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{{Harmony of Dissonance Item Data/Items|$250}} |
{{Harmony of Dissonance Item Data/Items|$250}} |
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{{Harmony of Dissonance Item Data/Items|$400}} |
{{Harmony of Dissonance Item Data/Items|$400}} |
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− | {{Curse of Darkness Item Data/Pick-Ups| |
+ | {{Curse of Darkness Item Data/Pick-Ups|$1}} |
+ | {{Curse of Darkness Item Data/Pick-Ups|$5}} |
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+ | {{Curse of Darkness Item Data/Pick-Ups|$10}} |
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+ | {{Curse of Darkness Item Data/Pick-Ups|$20}} |
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+ | {{Curse of Darkness Item Data/Pick-Ups|$50}} |
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+ | {{Curse of Darkness Item Data/Pick-Ups|$100}} |
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+ | {{Curse of Darkness Item Data/Pick-Ups|$200}} |
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+ | {{Curse of Darkness Item Data/Pick-Ups|$500}} |
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+ | {{Curse of Darkness Item Data/Pick-Ups|$1000}} |
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{{Adventure ReBirth Item Data|Blue Coin}} |
{{Adventure ReBirth Item Data|Blue Coin}} |
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{{Adventure ReBirth Item Data|Yellow Coin}} |
{{Adventure ReBirth Item Data|Yellow Coin}} |
Revision as of 11:29, 16 December 2019
Gold is a form of currency and a statistic in the Castlevania series. It usually appears as either coins or money bags, which add to the total number of points or gold the player has. It can also be obtained by selling items.
Gold is an addition to Castlevania games that has changed over time. In the older games, prior to Symphony of the Night, bags of money could be found in candles or dropped by enemies, increasing the player's points and the chances of getting an extra life. However, in Symphony of the Night, bags of money, as well as individual coins, could be used to buy stuff from the Master Librarian. Since then, most Castlevania games have featured a merchant somewhere, such as the wandering Merchant in Harmony of Dissonance, Hammer in Dawn of Sorrow, or Jacob in Order of Ecclesia. Money can be used to buy diverse things from these merchants, such as usable items, weapons, armor, and occasionally, spells.
There are also many equipable items that make finding money easier. The Gold Ring accessory can be used to increase the rate and amount of money found (depending on the game), as does the Greed Amulet.
Game specific information
Castlevania / Castlevania Chronicles
In the original Castlevania game and Chronicles, denominations of File:Item-redbag.gif ($100), File:Item-mbag.gif ($400), File:Item-whitebag.gif ($700), and File:Item-flashbag.gif ($1,000) could be found.
Castlevania: The Adventure
"The Valuable Coin" is an item found in Castlevania: The Adventure. They can be found after destroying a candle. This is the most common item found inside of candles scattered throughout stages, and will award the player 50 points to his or her overall total.
At 10,000 points, the player will receive an extra life. Killing enemies, defeating bosses, picking up valuable items, or receiving a bonus for the amount of time remaining on the timer at the end of a level, will also award points to the player.
Castlevania: Symphony of the Night
Coins are usually reserved for smaller increments of money, such as the gold $1 and blue $5. Enemies usually drop bags of money, with their color denoting their value, such as violet $25, orange $50 and gold $100. The higher values of money, such as the white $1,000 or the black $2,000, are much more rare and noticeably bigger in size than their smaller values. These bags are usually only found in hard to reach candles, although they will always appear at the same place, making farming those bags easier. In Symphony of the Night, there also exists a flashing treasure chest, which grants the player $5,000 when collected, but remains unused for unknown reasons as it would have likely been in a hidden room. It is fully functional, and can be added in with a cheating device by replacing a candle that holds a specific item.
Castlevania: Aria of Sorrow / Castlevania: Dawn of Sorrow
In Aria of Sorrow and Dawn of Sorrow, Soma can obtain the Mimic's Enchant-type soul, which will allow him to obtain gold as he gets hit.
