib: Darkness Consume: 100 MP/USE |
Create: Uranus + Black Dog |
Sequence: ↓ ←(→) ↑ + Attack Effect: Very minor Dark damage to all enemies onscreen. Restores a little bit of health each time an enemy is damaged. | |||||
Transforms into a skeleton. | Consume: 5 MP/TIME |
Create: Pluto + Black Dog |
Effect: Transforms Nathan into a skeleton that can throw bones. Any damage he takes is instant death and his attack is only 45% of his original STR, but he has 12.5% chance of throwing a large bone that deals amazing damage (as strong as 3,000 STR). |
Combinations[]
- Main article: Dual Set-Up System/Combinations
See also[]
- Black Dog (creature)
- Summon Black Dog (ally)