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[[File:Grand Cross Richter.gif|right|300px]] |
[[File:Grand Cross Richter.gif|right|300px]] |
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⚫ | '''Grand Cross''' (also called '''Grand Cruz''', '''Holy Cross''' or '''Cross Crash''') is an [[Item Crash|ultimate attack]] involving very large crosses which deal heavy [[Holy]]-based damage. It can be performed by many [[:category:Protagonists|protagonists]] in the [[Castlevania (series)|series]] that are either [[Belmont Clan|Belmont]] relatives or who use Holy based attacks as a primary trait. The origin of this technique actually took place in the first [[Games|game]] in the [[Castlevania Timeline|chronology]] of the series, ''[[Castlevania: Lament of Innocence]]'', where [[Leon Belmont]] used it by fusing the [[Cross]] [[Sub-Weapon|sub-weapon]] with the [[Yellow Orb]]. There are three versions of this attack: |
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⚫ | |||
⚫ | |||
⚫ | '''Grand Cross''' (also called '''Grand Cruz''', '''Holy Cross''' or '''Cross Crash''') is an attack involving very large crosses which deal heavy [[Holy]]-based damage. It can be performed by many protagonists in the series that are [[Belmont Clan|Belmont]] relatives or use |
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+ | *In the second version, a pillar of light surrounds the caster and then several crosses spiral up this column, dealing massive damage. |
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⚫ | |||
− | *In the |
+ | *In the third version, a large cross of energy or flames appears suspended behind the caster, causing damage to anything that touches it. |
− | *Finally, in the third version, a large cross of energy appears suspended behind the caster, causing damage to anything that touches it. |
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− | Even though these forms look different, the effective range of the last two versions is similar, which is anything nearby or above. |
+ | Even though these forms look different, the effective range of the last two versions is similar, which is anything nearby and/or above. A Grand Cross can also occur using the power of a [[Whip]] in some games, such as ''[[Castlevania Judgment]]'' and ''[[Castlevania: Grimoire of Souls]]''. In ''Grimoire of Souls'', [[Maria Renard/Grimoire of Souls|Maria]] and [[Charlotte Aulin/Grimoire of Souls|Charlotte]] can use the Grand Cross in the form of a [[Type B Cross]]. |
==Variations== |
==Variations== |
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===Rising crosses=== |
===Rising crosses=== |
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− | The Grand Cross [[Item Crash| |
+ | The Grand Cross [[Item Crash|Item Crush]] was introduced in ''[[Castlevania: Rondo of Blood]]''. To cast it, [[Richter Belmont]] must be in possession of the [[Cross]] [[Sub-Weapon|sub-weapon]], have at least 15 [[Heart]]s, and activate its Item Crush attack. A giant crucifix will appear behind him and a series of flashing crosses will rise up from the ground, covering the entire screen and dealing heavy damage to anything they touch. |
<gallery position="center" captionalign="center"> |
<gallery position="center" captionalign="center"> |
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− | Rondo of Blood - Grand Cross - 02.png|'''Grand Cross''' as it appears in the intro cutscene of ''[[Castlevania: Rondo of Blood|Rondo of Blood]]'' |
+ | Rondo of Blood - Grand Cross - 02.png|'''Grand Cross''' as it appears in the intro cutscene of ''[[Castlevania: Rondo of Blood|Rondo of Blood]]''. |
− | Rondo of Blood - Grand Cross - 03.gif|'''Grand Cross''' from ''[[Castlevania: Rondo of Blood|Rondo of Blood]]'' |
+ | Rondo of Blood - Grand Cross - 03.gif|'''Grand Cross''' from ''[[Castlevania: Rondo of Blood|Rondo of Blood]]''. |
</gallery> |
</gallery> |
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===Pillar of crosses=== |
===Pillar of crosses=== |
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− | *The "pillar" version was first used as |
+ | *The "pillar" version was first used as Richter's Item Crash with the Cross sub-weapon in ''[[Castlevania: Symphony of the Night]]'' (20 [[Heart]]s - likely first seen in the [[Final Stage: Bloodlines|introductory stage]] during his confrontation against [[Dracula]]). It was also the normal action for [[Alucard]] in that game when he used the Cross (100 [[Heart]]s). |
− | *The move returned as [[Nathan Graves]]' |
