Gergoth is a recurring boss in the Castlevania series. A once-gentle beast, warped by magic and driven mad by imprisonment.
Description[]
Gergoth resembles a gray bipedal dinosaur with much of its flesh rotting off. It has no arms (it is unknown if it once had, although the ripped skin on its torso could hint it did), no tail (the stumped and fleshy shape of its rear hints it once had one), seemingly empty eye sockets, and exposed ribs. When it opens its mouth, the loose skin of its face retracts, revealing small, beady eyes and tender pink flesh underneath. Its legs are bound by elaborate shackles that are destroyed in the latter half of the fight.
It attacks by biting, jumping on the player, and by expelling either a poisonous, cursing or petrifying cloud from its exposed rib cage, although its most powerful attack is firing a highly-damaging laser beam from its mouth which it sweeps all over the room.
Appearances[]
Castlevania: Dawn of Sorrow[]
Gergoth awaits the player at the top of the Condemned Tower, pacing back and forth, and attacking by either opening its rib cage to expel a gaseous cloud with either Poison, Stone or Curse properties, sucking the player toward it before delivering a potent bite, or by charging a wide, blue laser beam it then sweeps across the room, supplementing these by occasionally leaping into the air in an attempt to crush the player. The bite can be countered by repeatedly jump kicking on its back or by running to the opposite end of the room; the fumes can be pushed away by hitting them (a weapon with a wide arcing pattern, such as a Great Sword, can be used for this effect); the leap can be slid under; and finally, it is recommended to approach it during the lead up to the laser and crouch in front of its legs. Not only will no damage be taken by the player, but this position also allows them to get several free, safe hits of their own in.
After Gergoth has sustained enough damage, it will stagger backward, let out a loud shriek, and perform another high jump, this time smashing through the floor and sending both it and Soma Cruz in a free fall all the way back to the bottom of the tower. The impact of this fall will have no effect on the player, but cause Gergoth's head to be embedded in the floor for a moment. After pulling free, and biting though a piece of rock embedded in its mouth, Gergoth's shackles will break, though its attacks and their frequency will remain the same. Be mindful that from the moment Gergoth receives the strike that angers it and makes it break through the top of the tower until the moment its shackles break, it will receive absolutely no damage (not even while falling nor when it is embedded in the ground), so it just becomes a matter of waiting until this happens so the monster can be damaged again. Once its health has been depleted, Soma must draw the Magic Seal 3 to send the creature back to its realm.
Gergoth's soul, Gergoth Laser, is required in order to forge the Balmung on the path to the devastatingly-powerful Claimh Solais. Still, it may be worth holding on to it for a while, as it is very useful for farming Mermen in the Wizardry Lab, and it also can destroy many locust formations during Abaddon's boss fight.
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Castlevania: Portrait of Ruin[]
Gergoth appears as the second boss in the optional Nest of Evil. This time, however, it can be defeated with little to no effort by casting 1,000 Blades a couple of times. If the player talks to Wind after it has been defeated, he will offer a new quest: "Kill Gergoth". To complete this quest, the player must engage it in battle a second time, but this time the final blow must be dealt by Charlotte Aulin using the Blank Book. This changes the fight somewhat, as the Blank Book has extremely low reach and deals minimal damage. However, these shortcomings can be countered by weakening the boss with the previously-mentioned 1,000 Blades once, then attacking it with Jonathan a few times, and then letting Charlotte finish the monster. STR boosting gear such as the Wedding Dress, Open Veil, Combat Boots, Assassin's Cape, and a fully charged STR Boost, will increase the amount of damage dealt by her.
An alternate method involves placing Jonathan on one end of the room and Charlotte on the other, causing Gergoth to repeatedly turn. While it is turning, position Charlotte close to Gergoth and fully cast Berserker to deal massive damage with each attack.
