See also: Ghost

The Giant Ghost, also known as Skull Lord, is an enemy in the Castlevania series. It is a skull transformed into a giant ghost by exposure to the castle's magic.


A ghost taking the form of a giant skull. It attacks by erratically approaching the player, occasionally pausing before delivering a fast, dashing bite.


Castlevania III: Dracula's Curse

Main article: Death/Enemy Data

First appearance of this enemy in the series, although not yet identified as an individual entity. Instead, Death will adopt this form on the second phase of his boss fight, where he transforms into a giant, phantasmagorical skull that floats in a circular manner across the room while slowly displacing to the left. Once it reaches the edge, it will reappear from the right side following the same pattern. After a fixed period of time, the skull will launch a single scythe at the player, lighting itself from the inside and bursting in laughter as it does so.

Castlevania: Rondo of Blood

The Big Ghost makes an impressive introduction midway through the first section of Stage 3', where the screen suddenly stops scrolling and the monster slowly emerges in the distance, soon arriving to the player's location. It is a phantasmagorical aberration with three eyeballs –two in their respective eye sockets and a third on its forehead– and attacks by hovering around the screen while three smaller Phantom Skulls circle around it. It then slowly homes toward the player attempting to inflict physical damage with its massive size. It can't be harmed by any normal means other than by attacking the eyeballs themselves. Fortunately, each one can be destroyed in a single hit, but due to the ghost's movements and size, this fight can be either extremely easy or considerably difficult, depending on the player's skill and current sub-weapon.

If playing as Richter, bringing the Axe, Cross or Dagger are all good choices. If playing as Maria, Seiryuu is definitely the best option, as a single dragon can destroy all three eyeballs if aimed properly.

3eyeskullGiant Ghost DXC
Name Alt. Name HP EXP
Giant Ghost Big Ghost 2 (x3) 1,000
Stage 3': Caves

Castlevania: Symphony of the Night

The Skull Lord makes an impressive appearance in Symphony of the Night, enriched by the various innovative effects provided by the then new PlayStation system, like a huge sprite size, detailed design, enhanced color palette and impressive lighting effects. It appears in the Clock Tower and the Reverse Keep, and is usually seen among other smaller Phantom Skulls. It is specially weak to Holy, however, and if Alucard managed to get his hands on the Holy Rod beforehand, he may even destroy the Skull Lord in a single hit, depending on his stats.

No. Name JPN Level HP
51 Skull Lord Big Ghost 12 80
Strong Immune Weak Absorb EXP
Dark - Holy - 50
Location Drop Guard
Clock Tower, Reverse Keep Scimitar, Skull Shield -
Description "Giant skull spirit."

Castlevania Legends

In Legends, the Skeleton Head floats out of reach and charges to attack when Sonia's back is turned.

Skeleton Head - 3 1
2. Inside

Castlevania: Harmony of Dissonance

The "Skull Lord" version of the Giant Ghost, first seen in Symphony of the Night, can be found lurking in graveyards among many other smaller Ghosts. This time around, it has a ghostly blue aura around it, much like its smaller counterparts.

In addition, the Giant Ghost's dead skull from Rondo of Blood can be found in a background of the Skeleton Cave.

No. Name JPN Lv. HP
13 Large Ghost Big Ghost 6 33
Tolerance Weakness Common Drop Rare Drop EXP
- Fire $5 $25 12
Location (Castle A) Location (Castle B)
Skeleton Cave, The Wailing Way Shrine of the Apostates, The Wailing Way

Castlevania: Aria of Sorrow

In this version, the Giant Ghost has been reinstated with its third eyeball from Rondo of Blood and also fashions a fiery aura around it. Otherwise, it attacks in the exact same manner as in other versions.

20 Giant Ghost Big Ghost 75 100 22
Attack Defense Tolerance Weakness Time Stop
18 1 Darkness Holy
Location Common Drop Rare Drop Soul
Chapel, Study - - Force Field
Description "Transformed into a giant ghost by exposure to the castle's magic."

