- "Uses legs to propel Hector long distances. Allows access to places a normal jump cannot reach."
- — Description (Curse of Darkness)
Glide (also known as Levitation) is the ability to reduce the speed of falling. This is usually accomplished with the help of a being who can fly and is often used to reach the tops of distant high up ledges which are lower than the height you can jump from. An upgraded ability in Castlevania: Curse of Darkness named Long Glide allows for an extended flight duration.
Game specific information[]
Castlevania: Aria of Sorrow[]
This ability was first introduced into the series in Aria of Sorrow and is gained by acquiring the soul of a Flying Armor. However, as this enemy doesn't actually appear in the game, the soul instead has to be obtained by breaking a candelabra located in the lower paths of the Castle Corridor. It's usually the first guardian soul obtained in the game and will allow Soma to reach a far ledge, near where a statue of the Angel of Death is.
Castlevania: Dawn of Sorrow[]
Again, this soul has to be obtained from a Flying Armor, but this time Soma will have to fight for it as he is the first boss in the game. The Flying Armor can be encountered once Soma has escorted Yoko near her study in The Lost Village; it is also here where he'll have to successfully use a magic seal for the first time in order to finish off the monster and acquire his soul.
Castlevania: Curse of Darkness[]
Hector is able to use this ability with any Bird-Type innocent devil in Curse of Darkness. By evolving a Crow into a Skull Wing, and then into a Wingosaurus, the bird-type will also be able to gain the Long Glide ability, enabling it to carry Hector over extremely distant places, most notably to reach the Tower of Evermore from the top of the Tower of Eternity. Costs 0 MP to cast.
Castlevania: The Dracula X Chronicles[]
Maria is able to perform this move with help of her owl (following a high jump) in the Dracula X Chronicles version of Castlevania: Symphony of the Night.
Castlevania: Grimoire of Souls[]
Maria can use her currently equipped bird to do this in Grimoire of Souls. She must first unlock the ability by leveling up and purchasing it with AP.
Item Data[]
Item Data: Glide | ||||||||
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Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
Falling speed slows down and jump distance increases. (The speed at which you fall down from elevated places is slowed.) | Consume: 5 MP/sec |
Find: Castle Corridor |
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Reduce the speed of falling. | Consume: 5 MP/sec |
Rarity: 100% drop rate. Drop: Flying Armor |
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Uses legs to propel Hector long distances. Allows access to places a normal jump cannot reach. | Consume: 0 Hearts |
First Obtained: Innate ability |
Effect: Carries Hector over gaps. | |||||
Uses legs to propel Hector long distances. Allows access to places a normal jump cannot reach. | Consume: 0 Hearts |
First Obtained: Enemy defeats |
Effect: Carries Hector over gaps. Special: Allows the player access to the Tower of Eternity. | |||||
Sequence: Hold [Jump] after a High Jump | ||||||||
Catches a bird to slow down the descent. | Conditions: Unlock through Develop Abilities (younger only) |
Sequence: Hold [Jump] in mid-air |