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References to the Castlevania series[]

Belmont Crest[]

First seen in the "Necropolis" (S1E02), Trevor Belmont bears the Belmont Crest in his shirt. Which in turn is a simplified version of the Belmont Crest seen in Castlevania: Lords of Shadow.

Statue of the Sleeping Soldier[]

In "Necropolis" (S1E02), the statue of the "sleeping soldier" can be seen several times in the town's square of Gresit. The statue does reference to Eric Lecarde's artwork from Castlevania: Bloodlines.[1]

Trevor vs. Cyclops[]

In "Labyrinth" (S1E03), Trevor defeats a Cyclops in order to free Sypha Belnades from a petrified state. This is a reference to the boss fight against the Cyclops in Castlevania III: Dracula's Curse.

Trevor vs. Alucard[]

At the conclusion of "Monument" (S1E04), Alucard has a fight with Trevor, but later he decides to join forces with him and Sypha Belnades against Dracula. This is possibly a reference to the fight between Trevor and Alucard and its conclusion in Castlevania III: Dracula's Curse.

Alucard's teleport skill[]

In "Monument" (S1E04), during the duel between Alucard and Trevor, Alucard is seen using some type of teleportation ability for the first time. This ability is a version of the Alucard Sword's special attack, where he teleports to perform an attack and then returns to his initial position (accompanied with a red aura effect that briefly appears around his body). In the animated version, it's also noticeable a blue flaming effect in the post-teleport attack (more evident in "Old Homes" (S2E02)), just like the normal attack of the Alucard Sword.

Lisa's dress[]

The dress that Lisa appears wearing in "War Council" (S2E01), in the painting on the castle (which appears first in "For Love" (S2E07)), and in "Abandon All Hope" (S3E10), is a reference to her design in games, developed for Castlevania: Symphony of the Night.

Dracula's Season 2 concept artwork[]

One of Dracula's concept artworks for Season 2 is reminiscent of an artwork of the traditional Count Dracula from Castlevania: The Dracula X Chronicles.

Hector's warhammer[]

As seen first in "War Council" (S2E01), to forge night creatures Hector uses a hammer, which design is apparently based on the Warhammer, one of the weapons available to Hector in Castlevania: Curse of Darkness.

Broken statues[]

In "Shadow Battles" (S2E03), at the Belmont Hold, a set of broken statues is notable. The four statues are versions of the statues found in save rooms of Castlevania: Lament of Innocence, Dawn of Sorrow, Order of Ecclesia, and Aria of Sorrow.[2]

Dominus Anger glyph[]

In "Shadow Battles" (S2E03), Sypha Belnades finds a book in the Belmont Hold which contains the Dominus Anger (Dark Inferno) glyph. Glyphs are a gameplay mechanic introduced in Castlevania: Order of Ecclesia, primarily used by that game's protagonist, Shanoa.

Alucard's sword as a familiar[]

In "For Love" (S2E07), at the entrance of Dracula's Castle, we see Alucard's sword moving by itself for the first time and attacking enemies. This is a reference to the Sword Familiar, which first appeared in Castlevania: Symphony of the Night. In the games, these are Evil Swords with a free will (some even communicate with their master) who choose to accompany the protagonists and help them in their battles.[3]

Bloody Tears[]

In "For Love" (S2E07), the melody that plays during the battle against the vampire armies is an arrangement of "Bloody Tears". This music theme first appeared in Castlevania II: Simon's Quest and several arrangements of it later appeared in following installments of the Castlevania series, becoming one of the most popular and recognizable tracks of the franchise.

Alucard's wolf form[]

In "For Love" (S2E07), Alucard turns into a wolf to face a group of vampires in Dracula's Castle. This is a reference to the Wolf Form, an ability used by Alucard in Castlevania: Symphony of the Night. Nonetheless, the wolf's design in the animated series is apparently based on the Lords of Shadow version instead, as within the plot of Castlevania: Lords of Shadow 2, Alucard takes the form of a white wolf to guide Dracula. The wolf form would reappear again in "The Endings" (S4E09).

Sypha's ice spells[]

In "For Love" (S2E07), Sypha Belnades is seen casting a similar spell to Ice Needle, one of Charlotte Aulin's trademark spells in the games. It's worth mentioning that according to Koji Igarashi, Charlotte belongs to a far branch of the Belnades Clan.

