Daily Order, or simply Order, is a type of challenge in Castlevania: Grimoire of Souls. Each day, a new quest is given to the player that grants rare rewards, such as Gems or pieces of Parchment. These run on a cycle that repeats every week. Unlike most types of quests, attempting an Order consumes 20 Ether instead of 5.
There are four difficulty levels for each Order - Easy, Normal, Hard, and Very Hard. Higher difficulties offer either more of the same, or better quality rewards, and these rewards can only be earned once. By clearing the Order on a high difficulty, all lower difficulties are counted as cleared as well and their rewards given to the player. As such, starting with the high difficulty version is the most efficient use of Ether, provided the player has a strong enough character for the task.
Orders[]
Order | Day | Time limit | Details | Reward |
---|---|---|---|---|
Defeat the boss | Sunday | 300 sec. | A more challenging fight against the Giant Bat. The player must also deal with fire traps and continuously spawning Ghosts. | Gems ×10 Gold ×8,000 |
Gems ×10 Gold ×5,000 | ||||
Gems ×10 Gold ×3,000 | ||||
Gems ×10 | ||||
Defeat all targets | Monday | 300 sec. | There are four Gold Flea Men hidden throughout Dracula's Castle Abyss. When one is defeated, one of the gates blocking off the central room is opened. Once all gates are open, the player must enter the central room to fight a Final Guard. | Parchment: Naga Whip ×1 Gold ×8,000 |
Parchment: Naga Whip ×1 Gold ×5,000 | ||||
Parchment: Sword of Hador ×1 Gold ×3,000 | ||||
Parchment: Sword of Hador ×1 | ||||
Defeat all targets | Tuesday | 300 sec. | The player must proceed through a number of short stages, each one ending with one of the targets, a demon miniboss. The first is based on Crystal Drop and ends with a Sea Demon, followed by a segment of Calm Before the Storm and a Thunder Demon. The final part is based on Burning Town and ends with two Flame Demons. | Parchment: Blessed Book ×1 Gold ×8,000 |
Parchment: Blessed Book ×1 Gold ×5,000 | ||||
Parchment: Luminare Aurorae ×1 Gold ×3,000 | ||||
Parchment: Luminare Aurorae ×1 | ||||
Defeat all targets | Wednesday | 300 sec. | The player must proceed through a stage based on of Silent Spaces. There are Flea Men scattered throughout which must be defeated in order to open gates and break barriers to complete the stage. | Parchment: Gjallarhorn ×1 Gold ×8,000 |
Parchment: Gjallarhorn ×1 Gold ×5,000 | ||||
Parchment: Shock Whip ×1 Gold ×3,000 | ||||
Parchment: Shock Whip ×1 | ||||
Defeat all enemies in the innermost area. | Thursday | 300 sec. | The player must proceed through a number of short stages based on the areas of Dracula's Castle. The final room contains a number of powerful enemies, much like a typical quest. | Parchment: Agni's Flame ×1 Gold ×8,000 |
Parchment: Agni's Flame ×1 Gold ×5,000 | ||||
Parchment: The Four Elements: Fire ×1 Gold ×3,000 | ||||
Parchment: The Four Elements: Fire ×1 | ||||
Defeat all enemies | Friday | 300 sec. | A fight against waves of enemies in a room similar to the Enhance Trial, but without the elevator. | Parchment: Grando Duplex ×1 Gold ×8,000 |
Parchment: Grando Duplex ×1 Gold ×5,000 | ||||
Parchment: Arctic Eagle ×1 Gold ×3,000 | ||||
Parchment: Arctic Eagle ×1 | ||||
Reach the goal | Saturday | 180 sec. | Similar to a Treasure Trial, the player must advance through a stage while keeping ahead of the Behemoth. However, there are no coins to collect, and falling into a pit results in death. | Gold ×30,000 |
Gold ×10,000 | ||||
Gold ×8,000 | ||||
Gold ×5,000 |