The Golem Card is a DSS Attribute Card in Castlevania: Circle of the Moon. It adds an Earth attribute to a paired Action Card.
Item Data[]
Item Data: Golem Card | ||||||||
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Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
The Golem is a mockery of man made from clay. Has the power of Earth. | Attrib: Earth |
Drop: Electric Skeleton (1%), Minotaur (1.5%) |
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Earth whip to attack distant enemies. | Attrib: Earth Consume: 8 MP/USE |
Create: Mercury + Golem |
Effect: Range increases, speed decreases. | |||||
Defense increases as the % of the map uncovered increases. | Consume: 16 MP/TIME |
Create: Venus + Golem |
Effect: Increases DEF based on the amount of the map uncovered. | |||||
If damaged, the invincibility duration is × 4. | Consume: 4 MP/TIME |
Create: Jupiter + Golem |
Effect: When damaged, the duration of Nathan's invincibility frames will quadruple. | |||||
Attack with a massive hammer. Causes earthquakes. | Attrib: Earth Consume: 4 MP/USE |
Create: Mars + Golem |
Effect: Swung overhead, it causes minor damage to any enemy on the ground where you strike. The hammerhead can deal direct damage equivalent to the whip during any part of the swing, though the distance required is extremely precise; hitting an enemy with the shaft of the hammer does nothing. Rather slow attack speed. | |||||
A quake is released with each attack. | Attrib: Earth Consume: 16 MP/USE |
Create: Diana + Golem |
Effect: Every swing of the whip produces a ground-bound quake similar to the attack of the Earth Demon. | |||||
A stalagmite is raised to attack. | Attrib: Earth Consume: 30MP/USE |
Create: Apollo + Golem |
Sequence: ↓ ←(→) ↑ + Attack Effect: Raises five spikes from the ground. Nathan is invincible for a moment while the attack is activating. | |||||
Earth attacks heal character while reducing MP. | Consume: 3 MP/TIME |
Create: Neptune + Golem |
Effect: Earth attacks, such as the touch of the Golem enemy, heal Nathan while reducing his MP. Earth attacks lack a clear visual cue to identify them. | |||||
A hawk familiar appears to dive at nearby enemies. | Attrib: Earth Consume: 4 MP/Attack |
Create: Saturn + Golem |
Effect: Summons a hawk that attacks independently of Nathan. It flies at enemies. | |||||
A Golem will be summoned to attack. | Attrib: Earth Consume: 100 MP/USE |
Create: Uranus + Golem |
Sequence: ↓ ←(→) ↑ + Attack Effect: Causes Earth damage to all enemies onscreen. | |||||
Projects an image of yourself. | Consume: 8 MP/TIME |
Create: Pluto + Golem |
Effect: Puts a shadowy form of Nathan a few paces ahead of him. It attacks in tandem with Nathan. |
Combinations[]
- Main article: Dual Set-Up System/Combinations
Trivia[]
- The Golem had also previously appeared in card form in the game Castlevania: Bloodlines, where a card depicting the monster is summoned by Death, among other similar cards, and when struck, the player is teleported to fight it in a miniboss battle.
See also[]
- Golem (enemy)
- Golem (Innocent Devil), Guardian Golem, Summon Golem (allies)
- Golem (character)