Likewise, Sypha can be seen using a variety of other ice based spells in some episodes, which often have the ability to instantly freeze powerful enemies and render them in a state where their bodies can be shattered in a single hit, similar to the effect of the Blue Splash spell from the games.

Dracula using Dark Inferno[]

In "For Love" (S2E07), during the battle against Dracula, he casts the Dark Inferno spell on Trevor, Sypha and Alucard. This is a classic attack frequently used by Dracula in the game series, having appeared for the first time in Castlevania: Rondo of Blood.

End of Dracula's Curse[]

In "For Love" (S2E07), after Dracula's defeat, Trevor, Sypha and Alucard stare at the Belmont Hold from afar under a sunrise. This is a reference to the endings of Castlevania III: Dracula's Curse. At the conclusion of the game, Trevor and the secondary character played (Sypha, Alucard, Grant, or nobody) watch the castle collapse under a dawn sky on a cliff, while a summary of their destinies appears.

In the next episode, "End Times" (S2E08), another reference to this is also noticeable. Trevor and Sypha watch the sunset from a cliff, in a very similar way to the game.

Hidden wall meat[]

In "For Love" (S2E08), during the fight between Dracula and Alucard, a meat dish can barely be seen hidden inside a piece of a broken wall; this is surely a funny nod to the fact that meat is often hidden in walls in most games of the series.[4]

This little Easter egg was actually part of a small contest held when the second season was released, where the first viewers to find it would receive a poster of the show.

Carmilla's mask[]

With exception of Carmilla, all members of the Council of Sisters wear a ring with a symbol carved in it that is a reference to Carmilla's mask from her original appearance in Castlevania II: Simon's Quest. Lenore wears it on her finger, Morana as an earring and Striga as a hair clip. According to the authors, the rings were given to the other sisters by Lenore.[5]

The mask would later be referenced again in "You Don't Deserve My Blood" (S4E06) where Carmilla shed tear on her left eye similar to the mask design and her face after she stabbed herself with her sword would look very similar to her mask.

Stone Mask[]

In "The Reparation of My Heart" (S3E02), the Shopkeeper from Tunis can be seen cleaning or polishing a mask. This is a reference to the Stone Mask from Castlevania: Curse of Darkness, which in turn is modeled after the Stone Masks from the manga/anime series JoJo's Bizarre Adventure.[6]

Shopkeeper's artifacts[]

In "The Reparation of My Heart" (S3E02), various artifacts shown in the Shopkeeper's shop are references to objects from the games.

List of artifacts in the shop:

Chicken Leg recipe[]

Saint Germain finds a recipe book in "I Have a Scheme" (S3E04), which contains a recipe of a chicken leg. It's a reference to Chicken Leg from the games.[7]

Belmont Hold[]

In "Shadow Battles" (S2E03), among the many rare objects that can be found in the Belmont Hold, there is a large display cabinet holding a collection of several monsters' body parts. Each body part has a small plaque bearing a number; interestingly enough, both the number and its corresponding body piece perfectly match the Master Librarian's enemy list from Castlevania: Symphony of the Night. The monsters that can be seen in the cabinet are:

16) Skelerang
17) Thornweed
18) Gaibon
19) Ghost
20) Marionette
21) Slogra
22) Diplocephalus
23) Flea Man
24) Medusa Head
28) Plate Lord
29) Stone Rose
30) Axe Knight
31) Ctulhu
32) Bone Archer
33) Bone Pillar
34) Doppleganger
35) Owl
36) Phantom Skull

In "Worse Things Than Betrayal" (S3E07), also in the Belmont Hold, it's notable some items from the games in the background.

List of references:

Legion[]

The floating crowd of citizens manipulated by the Magician in "The Harvest" (S3E09) is a reference to Legion, a recurring boss in the game series that is also a floating spherical mass of bodies.[8]

Magician's artifacts[]

In "The Harvest" (S3E09), various artifacts shown in the Magician's inner sanctum are references to objects from the games.[9]

List of artifacts in the inner sanctuary:

Trevor's flame whip special attack[]

The special attack Trevor uses in "Abandon All Hope" (S3E10) to kill the Visitor is a version of the Flame Whip Item Crash first seen in Castlevania: Rondo of Blood.[10]

Alucard's new outfit and weapon in Season 4[]

Alucard's cape and shield in the Season 4 is a homage to his outfit and weapon from his iconic role in Castlevania: Symphony of the Night. His bare chest is also a bit similar to his other appearance in Castlevania: Lord of Shadow 2.