+ | *The move returned as [[Nathan Graves]]' Crucifix Item Crush in ''[[Castlevania: Circle of the Moon|Circle of the Moon]]'' when combining the [[Pluto (card)|Pluto]] + [[Salamander (card)|Salamander]] [[Dual Set-Up System|DSS]] cards. |
*It was also used by [[Juste Belmont]] in ''[[Castlevania: Harmony of Dissonance|Harmony of Dissonance]]'' when he [[Spell Fusion|fused]] the Cross with the [[Bolt Book]]. |
*It was also used by [[Juste Belmont]] in ''[[Castlevania: Harmony of Dissonance|Harmony of Dissonance]]'' when he [[Spell Fusion|fused]] the Cross with the [[Bolt Book]]. |
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*It could be performed by [[Leon Belmont]] by using the Cross with the [[Orb|Yellow Orb]] equipped. |
*It could be performed by [[Leon Belmont]] by using the Cross with the [[Orb|Yellow Orb]] equipped. |
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− | **It could also be performed by [[Pumpkin (character)|Pumpkin]] by using the Cross with the [[Pumpkin (sub-weapon)|same |
+ | **It could also be performed by [[Pumpkin (character)|Pumpkin]] by using the Cross with the [[Pumpkin (sub-weapon)|same named sub-weapon]] equipped. |
− | *It was used as [[ |
+ | *It was used as [[Trevor Belmont]]'s special version sub-weapon for the Cross in ''[[Castlevania: Curse of Darkness|Curse of Darkness]]'' (an effect similar to an Item Crash). |
− | *It was a [[Dual Crush]] available to [[Jonathan Morris]] and [[Charlotte Aulin]] upon completing [[Eric Lecarde/Portrait of Ruin|Wind]]'s |
+ | *It was a [[Dual Crush]] available to [[Jonathan Morris]] and [[Charlotte Aulin]] upon completing [[Eric Lecarde/Portrait of Ruin|Wind]]'s "[[Quest#Castlevania: Portrait of Ruin|Master the Holy Power]]" quest in ''[[Castlevania: Portrait of Ruin|Portrait of Ruin]]''. |
*In ''[[Castlevania Judgment]]'', it can be used by [[Simon Belmont/Judgment|Simon]], [[Trevor Belmont/Judgment|Trevor]], [[Eric Lecarde/Judgment|Eric]], [[Alucard/Judgment|Alucard]], [[Grant Danasty/Judgment|Grant]], [[Cornell/Judgment|Cornell]], [[Maria Renard/Judgment|Maria]] and [[Sypha Belnades/Judgment|Sypha]]. |
*In ''[[Castlevania Judgment]]'', it can be used by [[Simon Belmont/Judgment|Simon]], [[Trevor Belmont/Judgment|Trevor]], [[Eric Lecarde/Judgment|Eric]], [[Alucard/Judgment|Alucard]], [[Grant Danasty/Judgment|Grant]], [[Cornell/Judgment|Cornell]], [[Maria Renard/Judgment|Maria]] and [[Sypha Belnades/Judgment|Sypha]]. |
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− | *It's also a Dual Crush used in ''[[Castlevania: Harmony of Despair|Harmony of Despair]]'' whenever two Belmont-like characters ( |
+ | *It's also a Dual Crush used in ''[[Castlevania: Harmony of Despair|Harmony of Despair]]'' whenever two [[Belmont Clan|Belmont]]-like characters (Jonathan, [[Julius Belmont|Julius]], Richter, etc.) Dual Crush together. |
<gallery position="center" captionalign="center"> |
<gallery position="center" captionalign="center"> |
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− | Lament of Innocence - Grand Cross - 01.jpg|'''Grand Cross''' from ''[[Castlevania: Lament of Innocence|Lament of Innocence]]'' |
+ | Lament of Innocence - Grand Cross - 01.jpg|'''Grand Cross''' from ''[[Castlevania: Lament of Innocence|Lament of Innocence]]''. |
− | Portrait of Ruin - Grand Cruz - 01.png|'''Grand Cruz''' from ''[[Castlevania: Portrait of Ruin|Portrait of Ruin]]'' |
+ | Portrait of Ruin - Grand Cruz - 01.png|'''Grand Cruz''' from ''[[Castlevania: Portrait of Ruin|Portrait of Ruin]]''. |
− | Pachislot 2 Grand Cross.jpg|[[Trevor Belmont/Pachislot|Trevor]]'s '''Grand Cross''' from ''[[Pachislot Akumajō Dracula II]]'' |
+ | Pachislot 2 Grand Cross.jpg|[[Trevor Belmont/Pachislot|Trevor]]'s '''Grand Cross''' from ''[[Pachislot Akumajō Dracula II]]''. |
− | DC - Grand Cross.JPG|'''Holy Cross''' from ''[[Castlevania: Harmony of Despair|Harmony of Despair]]'' |
+ | DC - Grand Cross.JPG|'''Holy Cross''' from ''[[Castlevania: Harmony of Despair|Harmony of Despair]]''. |
− | Pachislot Akumajō Dracula II - 01|'''Grand Cross''' from ''[[Pachislot Akumajō Dracula II]]'' (jump to 1:08) |
+ | Pachislot Akumajō Dracula II - 01|'''Grand Cross''' from ''[[Pachislot Akumajō Dracula II]]''. (jump to 1:08) |
</gallery> |
</gallery> |
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===Suspended cross=== |
===Suspended cross=== |
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− | The "suspended" version was first shown to be used by [[Julius Belmont]] in ''[[Castlevania: Aria of Sorrow]]''. It differs slightly depending on whether Julius uses it as a boss or a playable character. During the boss battle, Julius slowly rises up in the air, pulling Soma |
