| Enemy Data: A Daring Advance Enemies(edit) | |||||
|---|---|---|---|---|---|
| Image | Name - Game Description |
Statistics | Items | Location | Notes |
| 3-3 | |||||
|
|||||
| A vampire's familiar. It flies in for the attack as soon as it spots its prey. | Soul: Enchant Weapon to levels 1, 2, 3, 5 |
Dracula's Castle: 1-1, 1-2, 1-4, 2-1, 2-2, 2-3, 2-4, 2-5, 3-1, 3-3 Dracula's Castle (Hard): 1-4, 2-1, 2-3, 2-4, 3-1, 3-3 |
|||
|
|||||
| A sinister creature who leaps like a flea. Its unpredictable movements toy with intruders. | |||||
|
|||||
| A long-dead corpse reanimated with magic. Attacks with a club. | Soul: Enchant Weapon to levels 1, 2, 3 |
||||
|
|||||
| The reanimated corpse of an archer. It fires its bow at intruders. | |||||
|
|||||
| The reanimated corpse of a brave soldier. Instinctively picked up a sword and shield when reborn. | Soul: Enchant Weapon to levels 2 to 5 |
||||
|
|||||
| An aquatic creature that leaps from the water to attack its prey, dragging them down into the deep before consuming. | Abil: Frozen | ||||
|
|||||
| Created from bleached dinosaur bones, fossilized in clay. Used ornamentally throughout the castle. | Abil: Burn | ||||
|
|||||
| An armor that wields two axes and relentlessly throws them at adversaries. | Soul: Enchant Weapon to level 5 |
Weapons: Double Axe (Tomahawk Throw (high/low)) | |||
|
|||||
| A skeleton that is able to fly. Its spear attacks and shield blocks make it hard to best when airborne. | |||||
|
|||||
| A monster with the head of a bull. This menacing giant boasts both axe attacks and hand-to-hand combat ability. | Soul: Enchant Weapon to level 3 |
Weapons: Minotaur Axe (Diagonal Axe Attack, Axe Chop, Axe Boomerang (long), Axe Toss Up (during Uppercut)) | |||
| 3-4 | |||||
|
|||||
| A long-dead corpse reanimated with magic. Tends to throw its own bones as weapons. | Abil: Bone Throw (arc) | ||||
|
|||||
| The reanimated corpse of an archer. It fires its bow at intruders. | |||||
|
|||||
| A relatively fresh corpse reanimated with magic. Wanders around seeking to devour the brains it no longer possesses. | Soul: Enchant Weapon to levels 1, 2, 3 |
||||
|
|||||
| A foul creature spawned from Medusa's hair. It's best left alone as it regenerates endlessly. | |||||
|
|||||
| Created from bleached dinosaur bones, fossilized in clay. Used ornamentally throughout the castle. | Abil: Burn | ||||
|
|||||
| An armor that wields two axes and relentlessly throws them at adversaries. | Soul: Enchant Weapon to level 5 |
Weapons: Double Axe (Tomahawk Throw (high/low)) | |||
|
|||||
| A skeleton that is able to fly. Its spear attacks and shield blocks make it hard to best when airborne. | |||||
|
|||||
| A monster with the head of a bull. This menacing giant boasts both axe attacks and hand-to-hand combat ability. | Soul: Enchant Weapon to level 3 |
Weapons: Minotaur Axe (Diagonal Axe Attack, Axe Chop, Axe Boomerang (long), Axe Toss Up (during Uppercut)) | |||
Skip to content












