The Forest of Jigramunt (Forest of Geclmunt in the Japanese version) is the fifth stage of Castlevania: Curse of Darkness. It is accessible from the Mortvia Aqueduct and contains a large cave that leads to Cordova Town. It also contains the base of the Tower of Evermore and a small tunnel that leads back to the Abandoned Castle.


Note: The location names in this section are descriptive only.

Western forest

Upon entering the forest, Hector will spy a confrontation between Zead and St. Germain. The area is forested and crickets can be heard in the background. You will fight Vassagos and Sniper Orcs, essentially more powerful versions of Ghosts and Orcs. You can steal Ceremonial Tools from the Vassagos. Sniper Orcs rarely drop Carbon Steel. If you kill all the enemies in an area in the forest or the areas ahead, an unlimited supply of Spirits will come out.

An alternate path underneath a stone gateway can be found to the right, ahead a door embedded in the mountainside leading to an outdoor path carved through rocks. The path to the right also leads to such a mountainside door. Either path takes you to the Western Mountain Path.

Western mountain path

Either exits from the Western Forest lead to separate roads along the Mountain Path, which consists of a man-made road carved through rock, with steep cliffs lining both sides of the path. This path is lined with Bone Soldiers and Vassagos. These paths will eventually converge and take you to an area along a flooded riverbank that contains a fenced off area and a save point to the south-east. Heading north leads to stairs that head down, guarded by a Red Ogre, from whom you can attempt to steal an Indigo Steel.

Backtracking: When the water has drained, an area that contains a Devil's Vein and a Western Toilet.

Forest loop

Beyond the flooded riverside is another fork that where the paths eventually converge again, forming a giant loop. Taking the eastern path where the loops converge again will exit this area and take you to a section with multiple paths. You can exit the loop to the next area of the forest via an entrance through some rocks.

Multiple path forest

Once exiting the forest loop, you will start to encounter Wolf Skeletons. The path goes north, then east, then south again. Ahead is an area with a high concentration of enemy power - 2 Red Ogres and several Dark Warlocks. They guard an alternate path to the west. Continuing south takes you to the West Entrance to the Cave of Jigramunt, before which is a Warp Chair.

Taking the alternate path leads to another area with multiple paths. Taking the central north branch takes you to the Northern Mountain Path. Taking the north-east path will lead to the Tower of Evermore, outside which a Save Chair is located. Taking the east path will lead to the Eastern Mountain Path.

Northern mountain path

A Northern Mountain Path is another mountainous path outside of the forest and is a very straight path that heads west and then north up a set of stairs. Basilisks are first encountered here as well as Thunder Dragons. The sections dead end at the top.

Secret: The wall ahead is breakable and will lead to the Northern Mines.

Northern mines

The mines are a short dug-out section accessible from the Northern Mountain Path and is filled with Ectoplasm. A chest containing Aquamarine can be found here, which is useful if you hadn't stolen any from the Fishmen in the previous stage. The path then dead ends.

Secret: The dead end in the mines can be broken with a weapon and leads to the Outer Wall section of the Abandoned Castle.

Eastern mountain path

The Eastern Mountain Path is another mountainous path outside of the forest and it heads south. A large rock with ancient writing can be found in it and it leads to yet another dead end (that cannot be broken with a weapon).

Backtracking: Once you have a Battle-Type innocent devil with Hip Press, you will be able to break the floor underneath the dead end, revealing the Eastern Entrance to the Cave of Jigramunt.

Tower of Evermore

The base of the Tower of Evermore is within a large cave and is guarded by hoards of Flame Demons and a few Thunder Dragons. Once you defeat enough demons, you will have the option to enter the Tower of Evermore or retreat.

Cave of Jigramunt

Western entrance

The great cave of Jigramunt is accessible from the south exit of the Multi-Path Forest and is filled with fossils, crystals, and statues. Lizardmen will greet you there. One room containing a statue is of Dracula's second form in Dracula's Curse contains an alternate path off of the map to the west. Continuing on the alternate path will lead to a room full of Great Armors. You can steel Carbon Steels from them, which can make many items right away. There is a prize room to the east of where this area bends, where you can find a Absolute Zero Ring. Both paths converge to another area filled with ore Lizard Men and Great Armors. There is then another alternate path leading north. At the end of this path are statues arranged in a bowling pin triangle configuration blocking the path. You will most likely need to turn back for now. Continuing east along the main path eventually leads to a save point and then a Colosseum room where you must face the Minotaur. Upon defeating him, you can exit to Cordova Town.