+ | The "suspended" version was first shown to be used by [[Julius Belmont]] in ''[[Castlevania: Aria of Sorrow]]''. It differs slightly depending on whether Julius uses it as a boss or a playable character. During the boss battle, Julius slowly rises up in the air, pulling [[Soma Cruz|Soma]] toward him. He then unleashes the Grand Cross for a total of seven consecutive hits. On the other hand, when Julius is controlled by the player in [[Julius Mode]], it is a bit weaker. It no longer pulls enemies toward Julius, its duration is shorter and thus it deals less damage. It returned as a sub-weapon for him in ''[[Castlevania: Dawn of Sorrow|Dawn of Sorrow]]'', although it was watered down a bit, as Julius was no longer invincible when he used the attack. Its vacuum ability still remains, but it is limited to only pulling certain enemy projectiles. He used this weapon to destroy a powerful barrier in Soma's story mode which protected the gates to [[The Abyss]]. Through a certain in-game glitch/cheat, Soma can equip Julius's version of the Grand Cross as a [[Bullet Soul]] (along with other Julius Mode characters' sub-weapons, like Alucard's [[Alucard Sword]] and Julius's [[Vampire Killer (whip)|Vampire Killer]] whip). Unlike Julius, Soma can move around while it is active (this is due to it being a glitched soul/weapon) and he doesn't rise up in the air like Julius. |
− | Richter Belmont gained use of this version of the Grand Cross in ''Portrait of Ruin''. |
+ | Richter Belmont gained use of this version of the Grand Cross in ''[[Castlevania: Portrait of Ruin|Portrait of Ruin]]''. It retained the effects of the "pillar" version, making it sort of a combination of both versions of the attack. |
+ | |||
+ | While not completely the same attack, [[Leon Belmont]] can create a similar looking giant flaming cross combining the Cross sub-weapon and the [[Orb|Purple Orb]]. |
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Versions of this ability have also appeared in non-canon games. [[Kokoro Belmont]] used one in ''[[Otomedius Excellent]]'' called the "Lightning Sword" as her Platonic Break. This version is a horizontal beam instead of a vertical one for gameplay reasons, as this game is a horizontal-scrolling shooter rather than an action-platformer game. |
Versions of this ability have also appeared in non-canon games. [[Kokoro Belmont]] used one in ''[[Otomedius Excellent]]'' called the "Lightning Sword" as her Platonic Break. This version is a horizontal beam instead of a vertical one for gameplay reasons, as this game is a horizontal-scrolling shooter rather than an action-platformer game. |
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<gallery position="center" captionalign="center"> |
<gallery position="center" captionalign="center"> |
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− | Holy Cruz.png|[[Julius Belmont|Julius]]'s ''' |
+ | Holy Cruz.png|[[Julius Belmont|Julius]]'s '''Grand Cross''' from ''[[Castlevania: Aria of Sorrow|Aria of Sorrow]]''. |
− | Holy Cruz, player.png|[[Julius Belmont|Julius]]'s ''' |
+ | Holy Cruz, player.png|[[Julius Belmont|Julius]]'s '''Grand Cross''' from ''[[Castlevania: Aria of Sorrow|Aria of Sorrow]]'' as a playable character. |
− | Julius Holy Cross 2.png|[[Julius Belmont |
+ | Julius Holy Cross 2.png|[[Julius Belmont|Julius]]'s '''Grand Cross''' from ''[[Castlevania: Dawn of Sorrow|Dawn of Sorrow]]''. |
− | Cruz-Julius.png|[[Julius Belmont |
+ | Cruz-Julius.png|[[Julius Belmont|Julius]]'s '''Grand Cross''' from ''[[Castlevania: Dawn of Sorrow|Dawn of Sorrow]]'' as a playable character. |
</gallery> |
</gallery> |
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− | + | ===Blood cross=== |
|
− | A bloody version of this attack, called '''Blood Cross''', appears as a Dual Crush in ''Harmony of Despair'' whenever one of the Belmont-like characters |
+ | A bloody version of this attack, called '''Blood Cross''', appears as a [[Dual Crush]] in ''[[Castlevania: Harmony of Despair|Harmony of Despair]]'' whenever one of the Belmont or Belmont-like characters Dual Crushes with [[Alucard]] or Soma. |
<gallery position="center" captionalign="center"> |
<gallery position="center" captionalign="center"> |
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− | DC - Bloody Cross.JPG|'''Blood Cross''' variation from ''[[Castlevania: Harmony of Despair|Harmony of Despair]]'' |
+ | DC - Bloody Cross.JPG|'''Blood Cross''' variation from ''[[Castlevania: Harmony of Despair|Harmony of Despair]]''. |
</gallery> |
</gallery> |
