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For the beast-like skeleton in the Saturn port of Symphony of the Night called "Skeleton Beast", see Were-Panther Skeleton.

The Giant Skeleton, also known as Paranthropus, is a recurring enemy in the Castlevania series, often appearing as a miniboss and rarely as an end of area boss. It is the skeleton of an enormous humanoid being. It carries around an equally gigantic weapon, usually a femur.

Origins[]

The Paranthropus is a genus of extinct hominin. Also known as robust australopithecines, they were bipedal hominids that probably descended from the gracile australopithecine hominids (Australopithecus) 2.7 million years ago.

Members of this genus are characterized by robust craniodental anatomy, including gorilla-like sagittal cranial crests, which suggest strong muscles of mastication, and broad, grinding herbivorous teeth. However, Paranthropus skulls lack the transverse cranial crests that are also present in modern gorillas. A notable difference between the real-life extinct hominins and the Giant Skeletons is that the Paranthropus are speculated to be between 3 feet and 4'6" (depending on gender and whether they were boisei), while the Giant Skeletons, as suggested by their moniker, are at least twice the size of a normal person.

Creaking Skull - 01

Takiyasha the Witch and the Skeleton Spectre
(Utagawa Kuniyoshi, c. 1844)

There is a particular giant skeleton that appears in Castlevania: Aria of Sorrow called the Creaking Skull, and whose original Japanese name is Gashadokuro. In Japanese mythology, the Gashadokuro are spirits that take the form of giant skeletons. They are fifteen times taller than an average person and said to be created from the amassed bones of people who died of starvation.

These yōkai roam after midnight, grabbing lone travelers and biting off their heads to drink their spraying blood. A loud ringing sound is usually heard in the ear of nearby victims, foreboding an imminent encounter.

They are said to possess the powers of invisibility and indestructibility; though Shinto charms are said to ward them off.

Description[]

The Paranthropus has a predictable pattern of attack:

  • Chucks a bone forward in an arcing motion.
  • Gathers itself for a moment and then swings a bone overhead, crashing it into the ground.
  • Jumps into the air, trying to land on the player, and then slides along the ground.

Appearances[]

Castlevania: Rondo of Blood/Castlevania: The Dracula X Chronicles[]

First appearing in Rondo of Blood, the Giant Skeleton is a mid-boss encountered in Stage 3. It attacks with the same pattern described above and can be defeated with 18 whip strikes. Once defeated, the player is rewarded with a Pot Roast and allowed to proceed to the next room.

In The Dracula X Chronicles, after defeating the Giant Skeleton, the player is able to juggle its skull with the whip, earning 100 points at every eight juggles without letting it fall to the ground.


(RoB/DXC)
Name Alt. Name HP EXP
Giant Skeleton Paranthropus 48 1,000
Location
Stage 3: The Cathedral

Castlevania: Dracula X[]

The Giant Skeleton also appears in Dracula X in the Caves, but unlike its Rondo of Blood counterpart, the player can simply evade it and proceed with the level as normal.

Name JPN
Giant Skeleton ブラッディスケルトン Buraddisukeruton (Bloody Skeleton)
Locatiom
Stage 4': The Caves
Requirement Alternate Path before Stage 4

Castlevania: Symphony of the Night[]

Called Paranthropus in Symphony of the Night, a giant skeleton that throws bones at the player. If at least one "CLEAR" save file is present in the current memory card, the Paranthropus will be able to drop the powerful Ring of Varda (it will become unlocked as its rare drop), a ring that greatly boosts all stats; if no complete save files are present, it will drop Turquoises in its place.

The first Paranthropus can be found in the Colosseum. They appear more frequently much later in the game, in the Reverse Outer Wall.