In Aria of Sorrow, killing an enemy which has an item drop, will have 1/128 chance of dropping gold, either $1, $10, $50 or $100, if you get neither soul nor item. Equipping the Gold Ring will raise the chance to 8 times higher, and the value into either $100, $500, $1,000 or $2,000. Breaking a candle with maxed MP will ensure Soma either $1 or $10.
Akumajō Special: Boku Dracula-kun/Kid Dracula (GB)
In these games, coins are used to play the mini-games at the end of each level. They're dropped only by enemies (all enemies can drop coins). Each coin has a value of 1 gold. Coins are only dropped at the sole condition that Kid Dracula kills the enemy with a charged offensive attack. Bosses doesn't drop coins with the exception of Garamoth, who drops an Ebisumaru Coin (value 20 gold).
Item Data
Item Data: Gold | ||||||||
---|---|---|---|---|---|---|---|---|
Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
$100 |
Effect: Worth 100 points | |||||||
$400 |
Effect: Worth 400 points | |||||||
$700 |
Effect: Worth 700 points | |||||||
$1,000 |
Effect: Worth 1,000 points | |||||||
Find: Candles |
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Find: Candles |
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Increases your point wealth. | ||||||||
Your score will increase when you grab one of these bags. The number of points varies according to the value of the bag's contents. | ||||||||
Awards you with points (amounts will appear on screen) | $100, $300, $500 or $700 |
Find: Candle |
Effect: Worth 100, 300, 500 or 700 points | |||||
Increases you point wealth. | ||||||||
Red bag (100 points) | $100 |
Effect: Worth 100 points | ||||||
Blue bag (400 points) | $400 |
Effect: Worth 400 points | ||||||
White bag (700 points) | $700 |
Effect: Worth 700 points | ||||||
Flashing bag (1000 points) | $1000 |
Effect: Worth 1000 points | ||||||
(RoB/DXC) |
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Increases the player's score and credits. | ||||||||
(RoB/DXC) |
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Increases the player's score and credits. | ||||||||
(RoB/DXC) |
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Increases the player's score and credits. | ||||||||
(RoB) |
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Increases the player's score and credits. | ||||||||
Worth 100 to 2,000 points. | ||||||||
Add funds to your current total. Different types contain different sums.(...) | Gold +1 |
Find: Lanterns (requires Cube of Zoe for Alucard) Create: With Jewel Sword's special attack |
Effect: Can use funds to purchase items from the Master Librarian (Alucard-only) | |||||
Add funds to your current total. Different types contain different sums.(...) | Gold +25 |
Find: Lanterns (requires Cube of Zoe for Alucard) |
Effect: Can use funds to purchase items from the Master Librarian (Alucard-only) | |||||
Add funds to your current total. Different types contain different sums.(...) | Gold +50 |
Find: Lanterns (requires Cube of Zoe for Alucard) Drop: Various enemies |
Effect: Can use funds to purchase items from the Master Librarian (Alucard-only) | |||||
Add funds to your current total. Different types contain different sums.(...) | Gold +100 |
Find: Lanterns (requires Cube of Zoe for Alucard) Drop: Zombie, Gargoyle [Lv. 35] (Saturn-only) |
Effect: Can use funds to purchase items from the Master Librarian (Alucard-only) | |||||
Add funds to your current total. Different types contain different sums.(...) | Gold +250 |
Find: Lanterns (requires Cube of Zoe for Alucard) |
Effect: Can use funds to purchase items from the Master Librarian (Alucard-only) | |||||
Add funds to your current total. Different types contain different sums.(...) | Gold +400 |