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Castlevania: Harmony of Despair[]
Gergoth appears as the boss of the first chapter. It is located at the top room of the level, sleeping for 30 seconds and then waking up. It shoots beams across the map from that point on until it is confronted by a player. It has an additional attack in this game: a slide/belly flop attack, indicated by it jumping backward first. It is recommended to take the lower route and beat all the enemies while going up the stairs that lead to Gergoth's room; otherwise, the player will have to deal with all of them after it uses its belly flop attack. Additionally, its poisonous gas attack was changed into its entrails being rapidly shot out.
The default boss theme used for Gergoth is "Into the Dark Night".
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Strategy[]
Being the first boss, Gergoth should not prove to be too difficult, although its tendency to use its massive size to corner the player can be annoying. Unlike in Dawn of Sorrow or Portrait of Ruin, however, there is much more room to maneuver and one can get behind it easily with a double jump and downward kicks, ensuring evasion and scoring some hits on its back (although it will turn to face the player soon).
Gergoth has a weakness on its legs, although one must break the shackles on them that take half the damage its body would take otherwise, but its unprotected legs take twice the normal damage and, since they player is likely to crouch to avoid some of its attacks, it makes an ideal place to hit. Characters like Shanoa, Charlotte, or Jonathan, that can hit multiple times (depending on their Hunter Skills) can be ideal to quickly destroy the shackles. Doing so is not mandatory, though, and one can simply hit the main body, since it is large enough for attacks to hit easily.
Gergoth's attacks tend to be slow and predictable, but its preference to trap the player with its massive body can end in damage if one attacks recklessly. One should always stay at a moderate distance in order to hit it and retreat, so the battle won't drag out for longer than required. In Hard Mode, Gergoth does not change much, except that its attacks are much more damaging. However, the player is likely to have better equipment and potions to compensate for this. The battle should just be taken with just a bit more of patience than in Normal Mode. Overall, Gergoth is mostly a battle of patience and securing the chances to attack as quickly as possible. The beast will fall in a matter of time.
Castlevania: Grimoire of Souls[]
Enemy Data: Grimoire of Souls | |||||
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Image | Name - Game Description |
Statistics | Items | Location | Notes |
A once-gentle beast, cursed and driven mad by imprisonment. This gluttonous, violent creature's shackles limit its true powers. | A Vessel for the Lord: 4-1 |
Other appearances[]
Castlevania (animated series)[]

Gergoth appears in Season 4 of the animated series. It is a night creature under the control of the vampire warrior, Dragan. Gergoth attacks Dracula's Castle, where the villagers of Danesti have taken refuge, and is finally killed by the combined efforts of Trevor Belmont, Sypha Belnades and Alucard.
Item Data[]
Item Data: Gergoth | ||||||||
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Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
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Fire a devastating laser beam. | Attrib: Fire Consume: 30 MP/sec |
Rarity: 100% drop rate. Drop: Gergoth |
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Lets you ignore blows like a mighty god. | Attrib: Prevents most knock-back |
CON +3 Sell: $1,250 |
Rarity: *** |
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Boots that deal extra damage when kicking. | DEF +3 Sell: (cannot be sold) |
Rarity: *** Find: Chapter 1 (Normal) Drop: Gergoth |
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Specially designed for devastating uppercuts. | Attrib: Strike #hands: 1 |
ATK +11 Sell: $2,450 |
Rarity: *** Drop: Gergoth Normal |
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Enchanted sword with the power to summon an undead army. | Attrib: Slash #hands: 2 |
ATK +44 Sell: $4,500 |
Rarity: *** Find: Chapter 4 (Normal) |
Special: ↓↘→ + [Attack] to Summon Undead (20 MP). Occasionally summons Undead Army. | ||||
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Shortens the time you spend stunned after taking damage. | DEF +0, CON +3 Sell: $2,500 |
Rarity: **** Drop: Gergoth (Hard) |
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Gain strength by continous kicks without touching the ground. | DEF +4 Sell: (cannot be sold) |
Rarity: **** Find: Chapter 1 (Hard) Drop: Gergoth |
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Mighty hammer of the thunder god. | Attrib: Strike, Lightning #hands: 1 |
ATK +28 Sell: (cannot be sold) |
Rarity: **** Drop: Gergoth Hard |
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Armor studded with sharp spikes. Wear with Caution. | DEF +15 Sell: $8,750 |
Rarity: ***** Drop: Gergoth (Hard) |
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Fire devastating laser beams | Attrib: Holy Consume: 50 MP |
ATK +7 |
Rarity: *** Steal: Gergoth (0.3%) |
Effect: Gergoth Laser |
Gallery[]
Screenshots[]
(beta version)
Artworks[]
Trivia[]
- The English localizations of Castlevania: Portrait of Ruin and Harmony of Despair describe Gergoth as being a once gentle beast who grew deformed and was driven mad by imprisonment, whose reasons are yet unknown. However, in the Japanese versions, it is said it was once a criminal imprisoned in ancient times, who grew deformed and twisted by cursing all of creation.