No. Name JPN Level HP
67 Paranthropus ビッグ・がいこつ Biggu Gaikotsu (Big Skeleton) 16 100
Strong Immune Weak Absorb EXP
- - Holy - 50
Location Drop Guard
Colosseum, Reverse Outer Wall Gauntlet, Ring of Varda (if one or more complete game saves)
Turquoise (if no complete saves; drops instead of Ring of Varda)
Description "Giant skeleton."

Castlevania (N64)/Castlevania: Legacy of Darkness[]

A gigantic skeleton wielding a large bone. It appears twice as a boss in the Forest of Silence. The first battle occurs early on in the level, after the player unlocks a large door, behind which the King Skeleton stands waiting. In addition to using its club to strike the player, it will also strike the ground, causing normal Skeletons to appear. After defeating it, the King Skeleton will run away by jumping off a cliff. It will then stand at the bottom of the cliff and observe the player for a short time before continuing to run away.

The King Skeleton reappears for a second battle right at the end of the level, climbing up from the gorge and preventing access to the Castle Wall. In addition to its previous attacks, the King Skeleton has now gained the ability to unleash a shockwave by jumping and then stomping on the ground, as well emitting an electrified aura, and a long range breath weapon when it roars. During the battle, the skeleton will begin falling apart, losing one of its arms first and then its legs, leaving it to simply crawl after the player until it is killed. A health restoring item can be retrieved from its mouth after the battle.

Name JPN HP
King Skeleton King Skeleton 80 (1st encounter), 180 (2nd encounter)
Location
Forest of Silence

Name JPN HP
Giant Skeleton King Skeleton 150 (1st encounter), 315 (2nd encounter)
Location
Forest of Silence

Castlevania: Harmony of Dissonance[]

No. Name JPN Lv. HP
21 Big Skeleton ビッグスケルトン Biggusukeruton 9 128
Tolerance Weakness Common Drop Rare Drop EXP
- Fire $25 Opal 22
Location (Castle A) Location (Castle B)
Clock Tower Skeleton Cave, Castle Top Floor

Castlevania: Aria of Sorrow[]

Creaking Skull[]

The Creaking Skull is a massive skeleton that is too large to properly support its own weight, with its legs presumably having crushed long ago due to not having been able to support the entire monster's weight and leaving only its upper body behind. It slowly drags itself forward, periodically pausing to swing its femur or spew a ball of fire at the player. A second one can be found in the basement section of the Dance Hall, where its soul can be gathered.

Gaining dominance over its soul grants Soma the Guardian Big Bone ability, which is the strongest guardian soul (based on its attack power). With it, Soma grows the Creaking Skull's skeletal club arm to fight any enemies behind him. While not technically useful, it can help defeat those enemies that gang up on him, like Fleamen and Rippers, although it can be replaced with other, more powerful, rear-guard souls later in the game, such as the Big Golem or Cagnazzo.

The Creaking Skull is also the only boss found in the mobile version of Castlevania: Aria of Sorrow, with the exception of the end boss, Graham Jones.

In Boss Rush, the Creaking Skull gets a 1,000 HP and 20 STR boost.

Giant Skeleton[]

The Giant Skeleton is an enemy version palette swap of the Creaking Skull and appears close to the end of the game. It is now colored lime-green. It attacks almost in the same way as the Creaking Skull, by slowly crawling forward and swinging its femur. Unlike the Creaking Skull, it can't spew any fireballs, although its strength makes up for it. Its soul is a short-range projectile where Soma throws giant skulls.

Interestingly, when comparing the two enemies, the Creaking Skull seems to have what looks like a heart shielded inside its rib cage, while the Giant Skeleton doesn't.

No. Name JPN HP MP EXP
34 Creaking Skull がしゃどくろ Gashadokuro 240 259 110
Attack Defense Tolerance Weakness Time Stop
35 10 Dark Holy
Location Common Drop Rare Drop Soul
Castle Corridor (as a boss), Dance Hall - - Guardian Big Bone
Description "A giant corpse whose body has collapsed under its own weight."