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While in ''[[Pachislot Akumajō Dracula II]]'' the Grand Cross returns to its "pillar" form, this time his [[Cross#Pachislot Akumajō Dracula II|Divine Cross]] is a variation of the Grand Cross from ''Pachislot I'', where he will project another large cross made of holy energy and thrust it forward. |
While in ''[[Pachislot Akumajō Dracula II]]'' the Grand Cross returns to its "pillar" form, this time his [[Cross#Pachislot Akumajō Dracula II|Divine Cross]] is a variation of the Grand Cross from ''Pachislot I'', where he will project another large cross made of holy energy and thrust it forward. |
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− | In ''[[Super Smash Bros Ultimate]]'', Grand Cross is the Final Smash of both Simon and Richter Belmont. When initiated, whatever enemy is hit will be encased in a coffin and thrown up into the air with the whip, before Simon/Richter unleashes a mass of holy light crosses into the air, damaging it. |
+ | In ''[[Super Smash Bros. Ultimate]]'', Grand Cross is the [[w:c:supersmashbros:Final Smash|Final Smash]] of both Simon and Richter Belmont. When initiated, whatever enemy is hit will be encased in a [[coffin]] and thrown up into the air with the [[Morning Star|whip]], before Simon/Richter unleashes a mass of holy light crosses into the air, damaging it. |
− | <gallery |
+ | <gallery widths="200" position="center" captionalign="center"> |
− | Pachislot Grand Cross.jpg|[[Trevor Belmont/Pachislot|Trevor]]'s '''Grand Cross''' from ''[[Pachislot Akumajō Dracula]]'' |
+ | Pachislot Grand Cross.jpg|[[Trevor Belmont/Pachislot|Trevor]]'s '''Grand Cross''' from ''[[Pachislot Akumajō Dracula]]''. |
− | Pachislot Akumajō Dracula - 01|'''Grand Cross''' from ''[[Pachislot Akumajō Dracula]]'' (jump to 5:06) |
+ | Pachislot Akumajō Dracula - 01|'''Grand Cross''' from ''[[Pachislot Akumajō Dracula]]''. (jump to 5:06) |
− | Pachislot Akumajō Dracula II - 02|'''Divine Cross''' from ''[[Pachislot Akumajō Dracula II]]'' (jump to 1:36) |
+ | Pachislot Akumajō Dracula II - 02|'''Divine Cross''' from ''[[Pachislot Akumajō Dracula II]]''. (jump to 1:36) |
− | Graa.png|'''Grand Cross''' from ''[[Super Smash Bros. Ultimate]]'' |
+ | Graa.png|'''Grand Cross''' from ''[[Super Smash Bros. Ultimate]]''. |
</gallery> |
</gallery> |
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{{Item Table Begin|Grand Cross}} |
{{Item Table Begin|Grand Cross}} |
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{{Symphony of the Night Item Data/Sub-Weapons|Cross}} |
{{Symphony of the Night Item Data/Sub-Weapons|Cross}} |
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+ | {{Harmony of Dissonance Item Data/Spell Fusion Effects|Cross + Bolt Book}} |
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{{Aria of Sorrow Item Data/Julius Subweapon|Grand Cross}} |
{{Aria of Sorrow Item Data/Julius Subweapon|Grand Cross}} |
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+ | {{Lament of Innocence Item Data/Effect Orb System|Cross + Yellow Orb}} |
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+ | {{Lament of Innocence Item Data/Effect Orb System|Pumpkin + Yellow Orb}} |
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{{Dawn of Sorrow Item Data/Subweapon|Grand Cross}} |
{{Dawn of Sorrow Item Data/Subweapon|Grand Cross}} |
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{{Portrait of Ruin Item Data/Dual Crush|Grand Cruz}} |
{{Portrait of Ruin Item Data/Dual Crush|Grand Cruz}} |
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− | {{Portrait of Ruin Item Data/Alternate |
+ | {{Portrait of Ruin Item Data/Alternate Mode Sub-Weapons|Grand Cross}} |
{{Encore of the Night Item Data/Spells|Cross Crash}} |
{{Encore of the Night Item Data/Spells|Cross Crash}} |
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+ | {{Judgment Item Data/Sub-Weapons|Cross}} |
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+ | {{Judgment Item Data/Moves/Super Finishers|Vampire Killer (Trevor Version)}} |
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{{Harmony of Despair Item Data - Dual Crushes|Holy Cross}} |
{{Harmony of Despair Item Data - Dual Crushes|Holy Cross}} |
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{{Harmony of Despair Item Data - Dual Crushes|Blood Cross}} |
{{Harmony of Despair Item Data - Dual Crushes|Blood Cross}} |
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+ | {{Grimoire of Souls Item Data/Weapon Skills/Simon Belmont|Grand Cruz}} |
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+ | {{Grimoire of Souls Item Data/Weapon Skills/Alter Arts|Grand Cruz}} |
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{{Item Table End}} |
{{Item Table End}} |
