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Block 6 is the sixth and final stage of Castlevania. It represents the clock tower and the castle keep of the castle.

Overview[]

The game's final stage starts with a long bridge guarded by five Phantom Bats. The next couple of screens comprise a clock tower initially inhabited by Skeletons. Deeper in, several gears have to be climbed while assaulted by Hunchback-carrying Eagles. After exiting the tower, a staircase will appear. Beyond awaits the final boss of the game, Dracula.

Enemy Data[]

Enemy Data: Castlevania Block 6
Image Name - Game
Description
Statistics Items Location Notes
Enemies
Vbatcv1C64cv1-vbatAmigacv-vbatPccv-phantbat
(NES/C64/AMI/PC)
Phantom Bat (Vampire Bat [Boss]) - Castlevania [ edit ]
Spreading his wings and moving irregularly, he flies close to you and then retreats. An Axe or Boomerang is more effective than hand-to-hand combat.(*) HP: 12
Exp: 3,000
Atk: 2
1. Breaking In, 6. Clock Tower
(Strategy)Abil: Fire Ball (stage 6 only, 100 points)
Skeleton cv1C64cv1-skeleAmigacv-skeletonPccv-skeleton
(NES/C64/AMI/PC)
White Skeleton (jpn) - Castlevania [ edit ]
He throws bones at you while dancing. Whip him when he gets close to you. It's very dangerous to run.(*) HP: 1
Exp: 300
Atk: 3
3. Outside, 5. Main Building, 6. Clock Tower
Abil: Bone (arc, 100 points)
EagleC64cv1-eagleAmigacv-eaglePccv-eagle
(NES/C64/AMI/PC)
Eagle (Giant Eagle) - Castlevania [ edit ]
First-class travel for hunchbacks in a hurry.(*) HP: 1
Exp: 300
Atk: 4
4. Underground, 6. Clock Tower
HunchbC64cv1-hunchAmigacv-hbackPccv-hunch
(NES/C64/AMI/PC)
Hunchback (Hunchback/Fleaman) - Castlevania [ edit ]
Most of the time he stands perfectly still. But, if you get too close, he leaps at you and then clings to you. Strike him with you Whip just before or after he jumps.(*) HP: 1
Exp: 500
Atk: 3
3. Outside, 4. Underground, 5. Main Building, 6. Clock Tower
Boss
Draccv1C64cv1-dracAmigacv-dracPccv-drac
(NES/C64/AMI/PC)
21. Dracula (Dracula [Boss]) - Castlevania [ edit ]
The last and biggest boss. He's in the high place of the last stage. He's an extremely dangerous enemy who breathes fire as he "warps" around the room.(*) 6. Clock Tower
Abil: Hellfire (each Fire Ball 100 points)
DracsghostC64cv1-drac2Amigacv-drac2Pccv-drac2
(NES/C64/AMI/PC)
22. Spirit of Dracula (Dracula [Second Form]) - Castlevania [ edit ]
The second form of The Count.(*) Exp: 50,000
6. Clock Tower
Abil: Triple Fire Ball (100 points)

Gallery[]

Screenshots[]

Videos[]

Maps[]

See also: Castlevania Stage Maps

See also[]

External links[]

Castlevania
Characters
Simon BelmontDracula
Bosses
Phantom BatQueen MedusaMummy ManFrankenstein & IgorGrim ReaperCount DraculaSpirit of Dracula
Stages
The Castle EntranceThe ChapelThe Castle Ruins
The CatacombsThe DungeonsThe Clock Tower and the Castle Keep
Music
UndergroundVampire KillerStalkerWicked ChildWalking on the EdgeHeart of FireOut of Time
Nothing to LosePoison MindBlack NightVoyagerAkumajō Dracula Famicom Best
Guides
Akumajō Dracula PerfectThe Official Nintendo Player's GuideNES Game Atlas
Archives
BestiaryInventory
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