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'''Flying Fish''' are [[Fishes|fishes]] that can jump out of water, or in some cases, out of a magic circle. They generally make a rainbow arc over the water or through the air, and there are usually an unlimited supply of them.
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'''Flying Fishes''' are [[fishes]] that can jump out of water, or in some cases, out of a magic circle. They generally make an arc over the water or through the air, and there are usually an unlimited supply of them.
   
 
==Appearances==
 
==Appearances==
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===''[[Castlevania (Nintendo 64)|Castlevania]]'' ([[Nintendo 64|N64]]) / ''[[Castlevania: Legacy of Darkness]]''===
 
===''[[Castlevania (Nintendo 64)|Castlevania]]'' ([[Nintendo 64|N64]]) / ''[[Castlevania: Legacy of Darkness]]''===
In ''Castlevania'' (N64) and ''Legacy of Darkness'', [[Death]] and [[Renon]] could summon demonic fishes as an attack, which gained entry into this realm via a magical circle.
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In ''Castlevania'' and ''Castlevania: Legacy of Darkness'', [[Death]] and [[Renon]] could summon demonic fishes as an attack, which gained entry into this realm via a magical circle.
   
 
===''[[Castlevania: Symphony of the Night/Saturn|Castlevania: Symphony of the Night]]''===
 
===''[[Castlevania: Symphony of the Night/Saturn|Castlevania: Symphony of the Night]]''===
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===''[[Castlevania: Aria of Sorrow]]''===
 
===''[[Castlevania: Aria of Sorrow]]''===
A cryptid enemy, known as the [[Sky Fish]], appears in a room of the [[Underground Reservoir]] in ''Aria of Sorrow''. It moves at an absurd speed, and the only way to defeat it is by gaining [[Power of Dominance|dominance]] over the [[Chronomage]]'s soul, [[Time Stop]], and use it to slow down time and be able to attack the creature.
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A cryptid enemy, known as the [[Sky Fish]], appears in a room of the [[Underground Reservoir]] in ''Aria of Sorrow''. It moves at an absurd speed and the only way to defeat it is by gaining [[Power of Dominance|dominance]] over the [[Chronomage]]'s soul, [[Time Stop]], and use it to slow down time and thus be able to attack the creature.
   
 
===''[[Castlevania: Curse of Darkness]]''===
 
===''[[Castlevania: Curse of Darkness]]''===
The boss of [[Mortvia Aqueduct]], the [[Skeleton Diver]], rides a giant fish which can leap high above the water, or take its master deep underwater to perform surprise attacks. This fish also has the ability of shooting a powerful laser beam from its mouth.
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The boss of [[Mortvia Aqueduct]], the [[Skeleton Diver]], rides a giant fish which can leap high above the water or take its master deep underwater to perform surprise attacks. This fish also has the ability of shooting a powerful laser beam from its mouth.
   
 
===''[[Castlevania: Order of Ecclesia]]''===
 
===''[[Castlevania: Order of Ecclesia]]''===
''Order of Ecclesia'''s [[Sea Stinger]] is depicted physically similar to a swordfish. This enemy normally glides along just under the surface of the water and then occasionally jumps out of the water.
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''Order of Ecclesia'''s [[Sea Stinger]] is depicted physically similar to a swordfish. This enemy glides along under the water's surface and then occasionally jumps out of the water in an arc.
   
 
===''[[Castlevania Judgment]]''===
 
===''[[Castlevania Judgment]]''===
A '''Giant Fish''' was a stage hazard for the [[Castle Gate]] in ''Judgment''. It frequently jumps high and lands to the left side, bringing down part of the bridge with it. If a character stands at the left edge of the bridge and is caught by the hazard, it will either be sent out flying to the opposite side, or be swallowed by the fish leading to an instant death or "RING OUT".
+
A '''Giant Fish''' is a stage hazard of the [[Castle Gate]] in ''Judgment''. It frequently jumps high and lands to the left side, bringing down part of the bridge with it. If a character stands at the left edge of the bridge and is caught by the hazard, it will either be sent out flying to the opposite side or be swallowed by the fish leading to an instant death or "RING OUT".
   
