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"Me want to live!"
— Golem in Castlevania Judgment

Golem (ゴーレム Gōremu?) is a playable character in Castlevania Judgment. His design seems to be a mixture of both the Golem and Frankenstein's Monster. He's revealed in his story mode that the Time Rift the game takes place in has granted Golem a measure of sentience, which he uses in an attempt to make himself fully human. However, only in the rift can his sentience be maintained, and the rift would doom humanity if he remains extant; as such, Golem sacrifices his chance at humanity to help seal the rift and save mankind. After Golem mends the rift in time, he loses his sentience and becomes a mindless monster once more. Sadly, he was later destroyed by a vampire hunter. His theme is "Tower of Dolls", a song from Castlevania Chronicles.

Official background[]

The original Judgment press release profile was: An artificial human being created by Carmilla. Perhaps due to a mutation, he awakens to self-awareness. Golem seeks the meaning of being alive: An artificial humanoid created by Carmilla. The Golem's self-awareness has been awakened within the time gap, and it wants to know the meaning of its existence.

Dialogue[]

Dialogue Data: Golem (edit)
Image / Participants Game / Location / Title
Details
Transcript(s) (click Expand to view when necessary)

When: First starting the Game

Narrator: A living puppet with a spirit born of black magic, Golem was built to serve his creator's will.

His only purpose was to guard long-forgotten ruins from any who might intrude.

But when he was sucked into the time rift, a soul took root in his artificial spirit...

Video:
Castlevania_Judgment_(Golem_Story_Pt._1)

Judgment Golem DialogueGolem

Judgment Aeon DialogueAeon


When: First meeting with Aeon

Aeon: Right on time. Welcome to the time rift.

Golem: Why me here?
Aeon: This place has granted you self-awareness. Surely there is something you wish to know.
Golem: Why... why me live?
Aeon: My name is Aeon. Shall we begin the first trial?

Video:
Castlevania_Judgment_(Golem_Story_Pt._1)

Judgment Golem DialogueGolem

Judgment Cornell DialogueCornell

Castlevania Judgment / Random / Golem Battle 4

When: Encounter with Cornell

Golem: Human?

Cornell: Yes, I am human. What you see is the result of an ancient curse.
Golem: Curse? Curse make human beast... Curse make me human?
Cornell: I've not heard of such a thing.
Golem: Liar. Lying bad. Curse good. Tell me.
Cornell: Good?! You mock my suffering!

Video:
Castlevania_Judgment_(Golem_Story_Pt._1)

Judgment Golem DialogueGolem

Judgment Carmilla DialogueCarmilla

Castlevania Judgment / Random / Golem Battle 7

When: Encounter with Carmilla

Golem: Mama... me find you!

Carmilla: Mama? What?
Golem: Me remember. You make me. Say me can be human.
Carmilla: You imbecile. You're a pile of metal and meat -- you can never be human.
Golem: But Mama say me can be human.
Carmilla: Enough of your nonsense! I will silence you forever.

Video:
Castlevania_Judgment_(Golem_Story_Pt._2)

Judgment Golem DialogueGolem

Judgment Death DialogueDeath

Castlevania Judgment / Random / Golem Battle 10

When: Encounter with Death

Golem: Death god. Me can be human?

Death: So you've become self-aware... That would depend on your definition of human.
Golem: What make human human? Me want to know.
Death: The capacity to ponder your existence. That is the essence of the human soul.
Golem: Me think... so me human.
Death: You were not made to think. You were made only to serve!

Video:
Castlevania_Judgment_(Golem_Story_Pt._2)

Judgment Golem DialogueGolem

Judgment Aeon DialogueAeon


When: Second meeting with Aeon

Aeon: Right on time. You must be the chosen one.

Golem: Me leave here? Me... lose thinking?
Aeon: Ah, so you've realized... Yes, when you leave this place you will lose your self-awareness.
Golem: Human fear me. Me no like it.
Aeon: Yet if this place is not erased, all beings, everywhere, will disappear. Forever.
Golem: ...Me afraid to be gone. But me more afraid all human be gone...
Aeon: Which leads to our final dilemma... The door will allow only a single being to enter.
Golem: Me fight for human. That what human do.
Aeon: I see. Then we will begin the final trial.

Video:
Castlevania_Judgment_(Golem_True_Story_Ending)

Judgment Golem DialogueGolem

Time ReaperTime Reaper


When: Encounter with the Time Reaper

Time Reaper: I come from ten thousand years hence.

Golem: Me protect human!

Video:
Castlevania_Judgment_(Golem_True_Story_Ending)


When: After defeating the Time Reaper

Narrator: Thus the rift in time was mended, and all were returned to their respective eras.

As Aeon had warned, Golem's newfound self-awareness could not persist outside that special dimension.

After his return, he was destroyed by some unknown hunter, still oblivious to all he had experienced in the rift.

He was created to oppose man, but for a brief moment his soul awakened.

Had he the words, he would only have wanted to express the joy of thinking and acting for oneself... the joy of being alive.

Video:
Castlevania_Judgment_(Golem_True_Story_Ending)

Quotes[]

  • Short description: An artificial being that has an unnatural soul.
  • Chosen: "Me angry. You...afraid!" "Who me fight??" "Me... fight now?"
  • Before fighting: "Me fight to live." or "Fighting bad. But now must fight." or "Me not made to lose."
  • Before fighting a villain: "Me not slave. Me want freedom."
  • Before fighting Carmilla: "Why you make me?"
  • Before fighting himself: "You.... me??" "Me.... you??"
  • After winning: "Me not want to fight. Do not want." or "Now me think for self. Me happy." or "Where is place for me?" or "Me want to live. Why you stop me?"
  • After fighting himself: "Me is the only me!"
  • After fighting Cornell: "Curse good. Just wanted learn curse."
  • After fighting Grant: "Love is fighting? Then me understand love."
  • After fighting Carmilla: "You say me can be human. Me want to believe." "Bye bye, mama."
  • After fighting Death: "Me soul real. Me happy."
  • After fighting Aeon: "Now me no afraid."
  • Before fighting Time Reaper: "Me protect human"
  • Thunder Beam: ME CAN'T... CONTROL IT!!!! MREEEEAAAAGGGHHHHH!!!! Haaahhh.... haaaahhh,,,,

Combos animations[]

Gallery[]

See also[]

References[]

  1. Castlevania Judgment American Manual Page 24
Castlevania Judgment
Playable Characters
Warriors of the Light
SimonMariaTrevorSyphaEricShanoaGrant
Warriors of the Night
AlucardCornellCarmillaGolemDeathDraculaAeon
Enemies
ZombieMermanMinotaurIron GladiatorGiant SquidGiant FishTime Reaper
Mentioned only
Galamoth
Areas
Abbey RuinsAlchemy LaboratoryCastle GateCathedralClock TowerCrystal CavernDimensional Rift
Ghost ShipThrone RoomTorture Chamber
Music
Darkness of FearCastlevania Judgment Original Soundtrack
Guides
Ultimate Judge Guidebook
Archives
BestiaryInventoryTimelineTrue Story Mode
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