|Item Data: Golem Card|
|Image||Name - Game|
|Type / Users||Attributes / Consume||Statistics / Sell||Found||Notes|
|The Golem is a mockery of man made from clay. Has the power of Earth.|| Attribute Card|
| Attrib: Earth|| Drop: Electric Skeleton (1%), Minotaur (1.5%)|
|Earth whip to attack distant enemies.|| DSS Effect|
| Attrib: Earth|
Consume: 8 MP/USE
| Create: Mercury + Golem|| Effect: Range increases, speed decreases.|
|Defense increases as the % of the map uncovered increases.|| DSS Effect|
|Consume: 16 MP/TIME|| Create: Venus + Golem|| Effect: Increases DEF based on the amount of the map uncovered.|
|If damaged, the invincibility duration is × 4.|| DSS Effect|
|Consume: 4 MP/TIME|| Create: Jupiter + Golem|| Effect: When damaged, the duration of Nathan's invincibility frames will quadruple.|
|Attack with a massive hammer. Causes earthquakes.|| DSS Effect|
|Consume: 4 MP/USE|| Create: Mars + Golem|| Effect: Swung overhead, it causes minor damage to any enemy on the ground where you strike. The hammerhead can deal direct damage equivalent to the whip during any part of the swing, though the distance required is extremely precise; hitting an enemy with the shaft of the hammer does nothing. Rather slow attack speed.|
|A quake is released with each attack.|| DSS Effect|
|Consume: 16 MP/USE|| Create: Diana + Golem|| Effect: Every swing of the whip produces a ground-bound quake similar to the attack of the Earth Demon.|
|A stalagmite is raised to attack.|| DSS Effect|
|Consume: 30MP/USE|| Create: Apollo + Golem|| Sequence: ↓ ←(→) ↑ + Attack|
Effect: Raises five spikes from the ground. Nathan is invincible for a moment while the attack is activating.
|Earth attacks heal character while reducing MP.|| DSS Effect|
|Consume: 3 MP/TIME|| Create: Neptune + Golem|| Effect: Earth attacks, such as the touch of the Golem enemy, heal Nathan while reducing his MP. Earth attacks lack a clear visual cue to identify them.|
|A hawk familiar appears to dive at nearby enemies.|| DSS Effect|
|Consume: 4 MP/Attack|| Create: Saturn + Golem|| Effect: Summons a hawk that attacks independently of Nathan. It flies at enemies.|
|A Golem will be summoned to attack.|| DSS Effect|
|Consume: 100 MP/USE|| Create: Uranus + Golem|| Sequence: ↓ ←(→) ↑ + Attack|
Effect: Causes Earth damage to all enemies onscreen.
|Projects an image of yourself.|| DSS Effect|
|Consume: 8 MP/TIME|| Create: Pluto + Golem|| Effect: Puts a shadowy form of Nathan a few paces ahead of him. It attacks in tandem with Nathan.|
- Main article: Dual Set-Up System/Combinations
- The Golem had also previously appeared in card form in the game Castlevania: Bloodlines, where a card depicting the monster is summoned by Death, among other similar cards, and when struck, the player is teleported to fight it in a miniboss battle.
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