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− | == |
+ | ==Enemy Data== |
+ | {{Enemy Table Begin|Enemies with Grand Cross}} |
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+ | {{Symphony of the Night Enemy Data|Richter Belmont}} |
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+ | {{Aria of Sorrow Enemy Data|Belmont}} |
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+ | {{Portrait of Ruin Enemy Data|Whip's Memory}} |
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+ | {{Grimoire of Souls Enemy Data|Trevor Belmont}} |
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+ | {{Enemy Table End}} |
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+ | |||
+ | ==Gallery== |
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+ | ===Screenshots=== |
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+ | <gallery position="center" captionalign="center"> |
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+ | Guilty Men to be Judged - Nocturne - 65.png|[[Richter Belmont (animated series)|Richter]] producing a Grand Cross [[Item Crash|crash]]-like energy in the ''[[Castlevania: Nocturne|Nocturne]]'' animated series. |
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+ | </gallery> |
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+ | |||
+ | ===Animations=== |
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<gallery position="center" captionalign="center" bordercolor="transparent"> |
<gallery position="center" captionalign="center" bordercolor="transparent"> |
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− | + | DX Cross 2.gif|[[Cross]] [[Item Crash]] from ''[[Castlevania: Dracula X|Dracula X]]''. |
|
− | SOTN Cross |
+ | SOTN Cross.gif|[[Cross]] [[Sub-Weapon|sub-weapon]] from ''[[Castlevania: Symphony of the Night|Symphony of the Night]]''. |
− | + | SOTN Cross 3.gif|[[Cross]] [[Item Crash]] from ''[[Castlevania: Symphony of the Night|Symphony of the Night]]''. |
|
− | + | Saturn Cross 3.gif|'''Grand Cross''' from the [[Sega Saturn]] version of ''[[Castlevania: Symphony of the Night/Saturn|Symphony of the Night]]''. |
|
− | + | COTM Pluto + Salamander + Cross.gif|[[Pluto (card)|Pluto]] + [[Salamander (card)|Salamander]] + [[Cross]] from ''[[Castlevania: Circle of the Moon|Circle of the Moon]]''. |
|
− | + | HOD Cross + Bolt Book.gif|'''Holy Cross''' ([[Cross]] + [[Bolt Book]]) from ''[[Castlevania: Harmony of Dissonance|Harmony of Dissonance]]''. |
|
− | + | AoS Cross 2.gif|'''Grand Cross''' from ''[[Castlevania: Aria of Sorrow|Aria of Sorrow]]''. |
|
− | + | DOS Grand Cross.gif|'''Grand Cross''' from ''[[Castlevania: Dawn of Sorrow|Dawn of Sorrow]]''. |
|
− | + | Grand-CrossTrevor.gif|'''Grand Cross''' in [[Trevor Mode]] from ''[[Castlevania: Curse of Darkness|Curse of Darkness]]''. |
|
− | + | POR Grand Cross.gif|'''Grand Cross''' from ''[[Castlevania: Portrait of Ruin|Portrait of Ruin]]''. |
|
− | + | POR Grand Cruz.gif|'''Grand Cruz''' [[Dual Crush]] from ''[[Castlevania: Portrait of Ruin|Portrait of Ruin]]''. |
|
+ | DXC Cross 2.gif|[[Cross]] [[Item Crash]] from ''[[Castlevania: The Dracula X Chronicles|The Dracula X Chronicles]]''. |
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+ | J Cross Eric 2.gif|'''Holy Cross''' [[Item Crash|Charged Cross]] from ''[[Castlevania Judgment|Judgment]]''.<br />([[Eric Lecarde/Judgment|Eric]]) |
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+ | J Cross Maria 2.gif|'''Holy Cross''' [[Item Crash|Charged Cross]] from ''[[Castlevania Judgment|Judgment]]''.<br />([[Maria Renard/Judgment|Maria]]) |
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+ | J Cross Sypha 2.gif|'''Holy Cross''' [[Item Crash|Charged Cross]] from ''[[Castlevania Judgment|Judgment]]''.<br />([[Sypha Belnades/Judgment|Sypha]]) |
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+ | J Cross Alucard 2.gif|'''Holy Cross''' [[Item Crash|Charged Cross]] from ''[[Castlevania Judgment|Judgment]]''.<br />([[Alucard/Judgment|Alucard]]) |
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+ | J Cross Simon 2.gif|'''Holy Cross''' [[Item Crash|Charged Cross]] from ''[[Castlevania Judgment|Judgment]]''.<br />([[Simon Belmont/Judgment|Simon]]) |
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+ | J Cross Trevor 2.gif|'''Holy Cross''' [[Item Crash|Charged Cross]] from ''[[Castlevania Judgment|Judgment]]''.<br />([[Trevor Belmont/Judgment|Trevor]]) |
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+ | HD Holy Cross.gif|'''Holy Cross''' [[Dual Crush]] from ''[[Castlevania: Harmony of Despair|Harmony of Despair]]''. |