 
==Enemy Data==
 
==Enemy Data==

Revision as of 17:22, 27 July 2018

Flying Fishes are fishes that can jump out of water, or in some cases, out of a magic circle. They generally make an arc over the water or through the air, and there are usually an unlimited supply of them.

Appearances

Konami Wai Wai World

The first flying fish was a piranha-like enemy in the parody mascot game Konami Wai Wai World.

Castlevania (N64) / Castlevania: Legacy of Darkness

In Castlevania and Castlevania: Legacy of Darkness, Death and Renon could summon demonic fishes as an attack, which gained entry into this realm via a magical circle.

Castlevania: Symphony of the Night

The next appearance was a Water Leaper, which only appeared in the Sega Saturn version of Symphony of the Night.

Castlevania: Aria of Sorrow

A cryptid enemy, known as the Sky Fish, appears in a room of the Underground Reservoir in Aria of Sorrow. It moves at an absurd speed and the only way to defeat it is by gaining dominance over the Chronomage's soul, Time Stop, and use it to slow down time and thus be able to attack the creature.

Castlevania: Curse of Darkness

The boss of Mortvia Aqueduct, the Skeleton Diver, rides a giant fish which can leap high above the water or take its master deep underwater to perform surprise attacks. This fish also has the ability of shooting a powerful laser beam from its mouth.

Castlevania: Order of Ecclesia

Order of Ecclesia's Sea Stinger is depicted physically similar to a swordfish. This enemy glides along under the water's surface and then occasionally jumps out of the water in an arc.

Castlevania Judgment

A Giant Fish is a stage hazard of the Castle Gate in Judgment. It frequently jumps high and lands to the left side, bringing down part of the bridge with it. If a character stands at the left edge of the bridge and is caught by the hazard, it will either be sent out flying to the opposite side or be swallowed by the fish leading to an instant death or "RING OUT".

Enemy Data

Enemy Data: Flying Fish
Image Name - Game
Description
Statistics Items Location Notes
Fishww 11. Piranha (jpn) - Konami Wai Wai World [ edit ]
' HP: 1
Atk: 1
Castle stage
Water Leaper 10. Water Leaper (jpn) - Symphony of the Night (Saturn-only) [ edit ]
Jolly creature of the river. Their texture is similar to chicken meat. Strong: Water
Weak: Fire, Thunder
Level: 3
HP: 10
Exp: 12
Underground Garden
Skyfish 82. Sky Fish (jpn) - Aria of Sorrow [ edit ]
A creature that moves at high speed. Invisible to catch with the naked eye. HP: 100
MP: 100
Exp: 3,000
Atk: 30
Def: 25
Timestop: Reduces speed to sane (but still high) levels, allowing one to kill it.
Soul: Blessing
Underground Reservoir (Big Golem room and the long corridor under Underground Reservoir's teleport)
Abil: Insane speed.
COD-055 55. Skeleton Diver Lv.24  - Curse of Darkness [ edit ]
A master of water; works in partnership with a giant fish and has killed countless humans. Weak: Fire
Level: 24
HP: 3422
Exp: 720
Drop: Crest
Steal: Sushi
Mortvia Aqueduct
Seastinger 7. Sea Stinger (jpn) - Order of Ecclesia [ edit ]
A carnivorous and disturbingly agile fish creature. Strong: Ice
Weak: Slash, Thunder
HP: 6
Exp: 1
Skill Pt: 1
Atk: 13
Kalidus Channel

Gallery

Castlevania Judgment
Playable Characters
Warriors of the Light
SimonMariaTrevorSyphaEricShanoaGrant
Warriors of the Night
AlucardCornellCarmillaGolemDeathDraculaAeon
Enemies
ZombieMermanMinotaurIron GladiatorGiant SquidGiant FishTime Reaper
Mentioned only
Galamoth
Areas
Abbey RuinsAlchemy LaboratoryCastle GateCathedralClock TowerCrystal CavernDimensional Rift
Ghost ShipThrone RoomTorture Chamber
Music
Darkness of FearCastlevania Judgment Original Soundtrack
Guides
Ultimate Judge Guidebook
Archives
BestiaryInventoryTimelineTrue Story Mode