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− | '''Hidden Items''' are special [[:Category:Items|items]] appearing in many ''[[Castlevania (series)|Castlevania]]'' titles that, as their name state, are hidden somewhere within the levels of the game, either behind a |
+ | '''Hidden Items''' are special [[:Category:Items|items]] appearing in many ''[[Castlevania (series)|Castlevania]]'' titles that, as their name state, are hidden somewhere within the levels of the game, either behind a breakable wall or by performing a specific action. They are usually worth many points, should the player manage to find them; or can also be acquired just for inventory completion purposes, as they may not have any other use in that game. In most games, these items can be treasures or [[:Category:Konami Mascots|mascots]] from other [[Konami]] franchises. |
==Overview== |
==Overview== |
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Normal items, such as food, weapons, money bags, etc., could be obtained in unusual ways in ''[[Castlevania: Rondo of Blood]]'', such as by ringing a bell. Methods like these would become common ways to obtain hidden items in later games. ''[[Castlevania: Harmony of Dissonance]]'' hid a large [[Collectibles|collection]] of furniture in the game that could be used to decorate a special room. Hidden Items involving treasures or [[:Category:Konami Mascots|mascots]] became a regular feature of modern ''[[Castlevania (series)|Castlevania]]'' games starting in ''[[Castlevania: Dawn of Sorrow]]'', and would also appear in ''[[Castlevania: Portrait of Ruin]]'', ''[[Castlevania: Order of Ecclesia|Order of Ecclesia]]'', and ''[[Castlevania: Harmony of Despair|Harmony of Despair]]''. |
Normal items, such as food, weapons, money bags, etc., could be obtained in unusual ways in ''[[Castlevania: Rondo of Blood]]'', such as by ringing a bell. Methods like these would become common ways to obtain hidden items in later games. ''[[Castlevania: Harmony of Dissonance]]'' hid a large [[Collectibles|collection]] of furniture in the game that could be used to decorate a special room. Hidden Items involving treasures or [[:Category:Konami Mascots|mascots]] became a regular feature of modern ''[[Castlevania (series)|Castlevania]]'' games starting in ''[[Castlevania: Dawn of Sorrow]]'', and would also appear in ''[[Castlevania: Portrait of Ruin]]'', ''[[Castlevania: Order of Ecclesia|Order of Ecclesia]]'', and ''[[Castlevania: Harmony of Despair|Harmony of Despair]]''. |
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+ | ==''[[Castlevania (video game)|Castlevania]]''== |
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+ | {{Item Table Begin|Castlevania|source=Template:Castlevania Item Data}} |
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+ | {{Castlevania Item Data|One-Up}} |
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+ | {{Castlevania Item Data|Crown}} |
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+ | {{Castlevania Item Data|Treasure Chest}} |
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+ | {{Castlevania Item Data|Moai}} |
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+ | {{Item Table End}} |
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==''[[Castlevania: Dawn of Sorrow]]''== |
==''[[Castlevania: Dawn of Sorrow]]''== |
Revision as of 13:24, 10 July 2018
Hidden Items are special items appearing in many Castlevania titles that, as their name state, are hidden somewhere within the levels of the game, either behind a breakable wall or by performing a specific action. They are usually worth many points, should the player manage to find them; or can also be acquired just for inventory completion purposes, as they may not have any other use in that game. In most games, these items can be treasures or mascots from other Konami franchises.
Overview
Hidden items first appeared in the original Castlevania. They rise up from the ground as the player walks over a certain area or stays/kneels for a certain period of time in a specific spot. They then have to hurry and collect the item before it disappears. Hidden items would return in that game's remake, Castlevania Chronicles.
Normal items, such as food, weapons, money bags, etc., could be obtained in unusual ways in Castlevania: Rondo of Blood, such as by ringing a bell. Methods like these would become common ways to obtain hidden items in later games. Castlevania: Harmony of Dissonance hid a large collection of furniture in the game that could be used to decorate a special room. Hidden Items involving treasures or mascots became a regular feature of modern Castlevania games starting in Castlevania: Dawn of Sorrow, and would also appear in Castlevania: Portrait of Ruin, Order of Ecclesia, and Harmony of Despair.