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+ | HD Blood Cross.gif|'''Blood Cross''' [[Dual Crush]] from ''[[Castlevania: Harmony of Despair|Harmony of Despair]]''. |
||
</gallery> |
</gallery> |
||
==Trivia== |
==Trivia== |
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− | *In ''[[Castlevania: Rondo of Blood]]'', the [[Cross]]'s [[Item Crash]] is the |
+ | *In ''[[Castlevania: Rondo of Blood]]'', the [[Cross]]'s [[Item Crash|Item Crush]] is the Grand Cross, whereas in ''[[Castlevania: Dracula X]]'' –a reimagining of ''Rondo''– it was changed to an attack where several crosses are launched across the screen, being the only Item Crash that was changed from the original game. This change was probably due either to the system's limitations, or actually censored due to [[Nintendo]]'s regulations toward the appearance of religious imagery on games for their systems (the ''Rondo of Blood'' Item Crush summons a large crucifix with a detailed image of a crucified [[wikipedia:Jesus|Jesus Christ]]). |
+ | *''[[w:c:konami:Grand Cross (series)|Grand Cross]]'' is also the name of a series of arcade medal games developed and published by [[Konami]] since 2006; however, it's unknown if it actually borrowed the name from the iconic ''[[Castlevania (series)|Castlevania]]'' Item Crash. |
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⚫ | |||
+ | |||
+ | [[Category:Alter Art Weapon Skills]] |
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+ | [[Category:DSS Effects]] |
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⚫ | |||
[[Category:Holy Spells]] |
[[Category:Holy Spells]] |
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− | [[Category:Item |
+ | [[Category:Item Crashes]] |
+ | [[Category:Lightning Spells]] |
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+ | [[Category:Orb Effects]] |
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+ | [[Category:Slash Damage]] |
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+ | [[Category:Spell Fusions]] |
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+ | [[Category:Strike Damage]] |
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+ | [[Category:Whip Attacks]] |
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+ | [[Category:Grimoire of Souls Items]] |
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[[Category:Portrait of Ruin Items]] |
[[Category:Portrait of Ruin Items]] |
Latest revision as of 17:22, 1 October 2023
- For the Lords of Shadow skill, see Holy Cross (Lords of Shadow).
Grand Cross (also called Grand Cruz, Holy Cross or Cross Crash) is an ultimate attack involving very large crosses which deal heavy Holy-based damage. It can be performed by many protagonists in the series that are either Belmont relatives or who use Holy based attacks as a primary trait. The origin of this technique actually took place in the first game in the chronology of the series, Castlevania: Lament of Innocence, where Leon Belmont used it by fusing the Cross sub-weapon with the Yellow Orb. There are three versions of this attack:
- In the first version, seen only in Castlevania: Rondo of Blood, a giant crucifix appears suspended behind Richter Belmont, then multiple crucifixes rise up from the bottom, flying throughout the whole screen and hitting anything in their path.
- In the second version, a pillar of light surrounds the caster and then several crosses spiral up this column, dealing massive damage.
- In the third version, a large cross of energy or flames appears suspended behind the caster, causing damage to anything that touches it.
Even though these forms look different, the effective range of the last two versions is similar, which is anything nearby and/or above. A Grand Cross can also occur using the power of a Whip in some games, such as Castlevania Judgment and Castlevania: Grimoire of Souls. In Grimoire of Souls, Maria and Charlotte can use the Grand Cross in the form of a Type B Cross.
Variations
Rising crosses
The Grand Cross Item Crush was introduced in Castlevania: Rondo of Blood. To cast it, Richter Belmont must be in possession of the Cross sub-weapon, have at least 15 Hearts, and activate its Item Crush attack. A giant crucifix will appear behind him and a series of flashing crosses will rise up from the ground, covering the entire screen and dealing heavy damage to anything they touch.
Pillar of crosses
- The "pillar" version was first used as Richter's Item Crash with the Cross sub-weapon in Castlevania: Symphony of the Night (20 Hearts - likely first seen in the introductory stage during his confrontation against Dracula). It was also the normal action for Alucard in that game when he used the Cross (100 Hearts).