Secret: There is a cracked wall near the alternate western exit in the area with the Dracula statue in it that contains an XS Potion.

Backtracking: Once you have an Iytei Battle-Type innocent devil with the Shoulder Ride ability, you can ride over the "bowling pin" statues. Start at the top of the hall and head toward the statues and gain enough momentum to smash them. Another section of the cave filled with enemies will be open, where you can find a Woodman's Chair, Rare Ring, and Dragon Scale.

Eastern entrance

This area can only be accessible from the Eastern Mountain Path once you have a Battle-Type innocent devil with the Hip Press ability. An Ether, Carbon Steel, and a Rattan Chair are inside, guarded by various enemies that populate this stage.

Enemy Data

Enemy Data: Forest of Jigramunt
Image Name - Game
Statistics Items Location
COD-040.jpg 40. Dark Warlock Lv.17  [ edit ]
Curse of Darkness
A black magic user who spreads corruption. Raises other monsters' attack and defense strengths. Strong: Fire
Weak: Thunder, Earth
Level: 17
HP: 145
Exp: 29
Common Drop: Steel
Rare Drop: Spirit of Fuji
Steal: $50
Mortvia Aqueduct, Forest of Jigramunt
COD-043.jpg 43. Bone Soldier Lv.18  (Skeleton Soldier Lv18) [ edit ]
Curse of Darkness
A more intelligent skeleton, made from the bones of a knight and equipped with a sword and shield. Strong: Dark
Weak: Fire
Level: 18
HP: 92
Exp: 36
Common Drop: Steel
Rare Drop: Knight's Vein
Steal: $50
Forest of Jigramunt, Aiolon Ruins, Tower of Eternity
COD-044.jpg 44. Spirit Lv.19  [ edit ]
Curse of Darkness
A animal's head revived as an angry wraith. Never lets go once its teeth seize hold of prey. Weak: Fire
Level: 19
HP: 86
Exp: 16
Rare Drop: Potion
Steal: $10
Forest of Jigramunt, Tower of Eternity
COD-046.jpg 46. Thunder Dragon Lv.20  [ edit ]
Curse of Darkness
A relative of the White Dragon, capable of thunder-based attacks.Abil: Lightning Breath and Bashing
Strong: Thunder
Level: 20
HP: 167
Exp: 60
Steal: $50
Forest of Jigramunt
COD-047.jpg 47. Thief Lv.21  [ edit ]
Curse of Darkness
A monster that loves to steal. Although weak, it will rob anyone it can get close to. Weak: Earth
Level: 21
HP: 200
Exp: 54
Drop: whatever item it steals from the player
Steal: $1
Garibaldi Temple (Crazy Mode only), Forest of Jigramunt, Cordova Town, Tower of Eternity
COD-048.jpg 48. Ectoplasm Lv.22  [ edit ]
Curse of Darkness
The manifestation of tormented souls seeking vengeance. Moves slowly and curses all who touch it. Strong: Dark
Weak: Light
Level: 22
HP: 100
Exp: 23
Common Drop: Uncurse
Rare Drop: Curse Sealing Ring
Steal: $50
Forest of Jigramunt
COD-049.jpg 49. Basilisk Lv.23  [ edit ]
Curse of Darkness
A bird-like monster that cannot fly, but its swift beak and tail can quickly overpower its prey. Strong: Fire
Level: 23
HP: 591
Exp: 101
Rare Drop: Ramen
Steal: $200
Forest of Jigramunt, Tower of Eternity
COD-050.jpg 50. Lizardman Lv.23  [ edit ]
Curse of Darkness
Unintelligent and unable to use magic, but stronger than an average man and has hide thicker than armor. Weak: Thunder
Level: 23
HP: 280
Exp: 81
Common Drop: Jet Black
Rare Drop: Leather Helm
Steal: $50
Forest of Jigramunt, Tower of Eternity
COD-051.jpg 51. Wolf Skeleton Lv.23  [ edit ]
Curse of Darkness
The corpse of a Fenrir revived as a zombie. Hides in its own shadow to get close to prey. Weak: Fire, Light
Level: 23
HP: 126
Exp: 86
Common Drop: Indigo Steel
Rare Drop: Potion
Steal: $50
Forest of Jigramunt, Tower of Eternity
COD-053.jpg 53. Sniper Orc Lv.24  [ edit ]
Curse of Darkness (Strategy)
A high-ranking orc handpicked for its superior skills. Uses a bow to fire three successive shots. Weak: Earth
Level: 23
HP: 130
Exp: 58
Common Drop: Ancient Memory
Rare Drop: Carbon Steel
Steal: $50
Forest of Jigramunt, Tower of Eternity
COD-054.jpg 54. Assassin Zombie Lv.24  [ edit ]
Curse of Darkness
Moves faster underground than on the surface, so waits for a chance to attack foes from below. Strong: Earth
Weak: Light
Level: 24
HP: 232
Exp: 108
Common Drop: Indigo Steel
Rare Drop: Jade
Steal: $200
Forest of Jigramunt, Cordova Town, Tower of Eternity
COD-056.jpg 56. Vassago Lv.25  [ edit ]
Curse of Darkness
A floating spirit holding two axes. Attacks with both axes in succession or by spinning like a top. Strong: Dark
Weak: Light
Level: 25
HP: 168
Exp: 66
Steal: Ceremonial Tool
Forest of Jigramunt, Cordova Town, Tower of Eternity
COD-057.jpg 57. Red Ogre Lv.25  [ edit ]
Curse of Darkness
A huge red devil. Unstoppable once enraged, and capable of firing a beam from its eyes. Strong: Earth
Level: 25
HP: 753
Exp: 155
Common Drop: Indigo Steel
Steal: Galtite
Forest of Jigramunt, Tower of Eternity
COD-058.jpg 58. Great Armor Lv.25  [ edit ]
Curse of Darkness
An armor knight with red-brown armor. Beware the fearsome thrust of its shield bash attack. Strong: Wind
Weak: Thunder
Level: 25
HP: 465
Exp: 117
Common Drop: Steel
Rare Drop: Short Sword
Steal: Carbon Steel
Forest of Jigramunt, Cordova Town, Tower of Eternity
COD-097.jpg 97. Flame Demon Lv.38  [ edit ]
Curse of Darkness
A demon from the inferno with control over fire. Burns all in its path with flames from its hands. Strong: Fire
Weak: Ice, Wind
Level: 38
HP: 374
Exp: 255
Rare Drop: Sun Tears
Steal: Phlogiston
Forest of Jigramunt, Aiolon Ruins
COD-070.jpg 70. Minotaurus Lv.30  [ edit ]
Curse of Darkness
A bull-headed monster. Waits for victims to wander into its lair. Uses anything it can as a weapon. Strong: Earth
Weak: Wind
Level: 30
HP: 4200
Exp: 1120
Drop: Crest
Steal: Devil Iron
Forest of Jigramunt

