FANDOM


The Fireball Whip is a whip which is able to launch fireballs.

In Game Boy related games, it is created the second time the whip is powered up with a Crystal.

It is activated in Castlevania: Circle of the Moon by combining the Diana + Salamander DSS cards.

It is activated in Castlevania: Harmony of Dissonance by equipping a Bullet Tip and having full HP.

Game specific information

Castlevania: The Adventure

The Fireball Whip is the second upgraded whip in The Adventure. After two Crystal power-ups are collected, Christopher's whip will launch fireballs out at full extension, with the damage equivalent of the regular leather whip (the whip itself still has the damage output of the second level chain whip upgrade), but giving Christopher an edge in attacking enemies from afar. Any subsequent damage to Christopher will turn the fireball whip into the chain whip.

Castlevania II: Belmont's Revenge

The Fireball Whip is the second upgraded whip in Belmont's Revenge. After two Crystal power-ups are collected, Christopher's whip will again launch fireballs out at full extension, with the damage equivalent of the regular leather whip (the whip itself still has the damage output of the second level chain whip upgrade), but giving Christopher an edge in attacking enemies from afar. He will retain this powered-up whip unless he is hit by a Punaguchi's orb.

Castlevania Legends

The Power Two Whip is able to launch fireballs in Legends as in previous Game Boy games. It cannot be downgraded by taking a hit. Sonia starts the whip at Level Two in Light Mode.

Castlevania: The Adventure ReBirth

Collecting a second Crystal power-up will allow the whip to launch fireballs at full extension. Unlike the Game Boy games, this is only a temporary upgrade. A yellow power meter below Christopher's life meter will steadily drain over time until it is empty, after which the effect vanishes. In Classic Mode, the Fireball Whip will also vanish immediately if Christopher is damaged.

Castlevania: Harmony of Despair

The downloadable 8-bit version of Simon Belmont from the original Castlevania is able to perform a sub-attack with the Vampire Killer that no one else can perform. By inputting ↓, ↘, → (facing right), he launches a short-range fireball as he strikes with the whip.

Item Data

Item Data: Fireball Whip
Image Name - Game
Description
Type / Users Attributes / Consume Statistics / Sell Found Notes
Gb1 flame-whip Fire Balls - Adventure [edit]
Discover a second Crystal, and fireballs will spew forth, lighting up the enemy and the scoreboard. Your Mystic Whip can only be increased by a power of two. So if you find a third, fourth or one-thousandth crystal, they'll be nothing but worthless status symbols. Whip
Christopher Belmont 
Gb2-fireball-whip Strongest Whip (Fireball Whip) - Belmont's Revenge [edit]
' Whip
Christopher Belmont 
Gb3-whip3 Power Two Whip - Legends [edit]
By increasing a second level, the whip begins to emit fire balls. Weapon (Whip)
Sonia 
Find: Start a life with (Light Mode)
Create: Power One Whip + Crystal
Diana + Salamander (Fireball Whip) - Circle of the Moon [edit]
A fireball is released with each attack. DSS Effect
Nathan 
Attrib: Fire
Consume: 32 MP/USE 
Create: Diana + Salamander
Effect: Each swing of the whip produces a fireball that travels at Nathan's dash speed. It has 400 base power and is not affected by any of Nathan's stats.
Bullet Tip Icon Bullet Tip (Christopher's Soul) - Harmony of Dissonance [edit]
Causes bullet to fire from whip's tip only when user's HP is max. Whip
Juste Belmont 
STR +5
Find: Skeleton Cave (Castle B)
Fireball Whip Rebirth Icon Fireball Whip - Adventure ReBirth [edit]
' Whip
Christopher Belmont 

Gallery

Artworks

Animations

Community content is available under CC-BY-SA unless otherwise noted.