- The move returned as Nathan Graves' Crucifix Item Crush in Circle of the Moon when combining the Pluto + Salamander DSS cards.
- It was also used by Juste Belmont in Harmony of Dissonance when he fused the Cross with the Bolt Book.
- It could be performed by Leon Belmont by using the Cross with the Yellow Orb equipped.
- It could also be performed by Pumpkin by using the Cross with the same named sub-weapon equipped.
- It was used as Trevor Belmont's special version sub-weapon for the Cross in Curse of Darkness (an effect similar to an Item Crash).
- It was a Dual Crush available to Jonathan Morris and Charlotte Aulin upon completing Wind's "Master the Holy Power" quest in Portrait of Ruin.
- In Castlevania Judgment, it can be used by Simon, Trevor, Eric, Alucard, Grant, Cornell, Maria and Sypha.
- It's also a Dual Crush used in Harmony of Despair whenever two Belmont-like characters (Jonathan, Julius, Richter, etc.) Dual Crush together.
Suspended cross
The "suspended" version was first shown to be used by Julius Belmont in Castlevania: Aria of Sorrow. It differs slightly depending on whether Julius uses it as a boss or a playable character. During the boss battle, Julius slowly rises up in the air, pulling Soma toward him. He then unleashes the Grand Cross for a total of seven consecutive hits. On the other hand, when Julius is controlled by the player in Julius Mode, it is a bit weaker. It no longer pulls enemies toward Julius, its duration is shorter and thus it deals less damage. It returned as a sub-weapon for him in Dawn of Sorrow, although it was watered down a bit, as Julius was no longer invincible when he used the attack. Its vacuum ability still remains, but it is limited to only pulling certain enemy projectiles. He used this weapon to destroy a powerful barrier in Soma's story mode which protected the gates to The Abyss. Through a certain in-game glitch/cheat, Soma can equip Julius's version of the Grand Cross as a Bullet Soul (along with other Julius Mode characters' sub-weapons, like Alucard's Alucard Sword and Julius's Vampire Killer whip). Unlike Julius, Soma can move around while it is active (this is due to it being a glitched soul/weapon) and he doesn't rise up in the air like Julius.
Richter Belmont gained use of this version of the Grand Cross in Portrait of Ruin. It retained the effects of the "pillar" version, making it sort of a combination of both versions of the attack.
While not completely the same attack, Leon Belmont can create a similar looking giant flaming cross combining the Cross sub-weapon and the Purple Orb.
Versions of this ability have also appeared in non-canon games. Kokoro Belmont used one in Otomedius Excellent called the "Lightning Sword" as her Platonic Break. This version is a horizontal beam instead of a vertical one for gameplay reasons, as this game is a horizontal-scrolling shooter rather than an action-platformer game.
Blood cross
A bloody version of this attack, called Blood Cross, appears as a Dual Crush in Harmony of Despair whenever one of the Belmont or Belmont-like characters Dual Crushes with Alucard or Soma.
Other variations
A different variation of Grand Cross appears in Pachislot Akumajō Dracula; Trevor will project forward a large cross made of holy energy. This cross is similar to Leon's Divine Cross (Cross + Blue Orb) from Lament of Innocence, with the difference that Trevor's version will be thrust forward a great distance, in a beam-like fashion, damaging anything in its path.
While in Pachislot Akumajō Dracula II the Grand Cross returns to its "pillar" form, this time his Divine Cross is a variation of the Grand Cross from Pachislot I, where he will project another large cross made of holy energy and thrust it forward.
In Super Smash Bros. Ultimate, Grand Cross is the Final Smash of both Simon and Richter Belmont. When initiated, whatever enemy is hit will be encased in a coffin and thrown up into the air with the whip, before Simon/Richter unleashes a mass of holy light crosses into the air, damaging it.