No. Name JPN HP MP EXP
93 Giant Skeleton ビッグがいこつ Biggugaikotsu (Big Skeleton) 2,000 81 1,200
Attack Defense Tolerance Weakness Time Stop
75 50 Dark Holy Unaffected
Location Common Drop Rare Drop Soul
The Arena, Chaotic Realm - Durandal Big Skull
Description "A huge skeleton with no lower body that crawls along the ground."

Castlevania: Order of Ecclesia[]

The Giant Skeleton appears in Minera Prison Island as the game's second boss. It is not like the other giant skeletons found in the series, as its fighting style is completely different. What makes this fight hard is the fact that the skeleton will bend backward if Shanoa ends up behind it, changing it's attacks, speed and hitbox and making it harder to damage and to avoid. Even with these difficulties, if the player takes full advantage of the Magnes glyph and constantly shoots over it when it looms close, it will be an easy battle. Another strategy is for Shanoa to use Magnes to stay at the top of the screen, it will simply walk backwards, Shanoa can them reposition herself, still using Magnes, to attack within a safe range with Culter or Ascia (or even Arcus in Hard Mode) until it looms closer again. It will not take a lot of damage per hit, taking more time to kill it, but it's a safer way to get it's Boss Medal.

It's also the only boss that can be encountered as a regular enemy later in the game, appearing twice in the same room in Tristis Pass, along with a Mimic and without the Magnes discs, but it can be defeated as quickly as a normal enemy, as Ignis deals a lot of damage per hit, and with multiple hits it will defeat it quite easily.

The Giant Skeleton has three variants in Order of Ecclesia:

  • Giant Skeleton: The first variant encountered in the game and the weakest. Wearing no armor and wielding no weapons, it attacks using its arms and legs. This variant is the only one that can bend backward, making it quite a challenge in the early game. It appears as a large, white skeleton, about three or four times the size of Shanoa.
  • Skeleton Beast (Barbarian Skeleton in the Japanese version): A more powerful variant encountered from early mid-game onward, the Skeleton Beast cannot bend backward, but swings at Shanoa using a powerful mace. It can deal considerable damage quickly to low-level players. It shares a similar sprite with the Giant Skeleton, but wears short armor and a helmet decorated with black fur.
  • King Skeleton: The most powerful and high-ranking variant, encountered in the late game. Its color palette is identical to that of the Skeleton Beast, but it has brown and orange striped fur on its helmet. It wields a long axe. It is usually found in the company of a Great Knight.

No. Name JPN HP ATK
54 Skeleton Beast バーバリアンスケルトン Bābariansukeruton (Barbarian Skeleton) 400 50
Tolerance Weakness
Ice, Darkness Strike, Flame, Light
Location Drop Glyph EXP AP
Giant's Dwelling, Oblivion Ridge, Skeleton Cave (Albus Mode only) Barbarian Helm (2%) - 190 3
Description "A skeletal brute armed with a huge club."

No. Name JPN HP ATK
101 King Skeleton キングスケルトン Kingusukeruton 700 90
Tolerance Weakness
Ice, Darkness Strike, Flame, Light
Location Drop Glyph EXP AP
Arms Depot Barbarian Shoes (4%), Barbarian Belt (2%) - 460 7
Description "A skeleton armed with a huge battle ax."

No. Name JPN HP ATK
108 Giant Skeleton ビッグスケルトン Biggusukeruton (Big Skeleton) 800 36
Tolerance Weakness
Ice, Darkness Strike, Flame, Light
Location Drop Glyph EXP AP
Minera Prison Island (as a boss), Tristis Pass Skeleton Medal (boss only) - 350 10
Description "A giant condemned in ages past."

Castlevania: Moonlight Rhapsody[]

Due to cultural sensitivities in the Chinese market about portraying human bodily remains, the giant skeleton was replaced with a Ram Demon in Moonlight Rhapsody. It otherwise behaves like a typical Giant Skeleton.