Castlevania
Item Data: Castlevania (edit) | ||||||||
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Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
Effect: Worth 2,000 points. | ||||||||
Effect: Worth 2,000 points. | ||||||||
Effect: Worth 4,000 points. |
Castlevania: Dawn of Sorrow
After a long absence, traditional Hidden Items (treasures) appeared in Dawn of Sorrow. Konami Man also appeared as a hidden item, the first mascot item since the Moai statue, which could also be considered a treasure.
Item Data: Castlevania: Dawn of Sorrow (edit) | ||||||||
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Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
Worth 2000 Points! | Sell: $2,500 |
Find: Demon Guest House |
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5000 points | Sell: $2,500 |
Find: The Dark Chapel |
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5000 points | Sell: $2,500 |
Find: Cursed Clock Tower |
Castlevania: Portrait of Ruin
There are no actual "hidden items" in this games, but the same items are used like trophies for defeating the game in hard mode. A different trophy is given depending on the level cap used. These are accompanied with permanent stat boosts.
Item Data: Castlevania: Portrait of Ruin (edit) | ||||||||
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Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
Happy birthday! | HP +573 Sell: $750 |
Buy: $3,000 Find: Entrance (Vincent's shop) Conditions: Buy from Vincent's shop on the player's birthday. |
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5000 points | STR +50 Sell: (cannot be sold) |
Conditions: Defeat Hard Mode with Level 1 cap. |
Effect: The player gets a permanent STR +50 boost. Cannot be obtained multiple times. | |||||
5000 points | INT +50 Sell: (cannot be sold) |
Conditions: Defeat Hard Mode with Level 25 cap or lower. |
Effect: The player gets a permanent INT +50 boost. Cannot be obtained multiple times. | |||||
5000 points | LCK +50 Sell: (cannot be sold) |
Conditions: Defeat Hard Mode with Level 50 cap or lower. |
Effect: The player gets a permanent LCK +50 boost. Cannot be obtained multiple times. |
Castlevania: Order of Ecclesia
Hidden items can be found in breakable walls in this game.
Item Data: Castlevania: Order of Ecclesia (edit) | ||||||||
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Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
5,000 points. | Sell: (cannot be sold) |
Find: Minera Prison Island |
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5,000 points. | Sell: (cannot be sold) |
Find: Kalidus Channel |
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5,000 points. | Sell: (cannot be sold) |
Find: Somnus Reef |
Castlevania: Harmony of Despair
Each chapter in Harmony of Despair has a single hidden item in it.
Item Data: Castlevania: Harmony of Despair (edit) | ||||||||
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Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
5000 pts. | Sell: (cannot be sold) |
Find: Chapter 1 |
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5000 pts. | Sell: (cannot be sold) |
Find: Chapter 2, Chapter 10 |
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5000 pts. | Sell: (cannot be sold) |
Find: Chapter 3 |
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5000 pts. | Sell: (cannot be sold) |
Find: Chapter 4 |
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5000 pts. | Sell: (cannot be sold) |
Find: Chapter 5 |
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5000 pts. | Sell: (cannot be sold) |
Find: Chapter 6 |
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5000 pts. | Sell: (cannot be sold) |
Find: Chapter 7 |
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5000 pts. | Sell: (cannot be sold) |
Find: Chapter 8 |
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5000 pts. | Sell: (cannot be sold) |
Find: Chapter 9 |
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5000 pts. | Sell: (cannot be sold) |
Find: Chapter 11 |
Castlevania: Lords of Shadow
Fingers of Frankenstein can be collected in the Reverie expansion to Lords of Shadow.
Item Data: Castlevania: Lords of Shadow | ||||||||
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Image | Name - Game Type - Users Description |
Attributes / Consume | Statistics / Sell | Found | Notes | |||
Find: Castle Hall, Abandoned Wing, Founders' Quarters |