Item Data
Item Data: Grand Cross | ||||||||
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Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
The ultimate sub-weapon, the cross damages all enemies on the screen. (...) | Attrib: Holy/Hit Consume: 100 Hearts (Alucard), 1 (Richter/Maria) |
ATT +40 (cross), ATT +5 (light), (with Staurolite: ATT +80 (cross), ATT +10 (light)) (Alucard); ATT +40 (Richter/Maria) |
Find: Containers (requires Cube of Zoe for Alucard) |
Effect: Thrown forward and returns (Richter/Maria); always Crashes (Alucard) Special: Item Crash (Grand Cross, Richter only; Cost: 20 Hearts; ATT +60 (crosses), ATT +40 (beam of light), Attrib: Holy/Hit) | ||||
Large crosses revolve around Juste and rise up. They have strong attack and a high number of hits. | Attrib: Thunder Consume: 60 MP |
ATK = 200% NUM = 1 |
Create: Cross + Bolt Book |
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Attrib: Holy Consume: 150 MP |
120 ATK |
Find: Starts with |
Effect: A flaming holy cross hits enemies near Julius. Special: Only available in Julius Mode. | |||||
Consume: 12 Hearts |
Create: Cross + Yellow Orb |
Effect: A series of large crosses spirals upward around Leon. | ||||||
Consume: 12 Hearts |
Create: Pumpkin + Yellow Orb |
Effect: A series of massive pumpkins spirals upward around Pumpkin. | ||||||
Attrib: Holy Consume: 80 MP |
Find: Starts with |
Effect: A flaming holy cross hits enemies near Julius. | ||||||
A secret technique of the Belmont family that releases holy energy. | Attrib: Holy Consume: 180 MP |
Find: Entrance Conditions: Complete "Master the Holy Power" quest. |
Effect: Does massive Holy damage to nearby targets, but no effect on distant opponents. | |||||
Attrib: Holy Consume: 120 MP |
ATK +25 |
Find: Starts with |
Effect: A flaming holy cross hits enemies near Richter. Special: Only available in Richter Mode. | |||||
All blocks on the user's board are destroyed. The opponent takes 1 damage for each block destroyed. | Consume: 50 MP |
|||||||
Throws a cross-shaped boomerang straight ahead. | Consume: 2 (Normal) or 5 (Charged) Hearts |
Effect: Normal - Throws a holy cross that flies a set distance, then returns. Charged (Holy Cross) - Unleashes a holy aura that radiates from the user's body. Evolve: Can be powered up with a Rapidshot II or III | ||||||
Runs towards opponent and then hits them with a drawn out straight whip attack. A Grand Cross appears behind his opponent when struck. | Sequence: Press Super Finisher button when Skill Gauge full | |||||||
Attrib: Holy Consume: 60 MP |
Find: (innate) |
Effect: Several large crosses encircles both players and spiral upwards. | ||||||
Attrib: Slash Consume: 60 MP |
Find: (innate) |
Effect: A dark cross will rise and damage enemies multiple times. Each successful hit will also heal the users for 1 HP. | ||||||
The power of the holy whip creates a cross in the air, punishing monsters with zealous fervor. | Attrib: Holy |
Find: Attached to Holy Whip |
||||||
Unleash the power of the holy whip and obliterate surrounding enemies. | Find: Start with |
Enemy Data
Enemy Data: Enemies with Grand Cross | |||||
---|---|---|---|---|---|
Image | Name - Game Description |
Statistics | Items | Location | Notes |
(PSX/Saturn) |
|||||
It is the strongest vampire hunter. It's been a year since he disappeared. (...) | Strong: Holy, Stone (both immune) Weak: Dark Level: 48 HP: 400 Exp: n/a |
Castle Keep (Alucard only) |
Weapons: Vampire Killer (Standard Attack, Flame Whip), Cross (Cross Boomerang, Grand Cross), Holy Water (normal attack, Hydro Storm), Axe (Arc Throw, Spiral Axe), Agunea (Lightning Bolt), Holy Book (Item Crash) | ||
The most powerful Vampire Hunter. Recently regained his memory. | Strong: Holy, Poison, Curse, Stone HP: 6,000 MP: 9,999 Exp: 0 Atk: 95 Def: 80 Timestop: Unaffected |
Soul: N/A |
Floating Garden (as a boss) |
Weapons: Vampire Killer, Cross (Cross Boomerang, Grand Cross), Axe (Arc Throw), Holy Water (Normal Attack) | |
A memory of the last Belmont to wield the Vampire Killer. | Strong: Holy Weak: Dark HP: 5,000 Exp: 0 Skill Pt: 0 |
Master's Keep |
Weapons: Vampire Killer, Axe (Arc Throw), Cross (Cross Boomerang, Grand Cross), Holy Water (Normal Attack), Dagger (Double Knife Throw) | ||
' | Whip's Memory: 1, 2, 3 |
Abil: Frozen; Uppercut, Lightning Kick, Axe, Grand Cruz |
Gallery
Screenshots
Animations
Trivia
- In Castlevania: Rondo of Blood, the Cross's Item Crush is the Grand Cross, whereas in Castlevania: Dracula X –a reimagining of Rondo– it was changed to an attack where several crosses are launched across the screen, being the only Item Crash that was changed from the original game. This change was probably due either to the system's limitations, or actually censored due to Nintendo's regulations toward the appearance of religious imagery on games for their systems (the Rondo of Blood Item Crush summons a large crucifix with a detailed image of a crucified Jesus Christ).
- Grand Cross is also the name of a series of arcade medal games developed and published by Konami since 2006; however, it's unknown if it actually borrowed the name from the iconic Castlevania Item Crash.