The Forest of Jigramunt (Forest of Geclmunt in the Japanese version) is the fifth stage of Castlevania: Curse of Darkness. It is accessible from the Mortvia Aqueduct and contains a large cave that leads to Cordova Town. It also contains the base of the Tower of Evermore and a small tunnel that leads back to the Abandoned Castle.
Geography[]
- Note: The location names in this section are descriptive only.
Western forest[]
Upon entering the forest, Hector will spy a confrontation between Zead and St. Germain. The area is forested and crickets can be heard in the background. You will fight Vassagos and Sniper Orcs, essentially more powerful versions of Ghosts and Orcs. You can steal Ceremonial Tools from the Vassagos. Sniper Orcs rarely drop Carbon Steel. If you kill all the enemies in an area in the forest or the areas ahead, an unlimited supply of Spirits will come out.
An alternate path underneath a stone gateway can be found to the right, ahead a door embedded in the mountainside leading to an outdoor path carved through rocks. The path to the right also leads to such a mountainside door. Either path takes you to the Western Mountain Path.
Western mountain path[]
Either exits from the Western Forest lead to separate roads along the Mountain Path, which consists of a man-made road carved through rock, with steep cliffs lining both sides of the path. This path is lined with Bone Soldiers and Vassagos. These paths will eventually converge and take you to an area along a flooded riverbank that contains a fenced off area and a save point to the south-east. Heading north leads to stairs that head down, guarded by a Red Ogre, from whom you can attempt to steal an Indigo Steel.
Backtracking: When the water has drained, an area that contains a Devil's Vein and a Western Toilet.
Forest loop[]
Beyond the flooded riverside is another fork that where the paths eventually converge again, forming a giant loop. Taking the eastern path where the loops converge again will exit this area and take you to a section with multiple paths. You can exit the loop to the next area of the forest via an entrance through some rocks.
Multiple path forest[]
Once exiting the forest loop, you will start to encounter Wolf Skeletons. The path goes north, then east, then south again. Ahead is an area with a high concentration of enemy power - 2 Red Ogres and several Dark Warlocks. They guard an alternate path to the west. Continuing south takes you to the West Entrance to the Cave of Jigramunt, before which is a Warp Chair.
Taking the alternate path leads to another area with multiple paths. Taking the central north branch takes you to the Northern Mountain Path. Taking the north-east path will lead to the Tower of Evermore, outside which a Save Chair is located. Taking the east path will lead to the Eastern Mountain Path.
Northern mountain path[]
A Northern Mountain Path is another mountainous path outside of the forest and is a very straight path that heads west and then north up a set of stairs. Basilisks are first encountered here as well as Thunder Dragons. The sections dead end at the top.
Secret: The wall ahead is breakable and will lead to the Northern Mines.
Northern mines[]
The mines are a short dug-out section accessible from the Northern Mountain Path and is filled with Ectoplasm. A chest containing Aquamarine can be found here, which is useful if you hadn't stolen any from the Fishmen in the previous stage. The path then dead ends.
Secret: The dead end in the mines can be broken with a weapon and leads to the Outer Wall section of the Abandoned Castle.
Eastern mountain path[]
The Eastern Mountain Path is another mountainous path outside of the forest and it heads south. A large rock with ancient writing can be found in it and it leads to yet another dead end (that cannot be broken with a weapon).
Backtracking: Once you have a Battle-Type innocent devil with Hip Press, you will be able to break the floor underneath the dead end, revealing the Eastern Entrance to the Cave of Jigramunt.
Tower of Evermore[]
The base of the Tower of Evermore is within a large cave and is guarded by hoards of Flame Demons and a few Thunder Dragons. Once you defeat enough demons, you will have the option to enter the Tower of Evermore or retreat.