Enemy Data: Ram Demon
Image Name - Game
Description
Statistics Items Location Notes
10-2. Ram Demon  (羊角魔) - Moonlight Rhapsody [ edit ]
' Castle Keep
Videos: Bestiary

Enemy Data[]

Main article: Giant Skeleton/Enemy Data

Item Data[]

Item Data: Giant Skeleton
Image Name - Game
  Type - Users
Description
Attributes / Consume Statistics / Sell Found Notes
Gauntlet (jpn) - Symphony of the Night
  Other (Gauntlet) - Alucard
[edit]
ATT+5 ATT +5
Buy: $8,000 (later)
Drop: Paranthropus, Lion
Ring of Varda (Skull Ring) - Symphony of the Night
  Other (Ring) - Alucard
[edit]
Golden ring to rule over all! STR +30, ATT +10, CON +10, DEF +10, INT +30, LCK +5
Drop: Paranthropus (Clear game only)
Turquoise (jpn) - Symphony of the Night
  Other (Jewel/Ring) - Alucard
[edit]
Fairly valuable ring [salable] ATT + 6 (with Jewel Sword - Saturn only)
Sell: $1,500
Find: Forbidden Library, Castle Keep
Drop: Fire Warg, Paranthropus, Yorick
Create: Jewel Sword
$25 - Harmony of Dissonance
  Pick-Up (Money) - Juste Belmont
[edit]
Gold + 25
Common Drop: Skeleton Blaze, Big Skeleton, Skeleton Flail, Skeleton Spear, Skeleton Ape, Big Balloon, Arabaki, Fleaman Armor
Rare Drop: Skeleton, White Dragon, Bomber Armor, Balloon, Large Ghost
Opal (jpn) - Harmony of Dissonance
  Jewel - Juste Belmont
[edit]
A white jewel. Sell: 125G
Find: Shrine of the Apostates (Castle A)
Rare Drop: Giant Skeleton
Creaking Skull - Guardian Big Bone (jpn) - Aria of Sorrow
  Guardian Soul - Soma
[edit]
Supports a battle from behind. (A shambling skull supports a battle from behind.) Consume: 5 MP/sec
40 ATK
Drop: Creaking Skull
Durandal (jpn) - Aria of Sorrow
  Weapon - Soma
[edit]
Sword forged by the hands of giants. Attrib: Sword
ATK +58
Sell: $6,000
Rare Drop: Giant Skeleton
Giant Skeleton - Big Skull - Aria of Sorrow
  Bullet Soul - Soma
[edit]
Throws giant skulls. Consume: 19 MP
163 ATK
Rarity: 12
Drop: Giant Skeleton
Barbarian Helm (Barbarian Met) - Order of Ecclesia
  Head Gear (Helmet) - Shanoa
[edit]
Barbarians prefer this tough helmet design. STR +5, CON -5
Drop: Skeleton Beast
Barbarian Shoes (Barbarian Sandals) - Order of Ecclesia
  Leg Gear (Sandals) - Shanoa
[edit]
Why do barbarians wear open-toed sandals like this? STR +5, CON -5
Drop: King Skeleton
Barbarian Belt (Barbarian Harness) - Order of Ecclesia
  Body Gear (Armor) - Shanoa
[edit]
Piecemeal armor worn by barbarians. STR +10, CON -10
Drop: King Skeleton
Skeleton Medal (jpn) - Order of Ecclesia
  Item (Boss Medal) - Shanoa
[edit]
Medal awarded for defeating the Giant Skeleton. Sell: (cannot be sold)
Drop: Giant Skeleton
Conditions: Defeat Giant Skeleton without taking damage.