Dracula holding Lisa[]

The pose how Dracula is holding Lisa in the official poster for Season 4 is reminiscent to how the original timeline Dracula is holding Lisa's dead body in the short Nocturne in the Moonlight manga (Symphony of the Night) that appeared in Volume 4 (September 1997) of Konami Magazine.

Noteworthy is that this imagery had previously been referenced by artist Ayami Kojima in a promotional artwork for Castlevania: Lament of Innocence with the characters Mathias Cronqvist (later known as Dracula) and Elisabetha (whom Lisa is believed to be a reincarnation of).

Isaac's bookshelf[]

In "Walk Away" (S4E03), after Isaac reorganized the Magician's tower, several objects shown on one of the bookshelves are references to the games.

List of artifacts on the bookshelf:

Alucard's Jump Kick[]

The first attack used by Alucard against the night creatures in "You Must Sacrifice" (S4E04) is his Jump Kick from Castlevania: Symphony of the Night.

Saint Germain's original design[]

During Saint Germain's flashback in "You Must Sacrifice" (S4E04), one of the costumes used by him while persuading one of the nobles is very similar to his original design from Castlevania: Curse of Darkness.

Dracula's tomb[]

In "You Must Sacrifice" (S4E04), the tombstone seen in the graveyard destination is remarkably similar to Dracula's tombstone in Castlevania II: Simon's Quest and Super Castlevania IV; especially to the latter, where it's seen from a similar angle and having a similar backdrop.

Throne Room[]

During Saint Germain's recollections in "You Must Sacrifice" (S4E04), one of the throne rooms resembles of Castlevania Judgment's.

Hector's iconic pose[]

In "You Don't Deserve My Blood" (S4E06) when Hector is about reveal his intentions to Lenore, he briefly makes the same pose from the cover art of Castlevania: Curse of Darkness.

Red Rust sword[]

While Sypha Belnades and Zamfir are discussing in "The Great Work" (S4E07), in the background Trevor finds a sword that resembles the Red Rust from Castlevania: Symphony of the Night.

Alucard's iconic pose[]

In "Death Magic" (S4E08), Alucard does a pose when he was flying to the battlefield as a reference to Ayami Kojima's cover artwork of Alucard's iconic pose for Castlevania: Symphony of the Night.[11]

Alucard's cape wings[]

In "The Endings" (S4E09), while fighting alongside Trevor and Sypha against a group of vampires and night creatures, Alucard's cape takes the form of a pair of angelic wings when fighting a golem and Gergoth. This is a reference to his double jump in Symphony of the Night, where Alucard's cape briefly takes the shape of two wings when performing a double jump by the use of the Leap Stone.

Alucard's bat form[]

In "The Endings" (S4E09), Alucard shapeshifts into a swarm of bats twice in that episode. This is a reference to his Bat Form ability in Castlevania: Symphony of the Night, but it resembles more the bat cloud form from the Lords of Shadow series and his original bat swarm transformation as a boss in Dracula's Curse.

References to other media[]

Vampire magic book[]

The book on vampire magic and philosophy that Lenore gave to Hector uses text translated into Latin from Bram Stoker's 1897 Gothic novel Dracula.

Visible text of the book
Reconstructed text

Hic est de quo scriptum
est diversa, hic est non duo
quaedam vitae communis. Et cum percussi
aspicerent sanabantur vampirecum fuit in stu-
pore ===tis ======= somnum. O vos satus,
non? ========== Joannes autem vos scire
quod == ejus post-quam in stupore mentis,
pote? =====s sanguine sumpturus accedam.
Denique mortua ==== mentis, et in stupore mentis
Mortuus est un etiam. Sic est omnis, qui se ab in
vicem differunt. plerum que cum Mortuus Un-de samno
domi". quod est ipse qui fecit lucos de terra comprehen-
sive brachium ejus, et dic ad vampire quid esset
"domus". Quid ostendere faciem eorum, sunt: sed cum esset tam dulcis, ut vadam ad illa(e) q=== =====
Mortuus Un-mortui enim communis nulla. Non est enim malignum vide, et durum facere id =====
=========n somno. Hic convertit in sanguine meo, frigidum et acceptae Van H============
========== et si vere mortuus esset, quam erat in timore Dei ideam ==================
==== mutationem faciem meam, quasi pro gaudio ======

Original text

“Here, there is one thing which is different from all recorded; here is some dual life that is not as the common. She was bitten by the vampire when she was in a trance, sleep-walking—oh, you start; you do not know that, friend John, but you shall know it all later—and in trance could he best come to take more blood. In trance she died, and in trance she is Un-Dead, too. So it is that she differ from all other.