Castlevania: Portrait of Ruin

The Great Ghost from Portrait of Ruin is actually a hidden enemy and defeating it is required for completing Wind's "Ghosts of the Desert" quest. Only one appears in the entire game and the only hint the player gets to find it says that "there is a room in which many ghosts gather". To find the Great Ghost, the player must go to the rightmost-bottom room of the upper-right area of the Sandy Grave, where many Ghosts appear, and stay there killing them until the Great Ghost finally appears. It's worth mentioning that the requirement for this quest can be fulfilled even before starting the quest itself; the player may kill the Great Ghost first, and when they talk to Wind to start the quest, it will be already completed.

No. Name JPN HP
47 Great Ghost Big Ghost 66
Tolerance Weakness
Strike, Whip, Slash, Dark Holy
Location Common Drop Rare Drop EXP SP
Sandy Grave - - 240 9
Description "An enormous phantom."

Castlevania: Order of Shadows

The Giant Ghost is initially encountered floating in midair and then it starts flying directly toward Desmond (instead of making pauses and short lunges like in other games) as soon as it detects him. It is considerably resilient, so casting a powerful spell is recommended in order to dispatch it quickly.

Giant Ghost
4. The Inner Sanctum

Castlevania: The Adventure ReBirth

Like in Legends, the Skull Lord will charge at Christopher when his back is turned. However, it will still move even if Christopher is facing it, although with reduced speed.

Skull Lord
4. Chapel, 5. Clock Tower

Castlevania Puzzle: Encore of the Night

Name Title HP EXP
Skull Lord - 280 ~325
Drop Steal Location
Ice Cream, Hamburger; Eight of Crosses, Holy Rod ~1 silver, 25 copper Clock Tower
List of Spells
Skill Cost Effect
 ???  ???  ???
- - -

Item Data

Item Data: Giant Ghost
Image Name - Game
Type / Users Attributes / Consume Statistics / Sell Found Notes
Broadsword Icon Scimitar (jpn) - Symphony of the Night [edit]
Single edged curved sword Sword
Attrib: Cut
ATT +5
Find: Underground Caverns (Scylla battle)
Drop: Skull Lord
Skull Shield Icon Skull Shield (jpn) - Symphony of the Night [edit]
Shield With Knight's Crest Shield
DEF +4
Drop: Bone Ark, Yorick, Skull Lord
Effect: Projectile Block
Special: Shield Rod Spell (40 MP) - Giant Laser Attack
Money Bag HoD Icon $5 - Harmony of Dissonance [edit]
' Item
Juste Belmont 
Gold + 5
Rare Drop: Fleaman, Bone Pillar
Common Drop: Skeleton, Large Ghost, White Dragon, Flying Bone, Scarecrow, Bomber Armor, Balloon
Money Bag 2 HoD Icon $25 - Harmony of Dissonance [edit]
' Item
Juste Belmont 
Gold + 25
Rare Drop: Skeleton, White Dragon, Bomber Armor, Balloon, Large Ghost
Common Drop: Skeleton Blaze, Big Skeleton, Skeleton Flail, Skeleton Spear, Skeleton Ape, Big Balloon, Arabaki, Fleaman Armor
Blue Soul Giant Ghost - Force Field - Aria of Sorrow [edit]
Provides a protective barrier. Guardian Soul
Attrib: Holy
Consume: 5 MP/sec 
30 AP
Drop: Giant Ghost



  • In Symphony of the Night, the Skull Lord found in the Reverse Keep doesn't have eyes, unlike the one found in the Clock Tower.
  • The particular way of attacking of the Skeleton Head in Legends is very similar to the Boo enemies from the Mario franchise, which are ghosts that stand still high above while facing them but quickly home toward the player as soon as they turn their back against them.
  • In Aria of Sorrow, the Giant Ghost is one of the only two enemies able to deal Dark damage (the other is the second form of Chaos).

See also

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