Gallery[]

Artworks[]

Screenshots[]

See also[]

External links[]

Castlevania 64
Characters
Protagonist

Reinhardt Schneider · Carrie Fernandez

Supporting cast

Charlie Vincent · Rosa · Heinrich Meyer

Antagonists

Actrise · Gilles de Rais · Death · Camilla Fernandez · Renon · Malus (Dracula)

Bosses

King Skeleton · White Dragon · Mammoth Bull Demon

Areas
Forest of Silence · Castle Wall · Villa · Castle Center · Room of Clocks · Clock Tower · Castle Keep
Reinhardt
Tunnel · Duel Tower · Tower of Execution
Carrie
Underground Waterway · Tower of Science · Tower of Sorcery
Music

Castlevania: The Original Game Soundtrack · Akumajō Dracula Best Music Collections BOX

Guides

Futabasha · Shinkigensha Official Guide · NTT Pub Official Guide · Millennium Official Strategy Guide · BradyGames Totally Unauthorized Strategy Guide · Prima's Unauthorized Strategy Guide

Archives

Bestiary · Inventory

Castlevania: Legacy of Darkness
Characters
Protagonist
Cornell · Henry Oldrey
Supporting cast
Ada · Mary Oldrey · Edward · Diana · Bess · Florence · Anthony · Clark
Antagonists
Actrise · Gilles de Rais · Death · Ortega · Renon · J. A. Oldrey · Dracula
Bosses
Sea Monster · Giant Skeleton · Dragon · Harpy · Queen Algenie · Medusa · Crystal Laser of Doom · Giant Werewolf
Areas
Foggy Lake · Forest of Silence · Castle Wall · Villa · Outer Wall · Art Tower · Tower of Ruins · Duel Tower · Tower of Execution · Tower of Sorcery · Room of Clocks · Clock Tower · Castle Keep
Guides
Famitsu64plus Guide · Prima's Unauthorized Strategy Guide
Archives
Bestiary · Inventory
Castlevania: Aria of Sorrow
Characters
Protagonists
Soma Cruz · Mina Hakuba · J./Julius Belmont · Yoko Belnades · Genya Arikado (Alucard) · Hammer
Antagonist
Graham Jones
Bosses
Creaking Skull · Manticore · Great Armor · Big Golem · Headhunter · Death · Legion · Balore · Graham · Belmont · Chaos
Areas
Castle Corridor · Chapel · Study · Dance Hall · Inner Quarters · Floating Garden · Clock Tower
Underground Reservoir · Underground Cemetery · The Arena · Top Floor · Forbidden Area · Chaotic Realm
Music
Castlevania: Aria of Sorrow & Castlevania: Dawn of Sorrow Original Soundtrack
Guides
Futabasha Official Guide · NTT Pub Official Guide
Archives
Bestiary · Inventory · In-Game Formula · Julius Mode · Voice Translations
Castlevania: Order of Ecclesia
Characters
Members of Ecclesia
Shanoa · Albus · Barlowe
Villagers
Nikolai · Jacob · Abram · Laura · Eugen · Aeon · Marcel · George · Serge · Anna · Monica · Irina · Daniela
Antagonist
Dracula
Bosses
Arthroverta · Giant Skeleton · Brachyura · Maneater · Rusalka · Goliath
Gravedorcus · Wallman · Blackmore · Eligor · Death · Dracula
Areas
The search for Dominus
Argila Swamp · Ecclesia · Giant's Dwelling · Kalidus Channel · Large Cavern · Lighthouse
Minera Prison Island · Misty Forest Road · Monastery · Mystery Manor · Oblivion Ridge · Ruvas Forest
Skeleton Cave · Somnus Reef · Training Hall · Tristis Pass · Tymeo Mountains · Wygol Village
Castle areas
Arms Depot · Barracks · Castle Entrance · Final Approach · Forsaken Cloister
Library · Mechanical Tower · Underground Labyrinth
Music
Castlevania: Order of Ecclesia Original Soundtrack
Guides
BradyGames Order of Ecclesia Official Strategy Guide · Konami Akumajō Dracula: Ubawareta Kokuin Official Guide
Archives
Bestiary · Inventory · Albus Mode · Race Mode · Script · Use of Latin in the game
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