- This makes it similar to the Forgotten One in a way, in that both are neglected, mutilated creatures with entire areas dedicated to their imprisonment.
- As such, it can be argued the Condemned Tower is a counterpart to the Prison of Eternal Torture.
- The graphical data for Gergoth refers to him as "f_fafni_0#.dat". "fafni" is a shorthand term for Fáfnir, the dragon slain by Sigurd in Norse mythology.
- The facial features of the Executioner, a boss in Castlevania: Lords of Shadow - Mirror of Fate, bear some resemblance to those of Gergoth. Furthermore, their backstories are similar, both being once gentle giants gone mad in imprisonment.

- The "Caught in the Cradle of Decay" achievement players are granted for defeating this boss in the Castlevania Dominus Collection refers to it as "Gergos".
- This title also references Gergoth's Grimoire in Castlevania: Harmony of Despair.
Castlevania: Dawn of Sorrow |
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Characters |
Protagonists |
Soma Cruz · Mina Hakuba · Julius Belmont · Yoko Belnades · Genya Arikado (Alucard) · Hammer |
Antagonists |
Celia Fortner · Dario Bossi · Dmitrii Blinov · Soma Cruz (Julius Mode) |
Bosses |
Flying Armor · Balore · Malphas · Puppet Master · Rahab · Gergoth · Zephyr · Bat Company Paranoia · Aguni · Abaddon · Death · Menace |
Areas |
The Lost Village · Wizardry Lab · Garden of Madness · The Dark Chapel · Demon Guest House · Condemned Tower Cursed Clock Tower · Subterranean Hell · Silenced Ruins · The Pinnacle · Mine of Judgment · The Abyss |
Music |
Castlevania: Aria of Sorrow & Castlevania: Dawn of Sorrow Original Soundtrack |
Guides |
Castlevania: Dawn of Sorrow - The Official Strategy Guide Konami Akumajō Dracula: Sōgetsu no Jūjika Official Guide |
Archives |
Bestiary · Inventory · Julius Mode · Voice Translations |
Castlevania: Grimoire of Souls |
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Characters |
Playable Characters |
Genya Arikado/Alucard · Simon Belmont · Maria Renard (RoB) · Charlotte Aulin · Shanoa |
Assist Characters |
Soma Cruz/Dark King Soma · Jonathan Morris · Richter Belmont · Maria Renard (SoN) · Albus · Trevor Belmont |
Supporting cast |
Lucy Westenra · Hermina Lecarde · Annette |
Antagonists |
Dracula · Seward/Death |
Bosses |
Giant Bat · Dullahan · Wyvern · Legion · Eligor · Carmilla · Lesser Vampire · Balore · Gergos |
Locations |
Elgos Building |
Grimoires |
Ch I. Dracula's Castle · Ch II. A City of Fog · Ch III. Ash Banquet · Ch IV. That Witch Writhes · Ch V. Dark Laughter Ch VI. Accursed Cranium · Ch VII. Death's Reign · Ch VIII. Demonic Visions · Ch IX. A Vessel for the Lord · Ch X. Dracula's Curse |
Optional |
Whip's Memory |
Multiplay areas |
Dracula's Castle Abyss · Cursed Castle Den |
Archives |
Inventory · Bestiary · Missions |