Cave of Jigramunt[]
Western entrance[]
The great cave of Jigramunt is accessible from the south exit of the Multi-Path Forest and is filled with fossils, crystals, and statues. Lizardmen will greet you there. One room containing a statue is of Dracula's second form in Dracula's Curse contains an alternate path off of the map to the west. Continuing on the alternate path will lead to a room full of Great Armors. You can steal Carbon Steels from them, which can make many items right away. There is a prize room to the east of where this area bends, where you can find a Absolute Zero Ring. Both paths converge to another area filled with ore Lizard Men and Great Armors. There is then another alternate path leading north. At the end of this path are statues arranged in a bowling pin triangle configuration blocking the path. You will most likely need to turn back for now. Continuing east along the main path eventually leads to a save point and then a Colosseum room where you must face the Minotaur. Upon defeating him, you can exit to Cordova Town.
Secret: There is a cracked wall near the alternate western exit in the area with the Dracula statue in it that contains an XS Potion.
Backtracking: Once you have an Iytei Battle-Type innocent devil with the Shoulder Ride ability, you can ride over the "bowling pin" statues. Start at the top of the hall and head toward the statues and gain enough momentum to smash them. Another section of the cave filled with enemies will be open, where you can find a Woodman's Chair, Rare Ring, and Dragon Scale.
Eastern entrance[]
This area can only be accessible from the Eastern Mountain Path once you have a Battle-Type innocent devil with the Hip Press ability. An Ether, Carbon Steel, and a Rattan Chair are inside, guarded by various enemies that populate this stage.
Enemy Data[]
Enemy Data: Forest of Jigramunt | |||||
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Image | Name - Game Description |
Statistics | Items | Location | Notes |
Enemies | |||||
A black magic user who spreads corruption. Raises other monsters' attack and defense strengths. | Strong: Fire Weak: Thunder, Earth Level: 17 HP: 145 Exp: 29 |
Common Drop: Steel Rare Drop: Spirit of Fuji Steal: $50 |
Mortvia Aqueduct, Forest of Jigramunt |
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A more intelligent skeleton, made from the bones of a knight and equipped with a sword and shield. | Strong: Dark Weak: Fire Level: 18 HP: 92 Exp: 36 |
Common Drop: Steel Rare Drop: Knight's Vein Steal: $50 |
Forest of Jigramunt, Aiolon Ruins, Tower of Eternity |
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A animal's head revived as an angry wraith. Never lets go once its teeth seize hold of prey. | Weak: Fire Level: 19 HP: 86 Exp: 16 |
Rare Drop: Potion Steal: $10 |
Forest of Jigramunt, Tower of Eternity |
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A relative of the White Dragon, capable of thunder-based attacks. | Strong: Thunder Level: 20 HP: 167 Exp: 60 |
Steal: $50 |
Forest of Jigramunt |
Abil: Lightning Breath and Bashing | |
A monster that loves to steal. Although weak, it will rob anyone it can get close to. | Weak: Earth Level: 21 HP: 200 Exp: 54 |
Drop: whatever item it steals from the player Steal: $1 |
Garibaldi Temple (Crazy Mode only), Forest of Jigramunt, Cordova Town, Tower of Eternity |
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The manifestation of tormented souls seeking vengeance. Moves slowly and curses all who touch it. | Strong: Dark Weak: Light Level: 22 HP: 100 Exp: 23 |
Common Drop: Uncurse Rare Drop: Curse Sealing Ring Steal: $50 |
Forest of Jigramunt |
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A bird-like monster that cannot fly, but its swift beak and tail can quickly overpower its prey. | Strong: Fire Level: 23 HP: 591 Exp: 101 |
Rare Drop: Ramen Steal: $200 |
Forest of Jigramunt, Tower of Eternity |
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Unintelligent and unable to use magic, but stronger than an average man and has hide thicker than armor. | Weak: Thunder Level: 23 HP: 280 Exp: 81 |