Item Data

Item Data: Eastern Entrance
Image Name - Game
Type / Users Attributes / Consume Statistics / Sell Found Notes
New Materials Found
Devil's Vein.png Devil's Vein - Curse of Darkness [edit]
The blood of many devils, solidified by magic. Black and sickly, don't look at it for too long. Material
Sell: $750  Find: Forest of Jigramunt
Steal: Isaac Lv.34
Carbon Steel.png Carbon Steel - Curse of Darkness [edit]
The base for amazingly tough steel. Very precious, it makes great weaponry or armor. Material
Sell: $60  Find: Forest of Jigramunt, Infinite Corridor 3F
Rare Drop: Sniper Orc Lv.24/30
Steal: Great Armor Lv.25/35/46
Create: Sword Breaker
Indigo Steel.png Indigo Steel - Curse of Darkness [edit]
Fairly easy to find, bright indigo in color and pretty heavy. Melts at high temperatures. Material
Sell: $35  Common Drop: Assassin Zombie Lv.24/34/44, Lizard Shaman Lv.28/43, Red Ogre Lv.25/48/75, Wolf Skeleton Lv.23
Ether.png Ether - Curse of Darkness [edit]
Said to make up a large part of the universe, but further details remain unknown. Material
Sell: $80  Find: Forest of Jigramunt, Garibaldi Temple 1F, Cordova Town 1F, Infinite Corridor 3F
Steal: Lizard Shaman Lv.28/43
New Accessories
Rare Ring.png Rare Ring (jpn) - Curse of Darkness [edit]
Wearing this, enemies become more likely to drop items. Accessory
LCK +15
Find: Forest of Jigramunt




Forest of Jigramunt Map.jpg

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