Usually when the Un-Dead sleep at home”—as he spoke he made a comprehensive sweep of his arm to designate what to a vampire was “home”—“their face show what they are, but this so sweet that was when she not Un-Dead she go back to the nothings of the common dead. There is no malign there, see, and so it make hard that I must kill her in her sleep.”

This turned my blood cold, and it began to dawn upon me that I was accepting Van Helsing’s theories; but if she were really dead, what was there of terror in the idea of killing her? He looked up at me, and evidently saw the change in my face, for he said almost joyously

Dark Souls III[]

In "Broken Mast" (S2E04), one of the soldiers that appear in Godbrand's dream acquires a combat stance reminiscent of that from the last of the Abyss Watchers in the cutscene that precedes the second phase of their boss fight in FromSoft's 2016 action-adventure role playing game Dark Souls III.

Saint Germain's diary[]

In "The Good Dream" (S3E06), the triangular notepad that Saint Germain is using for his diary is a reference to historic manuscript The Triangular Book of St. Germain. It features a ten-pointed star on the cover, same as one of the real manuscripts of the book.[12]

The diary in the series is using Lorem ipsum type of pseudo-Latin text, while the real manuscript[13] is written in French using a substitution cipher.[14]

Trevor's design[]

Executive Producer Adi Shankar confirmed that Trevor's design was inspired by Squall Leonhart from Final Fantasy VIII. Both feature similar face models, hairstyle and both bear a fur coat.[15]

Book with peach blossom emblem[]

In "I Have a Scheme" (S3E04), Saint Germain finds a book with a flower symbol on the cover while browsing through the pile of old books in the priory. It's a reference to Chiu's peach blossom symbol from the Seis Manos series by Powerhouse Animation Studios.[16]

Twisted library world[]

Depiction of the twisted library world that Saint Germain was trying to reach through the Infinite Corridor and that was briefly shown in "The Good Dream" (S3E06) was partially inspired by the art of M. C. Escher, who liked to make mathematically inspired art with confusing and impossible forms. He was also expressing the concept of infinity through art, which fits the theme of the Infinite Corridor.[17]

Captain's map[]

In "Investigators" (S3E03), the map found in Captain's quarters is likely a reference to Orbis Typus Universalis by Martin Waldseemüller.

Frog figure[]

A figurine of a cartoonish frog can be seen semi-hidden on a bookshelf in "Walk Away" (S4E03). This is a Kerotan from the Metal Gear series. Metal Gear and Castlevania are both produced by Konami. Kerotan itself could be a reference to Frogger, another popular Konami franchise.

Striga's day armor and sword[]

Striga's day armor and large sword in "Walk Away" (S4E03) are a reference to Guts's Berserker Armor and Dragon Slayer sword from the Berserk manga and anime series by Kentarō Miura. During one of the scenes, Striga's pose also references a similar scene from Berserk.

Whitby[]

In "It's Been a Strange Ride" (S4E10), Vlad tells Lisa about his idea to travel to Whitby, England. This is a reference to Bram Stoker's novel, where Dracula arrived at Whitby by ship.

Other[]

Carmilla's cartographer[]

The survey map of Greater Styria that Carmilla presented to her sisters from the council is signed by her cartographer as "Stephen Stark T.X." This is a reference to the lead background artist and supervisor from Powerhouse Animation Studios.

Magician's guards[]

The Magician's guards who fight Isaac in the tower in "The Harvest" (S3E09) are designed after background artists Steve Stark, Sean Randolph, Jose Vega and Bo Li.[18]

Usage of electricity[]

In "Worse Things Than Betrayal" (S3E07), when explaining the usage of electricity for lighting in the Belmont Hold, Alucard said that Parthians were able to "store lightning in jars". It's a reference to the Baghdad battery artifact, which consists of a clay jar, a tube of copper and an iron rod which could have been used to produce electricity as a galvanic cell.

Cezar[]

Hector's reanimated dog Cezar from Season 2 is a homage to Sam Deats's late dog "Bunny", who passed away shortly before production of the second season started.[19]

References[]

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