Common Drop: Jet Black Rare Drop: Leather Helm Steal: $50 |
Forest of Jigramunt, Tower of Eternity |
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The corpse of a Fenrir revived as a zombie. Hides in its own shadow to get close to prey. | Weak: Fire, Light Level: 23 HP: 126 Exp: 86 |
Common Drop: Indigo Steel Rare Drop: Potion Steal: $50 |
Forest of Jigramunt, Tower of Eternity |
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A high-ranking orc handpicked for its superior skills. Uses a bow to fire three successive shots. | Weak: Earth Level: 23 HP: 130 Exp: 58 |
Common Drop: Ancient Memory Rare Drop: Carbon Steel Steal: $50 |
Forest of Jigramunt, Tower of Eternity |
(Strategy) | |
Moves faster underground than on the surface, so waits for a chance to attack foes from below. | Strong: Earth Weak: Light Level: 24 HP: 232 Exp: 108 |
Common Drop: Indigo Steel Rare Drop: Jade Steal: $200 |
Forest of Jigramunt, Cordova Town, Tower of Eternity |
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A floating spirit holding two axes. Attacks with both axes in succession or by spinning like a top. | Strong: Dark Weak: Light Level: 25 HP: 168 Exp: 66 |
Steal: Ceremonial Tool |
Forest of Jigramunt, Cordova Town, Tower of Eternity |
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A huge red devil. Unstoppable once enraged, and capable of firing a beam from its eyes. | Strong: Earth Level: 25 HP: 753 Exp: 155 |
Common Drop: Indigo Steel Steal: Galtite |
Forest of Jigramunt, Tower of Eternity |
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An armor knight with red-brown armor. Beware the fearsome thrust of its shield bash attack. | Strong: Wind Weak: Thunder Level: 25 HP: 465 Exp: 117 |
Common Drop: Steel Rare Drop: Short Sword Steal: Carbon Steel |
Forest of Jigramunt, Cordova Town, Tower of Eternity |
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A demon from the inferno with control over fire. Burns all in its path with flames from its hands. | Strong: Fire Weak: Ice, Wind Level: 38 HP: 374 Exp: 255 |
Rare Drop: Sun Tears Steal: Phlogiston |
Forest of Jigramunt, Aiolon Ruins |
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Boss | |||||
A bull-headed monster. Waits for victims to wander into its lair. Uses anything it can as a weapon. | Strong: Earth Weak: Wind Level: 30 HP: 4200 Exp: 1120 |
Drop: Crest Steal: Devil Iron |
Forest of Jigramunt |
Item Data[]
Item Data: Eastern Entrance | ||||||||
---|---|---|---|---|---|---|---|---|
Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
New Materials Found | ||||||||
The blood of many devils, solidified by magic. Black and sickly, don't look at it for too long. | Sell: $750 |
Find: Forest of Jigramunt Steal: Isaac Lv.34 |
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The base for amazingly tough steel. Very precious, it makes great weaponry or armor. | Sell: $60 |
Find: Forest of Jigramunt, Infinite Corridor 3F Rare Drop: Sniper Orc Lv.24/30 Steal: Great Armor Lv.25/35/46 Create: Sword Breaker |
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Fairly easy to find, bright indigo in color and pretty heavy. Melts at high temperatures. | Sell: $35 |
Common Drop: Assassin Zombie Lv.24/34/44, Lizard Shaman Lv.28/43, Red Ogre Lv.25/48/75, Wolf Skeleton Lv.23 |
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Said to make up a large part of the universe, but further details remain unknown. | Sell: $80 |
Find: Forest of Jigramunt, Garibaldi Temple 1F, Cordova Town 1F, Infinite Corridor 3F Steal: Lizard Shaman Lv.28/43 |
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New Accessories | ||||||||
Wearing this, enemies become more likely to drop items. | LCK +15 |
Find: Forest of Jigramunt |
Gallery[]
Screenshots[]
Maps[]
External links[]
- Combine System Guide by djwassabi at GameFAQs
- Enemy/Steal Guide by DanteRules at GameFAQs
- Guide and Walkthrough by Berserker at GameFAQs