Find: Lanterns (requires Cube of Zoe for Alucard) Drop: Ghost, Blade Soldier, Bone Archer, Gargoyle [Lv. 25] (Saturn-only) |
Effect: Can use funds to purchase items from the Master Librarian (Alucard-only) | |||||
Add funds to your current total. Different types contain different sums.(...) | Gold +1,000 |
Find: Lanterns (requires Cube of Zoe for Alucard) Drop: Spellbook |
Effect: Can use funds to purchase items from the Master Librarian (Alucard-only) | |||||
Add funds to your current total. Different types contain different sums.(...) | Gold +2,000 |
Find: Lanterns (requires Cube of Zoe for Alucard) Drop: Magic Tome |
Effect: Can use funds to purchase items from the Master Librarian (Alucard-only) | |||||
Use for buying items. | ||||||||
Used to purchase items. | ||||||||
Gold + 1 |
Common Drop: Bat, Tiny Slime, Fleaman, Bone Pillar |
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Gold + 5 |
Rare Drop: Fleaman, Bone Pillar Common Drop: Skeleton, Large Ghost, White Dragon, Flying Bone, Scarecrow, Bomber Armor, Balloon |
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Gold + 25 |
Rare Drop: Skeleton, White Dragon, Bomber Armor, Balloon, Large Ghost Common Drop: Skeleton Blaze, Big Skeleton, Skeleton Flail, Skeleton Spear, Skeleton Ape, Big Balloon, Arabaki, Fleaman Armor |
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Gold + 100 |
Rare Drop: White Dragon Lv2, Gold Medusa (doublepack) Common Drop: Disc Armor, Skeleton Mirror, Spriggan |
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Gold + 250 |
Common Drop: Ruler Sword Lv3, Skeleton Glass, Disc Armor Lv2, Owl, Jp Bonepillar |
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Gold + 400 |
Rare Drop: Jp Bonepillar, Pike Master (doublepack) Common Drop: Victory Armor, Clear Bone |
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Gold + 1 |
Find: Candelabras Steal: Thief Lv.15/21/32, Gi-Lee Lv.31 |
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Gold + 5 |
Find: Candelabras |
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Gold + 10 |
Find: Candelabras Steal: Skeleton Lv.1/9/38, Spirit Lv.4/19/32, Fenrir Lv.5/10, Zombie Lv.5/26/42, Orc Lv.7/14, Flea Man Lv.7/40/75 |
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Gold + 20 |
Find: Candelabras |
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Gold + 50 |
Find: Candelabras Steal: Executioner Lv.2/26/47, Ghost Lv.3/11, Merman Lv.4/15/35, Blood Skeleton Lv.5/75, Lizardman Lv.6/23, White Dragon Lv.10/38, Bone Soldier Lv.13/18/38, Ectoplasm Lv.16/22/37, Dark Warlock Lv.17/42, Gaibon Lv.17/34/45, Wolf Skeleton Lv.17/33, Frost Dragon Lv.19/39, Thunder Dragon Lv.20/40, Sniper Orc Lv.24/30 |
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Gold + 100 |
Find: Candelabras Steal: Cockatrice Lv.6/46, Slogra Lv.14/37/45, Phantom Sword Lv.15, Ghoul Lv.27/42/75, White Gravial Lv.27/43, Frost Demon Lv.28/38/43, Death Ripper Lv.29/40/75, Rapid Sniper Lv.31/40, Necromancer Lv.31/35, Armored Sprinter Lv.33/44, Wight Lv.35/36 |
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Gold + 200 |
Find: Candelabras Steal: Spectral Sword Lv.15/47, Basilisk Lv.23/46, Assassin Zombie Lv.24/34/44, Skeleton Trooper Lv.35, Unicorn Lv.39/44, Amduscias Lv.39/44 |
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Gold + 500 |
Find: Candelabras Steal: Final Guard Lv.42/75, Duke Mirage |
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Gold + 1,000 |
Find: Candelabras Steal: Golden Bones |
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$100 |
Effect: Worth 100 points | |||||||
$200 |
Effect: Worth 200 points | |||||||
$700 |
Effect: Worth 700 points | |||||||
$400 |
Effect: Worth 400 points | |||||||
$1000 |
Effect: Worth 1000 points | |||||||
Gallery
Artworks
See also
- Coin of Happiness
- Gold (category)
- Gold Ring
- Greed Amulet
- Jewel Sword
- Midas' Gold